Magic Mutations Victor Amielle
Contents
Transmutation
Spark Theme & Persona
Victor’s spark wants to explore the world. It is an adventurous and ambitious spark. It isn’t content with an existence in obscurity, but wants its accomplishments to be noticed, it wants to rise above, and it seeks to strengthen its host so that he will be better suited to life outside the safety of the fortress of Lysoria where he grew up. It wants to see more and experience more, and it will not stop until it has reshaped its host into something that will help it accomplish these goals.
Link to approval: here
Witchmark
Curious glimmering cracks have begun to appear on Victor’s arms and his shoulders and are threatening to creep up his neck. A casual observer might mistake them for somewhat unusual tattoos, but closer inspection will reveal that they are different from the rest of Victor’s skin. They are always a hint cooler to the touch than the rest of his body.
Link to approval: here
Mutations
Competent
Low-light Vision
Victor’s previously hazel eyes seem to contain a hint of silver and glow with a faint silver light now. He has developed a form of low-light vision and can find his way in the darkness without the help of a lantern now, but he can only see his surroundings in black and white then. His eyes have become more sensitive though. He tends to be in some pain when he rapidly moves from a dark place to a light place, and it will take him a while to adjust.
Link to Approval: here
Expert
Quality Synaesthesia
Victor's spark continues to grow within him, changing his senses and mind to better align with its ideal understanding. This mutation forces a remarkable change in the Transmuter, forcing him to perceive transmutation qualities in strange and unexpected ways. Victor may be able to 'smell' heat or 'taste' the rigidity of metal. These sensations come in contrast to the way he is accustomed to understanding the sensations. This mutation does not allow him to forgo the necessity of 'experiencing' these qualities in order to make use of them (He cannot 'smell' the sharpness of a blade and memorize the quality, he would still need to be cut) but Victor now has begun to perceive the world as a Transmutation spark might.
This mutation is purely creative and up to the writer to determine the combination of sense mix-ups, but should likely memorize common ones as knowledges, under Mutation: (Insert specific synesthesia combination here). This mutation can be disorienting and confusing, forcing Victor to interact with the world in different ways, but it can also be wondrous and advance his understanding of both his magic and his relationship to it as he changes.
Link to Approval: here
Master
Opalescence
Victor’s Transmutation spark wants to be known, it wants to leave its mark, and it doesn’t want to be mistaken for anyone else. As a consequence of this mutation, the quality of Victor’s ether that has already taken on a mesmerizing opalescent shade upon his reaching Competency in Transmutation has changed. All of his spells, be they ether missiles or orbs of light, for example, have that unique appearance now, and even objects seem to possess an opalescent shimmer for a few moments after he transmutes them. Additionally, Victor’s spells leave some sort of afterimage now, a mist-like impression of the real thing that lingers for a while before it begins to fade. Ether visibly dusts on Victor now whenever he uses his magic. Opalescent dust gathers on his hands and lingers for approximately a trial before he can remove it again.
Link to Approval: here
Ether Ropes His second Master Awakening changed Victor in a new and unique way. On its own, the Awakening looks like a pair of matching and intricate tattoos that are located on the undersides of his forearms, near his wrists. There is obviously something supernatural, something magical about them. Their color never seems to be quite the same, and they seem to glimmer slightly. Furthermore, his skin feels different, a hint smoother, where the tattoos are.
When Victor channels ether into the tattoos, twin ropes of ether sprout forth from them. Their length depends on the amount of ether that Victor decides to expend. The ropes are sticky and strong enough to support Victor’s weight, and they can be used to climb up and down more easily or even make it easier for Victor to maintain his balance on shaky ground.
If Victor voluntarily retracts the ether ropes all the way, a modest amount of ether is returned to him, and he can summon them again relatively quickly. If the ether ropes are severed or crushed by an external force and snap and subsequently retract, it will take him longer to recover though. If he decides to use the ether ropes again immediately regardless, he may risk overstepping.
Over the course of time, the more often Victor uses the ether ropes, the tattoos on his arms will become bigger and more noticeable as his spark wishes its presence to become known.
Link to Approval: here