Difference between revisions of "Category:Travel Times"


(Travel Speeds)
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=Travel Assumptions=
 
=Travel Assumptions=
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==World Size and Shape==
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On the "Trade Routes" map, each square is a 20 mile x 20 mile square.
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Although the world is round, there are magical barriers at the eastern/western edge which make crossing it difficult. As such, travel times by sea assume that these crossings are not made.
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==Travel Speeds==
 
==Travel Speeds==
 
By foot: 15 miles/day <br>
 
By foot: 15 miles/day <br>
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==Other Assumptions==
 
==Other Assumptions==
On the "Trade Routes" map, each square is a 20 mile x 20 mile square.
 
 
 
Small boats can be manned by a single PC, but need to hug the coast. When traveling to an island, small boats can only be out of sight from land for 1-2 days. Medium to large boats need a much larger crew and can cross open water.
 
Small boats can be manned by a single PC, but need to hug the coast. When traveling to an island, small boats can only be out of sight from land for 1-2 days. Medium to large boats need a much larger crew and can cross open water.
  

Revision as of 12:57, 19 April 2020

World Map

Image of 2 world maps, simplified
- Land and sea routes
- Flying routes

Template for City Travel Times

Western Continent

More detailed western continent map showing land features (e.g. mountains and forests), plus land/sea routes (flying would be too messy for appearance)

Travel Times by City (with links):
Melrath
Uthaldria
Argos
Sirothelle
Valaris
Hiladrith
Etzos
Ne'haer
Rhakros
Strosdyn


Eastern Continent

More detailed eastern continent map showing land features (e.g. mountains and forests)

Travel Times by City (with links):
Andaris
Viden
Scalvoris
Rharne
Cahryst
Korlasir
Avaern
Nekhet
Volanta
Yaralon
Nashaki
Athart
Ivorian


Southern Continent

More detailed southern continent map showing land features (e.g. mountains and forests)

Travel Times by City (with links):
Doliene
Quacia
Desnind
Niomyr
Augiery
Port
Treidhart
Solaero

Travel Assumptions

World Size and Shape

On the "Trade Routes" map, each square is a 20 mile x 20 mile square.

Although the world is round, there are magical barriers at the eastern/western edge which make crossing it difficult. As such, travel times by sea assume that these crossings are not made.

Travel Speeds

By foot: 15 miles/day
By mount: 30 miles/day
By boat (small): 40 miles/day
By boat (medium-large): 65 miles/day
By flight: 60 miles/day
Mer swimming: 15 miles/day
Mer on sea mount: 30 miles/day

Other Assumptions

Small boats can be manned by a single PC, but need to hug the coast. When traveling to an island, small boats can only be out of sight from land for 1-2 days. Medium to large boats need a much larger crew and can cross open water.

Flying beings can do a 60 mile 'sprint' to reach an island by traveling 30 miles/hour for two hours. Anything beyond 60 miles is out of reach for a flying being. They need to be at least expert level flying and expert level endurance to accomplish this.

Most travel times by land are assumed to have a road or cleared path. Jungle, forest, and swamps will require additional time to travel through if dense vegetation needs to be cleared or navigated around.

Subcategories

This category has the following 17 subcategories, out of 17 total.

Pages in category "Travel Times"

This category contains only the following page.