Category:Echo


Echo (Tier 1 Ghost)

Echo in Souls Primer

Transition Info

Anyone who has died and avoids Vri’s escort from Judgment becomes an Echo. They are too new of a ghost to be made into a Wisp, to become the Empty or the Risen. The Echo is the second most common class of ghost in the world. Additionally, an Echo that has been attacked and stripped of ectoplasm, or has had all their anchors destroyed, can transition to a Whisper.

Echoes often go through a spiraling mental and emotional decay in their transition to Phantoms. This varies from ghost to ghost on how this occurs, but it always involves desire or obsession trumping the ghost’s sanity. What this means for a player that prior to the transition, they should be showing this devolving of personality and such. While the transition to Phantom does not require moderation, having a moderator involved may be beneficial to the plot process. Transitioning to a Phantom grants +25 Skill Points to a Ghost Skill of your choice, on the first transition only. This transition bonus must be granted by the local mod and added into Skills section of your Prophet Notes. Subsequent Echo to Phantom transitions will not gain these points.

Pros

  • Maintain more of their living personality and mind than all other classes.
  • Are the most rational class of ghost, less prone to their emotions running wild.
  • Aren’t typically hunted by ghost hunters or Famula and her followers.
  • Easily identifiable. They still look extremely similar to how they appeared in life.
  • Able to feast upon other Echoes and Anak spirits.
  • 3 Anchors maximum limit

Cons

  • Mostly operate within the Beneath.
  • Brand new ghost, so poor control of Ghost Skills.
  • Common food for Phantoms, Empty, Risen, and other beings.
  • Guaranteed to become a Phantom if left alone.
  • Unable to feast on higher tiers of ghost, Diri or Induk spirits, nor living beings

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