Difference between revisions of "Category:Travel Times"
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=Travel Assumptions= | =Travel Assumptions= | ||
+ | ==World Size and Shape== | ||
+ | On the "Trade Routes" map, each square is a 20 mile x 20 mile square. | ||
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+ | Although the world is round, there are magical barriers at the eastern/western edge which make crossing it difficult. As such, travel times by sea assume that these crossings are not made. | ||
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==Travel Speeds== | ==Travel Speeds== | ||
By foot: 15 miles/day <br> | By foot: 15 miles/day <br> | ||
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==Other Assumptions== | ==Other Assumptions== | ||
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Small boats can be manned by a single PC, but need to hug the coast. When traveling to an island, small boats can only be out of sight from land for 1-2 days. Medium to large boats need a much larger crew and can cross open water. | Small boats can be manned by a single PC, but need to hug the coast. When traveling to an island, small boats can only be out of sight from land for 1-2 days. Medium to large boats need a much larger crew and can cross open water. | ||
Revision as of 12:57, 19 April 2020
Contents
World Map
Image of 2 world maps, simplified
- Land and sea routes
- Flying routes
Template for City Travel Times
Western Continent
More detailed western continent map showing land features (e.g. mountains and forests), plus land/sea routes (flying would be too messy for appearance)
Travel Times by City (with links):
Melrath
Uthaldria
Argos
Sirothelle
Valaris
Hiladrith
Etzos
Ne'haer
Rhakros
Strosdyn
Eastern Continent
More detailed eastern continent map showing land features (e.g. mountains and forests)
Travel Times by City (with links):
Andaris
Viden
Scalvoris
Rharne
Cahryst
Korlasir
Avaern
Nekhet
Volanta
Yaralon
Nashaki
Athart
Ivorian
Southern Continent
More detailed southern continent map showing land features (e.g. mountains and forests)
Travel Times by City (with links):
Doliene
Quacia
Desnind
Niomyr
Augiery
Port
Treidhart
Solaero
Travel Assumptions
World Size and Shape
On the "Trade Routes" map, each square is a 20 mile x 20 mile square.
Although the world is round, there are magical barriers at the eastern/western edge which make crossing it difficult. As such, travel times by sea assume that these crossings are not made.
Travel Speeds
By foot: 15 miles/day
By mount: 30 miles/day
By boat (small): 40 miles/day
By boat (medium-large): 65 miles/day
By flight: 60 miles/day
Mer swimming: 15 miles/day
Mer on sea mount: 30 miles/day
Other Assumptions
Small boats can be manned by a single PC, but need to hug the coast. When traveling to an island, small boats can only be out of sight from land for 1-2 days. Medium to large boats need a much larger crew and can cross open water.
Flying beings can do a 60 mile 'sprint' to reach an island by traveling 30 miles/hour for two hours. Anything beyond 60 miles is out of reach for a flying being. They need to be at least expert level flying and expert level endurance to accomplish this.
Most travel times by land are assumed to have a road or cleared path. Jungle, forest, and swamps will require additional time to travel through if dense vegetation needs to be cleared or navigated around.
Subcategories
This category has the following 17 subcategories, out of 17 total.