Category:Ghost Skills
All ghosts, regardless of class, lose the ability to progress in the skills they acquired during life. They are able to use them where applicable, such as using various social skills while communicating with a living person, or physical skills while possessing a person, however, they are static so long as the ghost is a ghost.
Instead, ghosts get access to ghost-specific skills and abilities. Experience points earned from threads while being a ghost can only be spent on these skills. This operates similarly to magic, but a bit differently as well. Any thread grants Ghost Experience Points, and these particularly points can be used in any of the Ghost Skills. These Skill Points can never be used for Domain Magic, nor living skills. Ghosts are, however, able to earn skill knowledges for living skills as one normally might.
Should the ghost be able to return to life, they are able to retain their Ghost Skills that are of master rank or higher. Being alive while having these skills does alter them somewhat, but functionally, they are present and available.
Additionally, living skills can still be acquired normally, so long as it is done prior to the character’s death, through the use of memories, active threads, placeholders, etc.
Finally, ghosts get a Progression Bonus. For the first time they transition IC to a higher tier of ghost, they get +25 Skill Points in a Ghost Skill of their choice. This includes the transition from Echo to Phantom, and Phantom to any of the Tier 3 Ghosts, which include The Empty, The Risen, and Wisps. There is no bonus for transitioning to a Whisper. Should the ghost revert to a lesser form, these points are not lost, but they cannot be gained a second time. Starting off as a Phantom does not grant the Echo to Phantom transition bonus.
Subcategories
This category has the following 4 subcategories, out of 4 total.