So the description for Haunt in the wiki states: "Unlike any other undead type, a Haunt can be shaped to the necromancer's whims while it is in existence, manifesting claws, teeth, or any manner of weapons and additions the necromancer needs. While relatively fragile, it can easily be reformed with a necromancer's will. When the Haunt is unformed, it acts like a cloud of Sap with a more defined shape. When it becomes more solid (at the necromancers command) it loses the draining effect but can lay waste with whatever weapons or additions the necromancer has added."
Does this mean Haunts can physically interact with matter?
Also, Im curious about how Thralls actually get 'killed'. How much damage can a thrall take before necromancy can no longer animate it? I understand that uncontrolled welled thralls will lose their animation once the well is destroyed, but what about those being animated by ether. Do these thralls have vital areas such as the head and brain or do they have Dead Space rules and can continue to fight until its limbs are destroyed.
Questions on necromancy
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Questions on necromancy
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Re: Questions on necromancy
Hello, good questions.Netzach Embersoul wrote: ↑Thu Dec 28, 2023 4:49 pm So the description for Haunt in the wiki states: "Unlike any other undead type, a Haunt can be shaped to the necromancer's whims while it is in existence, manifesting claws, teeth, or any manner of weapons and additions the necromancer needs. While relatively fragile, it can easily be reformed with a necromancer's will. When the Haunt is unformed, it acts like a cloud of Sap with a more defined shape. When it becomes more solid (at the necromancers command) it loses the draining effect but can lay waste with whatever weapons or additions the necromancer has added."
Does this mean Haunts can physically interact with matter?
Also, Im curious about how Thralls actually get 'killed'. How much damage can a thrall take before necromancy can no longer animate it? I understand that uncontrolled welled thralls will lose their animation once the well is destroyed, but what about those being animated by ether. Do these thralls have vital areas such as the head and brain or do they have Dead Space rules and can continue to fight until its limbs are destroyed.
So the haunt does interact with solid matter, to a point. They're somewhat of a blunt instrument though, they can't do fine motor or skilled tasks on their own. But can act as a sort of solid somewhat autonomous weapon. I've seen (and played) a necromancer that has the haunt form around his hand to make a sort of claw with sharpened talons.
Thralls get killed in a number of ways. There are mark abilities that are specifically designed to attack and disable thralls, and also magics that can do the same by severing the connection. Then there's physical damage as you said. Anything that destroys large parts of their limbs, or physical structure, for an ordinary husk/thrall would disable it I believe.
As for your example with limbs continuing the fight after dismemberment: Specifically a thrall needs a splinterstone well installed into the thrall (quite a rare well to find just anywhere) for its limbs and main body to function after it's been beaten/cut up. That's not to say the necromancer can't go to the trouble of reviving their undead thrall after it's been dismembered, but that's an active consideration, not automatic as it would be with a splinterstone installed.
Hope that helps.
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Re: Questions on necromancy
Oh so when actively controlling a thrall and it takes enough damage to a large portion of its frame, I imagine it would be like the ether animating it is like blood and with that much damage all the ether in it would kind of just 'bleed' out, instead of animating it. Is that a good mental image to use for reference?
But yes, thanks for the info!
But yes, thanks for the info!
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Re: Questions on necromancy
Sure, if you wanna consider the ether cost of keeping the thrall going when its frame is falling apart, as like a blood-like thing seeping out of it that's a good visual reference to use in narrative. Mages do tend to perceive ether in different ways, and feel free to get creative about how your mage does see it. As long as it's mechanically having the same effect.
I like that idea.
I like that idea.
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