• Information • [Scalvoris] Island Locations & Links

All of the information on locations in Scalvoris, for your playing pleasure!

Herein is kept all the repositories of information for players. Repositories include: flora, fauna, NPCs and materials, for example, along with Scalvoris' Lore Thread and all the information you need on what makes Scalvoris Unique!

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[Scalvoris] Island Locations & Links

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Links Below
How To Use These Links!
Each section of Scalvoris has a post on this linkmap. You can either scroll down or they are linked in the list above!

Using these links have just a few, very straightforward rules:
  • All locations may be freely used otherwise specified (see Modstatus next to each link)
  • Please do not respond directly to the location threads ~ create a new thread for your roleplay.
  • Thank you and enjoy!
 ! Message from: Pegasus
Changelog: Map updated 7th January 2017
Changelog: Map updated 26th Jan 2017
Changelog: Added in Jungle, Mountains and Sweetwine as separate posts. Separated small islands into individual posts. 12th Jan 2018
Changelog: Added in Beacon 7th April 2018
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Scalvoris Locations & Links

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Scalvoris Landmarks & Waters (1)
LocationDescriptionModstatus
Deori A mer incubation facility and archive Modstatus Open for PCs. Enjoy!
Moseke's Landing: ScalvorisThe flutterbus landing and departure point, providing travel opportunities to and from DesnindModstatus: Open!
Treid's Mouth An iceberg filled bay which is one of the main trade routes in and out of Scalvoris. This bay is home to a number of unique creatures and is under scientific exploration Modstatus Open for PCs. Contact a mod if you wish to explore in depth, use freely to pass through
Watch A watchpost which seems to be entirely ineffective. Is it all that it seems to be? Modstatus Open for PCs. Contact a mod if you wish to explore in depth, use freely 'in passing'
word count: 160
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Scalvoris Locations & Links

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Scalvoris Main Island: Havardr (2)
LocationDescriptionModstatus
Havardr A small fishing and whaling village which is great importance to the island of Scalvoris. A major source of food and income. Modstatus Open for PCs. Enjoy!
Harvardr Horse Market Harvardr equivalent to a stable, open air stalls where visitors and residents alike can tether their horses for a nominal fee. Horseshoe repair also available! Modstatus Open for PCs. Enjoy!
word count: 104
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Scalvoris Locations & Links

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Scalvoris Main Island: Darbyton (3)
LocationDescriptionModstatus
Darbyton A small logging village, largely self sufficient and with a group of ranger-type warriors who are skilled and a bit scary! Modstatus: Open for PCs. Enjoy!
Darbyton Rangers Headquarters Base of operations for the Scalvoris Rangers, a group for preserving the sanctity of nature. Modstatus: Open for PCs. Enjoy!
The Logging Consortium They provide for all the timber needs on Scalvoris Modstatus: Open for PCs. Enjoy!
The Sawbones Shack The medical service for Darbyton. Among other things. Modstatus: Open for PCs. Enjoy!
The Golden Bit Here you will find all your needs when it comes to your mounts being housed and groomed. Modstatus: Open for PCs. Enjoy!
word count: 152
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Scalvoris Main Island: The Tower (4)
LocationDescriptionModstatus
The Tower An unusual structure, the source of quite a lot of intrigue Modstatus Moderated location.
word count: 60
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Scalvoris Locations & Links

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Immortals' Tongue (5)
LocationDescriptionModstatus
Immortals' Tongue A small island, dotted with shrines to many of the Immortals. Rumour has it that those who are truly devoted can hear the Immortals' words in the wind Modstatus Open for PCs. Detailed exploration would require some mod input before beginning a thread. Other than that, feel free.
Shrine of the Arachnid A shrine to Sintra that offers intelligence, pest control services, and 'pest' control services Modstatus If you plan on exploring in any detail, let the mods know!
You may use the NPC in passing, but you may not use any of her mark abilities without prior mod approval.
The Devil's Pasquinade A shrine to Syroa, complete with everything necessary to placate the Goddess of Fury. Modstatus If you plan on exploring in any detail, let the mods know!
You may use the NPC in passing, but you may not use any mark abilities without prior mod approval.
word count: 193
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Scalvoris Locations & Links

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Ishallr (6)
LocationDescriptionModstatus
Ishallr A small island, dotted with ice caves and a rag-tag group of explorers who are cataloguing strange creatures Modstatus Open for PCs. Use freely, but the more exotic creature hunting might require mod input. Detailed exploration of the ice caves requires mod input, also.
Locations in Ishallr
Entrance & Main Camp The way in to the ice caves of Ishallr. Modstatus Open for PCs. Detailed exploration requires mod input.
Eclipse PortalsStrange portals, unearthed by adventurers, providing university-sponsored travelModstatus Open for PCs. Can only be used with the OK of a Scalvoris prophet
Gambit's Gate A large cave entrance Modstatus Open for PCs. Detailed exploration requires mod input.
The Crystal WoodMysterious and largely unexplored - a point of interest to hardened explorers!Modstatus Anyone is more than welcome to visit the Crystal Wood. Seeking out some of the more unusual creatures may require mod input. Please be aware of the temperatures etc. If you plan on exploring in any detail, let the mods know
word count: 205
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Scalvoris Locations & Links

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Faldrass (7)
LocationDescriptionModstatus
Faldrass A dormant volcano with a newly opened 'retreat' and spa, hot springs and beautiful people. Modstatus Open for PCs. Enjoy!
Locations in Faldrass:
The Ashwoods A burned out forest slowly returning to life. Modstatus: Open for pcs! Enjoy!
The Badlands Hardest hit area of Faldrass, and subject of mysterious rumors. Modstatus: Exploration requires Scalvoris mod input.
The Broiling LagoonA major fracture on Faldrass which opens only on specific daysModstatus: Open for pcs! Enjoy!
Faldrass Luxury Resort An exotic island resort where you can heal in both mind and body. Modstatus Please note that this location was destroyed in the Faldrass Eruption of Ashan 120th, Arc 720. It may not be used after that date. NPC is believed to have died in the eruption. This location may ONLY be used in memory threads / threads originally dated before this time
Faldrun's Knife Drawer A jagged landscape that consists of deep gullies and peaks. Modstatus: Open for pcs! Enjoy!
Great Wave Grotto [/blue] A beautiful grotto near the Haven settlement Modstatus: Open for pcs! Enjoy!
Five-Tom Orchard An orchard that arrived with Saoire's Dream. Modstatus: Open for pcs! Enjoy!
Forbick's Forge A master smith working in the heat and producing beauty. Modstatus Please note that this location was destroyed in the Faldrass Eruption of Ashan 120th, Arc 720. It may not be used after that date. Forbick is believed to have died in the eruption. This location may ONLY be used in memory threads / threads originally dated before this time
Lostand Foundry A smithy that popped up after the eruption of Faldrass Modstatus: Open for pcs! Enjoy!
Marketplace A place of trade and commerce where the mundane and exotic can be bought Modstatus: Please note that this location was destroyed in the Faldrass Eruption of Ashan 120th, Arc 720. It may not be used after that date. All NPCs are believed to have died in the eruption. This location may ONLY be used in memory threads / threads originally dated before this time
Office for Council Member of Foreign Affairs Office for the current Officer for Foreign Affairs Modstatus: Open for pcs! Enjoy! Please note that the current Council Member is a PC
Saoire's Dream Saoire's Dream is many things. It is - first and foremost - a school. A place for learning, but more than that. Saoire, as the Immortal of Mentorship, is interested in helping people grow, to be the best version of themselves they can be. Modstatus: Open for pcs! Enjoy!
The Sentry Mysterious, glowing statue on the eastern coast of Faldrass. Modstatus: Exploration requires Scalvoris mod input.
Serenity Garden A place for meditation, quiet and mental healing. Modstatus: Open for pcs! Enjoy!
Shellknight Lodge Home to the Order of Green Knights, a turtle-shaped building Modstatus: Anyone is more than welcome to visit Shellknight Lodge; if you wish to use it you must contact Kisaik.
Smooglenuff Manor Home to the three Barons of Faldrass. Modstatus: Anyone is more than welcome to visit Smooglenuff Manor; if you wish to use it you must contact Peg, Devin or Darius.
Spirit's Rest OasisA place of psychological and emotional healing. Part of the Faldrass resort an exclusive rehabilitation facilityModstatus: Open for pcs! Enjoy!
Settlements and Settlement Locations:
Haven Situated on the mid-eastern coast of Faldrass, Haven is a small, quiet settlement under the leadership of Elisabeth Angelus BlackModstatus: Open for pcs! This is part of the Haven settlement - reach out to Elisabeth or a Scalv mod
Haven Clam Farm Small clam farm in the Haven settlement. Modstatus: Anyone is more than welcome to visit the Clam Farm.This is part of the Haven settlement - reach out to Elisabeth or a Scalv mod
Haven Research Outpost A small research facility in the Haven settlement. Modstatus: Anyone is more than welcome to visit the Research Outpost.This is part of the Haven settlement - reach out to Elisabeth or a Scalv mod
Hopeful Rest InnAn Inn nestled in the settlement of Hopetoun Modstatus: Anyone is more than welcome to visit the Hopeful Rest.This is part of the Hopetoun settlement - reach out to Darius or a Scalv mod
Hopetoun HoleHopetoun Hole is the entrance to a volcanic cave network nestled into the foothills of the mountain range that lines the south-west coast of Faldrass Modstatus: Anyone is more than welcome to visit the Hopetoun Hole.This is part of the Hopetoun settlement - reach out to Darius or a Scalv mod
Immortal's Embrace Natural gazebo formed from flower-filled trees. Dedicated to the Immortals - all of them. Situated inside the Haven settlement Modstatus: Anyone is more than welcome to visit Immortal's Embrace.This is located within the Haven settlement - reach out to Elisabeth or a Scalv mod
Munny Farm Owned by the Munny family, part of Haven settlement. Modstatus: Anyone is more than welcome to visit Munny Farm.This is part of the Haven settlement - reach out to Elisabeth or a Scalv mod
word count: 865
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Scalvoris Locations & Links

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Scalvoris Main Island: Almund (8)
LocationDescriptionModstatus
Almund The 'capital city' of Scalvoris, Almund is a diverse and accepting place with the government and military organised here. Almund homes are made from the remnants of old ships and boats, each with intricate and beautiful carvings. Modstatus Open to players for play / trade etc. Locations are linked on main information post, and underneath here. Please PM a mod if you need further info!
Locations in Almund:
Almund Bazaar A marketplace with hundreds of stalls and a reputation as being somewhere where almost anything is available.... for a price!Modstatus Open for play! Enjoy!
Bel Alley (HQ of The Widows Lament) Territory of The Widows Lament - Mercenary group for hire Modstatus Open for play! Enjoy!
Berlwin's Brews A poison shoppe which also specialises in cursed antiques and spiritglass. Modstatus Open for play! Enjoy!
The Bones Mysterious (Unnamed) fortune teller who does readings only with rune-carved bones. They follow as best they can in Efah's tradition. Modstatus Open!
The Buckle & Chain A Tavern which serves good food and home brew. Quiet room available for those who don't like bar brawls Modstatus Open for play! Enjoy!
Scalvoris Council Halls The Halls where the Scalvoris Council members can be found. Modstatus: Open for play but NPC Council Members are Prophet only, thanks!
The Decked Halls A fighting club, Yari-style Modstatus Open for play! Enjoy
Dukahrn's Medical Facility A shadier alternative to the Order of the Adunih where backdoor treatments are commonplace and drugs are for sale Modstatus Open for play! Enjoy
Element Hall The headquarters of the Elements (Scalvoris Military) based in Almund Modstatus Open for play! Enjoy!
The Glass Tree A large and towering oak tree in the middle of Almund where locals say there are many wonders to be seen! Modstatus: Open. Can be used in passing. Some moderation required for certain aspects.
Greenleaf Garrison The Command Outpost for the Land Troops in Almund.Modstatus: Open for play! Enjoy!
The Kennels Odd jobs, often slightly dubious in nature Modstatus Open for play! Enjoy!
Merchants' Guild The headquarters available to all members of the Scalvoris Merchants' Guild Modstatus: Closed to players unless they are members of the Merchants' Guild.
Nellies A cheap and cheerful brothel, favourite of the locals. Also serves food. Modstatus Open for play!
Office for Natural Affairs The office for the Council Member for Natural Affairs Modstatus Player-run location! Open for play!
O'Rourke's A Tavern which is famous for its pies, good food and rather eccentric staff! Modstatus Open for play! Enjoy!
Port Diablo The place where the Pirate Lord legacy lives on at its strongestModstatus Open for play! Enjoy!
The Prospect Tavern A tavern with a dark history.... Modstatus: Open for play! Enjoy!
The Scalvoris Saphhire Inn An Inn with good food, great rooms and rumours of some very shady dealings being available! Modstatus: Open for play! Enjoy!
The Siren's Embrace A high class brothel with a number of exotic races and well trained staff Modstatus Open for play! Enjoy!
Witchwood Graveyard The place where the dead rest. Mostly rest.Modstatus Open for play! Enjoy!
word count: 561
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Scalvoris Locations & Links

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Scalvoris Main Island: Egilrun (9)
LocationDescriptionModstatus
Egilrun A small bay which has become a center for trade and craft. Overseen by a hard talking woman known as the Merchant Queen Modstatus: Open for PCs. Enjoy!
Locations in Egilrun:
The Lemon Messy A unique and quirky tavern, favourite of the residents Modstatus: Open for PCs. Enjoy!
The Mill A mill where flour is producedModstatus: Open for PCs. Enjoy!
North End Lodge A tavern, inn, bathhouse for all to enjoyModstatus: Open for PCs. Enjoy!
Rangers HQ A HQ for Rangers based in EgilrunModstatus: Open for PCs. Enjoy!
Slags Deep A mine and prison, one of the major employers for Egilrun, and bane to criminals Modstatus: Requires mod input.
Order of the Adunih Outpost The Idalos-wide faction of the Order of the Adunih has a branch in Egilrun. Modstatus: Open for PCs. Enjoy!
Two Queens Shy Gambling, food and courtesans, what's not to like? Also home to the rapidly becoming infamous "mystery soup" Modstatus: Open for PCs. Enjoy!
Watchers' Union A large warehouse housing a union of workers who combine to provide jobs Modstatus: Open for PCs. Enjoy!
The Glassblowers' Guild The guildhall for the glassblowers' guild Modstatus: Open for PCs. Enjoy!
Egilrun Bazaar Situated near the dock, a place to find any manner of merchandise! Modstatus: Open for PCs. Enjoy!
Egilrun Smith A smithy for the village of Egilrun Modstatus: Open for PCs. Enjoy!
Sea Spray Ships Builds and repairs sea worthy vessels and is capable of managing a variety of projects, from canoes and rowboats to longships and brigs. Modstatus: Open for PCs. Enjoy!
Home Health Healer Always open, available for anyone in need of healing. Modstatus: Open for PCs. Enjoy!
Egilrun Tannery Works Finest leatherworks in the area are found here. Modstatus: Open for PCs. Enjoy!
The Almanac From gears, to pulleys, levers to buttons, gadgets to doo dads, you'll never find anything boring in this gadgeteer's shop Modstatus: Open for PCs. Enjoy!
Healthy Horse Acres Horse stable in Egilrun Modstatus: Open for PCs. Enjoy!
Stitch 'n' Mend A tailor's shop that also offers repairs. Modstatus: Open for PCs. Enjoy!
Illuminations: Fine Art, Illuminated Manuscripts & Book Repair Devoted to the blending of books and art. Portraits, artwork, bespoke illustrated books made and books or art repaired here. Bespoke pieces or off the shelf. Modstatus: PC Run Location ~ Open for PCs. Enjoy!
Egilrun Confidential Problem-solving consultants, helping pair people that need help to those that can assist them. Modstatus: PC Run Location ~ Open for PCs. Enjoy!
Onyx HallA large and upscale Inn that while available to locals for food, entertainment, and lodging, is especially suited for well-to-do travellers to stay while in Egilrun. Violence of any kind is not tolerated upon the premises, and in fact any who try will be supernaturally ejected. Modstatus: PC Run Location ~ Open for PCs. Enjoy!
word count: 515
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