• Closed • The Good, the Bad, and the Well Done

Or the Ecstasy of Faldrunium

29th of Ymiden 720

About the size of a village, within defined boundaries of the city, vice teems in Lair, where the darkest desires can be satiated in dens of iniquity. It is rumored that anything you wish to find can be found in Lair… anything.
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Woe
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Joined: Sun Feb 05, 2017 6:46 am
Race: Mortal Born
Profession: Free Agent
Renown: 1665
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Wealth Tier: Tier 10

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Re: The Good, the Bad, and the Well Done



"Well," Woe began, as the screeching of the mechanism came to a halt, and the mechanical figure bowed before them. "So much for choice. It looks like we've agreed to help, unless you have some way of closing it again."

Woe walked over toward the chest, and kept the ingot safely held away from Vito and the chest, to avoid damaging anyone or anything. In truth, the metal made him nervous, but it'd make for a fine weapon. He considered the two pouches, and then took the green, "Red seems more your color."

He held the contents of the pouch up in his hand, wondering what was the fire-ash looking substance within. Somehow he doubted it was anything as pedestrian as ashes. Possibly some alchemical compound of value? Or was the offer of it a poetic message, or the means by which they'd help the sneak, while the onyx nel was the payment.

"I suppose we can go our separate ways." Woe said, returning the ingot to its trunk, and tying the pouch to his belt. "This was a profitable collaboration. You should visit me at my residence sometime, I feel we could make use of each other. It's on the corner of the King's Thoroughfare and Rusthaven Road. The big house, you can't miss it. If you ever need something? I'm obliged to return the favor you've done me here."

He shut the trunk and locked it once more, and picked it up in his arms. Once there was nothing left to be said between them, he left the warehouse. He'd have to make preparations before he presented the materials to Perfeita.
word count: 283
Words Like Violence, Break the Silence
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Merged Shadow
Poison Blood
Strong Shadow
Horned Shadow
Winged Shadow
Shadowscar
Ignorance Domain
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Vito Rossau
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Re: The Good, the Bad, and the Well Done

29TH OF YMIDEN, ARC 720
Noise. So much noise, under the sudden stream of scarlet light. Vito’s eyes widened in wary surprise, but he did not back away from the chest once it was opened. It was unexpected, but that did not automatically make it dangerous. He still held true to the belief that Ortos would have harmed them earlier on, if it had been his intention to do so… or so he hoped, as he knelt before the opened chest and watched the robed figurine spin around.

It came to a stop with a little bow, and the panel lifted as silence fell over the basement room. Vito looked down to the items within, and shifted slightly to the side as Woe approached. The mage grabbed for the green purse, and after staring down at it for a moment longer, the Tribunal reached for the red. “Yes,” he said in response, as he did not have the words for whatever else he meant to say.

While Woe inspected the contents of the green, crushed velvet pouch, Vito looked into the red. He pulled out the onyx nel and the vial of blue-purple powder. He had not the faintest idea of what it was… and as his gaze shifted to Woe, to look at whatever had been removed from the green pouch, he found that he did not recognize the contents of that one either. With a quiet hum, Vito slipped the nel and the vial back into the pouch, and then stored it safely within the pockets of his dark robes.

“Visit?” repeated the dark-haired biqaj, as he shut the mysterious trunk and then followed the mage back to the faldrunium shipment. It took him a few trills longer to process what Woe was trying to say – that the dark-haired human was inviting him to speak with him again, at his home – but soon enough the Tribunal nodded in understanding.

Vito attempted, “big house. I will see you. Uh…”

For as much as he hated the language, he knew that he would need a better grasp of it, if he wanted to make himself invaluable to the Heralds.

“Safety, Woe. May He bless your walk.”

That was probably close enough to what he meant. Vito followed the older mage out of the dark basement, and after that he took his leave, returning to the Tribunals that had waited outside the den. It was a terrible matter, that of Sabina’s unfortunate and needless death, but Vito was assured that the heartless, heretical thief that killed her would be found and punished appropriately. He could only hope to be present for their punishment.
 ! Message from: Strange
Woe has chosen the green pouch with 1 vial of enough powder of Sinith Slug Ash for 4 individual doses.

Vito has chosen the red pouch with 1 vial of enough powder of Avriel's Dream Dust for 6 individual doses.

Being powder, and unidentified so far, it is possible to also waste some of those doses by such methods as blowing a handful into someone's face.
word count: 516

Notable Characteristics

  • Marked with countless, overlapping ritual scars from the neck down. The most noticeable are the deep lines from his palms to his elbows, and the Mark of Faith carved on the side of his neck.
  • The pads of his fingertips glow a faint, dark green from his Empathy spark.
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Doran
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Re: The Good, the Bad, and the Well Done

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Woe:

Knowledge:
[*]Acrobatics: The Good, the Bad, and the Well Done
[*]Acrobatics: The Good, the Bad, and the Well Done
[*]Acrobatics: The Good, the Bad, and the Well Done
[*]Empathy - Embroidery: The Good, the Bad, and the Well Done
[*]Empathy - Strum: The Good, the Bad, and the Well Done
[*]Empathy - Hem: The Good, the Bad, and the Well Done
[*]Attunement - Omnivision: The Good, the Bad, and the Well Done
[*]Sombran - Grifter's Eye: Finding out who took your stolen goods.
[*]Sombran - Grifter's Eye: Finding out where your stolen goods are.
[*]Sombran - Grifter's Eye: Detecting deception of one who means to steal from you.
[*]Linguistics - Vahanic: The Good, the Bad, and the Well Done
[*]Linguistics - Vahanic: The Good, the Bad, and the Well Done
[*]Linguistics - Vahanic: The Good, the Bad, and the Well Done
[*]Linguistics - Vahanic: The Good, the Bad, and the Well Done

Loot: Sinith Slug Ash (4 doses) and recovered Faldrunium shipment
Wealth: +1 WP
Injuries: Bruises from the fall; Light Abrogation Overstepping: Migraine and dizziness; gets better over the course of a trial
Renown: 10 for taking on a den of thieves and making a mess.
Magic XP: Yes, Attunement, Empathy and Abrogation.
Skill Review: Appropriate to level.
Points: 15

Vito:

Knowledge:
Investigation x3
Intimidation x3
Combat (Whips) x3
Combat (Blades) x3
Deception x2

Loot: Avriel Dream Dust (6 doses)
Wealth: -
Injuries: A cut on the forearm, bruises from the fall
Renown: 10 for taking on a den of thieves and making a mess.
Magic XP: -
Skill Review: Appropriate to level.
Points: 15

- - -
Comments: This was a long thread, but one that I enjoyed a great deal, especially since I’ve already read a few threads about Woe’s Faldrunium. I appreciate that Fleaface made another appearance in this thread. I have to admit that I’m fond of him. I also like the way you incorporated his mutations into the thread. And Grave Gold armor. I didn’t know that Woe owns such fancy armor! I wonder if any blood got on it and what it looks like now …

I’ve always found the Church of the Wounded God and the bleeders fascinating, so I appreciate that I got a bit of insight into that as well. Woe’s and Vito’s interaction as well as their thoughts about each other were interesting to read, and the NPCs were well-written in my opinion.

And the mod-bomb … oh my!

What happened afterwards was incredibly exciting. Vito is quite a ruthless individual! I was impressed by the way you wrote his dealing with Sabina. I really enjoyed the way that the two of you handled the combat in this thread. I’m glad that you found the Faldrunium, by the way!

I wonder if Woe and Vito will meet again …

Enjoy your rewards!

P.S.: I might have added “Resistance” to the list of skills used because of the poisoning that took place in this thread.
word count: 491

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Worn Items

Ring of Reversal
Ring of Immunity
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