Magic Mutations Lars


Graft

Spark Theme & Persona

The Sacrificer spark seeks to perceive and understand the world (and the living beings within it) as best as it possibly can, and through any means necessary. It is incredibly curious about the physical world and the many ways it can be experienced, constantly testing the limits of the body's senses in an attempt to figure out which might allow it the most understanding: what can be learned from a visual? From a smell? From a sound, or touch, or sensation?

Graft Witchmark.jpg

To narrow down its search for the "best" way to experience the world, the Sacrificer deems it necessary to test and remove the things it believes are unneeded or inadequate in the body. To exchange one thing for another, in its desire to create a form better fit to perceive the universe - in the right way.

Or in other words, the Sacrificer has no issue in damaging one part of itself (or more accurately, Lars) in order to improve another.

Witchmark

A ring of raised, excess flesh on his left ring finger, in the shape of two entwined snakes. The snakes have small, blood red eyes that blink from time to time.

Mutations

Competent

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Brought about by the spark's desire to test the limits of normal vision, this mutation causes extra pupils to grow in the mage's eyes. Each pupil is able to dilate and constrict independently, but the crowding of the iris and excess intake of light has an adverse effect on overall vision, leaving it softly blurred at best, and painful and blinding at worst. The mage might be able to see somewhat normally in a dim room, or in the dark (although it will still be blurred), while he is virtually blinded in direct sunlight and other brighter areas.

Because of this crowding, and the fact that each pupil might be angled towards different sources of light at any given moment, the dilation and constriction sometimes gives the appearance of perpetual eye movement. This is most often seen in dimly-lit environments.

With the body's vision tested and diminished, Lars will be forced to rely more on (and thus, improve) his other senses, and therefore lean into other methods of experiencing the physical world beyond the visual aspects.

(While there are multiple pupils in both eyes, they create a layered, double-vision effect, rather than allowing the mage to focus on multiple things at once. They can dilate and constrict individually, but do not move/look around separately. This mutation is also impossible to hide unless his eyes are kept shut or he wears something to cover his eyes from view.)

Approved: here

Expert

Master