[Faldrass] Saoire's Dream

A small island with an active volcano, Faldrass is the home to Saoire's school and to the Faldrass Induk.

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Wealth Tier: Tier 1

[Faldrass] Saoire's Dream

 ! Message from: Peg
Please note that, from 1st Ymiden 721, there is a massive Oak Tree in the central courtyard of Saoire's Dream. Known as the Naficula-Àdánù (Magic Tree), this is the place where all gateways to and from the school appear. Anyone who asks (and many who don't!) are told that the tree was a gift to Lady Saoire from her Storyteller, the tunawa Knight, Sir Kisaik.
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Dream of the Blue Turtle

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A School for Idalos

On the 1st Cylus 721, as the new Arc began on Idalos, a new building was created, some time after the eruption of Faldrass and the destruction of so much. So many lives had been lost but, in the darkness there shone a glimmer of hope. Saoire, the Immortal of Turtles herself, had taken residence on Scalvoris. From the mainland could be seen twinkling lights and people told of a new building, a new school, a new place. Eventually, it became ~ like the Sentry ~ part of the new layoutImage of Faldrass.

With the volcano always ever-present in the background, Saoire's Dream is many things. It is - first and foremost - a school. A place for learning, but more than that. Saoire, as the Immortal of Mentorship, is interested in helping people grow, to be the best version of themselves they can be. She is concerned that those who come here get the very best they can from it and she has incredibly high standards of her teachers.
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Saoire's Dream is a labyrinthian structure. Some say that the staircases move, others speak of rooms far above the number which it would be possible to house there. Yet, no one is telling much. There is only one way into Saoire's Dream, through the large and beautiful front entrance, based at the south of the building. Inside that entrance is a sprawling reception; people of all races are welcome here, in Saoire's Dream, and there are desks throughout the reception area. Some of them are appropriate for a tunawa, others for cadouri-sized beings, yet others for human-sized visitors and there are large desks for Ithecal and Ellune and their ilk. High vaulted ceilings in the reception are made from Egilrun-crafted glass and rainbows of light are ever-present, even at night.

Beyond the reception area are the classrooms of Saoire's Dream. Ranging from small comfortable rooms with overstuffed armchairs for small groups, to massive lecture halls. There were rooftop gardens and large open-grass courtyard in the very center of the building. There are tall towers, and an entire wing underwater, so that Mer can learn here as easily as anyone else. In that "Water Wing", as it is called, some of the classrooms are completely dry, some totally submerged. No one knows how or why. The philosophy of Saoire's Dream is simple and accessible to all.

The classes taught here are not academic classes in competition with the University. In fact, some courses are shared between the two. Saoire's School teaches practical skills, trade skills, life skills. From self-help and group therapy to basic reading, maths for people who are scared of numbers, shoemaking, basketweaving and smithing. Students in the University who are studying Biology or Zoology or Medicine or Surgery, for example, might learn their theory in the University building, and come here for practical lessons on Caregiving or Animal Husbandry. They work with the Menagerie, too.

But the one thing which is not taught here?

Weapons. No weapon skills are taught here, no weapons are weilded in these halls.

Mentorship here has a very broad meaning and so, there are always classes going on. It is well known that there are many ways to pay for classes here. Some people pay with money, but if an individual can not afford to pay in that way, then they may pay with time. Saoire is very happy to encourage this - and she does not always insist that they pay in time to the School. Depending on their skills, she asks that they work in a place most suited.

It is said that anyone can travel to Saoire's Dream and - to an extent - that is true. Once a season, on the first trial of the new season, the doors to Saoire's Dream are open no matter where on Idalos you are. All that an individual needs to do is to knock any door, pray to Saoire, and they will be transported to Saoire's Dream when they walk through the door. However, there are specific issues with that, which are also known. People who do this must be free to do it - if they are incarcerated etc, they can not. Only those with the intent of actually studying or teaching at the school may do so - it is not free transport for the sake of it. Finally, it can only be done once per arc by any one person.

Location Timeline
Cylus 721:
1st: Saoire's Dream opens its doors.
Locations Within Saoire's Dream
Five Tom Orchard ~ Gardening & Beekeeping taught here!

Services Available

Item
IC Costs
IC Requirements
Item Tier WP Volunteer Time Min Thread Req't Timespan
Class: Novice / Competent 5 1 1 trial 1 thread 2 breaks (hours)
Class: Expert 6 2 2 trials 1 thread 4 breaks (hours)
Class: Master 7 4 4 trials 1 thread 6 breaks (hours)
Courses: Novice / Competent 5 1 4 trials 2 threads minimum 1 Season
Courses: Expert 7 4 6 trials 3 threads minimum 1 Cycle
Courses: Master 7 4 4 trials 4 threads minimum 1 Cycle
Mentoring: Life Skills 5 1 1 trial 2 threads 1 Season
Mentoring: Individual Therapy 6 2 2 trials 2 threads 1 Season
Mentoring: Group Therapy 6 2 2 trials 2 threads 1 Season
Notes
  • Items
    • Class & Courses
      • Class & Course levels are determined by your skill level when you start the class.
      • Class = Single Class. Information covered is generic. Group size is large.
      • Class = Cost is per class. If you are assuming these classes as part of your Wealth Tier lifestyle, then 4 classes per season may be assumed. Another 4 for each Tier over the minimum you are.
      • Course = Series of Classes. Information covered is more specific. Group size is smaller. Professor is consistent.
      • Course = Every Course also includes up to 3 Peer Mentoring sessions where you work 1 - 1 with a more experienced student.
      • Course = Cost is per course. If you are assuming these courses as part of your Wealth Tier lifestyle, then 2 courses per season may be assumed. Another 2 for each Tier over the minimum you are.
    • Mentorship
      • Life Skills = These are a series of small group sessions on specific life-related skills (reading, writing, self-care, healthy living, etc)
      • Group Therapy = Small group of people with similar issues. A series of therapy sessions, run by one person.
      • Individual Therapy = One on one therapy. A series of therapy sessions run by one person.
  • Tier
    • The Wealth Tier you must be at (as a minimum) in order to pay for this item as part of your lifestyle, without incurring WP costs.
  • Wealth Points
    • The cost in Wealth Points should you not be at that Tier. This also applies if you are planning on taking more than the allowed number of items per season.
  • Volunteer Time
    • The number of trials of work you need to do to pay for 1 of these items. These must be threaded out, with 1 thread covering no more than 2 trials for the same item.
    • Time may be in the School, in the Menagerie, in the Order of the Adunih, or Aeon's Hope, or Luna's Dream etc. You will be placed according to PC skills / experience.
  • Thread Requirement
    • The minimum number of threads you must do to achieve this / be awarded this "Item"
  • Timespan
    • The timespan this item will take as a minimum
    • Once a class is over, it is.
    • Courses and mentorship are over a longer time period
    • For courses and mentorship - this is the minimum. You may take longer

Jobs

Please note: In order to keep a job here, you must complete at least 1 thread per season (your Wealth Thread). If you do not, then unless you let Saoire or Dweezle know, then you're fired. In mechanical terms, this means no placeholders more than 2 RL months old. Thank you.
  • Peer Mentors
    • Will be given a mentor (must write up an NPC or use an existing one)
    • Must undertake a course in Peer Mentoring (must be RP'd).
    • Undertake Peer Mentoring of individual students (up to 3)
    • For each three students you peer mentor (IRP) you may have 1 free course up to one level above the one you're mentoring.
    • SKILLS REQUIRED: At least 1 skill level above the course you are mentoring.
  • Teachers
    • Trainee
      • Will be given a mentor (must write up an NPC or use an existing one)
      • Must undertake a course in teaching (must be RP'd).
      • May only teach Novice Classes (no courses)
      • For each course taught (IRP) you may have 1 free course.
      • SKILLS REQUIRED: Teaching: Competent. You must be at least Expert in the subject you are teaching
    • Professors
      • Will be given a mentor (may be assumed)
      • May teach Novice and Expert Classes
      • May only teach 1 Novice Course in the first season (probation)
      • After that, may teach Novice and Expert Courses
      • 1 free course and up to 3 free classes x Cycle
      • SKILLS REQUIRED: Teaching: Expert. You must be at least Master in the subject you are teaching
    • Senior Professors
      • Mentor Trainees and Professors (may be assumed)
      • May teach all levels of Class and Course
      • Courses and Classes are free to them
      • SKILLS REQUIRED: Teaching: Master. You must be at least Master in the subject you are teaching
  • Therapists
    • Trainee
      • Will be given a mentor (must write up an NPC or use an existing one)
      • Must undertake a course in Psychology, Therapy or Caregiving (must be RP'd - Psychology is taught at the University. The other two, here).
      • May only facilitate Life Skills
      • For each course taught (IRP) you may have 1 free course.
      • SKILLS REQUIRED: Psychology or Caregiving: Competent.
    • Mentors
      • Will be given a mentor (may be assumed)
      • May facilitate Life Skills classes
      • May only facilitate 1 Group Therapy in the first season (probation)
      • After that, may facilitate Life Skills & Group Therapy
      • 1 free course and up to 3 free classes x Cycle
      • SKILLS REQUIRED: Psychology or Caregiving:: Expert.
    • Senior Mentor
      • Mentor Trainees and Mentors (may be assumed)
      • May facilitate all types of Mentorship
      • Courses and Classes are free to them
      • SKILLS REQUIRED:Psychology or Caregiving: Master.

NPC Staff

Horatio B Thunderbussell III: Saoire's Assistant
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Name: Horatio B. Thunderbussell III
Job Role: Saoire's Assistant
NPC Skills: Logistics, Caregiving, Socialization, etc
Available to Teach: Not usually. PM Peg
Status: No mod input needed.
Personality: A wordy, quite fussy, but fundamentally very kind individual, Horatio B Thunderbussel III absolutely loves his job. He knows everyone, is able to name students and teachers here at Saoire's School. He seems unable to go for more than 10 minutes without mentioning his wife (Millicent) or how very beautiful she is (also kind, clever, caring, etc). His favourite thing to do is to talk to people, and somehow he always knows the gossip. Thankfully, he is as good at keeping secrets as he is at finding them and so he knows a lot - but tells very little.
Likely to talk about: Flowers. Millicent. Saoire.
Accent: Talks like a 1940s British guy.
Threads where he's used:
Cylus Dusk 721
Dweezle, Head Teacher
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Name: Dweezle Littlethumb
Job Role: Head Teacher
NPC Skills: Teaching, Science, Mathematics
Available to Teach: Not usually. PM Peg
Status: Can be used in passing. Otherwise, mod input needed .
Personality: A scientist through and through, Dweezle is in charge of the teaching at Saoire's School. He does the timetables, creates the schedules, organises the rooms and the resources. He is very detailed focused, and has a sharp and logical mind. He enjoys playing cards and dominos.
Likely to talk about: Numbers. Theories. Science.
Accent: Talks like Sean Connery playing Henry Jones in the Indiana Jones films.
Threads where he's used:
Romeo Bartholomeow, Teaches Expert Acting, Competent Brewing
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Name of NPC: Romeo Bartholomeow
Level and Subject Studying: Teaches Expert Acting, Competent Brewing
Date started: Vhalar 1, Arc 721
Skills: Master Acting, Expert Writing, Expert Brewing, Competent Teaching, Competent Science, Competent Cooking, Competent Storytelling

Brief Description of Personality: Romeo is, above all else, a gentleman. A dramatic, passionate gentleman who sometimes lets the spirits move him a little too much, and can become emotional by whatever he is working on, but he is always a gentleman. Acting is his first love, but he is a cadouri with many interests. Brewing has always been one of those, finding inspiration in the dramatic arts and world around him for his creations. Well-respected as a teacher, he does tries to bring out the best in every student.

Links to threads where used: TDB
Walt Whetman, Fishing Tutor
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Name: Walt Whetman
Created by: Darius Baer
Race: Cadouri
Birthday/Age: Arc 689, 67th of Vhalar
Title: Fishing tutor
Skills: Cooking (Competent), Field Craft (Competent), Hunting (Expert), Swimming (Expert), Teaching (Competent), Writing (Novice)
Details: Despite standing at a somewhat unintimidating 4'2", Walt Whetman is considered a giant among fisherfolk.

The cadouri has spent most of his life fishing, either to sell his catches for money, or to simply keep himself fed. In recent times, he has realised that he could also earn nels by teaching other people the art of fishing, and he now earns his livelihood through a mix of teaching and fishing in his own time.

Walt has the colourings of many of his kin, with a dark greyish brown on his dorsal side and a light grey throat. Deep, dark brown eyes stare out at the world from behind grey whiskers that twitch as he speaks.

Although he only teaches others how to become adept at catching fish using a rod, a spear, or a net, Walt himself prefers to let his otter routes come to the fore, catching fish with his teeth - especially when on his own. He is more likely to catch fish than to cook them, often preferring to eat them raw. It is perhaps because of this that his breath almost always smells of fish.

In his spare time, Walt also likes to write poetry, though he isn't aware that he isn't very good at it.
Garth Kindman, Professor of Kindness, Teaching and Medicine. Singing student
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Name of NPC: Garth Kindman
Level and Subject Studying: Teaching Kindness (Caregiving), Teaching, and Medicine. Studying Singing.
Date started: Cylus 1st 721
Skills:

Caregiving: Master
Discipline: Master
Teaching: Expert
Psychology: Expert
Socialization: Competent
Medicine: Competent
Gardening: Competent
Singing: Competent

Brief Description of Personality: Garth is one of the kindest of the instructors of Saoire's school, if one can even quantify kindness. But not only that, he's also one of the most patient of Peer Mentors on the island. Even the hardest and road-bitten adventurer has been won over by his kind and well-chosen words. It would take a truly awful and vile person to speak ill of or be mean to Garth Kindman.
Links to threads where used: Can you Teach Kindness
Mister Tinkles, Smithing Tutor
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Name: Mister Tinkles
Created by: Darius Baer
Race: Cadouri
Birthday/Age: Arc 682, 19th of Saun
Title: Blacksmith tutor
Skills: Athletics (Novice), Smithing (Expert), Strength (Competent), Teaching (Competent)
Details: Mister Tinkles likes sleeping, silently judging others, and smithing - and usually in that order.

With an appearance resembling that of a housecat, the cadouri stands at 3'4" with a stocky frame. He is always seen wearing a thick leather apron, a pair of heat-resistant gloves, and a grumpy facial expression. He also wears a necklace with a small, glowing pendant, which makes a gentle tinkling sound - similar to that of a small bell - whenever he moves. Mister Tinkles does not like the bell, but he has not been able to remove the necklace, so has accepted it as one of the literal burdens in life that he must bear.

Mister Tinkles has many smithing tools, but he tends to use a particular hammer more than anything else. It is his favourite tool, because it has an image of him - complete with his sunny disposition - on its head.

Mister Tinkles does not suffer fools, but he will teach smithing to any student who appears to be genuinely willing to learn.

Mister Tinkles doesn't like being called Mister Tinkles - he thinks it damages his tough blacksmith reputation - but he has yet to find a suitable alternative.

Links to threads where used:
Widget T Gubbins, Professor of Turtles and Construction
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Name: Widget Tucker Gubbins
Created by: Kisaik
Race: Cadouri (Beaver)
Birthday/Age: Ashan 55th, 685
Title: Professor of Turtle Herding (Animal Training and Care with a specialization in Reptiles and Amphibians) and Construction (Specializing in agricultural construction and dams) in Saoire's School.
Skills:

Animal Training: 80
Animal Husbandry: 80
Woodworking: 60
Swimming: 60
Teaching: 40
Medicine: 40

Details: Widget has a very important calling in Saoire's Dream. His great great grand father and mother were both turtle herders, and since every member of their family has been a part and parcel to that calling in their time. Although they often have different focuses, the turtle herding is in Gubbins' family line. Given the sanctity of turtles to Saoire, this grants them a particularly special status, yet one that comes with great responsibility.

Widget Gubbins is a very serious cadouri, who takes his profession equally serious, and does not tolerate frivolity when it comes to affairs of the turtle, and dam construction. His calling is very important to him, and he doesn't appreciate students who make light of any aspect of it, or look on the turtles as cute novelties.

He's downright vengeful when it comes to anyone who mistreats a turtle intentionally.

But to anyone who treats his calling with the respect it deserves, he's a doughty ally. He tends to stick to his first impression of any person he meets, and his opinion rarely strays far from that initial impression.
Herman McGerman, Mentor, Master Engineering
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Name of NPC Herman McGerman
Level and Subject Studying: Peer Mentor for Master Construction
Date started Cylus 721
Skills : Master Engineering, Expert Leadership, Expert Woodworking, Competent Teaching, Competent Strength, Competent Endurance, Competent Science

Brief Description of Personality: Herman is an intense and focused individual with a lot of personality. He's quite skittish and prone to being easily startled but he has a deep passion for "building things of beauty" and loves being a peer mentor. Really, he's happiest when working on a project with a small group of like-minded fellows and finds teaching rather frustrating when his students do not behave.





Links to threads where used:
Rule #1 Don't Die
Rule #2: Don't Get Killed
The Point Of Hope
Meeting the Builders: Devin and Herman discuss the construction of the new manor on Faldrass.
Another Meeting with the Builders: Herman visits Devin in Scalvoris Town in order to discuss the manor some more.
The Road: Herman McGerman is overseeing the construction of the new road for the Barony.
Step One: Plans, Tea & Sir Storm
Step Two: Break It Down
Munny Farm - Part Two - Foundations and Expectations
Munny Farm - Part Three - Walls & Worries
Munny Farm - Part Four - Framing the Future
Munny Farm - Part Five - Are We There Yet?
Garfunkle "Mad Eye" McCavity, Glassblowing Teacher (Expert)
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Name of NPC Garfunkle "Mad Eye" McCavity
Level and Subject Studying: Studying Master Glassblowing, Teaching Expert Glassblowing.
Date started Cylus 721
Skills : Master Glassblowing, Expert Teaching, Competent Jewelcrafting, Competent Strength, Competent Endurance, Competent Leadership, Novice Needlecraft

Brief Description of Personality: Mad Eye looks rough and tough and like a rather nefarious individual. He loves that, finds it very cute - standing at 4ft, he has a deep and gravelly voice and a wicked smile. His student adore him, though, as he loves seeing their creations. He enjoys pranks, reading, and crochet.

Links to threads where used:
Rule #1 Don't Die
Rule #2: Don't Get Killed
The Point Of Hope
Mavis Regina McNulty, Peer Mentor, Jewelcrafting (Master)
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Name of NPC Mavis Regina McNulty
Level and Subject Studying: Peer Mentor for Master Jewelcrafting
Date started Cylus 721
Skills : Master Jewelcrafting, Master Alchemy, Expert Pottery, Competent Needlework, Competent Woodwork, Competent Art, Competent Teaching

Brief Description of Personality: Mavis is a rather shy individual who always works as a peer mentor, never as a teacher. She is married to Reggie McNulty, which is a very odd pairing since she is 2ft tall and he is nearly 6ft. However, with his skill in Smithing and her in jewelcrafting, they work very well together. Reggie often calls her in as a guest speaker to his classes, but the thought of running her own class terrifies her.

Links to threads where used:
Rule #1 Don't Die
Rule #2: Don't Get Killed
The Point Of Hope
Reggie McNulty, Peer Mentor for Smithing (Master), Teaches Smithing (Expert)
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Name of NPC Reggie McNulty
Level and Subject Studying: Peer Mentor for Master Smithing, Teaches Expert Smithing
Date started Cylus 721
Skills
Master Smithing
Master Sculpting
Expert Appraisal
Expert Teaching
Competent Strength
Competent Endurance
Competent Leadership
Competent Business Management

Brief Description of Personality: Standing at nearly 6ft, Reggie doesn't appear to be your typical blacksmith. He is always well dressed and is rather quietly spoken. He is, however, an excellent smith and he is very passionate about his job. He and his wife, Mavis, work together to make wonderful, beautiful things and he is an enthusiastic teacher. He would like - one day - to own a small plot of land and fancies himself as something of a farmer - but has no skill in it.

Links to threads where used:
Rule #1 Don't Die
Rule #2: Don't Get Killed
The Point Of Hope
Rover Tillbury, Peer Mentor for Business Management
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Name of NPC Rover Tillbury
Level and Subject Studying: Peer Mentor for Business Management,
Date started Cylus 721
Skills : Master Business Management, Master Leadership, Expert Science, Expert Logistics, Competent Socialization, Competent Appraisal, Competent Detection, Competent Etiquette

Brief Description of Personality: Rover should have been born a shark, it is often said, due to his keen mind and sharp wit. He is an excellent "foreman" and can see what needs doing and organise things quickly. He's very focused on "getting the best job possible done the best way possible" and is a well-respected and well-liked member of Saoire's Dream.

Links to threads where used:
Rule #1 Don't Die
Rule #2: Don't Get Killed
The Point Of Hope
Tabitha, Milinery Teaching Novice / Competent
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Name of NPC: Tabitha Dash
Level and Subject Studying: Teaching Novice/Competent in Millinery (Needlework/Textile Production/Chemistry)
Date started: Cylus 721
Skills: Expert: Needlework, Competent: Textile Production, Competent: Teaching, Novice: Art, Novice: Cosmetology.

Brief Description of Personality: A very friendly and sometimes flirty and mischeivous cadouri. Tabitha has a passion for hats, and loves to make them as fancy and detailed as possible. She encourages her students to express themselves through the art of millinery. A very artsy teacher, almost airy in personality. She has orange fur, and resembles a housecat in terms of her philogeny.

Submitted by: Kisaik
Also a student.
Gianella Borghese, Teaches Master Needlecraft
Name of NPC: Gianella Borghese
Level and Subject Studying: Teaches Master Needlecraft
Date started: Cylus 1, Arc 722
Skills: Master Needlecraft, Expert Art, Expert Textile Production, Competent Cosmetology, Competent Etiquette, Competent Teaching

Brief Description of Personality: The snow leopard Cadouri is a perfectionist in every sense of the term. Fascinated with the styles and trends of Scalvoris, she knows fashion. Her creations are imaginative and stunning, and she always tries to inspire her students to express themselves through what they create. Gianella is a stern, but fair mentor, constantly pushing her students and encouraging them.

Links to threads where used: TDB
Lucius, Ensorcelling, Teaching Master
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Name of NPC: Lucius Vindle
Level and Subject Teaching: Teaching Master and below Ensorcelling.
Date started: Cylus 1st 721
Submitted by: Kisaik.
Skills:
Ensorcelling: Master
Meditaiton: Master
Discipline: Expert
Endurance: Expert
Woodworking: Competent
Textile Production: Competent
Teaching: Competent
Caregiving: Competent

Brief Description of Personality: Lucius is not the most talented teacher, but IS however one of the more impressive teachers willing to mentor in the art of ensorcelling. He teaches theoretical ensorcelling for the most part. This involves all the supplementary skills leading up to the actual act of ensorcelment and then familiarizing students with both the process and the methodology. He also offers hands-on guidance to those who are lucky enough to find wells out in a fracture. He's not very patient and has been known to tell students off when they aren't careful. He isn't shy about flunking students out if they lack the dexterity and talent to pursue well craft. It's more important to him that his students survive, rather than get a pat on the back only ro then blow themselves and others up later.
Links to threads where used:
Otto Potter the Pottery Professor

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Otto Potter the Pottery Professor
Level and Subject Studying: Professor of Pottery and Sculpting. Studying Engineering at Expert Level.
Date started: Vhalar 1 721
Submitted by: Woe
Skills: Pottery: Master, Sculpting: Master, Engineering: Expert, Mining: Competent, Teaching: Competent, Leadership: Competent, Research: Competent.
Brief Description of Personality: Otto is a rambunctious squirrel Cadouri. Unlike many squirrel cadouri that are shorter, he stands at around 4'5". He's somewhat impatient with his students, and doesn't tolerate students who won't pay attention or keep up with his speed. Perhaps not the best at teaching novices at Pottery and Sculpting, yet he has been known to make exceptions for those who will put in the extra effort to learn on their own.
Links to threads where used: TBD

Player Notes

 ! Message from: Pegasus
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Anyone is more than welcome to visit Saoire's Dream!
There are jobs available here!
There is training / education available here
There are many secrets to be discovered here!

Changelog

Posted here: 1st February 2021: Pegasus
Added all relevant information: 5th April 2021: Pegasus
Checked for Skills Scale Down by Elisabeth. Amended skill for NPCs August 2021

Post Templates

When you complete a thread here which is not any of the below codes, please post a link to it below this will then be added to the timeline for this location and will form a record of it for all players. Use this code.

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Date of Thread:
Overview of Thread: 
If you are signing up to a Class / Course / Therapy / etc - please post the following template below.

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Name of PC:
Signing up for:  Class / Course / Mentorship
Subject: 
Payment Type:  Tier / WP / Volunteering / Teaching / etc
If you are Completing a Class / Course / Therapy / etc - please post the following template below.

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Name of PC:
Completed:  Class / Course / Mentorship
In Subject: 
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If you are applying for a job here! - please post the following template below.

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If you work here! - please post the following template below once a season to show that you've met your requirements.

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Applying for the role of:
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Arrivals via Saoire's Door

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Arriving From:
Date: 1st of 
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word count: 4637
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~~Red in hoof and claw... ~~


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Pegasus Pug!!!
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Posts: 10478
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Plot Notes
Office
Templates
Point Bank Thread
Wealth Tier: Tier 1

Re: [Faldrass] Saoire's Dream

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Dream of the Blue Turtle

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A School for Idalos

SIgn ups
word count: 11
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~~Red in hoof and claw... ~~


Family visiting. Send help!
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Pegasus Pug!!!
City Moderator
City Moderator
Posts: 10478
Joined: Sun Sep 11, 2016 1:08 am
Race: Prophet
Renown: 666
Plot Notes
Office
Templates
Point Bank Thread
Wealth Tier: Tier 1

Re: [Faldrass] Saoire's Dream

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Dream of the Blue Turtle

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Students At A School for Idalos

Student NPCs created here are stored here!

Novice/ Competent

Humphrey, Woodworking
Name of NPC: Humphrey Humphington
Level and Subject Studying: Competent, Woodworking
Date started: Ymiden 721
Skills: Competent Woodworking, Competent Engineering, Competent Strength, Competent Endurance, Novice Writing, Novice Research, Novice Detection, Novice Science
Brief Description of Personality: Humphrey Humphington is an absolutely cheerful and enthusiastic raccoon Cadouri that is fascinated even by the smallest and simplest of things. He talks a lot; it often seems as if he doesn’t even pause in order to take a breath, in fact. He is very excited about his studies. He does in fact get carried away and overdo it every once in a while. His problem is that he just doesn’t know when it is time to stop. Humphrey is a very fashionable Cadouri, he likes wearing suits and frilly and lacy shirts and such.
Links to threads where used:
Stella, Singing
Stella Harrels
Race: Cadouri (Cat)
Level and Subject Studying: Novice Singing
Date started: Cylus 1st 721
Skills

Novice: Deception, Singing, Appraisal, Writing.
Competent: Larceny, Socialization, Writing

Brief Description of Personality: Skeet isn't the most talented or skilled singer, but through sticking to it persistently and genuine love of songs and lyrics, she's be given a chance at attending a beginner's class of vocalists. She's really more of a rhyme and lyricist than a singer though, and as such has risen to the heights through the efforts of better singers giving her a good word in the faculty, and espousing her great writing skills when choosing someone for the special classes. She stands at about 5' tall even with a lithe build and a black/brown splotches coat.
Links to threads where used:Word Burglar The Value of Kind Words
Westly, Millinery
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Name of NPC: Westly Westerpuch
Level and Subject Studying: Millinery (Hat-making) Novice/Competent
Date started: Ashan 721
Skills:

Competent: Drawing, Teaching, Textile Production, Discipline
Novice: Needlework, Chemistry, Detection, Leadership.


Brief Description of Personality: Westly is confident and sometimes to the point of being brash. He stands at about 2'10", with long white fur, and a distinguished quaf on top of his head (between the pointed ears). He tends toward clothing that are fashionable yet functional, as he likes to stay active at many of his pursuits. He hopes to one day become an adventurer, but for now must learn a trade to start to save up for his dream. Making hats seems to him to be a good start, as he'll be able to make his own travel wear when he gets started on his adventuring career.
Links to threads where used:
The Brother Arcio, Turtles, Turtles, Engineering, Medicine
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Name of NPC: The Brothers Arcio (Tim, Jim, and Bobbio)
Level and Subject Studying: Intermediate Animal Husbandry, Animal Training, Medicine, and Engineering.
Date started: 8/25/2021
Skills

Jim: Competent Animal Training/Husbandry, Competent Hunting.
Tim: Competent Engineering, Competent Fieldcraft.
Bobbio: Competent Medicine, Competent Science.

Brief Description of Personality: A matched trio of brothers, the Brothers Arcio are inseparable, and insist on learning everything together. As such, you'll never find them far from each other. They are HUGE turtle enthusiasts, and learn under the great expert on Turtles Widget Tucker Gubbins himself.

Jim is the tough one, Tim is the Funny one, and Bobbio is the handsome one.
Links to threads where used: Never Give Up

Expert

Melinda, Engineering
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Name of NPC: Melinda
Level and Subject Studying: Studying Expert Engineering / Teaching Competent Engineering
Date started: Ashan 721

Skills:
Expert - Engineering, Discipline
Competent - Woodworking, Detection, Cosmetology, Research
Novice - Writing, Science

Brief Description of Personality
: Melinda is an outgoing individual, although she knows her place and doesn't speak out of turn. Her focus is on making beautiful things, which is why engineering became something of a passion. She enjoys the finer things in life, but doesn't balk at getting down and dirty when it's time to build something.
Links to threads where used:
Step One: Plans, Tea & Sir Storm
Step Two: Break It Down
Munny Farm - Part Two - Foundations and Expectations
Munny Farm - Part Three - Walls & Worries
Munny Farm - Part Four - Framing the Future
Munny Farm - Part Five - Are We There Yet?
Miles, Woodworking
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Name of NPC: Miles
Level and Subject Studying: Studying Expert Woodworking / Teaching Competent Woodworking
Date started: Ashan 721

Skills:
Expert - Woodworking, Discipline
Competent - Engineering, Detection, Leadership, Teaching
Novice - Research, Science
Brief Description of Personality: Miles is the quiet type. Sincere about his studies and teaching others, he often can be found assisting others on projects and helping other students by showing them things he's learned. Dedicated and hardworking, he's generally up for anything someone puts in front of him, seeing all things as challenges he hasn't figured out yet.
Links to threads where used:
Step One: Plans, Tea & Sir Storm
Step Two: Break It Down
Munny Farm - Part Two - Foundations and Expectations
Munny Farm - Part Three - Walls & Worries
Munny Farm - Part Four - Framing the Future
Munny Farm - Part Five - Are We There Yet?
Tabitha, Milinery
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Name of NPC: Tabitha Dash
Level and Subject Studying: Teaching Novice/Competent in Millinery (Needlework/Textile Production/Chemistry)
Date started: Cylus 721
Skills:
Expert: Needlework
Competent: Textile Production, Chemistry,Teaching, Design,
Novice: Drawing, Cosmetology.

Brief Description of Personality: A very friendly and sometimes flirty and mischeivous cadouri. Tabitha has a passion for hats, and loves to make them as fancy and detailed as possible. She encourages her students to express themselves through the art of millinery. A very artsy teacher, almost airy in personality. She has orange fur, and resembles a housecat in terms of her philogeny.
Links to threads where used:
Nellie
Name of NPC: Nellie
Level and Subject Studying: Expert Needlework
Date started: Cylus 721
Submitted by: Devin
Skills: Expert Needlework, Expert Cosmetology, Competent Textile Production, Competent Art, Competent Detection, Competent Writing, Novice Jewelry Crafting, Novice Research
Brief Description of Personality: Nellie is a very sweet and gentle young cat Cadouri with pure white fur and a very fluffy tail that loves her friends and is very curious about the world. She is studying needlework at Saoire’s School, but she also really enjoys cosmetology and interior decoration. Her dream is to combine those three and create things that make people’s homes look prettier with a needle, thread, and a bit of cloth.
Links to threads where used:

Master

word count: 1088
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~~Red in hoof and claw... ~~


Family visiting. Send help!
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Kisaik
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Re: [Faldrass] Saoire's Dream

Name of PC: Mädärä Kisaik Ciuruọrun sọ Kufuata Karo Kashe Däuä, Tìfmi Härumtä sọ anou Faewun Samuwar, ọbavi sọ tẹlẹ, igbaradi sọ anou tabi ọludïbọ
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Subject: Haberdashery (hat-making) Novice/Competent
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word count: 69
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Kalortah
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Re: [Faldrass] Saoire's Dream

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29th of Cylus 721

Kalortah landed on the grounds of Saoire's dream, in front of the gates. Unfortunately, he couldn't make a grand entrance into a courtyard or some such, but he was more than happy to respect the front door, given his friendship with Saoire herself.

He entered through the reception, and there, asked for a form to fill out. Once the cadouri on hand slipped him the form, he began filling it out.

Name of PC: Kalortah Satravial
Applying for the role of: Peer Mentor (Singing)
Qualifications / Experience: He's got an unapproved Diploma in Singing Here otherwise, right now he has a letter in singing. He's a GM singer.

This done, he turned his eyes upward at the cadouri, quirking a brow expectantly, "Well, when do I start? And who will be learning singing from the best voice this side of Idalos?"

He smirked in self-satisfaction, but in truth, he needn't be so humble. He was, after all, the best singer on Scalvoris, at least.


 ! Message from: Peg
Approved! Please note the requirements and post them here!
Last edited by Kalortah on Mon Apr 19, 2021 1:54 am, edited 2 times in total. word count: 185
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~ Image ~ Image
Kalortah is always under the effect of the Tarouz ability,
Grandeur

Aliases:
Eldyn Morose
,
Larza Impre
,
Flavius Erythrian
,
Milian Le Moigne
.
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Kisaik
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Re: [Faldrass] Saoire's Dream

Name of PC: Mädärä Kisaik Ciuruọrun sọ Kufuata Karo Kashe Däuä, Tìfmi Härumtä sọ anou Faewun Samuwar, ọbavi sọ tẹlẹ, igbaradi sọ anou tabi ọludïbọ
Signing up for: 2nd Course
Subject: Novice/Competent Ensorcelling
Payment Type: Tier 7
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word count: 59
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Vega
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Re: [Faldrass] Saoire's Dream

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Dated & Delivered: 27th Cylus 721

Addressed to:
Lady Saoire, Saoire's School
Dear Lady Saoire,

I'm right sorry if Im supposed to use a different title. And before I start, I just wanted to say thank you for making Ziellmass such a nice thing and bringing so many smiles and joy to people.

Anyhow, I thought I should let you know that four cadouri (Yalane, Orville, Steve and Tah'an) came to Hopetoun, where I'm living, yestertrial. They told us of three others (Harold, Vincent and Winston) who'd gone looking for etchwings and not come back.

I went with my friend Escher to try and find Harold, Vincent and Winston, and tracked them to a big tree. Vincent was very badly hurt - I healed him with an ability what Xiur grants me, and then we brought him and the other two back to Hopetoun. Vincent is recovering.

Lady Saoire, I'm worried that this kind of thing might happen again, an I'd never want to have any kind of danger to people which I could help with. So, I'm offering - if you'd like - to teach survival and hunting and fieldcraft and woodworking - but I'd like to teach out of Hopetoun. The lands around your school are known as the Badlands, and they're not named wrong from what I've heard. So, since I know this place and I know where to take folks, I'd be happy to do that. I don't want paying or anything like that - I'm just offering to help out.

Please find enclosed four feathers of an etchwing. They were well brave and when it attacked them, the three of them fought it off. They wanted to make you a hat an put an etchwing feather in it. They tell me there's a teacher at your school who makes hats, and I promised I'd send them.

Hope you're well, Lady Saoire.

Take care,

Vega
word count: 331
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Vega's skin has a reflective metallic sheen with a red glow. Her eyes still swirl biqaj colours, but one colour is always bright red which glows like fire. She has a bright red glow in her chest, situated directly under the mark of a heart (Daia mark) in the middle of a glowing silver dragon on her chest (Xiur). She's unnaturally warm to the touch
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Vega
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Re: [Faldrass] Saoire's Dream

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Dated & Delivered: 27th Ashan 721

Addressed to:
Lady Saoire, Saoire's School
Dear Lady Saoire,

I'm sorry to bother you, but I wanted to warn you about somethin and ask you for help.

The reason for both those things is that Xiur visited me and a friend of mine, Doran, yestertrial. He gave us a job to do. We're going to be building a beacon of hope in Hopetoun because there's a bunch of people arriving. I'm also looking after Wren, the son of my friend, Hart, and with him I'm making an entrance archway with a freeze on it telling the story of Hopetoun.

The warning I need to give you, if you don't know alredy is that in a few days there's going to be a "sudden chill" which is goin to cause a fog to obscure Faldrass. I thought you'd want to know. I've also let Haven know, but I don't think there's anyone else what needs telling.

As for help, I was wonderin if you have any thoughts about either building the beacon of hope or the people who are going to be arrivin? The beacon is going to be a lighthouse, and we're going to make it on top of a really tall phoenix tree, constructing a light there what's burning with yellow dragon wood and is magnificated and made into a beacon by special glass which has been alchemicified by glowing sand. We're going to make it be a genuine giver of hope, by using some of the abilities Xiur has granted me, but if you've got any ideas or could offer any help Lady Saoire, we'd be right grateful.

Also, there's goin to be people arrivin in Hopetoun who need medical and physical care. I don't know how many, but we're trying our best to prepare. Xiur said it would be a ship of former slaves, so we're tryin to make sure that they're well looked after. If you've got any thoughts on that, too, I'd be well grateful. We can feed people and things, but I'm worried about meeting all their needs, you know?

Thank you, Lady Saoire. Hope you're well.

Vega
word count: 385
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Vega's skin has a reflective metallic sheen with a red glow. Her eyes still swirl biqaj colours, but one colour is always bright red which glows like fire. She has a bright red glow in her chest, situated directly under the mark of a heart (Daia mark) in the middle of a glowing silver dragon on her chest (Xiur). She's unnaturally warm to the touch
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Vega
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Re: [Faldrass] Saoire's Dream

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Dated & Delivered: 60th Ashan 721

Addressed to:
Lady Saoire, Saoire's School
Dear Lady Saoire,

On behalf of Baron Darius Baer, it is my pleasure to invite you to a feast at Hopetoun. At dusk on the 1st Ymiden, we will be hosting a feast to give thanks for all that has been achieved in our community. It is our aim to give thanks to Saoire, to Xiur, to every one of you who has brought us hope, and to look to the future.

We look forward to seeing you.

Vega Creede,
Hopetoun.

PS: Lady Saoire would you please ask the other Immortals and Faldrass the Induk? Please? Thank you.
word count: 110
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Vega's skin has a reflective metallic sheen with a red glow. Her eyes still swirl biqaj colours, but one colour is always bright red which glows like fire. She has a bright red glow in her chest, situated directly under the mark of a heart (Daia mark) in the middle of a glowing silver dragon on her chest (Xiur). She's unnaturally warm to the touch
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Devin
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Re: [Faldrass] Saoire's Dream

2nd of Ymiden, Arc 721

Dear Lady Saoire,

I plan on establishing a small clinic at Smooglenuff Manor and relocating my medical practice to Faldrass for the most part. As far as I know, there is no hospital in or near your school, and thus I would like to make an offer.

Feel free tell your staff as well as your students that they can come to Smooglenuff Manor if they need medical treatment. I’ll gladly help them. I can even perform surgeries, if the need arises, although anything that might require an actual overnight stay will be a bit tricky.

It goes without saying, that you can come as well if you ever don’t feel well. I’ve never treated an Immortal before, but I’ll give it a try! Can Immortals actually get sick, by the way?

Anyway, I look forward to collaborating with your school and you and strengthening the relationship between the Smooglenuff Barony and Saoire’s Dream. I plan on accepting that job offer once the Barony is running properly. I’ll probably teach cosmetology and such!

If you ever need anything from me, let me know, please!

Sincerely,

Devin Thorn
Baron Smooglenuff

P.S.: I plan on inviting you for cake sometime, provided that you aren’t too busy! What kind of cake do you like best?

P.P.S.: Please let me know if ‘Lady Saoire’ is not the correct way to address you. I’ve never written a letter to an Immortal before. As far as I know, you are the only Immortal with an actual address, apart from Ilaren maybe, but she’s in Rharne!
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Appearance

  • Due to an encounter with a magical tree Devin has bright violet eyes.
  • Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on the dubaebo's back and attached them to Devin's hands.

Items

Devin owns a Ring of Reversal. He's always wearing it, unless stated otherwise.

Potions

N/A
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