Difference between revisions of "Category:Travel Times"
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+ | {{#pagetitle: Idalos Travel Times}} | ||
+ | [[File: Guidefound.jpg|| center]] | ||
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=World Map= | =World Map= | ||
− | + | Travel times for traveling by mount, boat, and flight are shown in the maps below. For travel by foot, multiply the number of days by two. The difference between small vs large boats is explained in the assumptions at the bottom of this page. For longer voyages, add up the travel days between the intermediate cities. | |
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− | [[: | + | [[File:Idalos World (Mount & Boat) (1).png]] |
+ | [[File:Idalos World (Flight) (1).png]] | ||
==Western Continent== | ==Western Continent== | ||
− | + | Detailed map of the Western Continent with travel times for mount and boat. | |
− | + | [[File:Idalos Western (Mount & Boat) (1).png]] | |
− | [[: | ||
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+ | Travel Times by City: <br> | ||
+ | [[:Category:Melrath Travel | Melrath (table and regional map)]]<br> | ||
+ | [[:Category:Uthaldria Travel | Uthaldria (table)]]<br> | ||
+ | [[:Category:Argos Travel | Argos (table)]]<br> | ||
+ | [[:Category:Sirothelle Travel | Sirothelle (table)]]<br> | ||
+ | [[:Category:Valaris Travel | Valaris (table)]]<br> | ||
+ | [[:Category:Hiladrith Travel | Hiladrith (table)]]<br> | ||
+ | [[:Category:Etzos Travel | Etzos (table and regional map)]]<br> | ||
+ | [[:Category:Ne'haer Travel | Ne'haer (table and regional map)]]<br> | ||
+ | [[:Category:Rhakros Travel | Rhakros (table)]]<br> | ||
+ | [[:Category:Strosdyn Travel | Strosdyn (table)]]<br> | ||
==Eastern Continent== | ==Eastern Continent== | ||
− | + | Detailed map of the Eastern Continent with travel times for mount and boat. | |
+ | |||
+ | [[File:Idalos Eastern (Mount & Boat) (1).png]] | ||
− | Travel Times by City ( | + | Travel Times by City (pending):<br> |
− | [[:Category:Andaris Travel | Andaris]]<br> | + | [[:Category:Andaris Travel | Andaris (regional map only)]]<br> |
− | [[:Category:Viden Travel | Viden]]<br> | + | [[:Category:Viden Travel | Viden (regional map only)]]<br> |
− | [[:Category:Scalvoris Travel | Scalvoris]]<br> | + | [[:Category:Scalvoris Travel | Scalvoris (regional map only)]]<br> |
− | [[:Category:Rharne Travel | Rharne]]<br> | + | [[:Category:Rharne Travel | Rharne (regional map only)]]<br> |
[[:Category:Cahryst Travel | Cahryst]]<br> | [[:Category:Cahryst Travel | Cahryst]]<br> | ||
[[:Category:Korlasir Travel | Korlasir]]<br> | [[:Category:Korlasir Travel | Korlasir]]<br> | ||
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[[:Category:Nekhet Travel | Nekhet]]<br> | [[:Category:Nekhet Travel | Nekhet]]<br> | ||
[[:Category:Volanta Travel | Volanta]]<br> | [[:Category:Volanta Travel | Volanta]]<br> | ||
− | [[:Category:Yaralon Travel | Yaralon]]<br> | + | [[:Category:Yaralon Travel | Yaralon (regional map only)]]<br> |
[[:Category:Nashaki Travel | Nashaki]]<br> | [[:Category:Nashaki Travel | Nashaki]]<br> | ||
[[:Category:Athart Travel | Athart]]<br> | [[:Category:Athart Travel | Athart]]<br> | ||
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==Southern Continent== | ==Southern Continent== | ||
− | + | Detailed map of the Southern Continent and islands with travel times for mount and boat. | |
+ | |||
+ | [[File:Idalos-Southern (Mount & Boat).png]] | ||
− | Travel Times by City ( | + | Travel Times by City (pending):<br> |
[[:Category:Doliene Travel | Doliene]]<br> | [[:Category:Doliene Travel | Doliene]]<br> | ||
[[:Category:Quacia Travel | Quacia]]<br> | [[:Category:Quacia Travel | Quacia]]<br> | ||
− | [[:Category:Desnind Travel | Desnind]]<br> | + | [[:Category:Desnind Travel | Desnind (regional map only)]]<br> |
[[:Category:Niomyr Travel | Niomyr]]<br> | [[:Category:Niomyr Travel | Niomyr]]<br> | ||
[[:Category:Augiery Travel | Augiery]]<br> | [[:Category:Augiery Travel | Augiery]]<br> | ||
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=Travel Assumptions= | =Travel Assumptions= | ||
+ | ==World Size and Shape== | ||
+ | In general, Idalos is smaller compared to Earth. On the [https://www.standingtrials.com/images/forum2/traderoutes.png '''Trade Routes'''] map, each square is a 20 mile x 20 mile square. This was the distance used for determining the travel times. | ||
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+ | Some terrain anomalies are as a result of Immortal interference or major fractures (such as the frozen temperatures surrounding Treidhart, and the mild or even jungle terrain in Scalvoris). | ||
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+ | Although the world is round, this is new knowledge, and there are magical barriers at the eastern/western and northern/southern edges which make crossing it impossible without a modded thread. As such, travel times by sea assume that these crossings are not made. | ||
+ | |||
==Travel Speeds== | ==Travel Speeds== | ||
− | By foot: 15 miles/day | + | By foot: 15 miles/day (multiply mount travel days by 2)<br> |
− | By mount: 30 miles/day | + | By mount: 30 miles/day <br> |
− | By boat (small): 40 miles/day | + | By boat (small): 40 miles/day <br> |
− | By boat (medium-large): 65 miles/day | + | By boat (medium-large): 65 miles/day <br> |
− | By flight: 60 miles/day | + | By flight: 60 miles/day <br> |
− | Mer swimming: 15 miles/day | + | Mer swimming: 15 miles/day (multiply medium-large boat travel days by 4)<br> |
− | Mer on sea mount: 30 miles/day | + | Mer on sea mount: 30 miles/day (multiply medium-large boat travel days by 2)<br> |
==Other Assumptions== | ==Other Assumptions== | ||
− | + | Small boats can be manned by a single PC, but need to hug the coast or travel along rivers. When traveling to an island, small boats can only be out of sight from land for 1-2 days. Medium to large boats need a much larger crew and can cross open water. Medium to large boats can still travel along main rivers, but they go at the speed of small boats due to reduced winds and navigating the frequent meanders of the river. The main rivers are ones that can be seen on the Idalos world map, and range from 1-2 miles wide. | |
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− | Small boats can be manned by a single PC, but need to hug the coast. When traveling to an island, small boats can only be out of sight from land for 1-2 days. Medium to large boats need a much larger crew and can cross open water. | ||
− | Flying beings can do a 60 mile 'sprint' to reach an island by traveling 30 miles/hour for two hours. Anything beyond 60 miles is out of reach for a flying being. They need to be at least expert level flying and expert level endurance to accomplish this. | + | Flying beings can do a 60 mile 'sprint' to reach an island by traveling 30 miles/hour for two hours. Anything beyond 60 miles is out of reach for a flying being. They need to be at least expert level flying and expert level endurance to accomplish this. Certain mountain ranges cannot be flown over, so flying beings need to use mountain passes in these cases. In general, if flying times aren't listed, one can divide the 'mount' travel time by two. |
Most travel times by land are assumed to have a road or cleared path. Jungle, forest, and swamps will require additional time to travel through if dense vegetation needs to be cleared or navigated around. | Most travel times by land are assumed to have a road or cleared path. Jungle, forest, and swamps will require additional time to travel through if dense vegetation needs to be cleared or navigated around. | ||
− | [[Category: | + | [[Category: Basic / Quick Links]] |
+ | [[Category: Repository of IC Lore]] |
Latest revision as of 10:12, 25 May 2022
Contents
World Map
Travel times for traveling by mount, boat, and flight are shown in the maps below. For travel by foot, multiply the number of days by two. The difference between small vs large boats is explained in the assumptions at the bottom of this page. For longer voyages, add up the travel days between the intermediate cities.
Western Continent
Detailed map of the Western Continent with travel times for mount and boat.
Travel Times by City:
Melrath (table and regional map)
Uthaldria (table)
Argos (table)
Sirothelle (table)
Valaris (table)
Hiladrith (table)
Etzos (table and regional map)
Ne'haer (table and regional map)
Rhakros (table)
Strosdyn (table)
Eastern Continent
Detailed map of the Eastern Continent with travel times for mount and boat.
Travel Times by City (pending):
Andaris (regional map only)
Viden (regional map only)
Scalvoris (regional map only)
Rharne (regional map only)
Cahryst
Korlasir
Avaern
Nekhet
Volanta
Yaralon (regional map only)
Nashaki
Athart
Ivorian
Southern Continent
Detailed map of the Southern Continent and islands with travel times for mount and boat.
Travel Times by City (pending):
Doliene
Quacia
Desnind (regional map only)
Niomyr
Augiery
Port
Treidhart
Solaero
Travel Assumptions
World Size and Shape
In general, Idalos is smaller compared to Earth. On the Trade Routes map, each square is a 20 mile x 20 mile square. This was the distance used for determining the travel times.
Some terrain anomalies are as a result of Immortal interference or major fractures (such as the frozen temperatures surrounding Treidhart, and the mild or even jungle terrain in Scalvoris).
Although the world is round, this is new knowledge, and there are magical barriers at the eastern/western and northern/southern edges which make crossing it impossible without a modded thread. As such, travel times by sea assume that these crossings are not made.
Travel Speeds
By foot: 15 miles/day (multiply mount travel days by 2)
By mount: 30 miles/day
By boat (small): 40 miles/day
By boat (medium-large): 65 miles/day
By flight: 60 miles/day
Mer swimming: 15 miles/day (multiply medium-large boat travel days by 4)
Mer on sea mount: 30 miles/day (multiply medium-large boat travel days by 2)
Other Assumptions
Small boats can be manned by a single PC, but need to hug the coast or travel along rivers. When traveling to an island, small boats can only be out of sight from land for 1-2 days. Medium to large boats need a much larger crew and can cross open water. Medium to large boats can still travel along main rivers, but they go at the speed of small boats due to reduced winds and navigating the frequent meanders of the river. The main rivers are ones that can be seen on the Idalos world map, and range from 1-2 miles wide.
Flying beings can do a 60 mile 'sprint' to reach an island by traveling 30 miles/hour for two hours. Anything beyond 60 miles is out of reach for a flying being. They need to be at least expert level flying and expert level endurance to accomplish this. Certain mountain ranges cannot be flown over, so flying beings need to use mountain passes in these cases. In general, if flying times aren't listed, one can divide the 'mount' travel time by two.
Most travel times by land are assumed to have a road or cleared path. Jungle, forest, and swamps will require additional time to travel through if dense vegetation needs to be cleared or navigated around.
Subcategories
This category has the following 17 subcategories, out of 17 total.