• Mature • Never Live It Down

89th of Vhalar 722

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Seated on the shores of Lake Lovalus, Rharne serves as the home of the Lighting Knights, the Thunder Priestesses, and the Merchant's guild. This beautiful trade city is filled with a happy and contented people who rarely need an excuse to party.

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Kasoria
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Re: Never Live It Down

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It wasn't hard to see the judgement in her. In all of her. The tone of her voice, the brief twisting of her lips, the gesture with nose and fingers that reeked of exhausted, frustrated disapproval. He knew she hated magic, but now he could see it was beyond mere distrust of mages. There was something... corrupting, even diseased in her perception whenever she saw it in play. As if every wizard or witch was somehow performing an unholy rite in a sacred world.

Aye, said the girl tossing around tornadoes thanks to a fucking Morty.

He saw the sadness, too. Like he'd told her some bastard tumor had gripped him and he didn't have long, but he could have prevented it somehow. Her words in that stinking hold came back to him. Greed. Always wanting more. Never being satisfied. Costing him more and more until he was a walking bag of mutations, everything that made him a man twisted and distorted until he was nothing but a food source for a gaggle of Sparks.

The old man sighed and looked down. The wandering lump of glowing ether could be seen under his tunic, the light of it muffled but visible. He blinked and remembered - like he did almost every day - that when she looked into his eyes, she saw just black orbs, without a spark of life in them. His Transmutation Spark whispered to him even now, always muttering, never ceasing in its cataloging and relaying of everything around him. Under his gloves were eyes sunk into his hands... Fates, there was more.

He looked over the table at her. Staring down into her lap. Shoulders slumped.

"I wuz a monster long a'fore I got me first Spark, girl."

If you'd asked him where the words came from, he wouldn't be able to tell you. Maybe it wasn't the place inside that mattered; more the company to draw them out. When she looked back up, he'd spread his hands and give that fatalistic half-shrug she'd recognize from their earliest days.

"Dun' much matter if I look like one now."

She plowed on after that, maybe not wanting to be drawn into another argument. His frown deepened as she spoke. Words pulling his mind from this useless introspection and onto he task at hand. She was right about The Band: they were too conspicuous a group to be tagging along with him on this hunt, no matter how useful they'd be. Not only that, their role was not as his assistants in scratching. They were protectors, guardians, a living vigil over the delegation. It was better if only he went, leaving them to do their damn jobs.

Left someone out though, didn't you?

He smiled wryly. She'd thought of that, too. She had the scent long before that night, and now she'd bitten deep into the prey. He couldn't order her back to safety and ignorance like when she was a child; that night had proven just how pointless such action would be. He would growl and snap and command and she would ignore him. Whatever job he went on next, he'd always be thinking about when she'd pop up, how she'd make a fine mess of his plans.

Speaking of which.

"Fuguzat?!"

The seven-foot gecko slumped over the bar came too with a grunt and a cry, head twisting around as if waking from a dream of battle. The two Etzori watched him with lidded eyes as the 'tender silently harangued a few more coins from him, before the mammoth creature slouched towards the door. The moment he opened it, a blast of excitement, shouting, alarm-alarm! came blasting through. A whole crowd was headed down to the Docks, eager to see the spectacle The Moray's fiery death upon the open water.

Then it slammed shut and she asked the only question that mattered, and Kasoria took his time. He rummaged around and found his pipe. Packed it with the same fingers in the same places as she remembered from arcs ago. Once it was packed and lit he pulled on it. Staring into the distance between them as he spoke.

"The Flying Moon. Dat's where Blackfin said Venger likes t'hold court. Meet wiv' his lackeys, people lookin' t treat wiv' 'im." He grunted, almost nostalgically. "These ganger lords, they always like t'have a place they can feel like kings. Need t'find out when he'll be there, an' where he'll be. Then we can pay 'im a visit. Problem is, s'inna Glass Quarter. Lot more guards and Knights than out in the Dust an' Earth, ken? We get too loud in there, they'll come down fast an' hard, maybe too much a' both a'fore we get our answers."

We. Our. Nothing the Old Man did or said was without purpose. She remembered that, too.

"Been at this fer a whole fuckin' season, an' ain't heard shite about Syroa or her slaves. Jus' this... Dream Killer, Mars. Maybe he'll be wiv' 'im. Maybe Venger'll know where he is. Either way..." he sighed, angrily expelling a pillar of smoke "s'the only lead we got, only trail we can walk. So we need to talk to Venger, an' have 'im spill all he knows... an' hope he gives us enough t'end this. Cuz frankly, girl? I dun' wanna be doin' this shite the rest a' the season, cutting up Shadow boys wiv' fuck all t'show fer it. We find the Dream Killer, an' maybe that'll be enough fer Timur an' the Kingpin cunts who set him on this."

It wasn't even a plan. It was the lack of one. He had no plays, no options, no alternatives, and the sheer fucking annoyance he felt at that was palpable. But he'd done too much to turn back now, come to Timur empty-handed. Part of him said that's exactly what he should do. Cut this short, go back to Timur and tell him whoever these Syroa-loving wankers were, they were buried so deep in the Shadow Quarter that even their own people had no idea who they really were. He could torture and butcher all he wanted, and still not find them unless he happened by sheer chance to put his blade through one. But the Dream Killer... well... that was everywhere. On the lips of all. A big fish... and maybe a good enough catch.

"So... wada youse think, Wee Monster?"
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Max
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Re: Never Live It Down

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The Raggedy Man took out his familiar pipe and packed it. She watched him light it, and the tobacco burn bright as it caught flame and settled. The smell of the smoke that he puffed was distinct. The moment it hit her nose she time traveled to his old home, and she was just a girl again. Her shoulders relaxed. The tension left her frame.

Maxine listened while he explained the information he'd come into about this Venger and the Dream Killer. It seemed The Flying Moon was their next stop at some point or another. She'd heard of the place before but never went inside. It was nicer than her usual haunts wherever she visited. That's not to say she ever had a problem going where she pleased. She was thinking as much up until Kasoria mentioned the guards and Knights.

Shit.

Guards didn't make her bat an eye. Lightning Knights did. She never made friends or outright enemies with them, but she had walked the Augustin grounds regularly while they occupied that space. Given her fall from grace and betrayal, she imagined her name might've been thrown around in a poor light. It had been arcs but she didn't discount the possibility one might recognize her and have something to say about her presence. She frowned, dumming her fingertips quietly on the table.

The inconvenience would but only that if it wasn't for the Delegation. She couldn't afford to be reckless or particularly murderous. There were consequences. For once she needed to take them into careful consideration. She needed to take a page from the Old Man's playbook and try on a bit of intelligence in her actions. Impulsiveness here would be too risky.

This could get done.

"So we need to isolate Venger," Maxine surmised with a nod. "That leaves us some options. If he's holding court I doubt he lives there. Could snag him on the way there or back. Could hole up and set ourselves up in a room, all snug before he arrives and work a ruse to get him quietly in there. You and I both have plenty ideas on how to get the pig to squeal one way or another after that."

A mischievous smirk crossed her expression and she shrugged. They needn't say such ideas out loud. They'd done a bit of it tonight, and though time had passed and they'd missed plenty of events in each other's lives, enough cruelty had been demonstrated in mutual presence to imagine a great capacity for cruelty. Kasoria had seen her overt measures on a field. She still had some more subtle tricks up her sleeve, too.

"Either way, no reason to put the cart before the horse on this one. We get Venger, and then we can plan from what he get from him afterward. You're right about one thing: ain't no way we can afford to get caught." She took another drink from the bottle. "We've got a little time and distance left. Let's get eyes on this place first. Then we pick how we wanna play this."

She took up then like the idea had possessed her completely. Hand strangling the neck of the bottle, she gestured for the Old Man and his pipe to follow her once more into the twilight.

"Never good practice to let a good lead go cold..."

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Max
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Re: Never Live It Down

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Notes/Warnings: Kasoria and Maxine in a thread? Assume its violent.


Thread: Never Live It Down
City/Area: Rharne
Kasoria:

Deception: Using an Inferno to Cover Up Crimes
Discipline: Stay Silent and Accept Death in the Face of Interrogation
Interrogation: Forcing a Terrified Mind to Focus on Your Questions
Resistance: Fighting Through The Lethargy and Confusion of Narcotics
Resistance: Holding Onto One Thought at a Time, and Building on Them
Resistance: Giving Your Body Time to Process the Poison
Torture: Good Ol' Blade to the Balls
Torture: Forcing the Subject to Watch His Comrades Die
Transmutation - Galvanize (Master): Transmuting Steel to Be as Brittle as Glass
Transmutation - Bolster (Master): Transmuting a Wooden Chair to be as Heavy as a Warhammer

Maxine:
Detection: Noticing Subtle Behavior Changes
Intelligence: Making Deductions Based off Habits and Behaviors
Axes and Bludgeons (Two-Handed Axe): Striking with the Blunt Face
Axes and Bludgeons (Two-Handed Axe): Driving the Edge into the Neck
Axes and Bludgeons (Two-Handed Axe): Blocking with the Ax Shaft
Axes and Bludgeons (Two-Handed Axe): Using an Ax to Break the Body Cavity
Thrown Weapons (Axe): Throwing a Naval Axe
Deception: False Alliance Through Mutual Grievance
Larceny: Stealing from a Drunk Pocket to Pay the Bartender
Intimidation: Holding a Subject at the Scalp
Intimidation: Paralleling a Fable with Betrayal
Intimidation: Holding an Ax to a Neck
Torture: Backhanding a Prisoner Because You Can
Torture: Driving a Knee into a Prisoner’s Torso

Skills Used:
GM: Detection
M: Unarmed Combat, Athletics, Blades, Intimidation, Deception, Endurance, Stealth, Tactics
E: Acting, Intelligence, Investigation, Resistance, Socialization, Strength
C: Torture
N: Axes and Bludgeons (Axe), Navigation


Renown: None
Wealth Points: None
Collaboration: Yes
Local Language Thread? No
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Pig Boy
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Re: Never Live It Down

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Kasoria

Rewards

  • XP: 15

Knowledges

  • Deception: Using an Inferno to Cover Up Crimes
  • Discipline: Stay Silent and Accept Death in the Face of Interrogation
  • Torture: Forcing a Terrified Mind to Focus on Your Questions
  • Resistance: Fighting Through The Lethargy and Confusion of Narcotics
  • Resistance: Holding Onto One Thought at a Time, and Building on Them
  • Resistance: Giving Your Body Time to Process the Poison
  • Torture: Good Ol' Blade to the Balls
  • Torture: Forcing the Subject to Watch His Comrades Die
  • Transmutation: Galvanize (Master): Transmuting Steel to Be as Brittle as Glass
  • Transmutation: Bolster (Master): Transmuting a Wooden Chair to be as Heavy as a Warhammer

Max

Rewards

  • XP: 15

Knowledges

  • Detection: Noticing Subtle Behavior Changes
  • Intelligence: Making Deductions Based off Habits and Behaviors
  • Combat: Axes & Bludgeons: Striking with the Blunt Face
  • Combat: Axes & Bludgeons: Driving the Edge into the Neck
  • Combat: Axes & Bludgeons: Blocking with the Ax Shaft
  • Combat: Axes & Bludgeons: Using an Ax to Break the Body Cavity
  • Combat: Axes & Bludgeons: Throwing a Naval Axe
  • Deception: False Alliance Through Mutual Grievance
  • Larceny: Stealing from a Drunk Pocket to Pay the Bartender
  • Intimidation: Holding a Subject at the Scalp
  • Intimidation: Paralleling a Fable with Betrayal
  • Intimidation: Holding an Ax to a Neck
  • Torture: Backhanding a Prisoner Because You Can
  • Torture: Driving a Knee into a Prisoner’s Torso
I love a good river pirate hunt. I'll admit I wasn't sure how the pair would deal with the smuggler, but it's probably better not to leave any loose ends. Smuggler's aren't always known for their discretion, and the two could probably tell by his blathering desperation that it wouldn't take much for him to give up the ghost on who actually attacked his ship and put his men to the sword, should another try and squeeze him for that info. It was a good decision, and for that reason I didn't award renown as you got away without suspicion.

That said, the growing intrigue between Max and Kas over his greed and pursuit of magic seems to be looming even larger as Kas confesses he's gonna be rewarded with another spark for this investigation.

Kasoria can justify it all he likes, that he's doing it so he can better protect Etzos... But Maxine has seen the effects of pursuit of utlimate pursuit of magic can do to a person, and in her own way has a handle on the concept of addiction. Magical use is an addiction, make no mistake ;)

Great writing you two. Looking forward to the conclusion in Rharne.
word count: 429

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