[Business Plan] Onyx Hall

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Woe
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Joined: Sun Feb 05, 2017 6:46 am
Race: Mortal Born
Profession: Unemployed
Renown: 1635
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Wealth Tier: Tier 8

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[Business Plan] Onyx Hall

Business Proposal
Onyx Hall

  • ABOUT THE PC
    • Character Name: Woe
    • Current Wealth Tier: 9
    • Business Management Skill: Competent
    • Profession's Main Skill (your level in it): Socialization (Grandmaster)
  • ABOUT THE BUSINESS STARTUP Refer to the Business Guide
    What is your target tier? 10
    • Step 1: What is your startup wealth differential? -1
    • Step 2: What is the base cost of set up for your business? 55
    • Step 3: What is the startup cost? (Step 2 - Step 1)? 56
    • Step 4: Is this business a small or large business? If so, please show working out. Large: 56 x 1.5 = 84 WP
    • How will this be funded? Will you lose the WPs or are you taking a loan? Bank Loan
  • ABOUT THE BUSINESS
  • Business Name: Onyx Hall
  • Business Location: Egilrun Scalvoris
  • Business Description: Constructed from gray and black granite stone from without, and supported by Darbyton timber from within, the Onyx Hall stands a good distance to the west of the the Seaspray Shipwright, past the bustling market stalls and busy streets. It doesn't take more than a break to get to the Inn itself, however, and one might enjoy a bit of shopping the local commodities and trades while on their way to the Inn's grounds.

    Surrounded on the outside by a spacious grounds, complete with small plazas and gardens spaces for people to socialize and meet in the open air, the building itself rises several stories over the ground. Ringed on the outside by the various suites, rooms, and apartments on offer, the Inn offers windows to all the guest rooms in the establishment, even the lowest priced ones on the ground floor.

    Inside, one is greeted by a spacious lobby, floored by polished darbyton oak, with sturdy supports and wall separators on either side, leading one to the reception where Primula Troke waits to accept any booking or seating for those looking only to dine in the Onyx Hall. A sign is placed above the reception, stating the following:

    Whosoever shall betray the Neutrality of this space, shall be ejected without warning.

    Re-entry allowed upon stiff negotiation and confiscation of any armaments.

    The hosts handle the seating in the western wing of the establishment, which leads into a lower area that is nonetheless well lit by large windows on all sides. Left open during the warmer days to let a sea breeze in. The eastern wing mostly houses the bulk of the guest rooms, and facilities for the upkeep of such.

    Even the cheapest of rooms is well kept, it's bedding laundered daily, well lit by windows and lanterns, and with plenty of space for small families. The rooms available are decorated according to the tier of their wealth status, and can accomodate a party upwards of as many as any house of the same tier, comfortably.
  • Number of Employees: Fluctuating large staff of flavor npcs + 7 or more Personal NPCs
  • Which Categories from the Shoppe does your business sell? Edibles, Property, Drugs/Alcohol
  • Which non-Shoppe items / goods / services do you provide? Hospitality.
  • Are there any exceptions (eg: Weapons, but not bows) No illegal drugs, no medicine.
  • Which Wealth Tier does your business target at? See The Guide for how to work out the maximum of this. Tier 10
  • What is your Business Management Skill? Competent
Onyx Hall
Image
Constructed from gray and black granite stone from without, and supported by Darbyton timber from within, the Onyx Hall stands a good distance to the west of the the Seaspray Shipwright, past the bustling market stalls and busy streets. It doesn't take more than a break to get to the Inn itself, however, and one might enjoy a bit of shopping the local commodities and trades while on their way to the Inn's grounds.

Surrounded on the outside by a spacious grounds, complete with small plazas and gardens spaces for people to socialize and meet in the open air, the building itself rises several stories over the ground. Ringed on the outside by the various suites, rooms, and apartments on offer, the Inn offers windows to all the guest rooms in the establishment, even the lowest priced ones on the ground floor.

Inside, one is greeted by a spacious lobby, floored by polished darbyton oak, with sturdy supports and wall separators on either side, leading one to the reception where Primula Troke waits to accept any booking or seating for those looking only to dine in the Onyx Hall. A sign is placed above the reception, stating the following:

Whosoever shall betray the Neutrality of this space, shall be ejected without warning.

Re-entry allowed upon stiff negotiation and confiscation of any armaments.


The hosts handle the seating in the western wing of the establishment, which leads into a lower area that is nonetheless well lit by large windows on all sides. Left open during the warmer days to let a sea breeze in. The eastern wing mostly houses the bulk of the guest rooms, and facilities for the upkeep of such.

Even the cheapest of rooms is well kept, it's bedding laundered daily, well lit by windows and lanterns, and with plenty of space for small families. The rooms available are decorated according to the tier of their wealth status, and can accomodate a party upwards of as many as any house of the same tier, comfortably.

Price List / Goods Available


The following goods / services are available here.
Wealth Tier is the Tier at which these goods / services are available at part of your Wealth Tier
WP Cost is the cost for them if they are outside your Tier.
Drink: Wealth Tier WP Cost
Black Tea Tier 2 1 WP for up to a party of ten or ten-trials
Green Tea Tier 2 1 WP for up to a party of ten or ten-trials
Blended Teas Tier 3 1 WP for up to a party of ten or ten-trials
Beer or Ale Tier 3 1 WP for up to a party of ten or ten-trials
Specialty Teas Tier 4 1 WP for up to a party of ten or ten-trials
Grog Tier 4 1 WP for up to a party of ten or ten-trials
Whiskey Tier 5 1 WP for up to a party of ten or ten-trials
Specialty Cocktails/Rum Tier 6 1 WP for up to a party of ten or ten-trials
Port Tier 7 1 WPfor up to a party of ten or ten-trials
Select Wines Tier 9 1 WP for up to a party of ten or ten-trials
Food (Each Entree comes with a side of bread and vegetables): Wealth Tier WP Cost
Hard Boiled Eggs Tier 2 1 WP for up to a party of ten or ten-trials
Roasted Chicken Tier 3 1 WP for up to a party of ten or ten-trials
Prime Filet Tier 4 1 WP for up to a party of ten or ten-trials
Roasted Pig Tier 5 1 WP for up to a party of ten or ten-trials
Seafood Special (Varies; From lobster, to bluefish, to any marine life you can think of) Tier 7 1 WP for up to a party of ten or ten-trials
Accomodation/Availability: Wealth Tier WP Cost
The Malorite Suite / 1 tier 9 apartment Tier 9 +/- depending on PC wealth tier
The Onyx Suites / 2 tier 7 apartments Tier 7 +/- depending on PC wealth tier
Gold Suites / 3 Tier 6 apartments Tier 6 +/- depending on PC wealth tier
Silver Suites / 4 Tier 5 apartments Tier 5 +/- depending on PC wealth tier
Copper Suites / 8 Tier 3 rooms Tier 3 +/- depending on PC wealth tier

NPCs

Doc Guy
Approval: viewtopic.php?t=29219

Name: Doc Guy
Race: Human
Birthday/Age: 11th Saun 670
Languages Spoken: Fluent: Common, Fluent: Scalveen, Broken: Rakahi, Broken: Xanthean, Broken: Atvian.
Skills:
Skill Table
Skill XP Level
Linguistics 30 Competent
Brewing 30 Competent
Socialization 30 Competent
Caregiving 10 Novice

Appearance/Biometrics: A stout man, wearing simple clothing. He favors a bright blue jacket that comes down just above his knees, with tin buttons. His face is roundish, with curly bronze hairs circling his receding hair line. His expression tends toward the cheerful.

Personality: A cheerful and sociable man. Ready with a good drink for anyone who has a need for one. He's got a family in Egilrun, and will often boast about his children and what they're up to, to anyone who will listen. Otherwise he provides a sympathetic ear to anyone that sits at the bar. He will share about his current life as a family man, but when asked about his past he's unusually reticent.

Backstory: He used to work under the Pirate Lords, providing them with good spirits and keeping them in drink in order to buy them off, as a sort of tax. He for one is very glad that they're no longer around, as their absence has made prosperity possible. He's lived in Egilrun for twenty years, but spent much of his younger days travelling the world, everywhere from Ne'haer to Desnind, to Rharne and the Eternal Empire. He doesn't like to talk about his early travelling days.

In-Game History Thus Far: N/A

Job at the Tradehouse: Bartender/Host.



Primula Troke
Approval: viewtopic.php?t=29219

Name: Primula Troke
Race: Human
Birthday/Age: 45th Ymiden, 692
Languages Spoken: Fluent: Common, Broken: Scalveen.
Skills:
Skill Table
Skill XP Level
Etiquette 30 Competent
Business Management 30 Competent
Logistics 30 Competent
Writing 10 Novice

Appearance/Biometrics: A middle-aged woman with light blonde hair, who stands tall at around 6'1", she wears professional attire at all times, and a severe but not unwelcoming expression oftentimes. Her eyes are brown.

Personality: Primula holds herself with confidence, and deals harshly yet with a measured response to any disturbances occuring in 'her' Inn. Thankfully, due to the Neutral Ground enforced by the owner, Woe, she never has to deal with violent outbursts. But at times conversations do get heated, and it's then that she dispatches either Fleaface or Gwarpy to deal with the situation discretely.

Backstory: She's spent most of her life in Almund as a minor clerk for an Inn there, but was drawn to Egilrun by the constant turmoil unfurling in her home city. In Egilrun, she's found a measure of stability she's craved, and an important position as an Inn and Hotel runner for the Glass Nel.

Role in the Tavern: Administrator and receptionist.



Petrusa
Petrusa's details are here: viewtopic.php?p=160577#p160577
Job in the Tavern: Hostess
Gloom

Gloom's details are here: viewtopic.php?p=160578#p160578
Job in the Tavern: Head Chef
Jordan Lindsay
Lindsay's details are here: viewtopic.php?p=160577#p160577
Job in the Tavern: Sous Chef
Mustelo Catcher
Mustelo's details are here: viewtopic.php?p=160577#p160577
Job in the Tavern: Meat sourcer and occasional handyman.
Gwarpy
Gwarpy's details are here: viewtopic.php?p=160577#p160577
Job in the Tavern: Regular customer and occasional porter.

Player Notes

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Changelog

Credits to: Woe
Submitted for Development: Date
Developed by: Woe
word count: 1876
Words Like Violence, Break the Silence
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Mutations/Scars/Markings

Merged Shadow
Poison Blood
Strong Shadow
Horned Shadow
Winged Shadow
Shadowscar
Ignorance Domain
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Re: [Business Plan] Onyx Hall

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Looks good to me! Approved!

Because you'll want to be able to make changes to it - do you want to post it up in the Egilrun forum, or would you rather one of us did and then you pm'd with changes?

Either is fine with me! :D
word count: 48
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~~Red in hoof and claw... ~~


Focusing on my PCs. Replies will be slow!
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