• Event • The Rise of Rhaum; The Fall of Rharne.

38th of Vhalar 720

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Squirrel
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The Rise of Rhaum; The Fall of Rharne.

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38th of Vhalar, 720.

Though the common people of Rharne might not have known it, what seemed to be another normal day in Rharne might soon become the most important time in the history of the city.

Vega's discoveries of the underground networks beneath the Watchtowers had sparked a flurry of activity behind the scenes with the Lightning Knights. Snowflakes had been shipped in advance from Scalvoris via the Eclipse Portals, and black powder drawn from the dredges of the city, carted through the street by the wagonful. Though they had done their best to keep things as quiet as possible, all too aware of their enemies eyes and the lengths of their intelligence networks, the buzzing of activity around Rharne was an unmistakable electricity in the air that even the uninitiated could feel, even if they did not know exactly why.

The Lightning Knights of Storm's Edge, under Vivian Shiryu's express orders and carrying out the plan concocted by her, Vega, Elisabeth, Varlum, Gennadiya and Praetorum, met at the base of each Watchtower assigned by the map they had been provided with. Horse-drawn wagons filled with supplies followed, with regiments segmented under superior officers, each armed to the teeth with platemail and tower shields. This was to be the closing battle; they could leave absolutely nothing to chance, and their strategem had been reinforced in triplicate knowing that no expense could be spared. Upon the signal and not a moment later, they smashed through the veil that separated the surface world from the Gateways and charged.

The tunnels were not abandoned. Flameborn caught by surprise were soon punctured with spears, hewn by axes and bludgeoned by all manner of blunt objects to push them back. The creatures fought back, swarming, Inferno Worms ambushing from within the walls. The attack was not without casualties. Yet their mission was not to eradicate the infestation; only to reach far enough into the depths of the tunnels to plant the explosives, and light the fuse. In this simple-minded goal, pushing the hordes back for just an instant, equipped and prepared as they were, armed with all the cumulative knowledge of Rharne's best and brightest... they had a chance. And they ran with it.

They made it just in time. It started as just a rumble, a sound like distant thunder. Then, as the shockwaves grew more pronounced, those of Storm's Edge began to feel the ground shudder and groan beneath their feet. Even many miles away, the denizens of Rharne city soon felt the slightest shudders, enough to rouse the sleeping from their rest and shake mall objects from shelves and tables.

The Stormwastes were collapsing. Somewhere deep beneath the surface, unseen caves and caverns collapsed on themselves, hidden chambers churned and drawn under as the tunnels and scaffolds that supported them were themselves undermined. Even the Inferno Worms that scurried around deep inside could not survive such intense pressure from all sides, the churning of soil and rock mangling their bodies beyond recognition; the magic stone altars responsible for the creation of new Flameborn buried well beyond the eyes or hands of those who would ever use them again, and those with the power to wield them soon crushed themselves, or lost in tiny pockets of air, forgotten and forlorn. There was a small chance that scant Flameborn themselves would later rise from the wreckage, hordes that they were and buzzing with the incandescent rage of a freshly-kicked hive of hornets... though little did they know they would soon find themselves starved and abandoned under the eyes of Ilaren, Qylios and Xiur.

The ground did not so much split as a result as it did noticeably sag. As if the air had been let out from a balloon, it creased and rolled with the new indentations, reshaping a landscape hundreds of days across in only a handful of bits. A once-in-a-lifetime spectacle that left many with their jaws hanging. The Siege of Storm's Edge had been broken.
 
***
 
And then, he was there. So were they. But where was there? Who knew.

Rhaum looked to his accomplice yet the Purveyor looked as perplexed as he did. Neither of them could understand why they were there, and of course, neither did they. Whether the work of an Immortal, Lovalus themselves, or something else entirely unknown, for whatever reason - it all hardly mattered now.

For just the briefest of moments, there was calm, and silence. Then, Rhaum sighed. "I see that you will not allow me to escape alive. What a cowardly, undignified end you've chosen."

 ! Message from: Squirrel
All those willing to participate in this event will assume that they have been transported to a chamber of seemingly unlimited space by an unknown being. Before them stands Rhaum and the Purveyor, drawn from the middle of escaping to be imprisoned with an unknown forces chosen Champions. Allowing Rhaum and the Purveyor to emerge alive from this event will allow them both to escape Rharne unscathed. Killing Rhaum and the Purveyor will end the event once and for all.

Please understand that this thread carries a very real and imminent risk of death. Death for this thread will be permanent death. Your soul will not pass through Judgement of Pier and Pre, cannot be passed by Vri, and cannot be returned by Famula's abilities, for reasons you will discover at the moment of death.

Severe injuries sustained within this thread will be permanent. All forms of magic, all forms of Immortal healing, all healing capstones and all other abilities will not work for reasons you will discover at the moment of loss.

The consequences of this thread will be real, the stakes are high, and there are no second chances. Participation in this event is not mandatory. My next post will be exactly three days from now.
word count: 985
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Vivian Shiryu
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Re: The Rise of Rhaum; The Fall of Rharne.

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It had taken five days to get everything together, but once they had, Vivian had wasted exactly no time in getting things started. The signal to get started with the bombings had gone up as soon as she got word that everything was in place, and she'd donned her armor and grabbed her sword and shield before heading up to the parapet of Storm's Edge to watch how it happened. She knew there would be casualties in the tunnels, there was no way there wouldn't be. In truth, her worry was that the knights sent into the tunnels wouldn't be able to escape the tunnels. She would have to read on that casualty report afterwards, but so far it all seemed to be going well. Their preparations seemed to be working as well. She had stored lightning within herself for the Capacitance power, and Praetorum had applied a set of strong Runes to her, since he was currently a stronger Hone mage than she was. Her mortalborn powers would help the people around her though.

The noise and force the destruction of the Flameborn tunnels made was tremendous and she gave a low whistle as the Stormwastes started to sag. "Well, we'll never be able to do it again, but damn if that didn't make for an impressive show." she said, causing one of the soldiers on the wall to turn and gape at her in surprise and confusion. "The Nickels had tunnels out in the Stormwastes, and they just collapsed. Ideally, when this is all done, we'll have taken out the entire horde of those monsters." she said, gesturing at the sag. She frowned slightly, as it didn't seem to be collapsing enough to them to be able to drop the water they had planned to send through the portal. She started to turn to discuss the matter with the mathemetician and rupturer who were aiding in that endeavor, when she wasn't on Storm's Edge any more.

She was in a void, with others who appeared to be there to face down the two beings before them. His little sighing speech was cute, but she just shook her head and called on Fins. The little shark dog jumped into the ground behind her, creating a Brightgleam Oasis for others to use, then merged with her armor, shield, and sword, coating them in Brightgleam Oasis water. Then she channeled Conduit through her armor and into the water, triggered the Capacitance power, which only worked because her steel armor between her body and her Brightgleam Armor kept her dry, and snapped her fingers once to trigger her Runes. "You brought this war to us, not the other way around. I'm not interested in your whining." she said, raising her shield in front of her, though she didn't step forward. None of this encounter had been part of the plan, so undue aggression would be deeply unwise right now. She did, however, prep Rising Lightning so that she would be ready to go at a moments notice.
powers used
Three Sheets - Major as a passive.
Charging Rising Lightning
Conduit
Capacitance, contained current. Not shorting because her armor is between her and her Brightgleam armor.
Flameborn's Bane
Brightgleam Oasis
Spiritborn Armor
Spiritborn Weapon
Healing Warmth as a passive, light regen on herself and all allies.
Battle foresight as a passive, lets her track the entire battlefield in her mind (Once the fighting starts, it triggers automatically)
powers recieved
Determined Spirit - Gives Competent Shields
Inspire
Hone - 3x Strength, 3x Speed, 4x Endurance on all four limbs; 8x Focus, 2x Sight on head; Rune of Resistance on back.
Attunement - Static: Scrambles up to nine people's frequencies—interferes with abilities meant to gather information on them.
Honor's Shield: Boosts his shield, and the shields of his allies within 50 yards
Moderate Bond with Vega, Varlum, Gennadiya
Bound Beyond Blood with Vega, Varlum, Genna - plus 10 Meditation
Bound in Battle with Vega, Varlum, Genna
Fulcrum of Fervour
Song of Hope - Gives Competent Strength
Tune Bound
Hold the Line
Flow of Morale
Dancing Shoes (?)
boosted skills
Strength raised to Competent + x3 boost = 225/250
Shield use raised to Competent = 75/250
x3 Speed
x4 endurance = 336/250
x8 focus = even faster reaction time and processing speed
x2 sight = better vision
word count: 725
Please send all PM's to Basilisk.
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Nox Cross
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Re: The Rise of Rhaum; The Fall of Rharne.

Lyn, it’d be best for us to work together, considering the massive shit we’re in now. Doesn’t take a smart brain to figure out that we’re royally fucked.

Nox as hard as he could, he didn’t hear any response from Lyn. The ghost for all he knew could have been hiding within him since they got sent to this place. It was just moments ago that he was minding his own business. Nox scanned the chamber he was in but to no avail, it seems like the chamber is of unlimited space. Nox patted around his pocket for his pack of cigarettes. After finally finding it he took a piece and place the pack of cigarettes back in his pocket. He grabbed his flint from the other pocket and lit it, as he usually does he brought the fire from the lighter to the tip of his cigarette with his index finger and lit the cigarette. He took a deep breath and looked at the situation in front of him.

Suddenly a familiar voice pops up in his head, Miss me? Don’t be such a scaredy-cat.

Look who is talking while hiding inside me? Tell me this isn’t a dream like last time right? Cause it isn’t a pleasant one at all.

If this is a dream you’d be wearing a nightgown. Lyn teased him.

Shut up, Lyn.

Nox made his way as far as possible from the center of the room, trying to be as inconspicuous as he could while placing himself behind the woman in armor. He took his crossbow and reload it, placing all the crossbow bolts within grabbing distance. He draws several runes of strength around his body, a safety measure in case he would need to run or fight whatever it was standing in the middle of the room.

Scaredy-cat, hiding behind the woman with armor.

Well, she seemed much better prepared for whatever this was, I don't have to remind you that I was in Nashaki preparing for a treasure hunt when all of a sudden I'm here in wherever the fuck is this place

“What did I get myself into? Is this another sick joke of an Immortal or something? Fuck.” Nox muttered to himself as he exhales another cloud of smoke.

"Spoken" Thoughts
word count: 394
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Varlum
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Re: The Rise of Rhaum; The Fall of Rharne.


Only there to supervise, Varlum showed no real interest in watching the towers explode and crumble, instead turning to a few soldiers and conversing with them. "So what about you, big man, what do you do once this ends aye?" one asked the big Ithecal, Varlum chuckling as he glanced to the towers and wondered his question just moments after they had exploded in the distance. "I don't know," he admitted, eyes still gazing away for a few more trills and wondering. "Once this is all over, maybe I'll g-"

As he glanced back he didn't see where he had been prior. Instead, void. Vivian was there, as was a stranger he had yet to meet. A lot of people were there. As were two that he didn't recognize, but from the look and words of them alone, he knew what was happening. The last stand. At his words, Varlum let out a snarl, doing his best to hold back his anger. Just as he was starting to debate a break, time away from the fight, he was dragged right back to it with no way out but death. He was beyond angry now. He was pissed. This battle, the Ellasin War, Auya. Everything he had came and went with every season and now, finally, this fight might be the end to it. With a burning look to Rhaum and a great fury in his voice, the Faldrun side of his blood shining through, Varlum snarled.

"There won't be anything dignified about what's about to happen to you."

As he spoke he reached for a new power, one he felt deep inside of his veins and had yet to use. Vivian and Prae, two powerful fighters and friends, both sharing the morals and mission Varlum did. "Prae, Vivian," he glanced to them both. "You two are my Chosen. Make it count" he nodded, not explaining what it meant as he buffed both of them up, allowing one of their skills to hit a new tier for as long as Varlum kept them as chosen. To ensure his team remained calm Varlum kept his Inspire up, removing all fears and doubts from them. Then he worried about himself. Vivian had already placed an Oasis around them, but Varlum needed more than that. So he started to grow, his snarls growing louder as his body expanded and he doubled his size, preparing himself for the fight ahead.

Once he was grown, Ivarn wrapped around him, forming his Warden Armor and reaching for Defiance to coat himself in more Earth with Embrace. The bear spirit of Ralaith couldn't fight alongside him, but could buff his strength and endurance by being near to him, so remained hidden next to him for only his eyes. He glanced to his teammates and nodded to them, showing he was as ready as he was ever going to be. "This form lasts a Break and once I leave it, unless I eat enough, I'll be out for two Breaks. Let's make this count."

Then, he turned to the two opposite him. "Throw down your weapons, surrender, end all of this. We didn't start this war, we didn't want to start any war" he said with a tone of snarls and urgency, still on full alert and constantly battling his anger. "Let it end, now, peacefully. Nobody needs to die. Because if you make us your enemy, we might not have started the war, but I promise you we'll end it - and you won't like how it ends" he growled with one final attempt at negotiation, his Ithecal side hissing frequently with each breath. Then, for just one moment, he prayed. To Ethelynda and Ralaith, to every Immortal he had met that had given him any reason to like them. Even, for a trill, to Pier and Pre. If they were truly just, as they had claimed to be before pissing Varlum off, then they would know which side was fighting for the right thing. They would know which side was fighting for peace.

Once those prayers were done, he readied himself for whatever came next.
Off Topic
Varlum's powers used:

Determined Spirit - Buffs one skill up a tier for two people of choice, Viv and Prae. Viv chose Shield, Prae chose Polearms.
Towering Beast - Doubles his height
Inspire - Allows everyone to resist fears and doubts, on his allies side at least
Bear of Ralaith - Bear spirit that buffs Strength and Endurance when Varlum is near it
Spiritborn Armor - Does what it says on the tin, is Lovalus Armor
Embrace - Defiance ability to give him even more stone protection, on top of the default he has from his Mutations
word count: 793
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Praetorum
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Re: The Rise of Rhaum; The Fall of Rharne.


Date: 38th of Vhalar, Arc 720
Status: Readying for a fight

Weapons: Adamantite glaive, Sorelian steel tower shield
Armor: Sorelian Steel Plate Armor


Praetorum watched in fascination as the stormwastes just... deflated. He could feel the entire earth beneath their feet shift and readjust itself, the cacophony of motion almost overwhelming his defiance sense.

It was done, then. All there was left to do was to clean up. His armor and glaive he'd already coated in brightgleam water—now, all that was left for him to do was to dive into the earth and make sure none of their knights were still trapped underground. And dispatch any remaining flameborn, should they live. He wasn't worried about anyone attacking up here while he was gone. Not when so many wore his runes. He'd drawn and activated them on whoever asked the previous day,
his standard set
when enhancing others, and they would last at least until the next trial. He wore the same set of runes, but in place of the rune of resistance, he had placed a rune of rebound on his tail. Just in case.


Prae turned away from the Stormwastes.... 


And found himself elsewhere—where exactly, his spark would tell him soon enough. He was not the only one here—he saw a handful of his allies, facing off against two figures. Prae didn't know how they'd gotten here—but it was clear enough who these two were.

Silently, he activated Honor's Shield, and slid his sorelian steel tower shield off his back and into his hand. With a mental command to Sap, his diri placed down a trapped zone that caught both figures, and began to drain their speed, and grant it to Prae. His suspicion spark surged to the surface, and cast its awareness out all around, omnivision giving him an awareness of everything around him; then, deeply wary of anything it did not know, the spark started to scramble his frequency. The nickels had known a great deal, and Prae could not tell if they had planted a spy in Storm's Edge, or if he had some ability they didn't know or understand. He wasn't going to take any chances there. 
Attuning to his allies, Prae did the same to them, turning their frequencies into static.

As if following after suspicion, his defiance spark rose as well, his first kin starting to swirl around him, Embracing him in a layer of thickened air, lying over his armor with the brightgleam water sandwiched between them, ready to lash out and blow away any attack that might come Prae's way. 


Prae wasn't the only one with preparations to make—Varlum named Prae his chosen, and Woe drew a runic trap on his shield, surreptitiously giving him the trigger word. Prae returned the favor, his tail curling around to quickly draw onto Woe the same set of runes the others had.

Unlike his allies, though, Prae had nothing to say to their enemies. As Varlum called for them to surrender, Praetorum stepped up next to him, eyes locked on the two. As he did, something rose in his eyes, a lingering gift from a spirit he'd once known—a sharp cast to his gaze that struck dread into the heart of his foes. 


Glaive and shield in hand, Praetorum never took his eyes off them, waiting for their answer. Should it come in the form of violence, Prae would step up,
intercepting their enemy's blow without interfering with his allies movements.

Effects on Prae
  • Brightgleam water coating weapon, shield and armor
  • Defiance - Air Embrace: A layer of compressed air over the top of Prae's armor
  • Hone - 3x Strength, 3x Speed, 4x Endurance on all four limbs; 8x Focus, 2x Sight on head; Rune of Rebound on tail
  • Attunement - Static: Scrambles Prae's frequency—interferes with abilities meant to gather information on him
  • Attunement - Omnivision: Lets him 'sense' the area around him, even if he can't see it
  • Taithir (Prae) - Honor's Shield: Boosts his shield, and the shields of his allies within 50 yards
  • Taithir (Varlum) - Inspire
  • Chosen (Varlum) - Boosts Prae's polearm skill from Master to GM
  • Diri of Weakness - Transfer: Grants Prae part of the speed stolen by Physical Drain (explained in enemies section) up to 50% again his own speed (his own speed includes the boost from hone runes)
  • Never Lost Again - Exactly what it says. Prae knows where he is. (The Beneath below Lake Lovalus, apparently :O)
  • Spread the Word (Vega) - Can use "Flow of Morale", "Calming Overcast", "Cooling/Warming Trend", "Night Torch" or "Dry Ice Cloud"
  • Song of Hope (Vega) - Boost Prae's shield skill from GM to T2
  • Tune Bound - Can fight as if having a qylios bond with allies around him
Effects Prae placed on allies
  • Hone - 3x Strength, 3x Speed, 4x Endurance on all four limbs; 8x Focus, 2x Sight on head; Rune of Resistance on back. Given to all allies who want it (Varlum, Vega, Vivian, Gennadiya, Balthazar, Woe)
  • Attunement - Static: Scrambles up to nine people's frequencies—interferes with abilities meant to gather information on them (Varlum, Vega, Vivian, Gennadiya, Balthazar, Woe)
  • Taithir (Prae) - Honor's Shield: Boosts his shield, and the shields of his allies within 50 yards
Effects Prae placed on enemies
  • Diri of Weakness - Trapping Spirit: Sets down a 5x5x5 trapped space that marks anyone even partially in it (set down to catch both Rhaum and the Purveyor). Anyone so marked can be drained from a distance by Prae.
  • Diri of Weakness - Physical Drain: Drains one physical attribute (up to 3/5ths) from each person marked or touched (Speed for both in this case) over 10 bits (average drain of 1% per 10 seconds)
  • Framilia's Fearful Gaze: Praetorum can inflict a sense of intense dread and loss of morale on a dozen enemies within close proximity with a mere gaze. He can call upon this ability once a season. It can be resisted by those with a significant level of discipline skill.

Last edited by Praetorum on Wed Jan 27, 2021 5:04 am, edited 5 times in total. word count: 1013
Let's play 'What's Weird About Prae'

Head

  • A fiery rune shines under his right eye
  • A firey glow in the back of his mouth

Arms

  • A ring of blue runes floats over each of Prae's wrists
  • A silver shield marks the back of his right hand
  • A ring of light around his left forearm

Misc

  • His tail is about eight feet long, usually knotted around his waist
  • His body temperature is uncomfortably high

Surroundings

  • Wind gusts with every step he takes
  • The area around him is slightly more static-y than normal
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Woe
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Re: The Rise of Rhaum; The Fall of Rharne.


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Image



Woe was standing on the prow of Salemo's Saber, the brig that he'd served aboard as a way of paying for his passage. The former Captain of Quacia was taking a moment between disciplining layabouts and fools that manned the ship to enjoy the scenery. He could see the coast of the Eastern Continent off in the distance. There, he knew was Rharne, Volanta, and further south, Yaralon, a place he didn't wish to return to anytime soon. He was glad when the ship made a detour from the Crescent Sea, braving the deeper waters of the Orm'del rather than chance an encounter with greedy pirates or hungry mercenaries.

As he stared out at the landscape to the east, he thought he felt something strange. Or saw something. A shift in the landscape, almost imperceptible. It was probably nothing. Sighing to himself, he decided to return to his duties on the ship, and make sure the louts below decks weren't frittering away their time at less productive activities. Except, when he turned, he discovered he was no longer aboard the Saber, but among several people, looking to be geared for war, and facing off against two mysterious figures that Woe had never seen before.

Vivian, Praetorum, and Vega he recognized almost immediately. Remembering Vivian as the one who'd accompanied Faith to Ne'haer to help alleviate the famine in that city. Praetorum, he'd met but briefly, but wasn't one to forget an ithecal of his stature, even though he was dressed far more grandly than he had back then, in Etzos. Then there was Vega, who he'd shared several dreams with, and sorted out his mind during those dreams. Confused, but not one to panic at the sudden translocation, Woe took up ranks with the people arrayed against the one who'd threatened them.

He could've easily stood by the side, and observed, a passive and neutral observer, unseen by either side, but he had a sense that this encounter was too important to let stand as a passive observer.

Sighing to himself, he nodded to Vivian and Vega, and then approached Praetorum, and touched the shield with his left hand. "If I may?" Having asked, should Praetorum allow it, he enscribed a runic trap upon the outside of the shield, chained runes of fatigue and silence, with a audible trigger word which would activate the trap upon the utterance of the word, 'Etzos'. "The trigger is the city where we last met. I trust you remember? It was only a brief meeting."

having said this, he took up ranks behind the shield wall, and uncoiled his steel whip from his belt, readying himself for the battle. His final action was to erect a field of replicative force around his immediate person, to dampen the impact of any blows or magical attacks on himself. He sensed Praetorum's magic of attunement, sneaking a static technique through the field. He allowed an exception for this technique to his abrogative field, trusting the large Ithecal, at least for the moment.
Effects accepted from others
All of the effects mentioned by those prior and after Woe’s joining here, that were offered to the rest of the group.
Effects Woe puts on himself
Attunement:

-Omnivision, allowing Woe awareness of his immediate surroundings, which while not the same as sight is almost as good.

Abrogation:

-A replicative field around his immediate personal space.
-Exception for Prae’s Attunement technique of static placed upon Woe, which Woe will of course accept.
Effects upon others in the group
Praetorum:

- Placed a runic trap of chained Silence and Fatigue upon the outside of Praetorum’s shield, which will deafen whoever is caught in its effect. It will also reduce the victim’s stamina by a third. The trigger word is ‘etzos’.
chain Mesh bull Whip
Condition: New
Quality: Good
Material: Steel and Leather.

Description: A good bullwhip made of steel mesh. The bullwhip’s handle is roughly six inches in length, its grip wrapped in leather and shaped in imperial gladius style. The coil of the mesh whip is four feet in length, consisting of sharpened and barbed chain links of steel and external rivets of steel extending into an ever-narrowing taper up until the final foot of length, which is a very thin length of chain weighted for cracking.
TIER 6 ARMOR
Condition: Slightly used and battleworn.
Quality: Masterwork
Material: Grave Gold

Description: The metal of the armor itself was of a golden color, only having begun to earn its blood marks. The cloth that accompanied the brigandine pieces of armor were black.

As for its construction, the suit began with a maile coif and half-mask that covered Woe's upper face. The chain portios of the coif had thick, silken underpadding. The mask molded in the likeness of a demon's eyes, with a few other motifs besides. From the coif, a mantle of maile and silken padded cloth covered his neck and shoulders. Polished scale lamellar covers his chest, in a cuirass. From the cuirass, a pair of maile and padded silk sleeves ended in protective vambraces.

A half-skirt of lamellar scale protected his legs, their scales swept around in Imperial style. A girdle of gravegold protected his midsection. Around the legs, a pair of chain leggings with black silk underpadding. Finally, a pair of sabatons that protected his feet.
word count: 909
Words Like Violence, Break the Silence
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Mutations/Scars/Markings

Merged Shadow
Poison Blood
Strong Shadow
Horned Shadow
Winged Shadow
Shadowscar
Ignorance Domain
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Vega Dweeb
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Re: Take a look around you, yeah, the sky is falling

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38th Trial of Vhalar during Arc 720

We Don't Run
Take a look around you, yeah, the sky is falling
Sinners say your prayers this train is off the tracks
Nothing is forever when tomorrow's calling
Dancing with the devil to get one day back

I'm not afraid of burning bridges
'Cause I know they're gonna light my way
Like a Phoenix, from the ashes
Welcome to the future it's a new day

We don't run
I'm standing my ground
We don't run
And we don't back down

There's fire in the sky
There's thunder on the mountains
Bless each tear and this dirt I was born in (run)

We don't run
We don't run

Take me to the banks of your muddy water
Where the flesh and blood and the spirit meet
Only takes your touch for me to find salvation
You're the only reason that I still believe

I'm not afraid of burning bridges
'Cause I know they're gonna light my way
Like a Phoenix, from the ashes
Welcome to the future it's a new day

We don't run
I'm standing my ground
We don't run
And we don't back down

There's fire in the sky
There's thunder on the mountain

Bless each tear and this dirt I was born in (run)
We don't run
We don't run
We don't run

I'm standing my ground
We don't run
And we don't back down
There's fire in the sky
There's thunder on the mountain
Bless each tear and this dirt I was born in (run)

We don't run
We don't run
We don't run

Fire in the sky
Thunder in the mountains
Before
(sinners say your prayers, this train is off the tracks)

The fact that they had something planned to-trial was a well-guarded and closely-kept secret on a strictly need to know basis. That morning, as she looked down at the Thunder Priestess who was doing what could only be described as scurrying anxiously across the courtyard, Vega sighed. "Top secret it is," she mumbled to Snuffle. Her diri companion was rather quiet herself. "So, of course, everyone knows."

It was true. There was a feeling of anxiety, of concern, of anticipation in the air. If they knew, if they felt it then of course the enemy did. Vega knew that some of her colleagues had spent the last few trials preparing. Making sure that messages were left for loved ones, getting ready for the squit to hit the fan.

But not her.

There was no letter for Arlo, no note for her Papa. Vega didn't have any truck with such nonsense. Waiting to let people know how you felt about them until you were dead was cowardly, cruel and unnecessary in Vega's swirling eyes. No woman had ever loved a man the way that Vega Creede loved her husband and all the things which had needed to be said between them had been said - often shouted, sometimes screamed, now and then whimpered between panting breaths. But if there was one thing that Vega was sure of - it was that Arlo knew how much he was loved.

Just as she did.

So, that morning, she'd met up with the people that she needed to meet up with. They'd given and received boosts and boons, shared nervous jokes and concerned glances. As she made her way to Vivian's office, Vega prayed a whispered prayer.

"So, Xiur, an' Qylios, an' Daia, an' Ilaren. Same thing applies to you as all my family. You already know," she spoke in a tone so hushed it was really an outbreath. "So, thanks. I'll see you on the other side. Keep safe, all of you."

And then, she got on with the plan.

Phase 1
(There's fire in the sky, There's thunder on the mountain)


And the plan, in fairness, went a damn sight better than Vega had expected.

She'd thought there'd be a major stuff-up of one proportion or another, that there'd be some screaming or dying, or a moment where Vivian said "well, that didn't work." But that wasn't what happened. Instead, the Stormlands sort of ... folded in on itself, sagging like the puddings had that time she'd opened the oven door just as Arlo screamed "nooooo".

Turning to Vivian, to Varlum, Gennadiya and Prae, to those who she knew and liked and trusted, Vega smiled. The rumble which grew and grew into a shockwave? That was a good thing. "Suck that, you losers." Vega whispered and she knew, in that moment, a brief trill of feeling like they'd won. Like they'd achieved. Done what they meant to do.

And just as she thought you watch some dweeb ruin it, exactly that happened.

Then.....
(We don't run, And we don't back down)


And then, in the blink of an eye, they weren't where they had been. Instead, they were somewhere else. "Oh look out," Vega said. It was the creator of the Pumpernickels, and an individual wearing a veil. "It's the Pimpernickel an' the Veiled Blunder. Great." She raised an eyebrow as he spoke.

Vega wasn't good with words, in their written form. But she was good at listening. And listen was what she did.

"I see that you will not allow me to escape alive. What a cowardly, undignified end you've chosen."

She looked at him, hearing Vivian's answer to him. There was some bloke cowering behind Vivian, and Vega's diri kept an eye on him. Never trust a coward in a combat was a good way to live your life, Vega believed. Varlum spoke, and she felt her brother's anger - so barely contained. Prae didn't speak, but that too was appropriate. And so, Faldrun's daughter lifted her head and looked at this bloke, this pimpernickel.

There was such a lot of talking, such a lot of concern and threat and ... emotion. The Mortalborn of Emotion, she felt it all so deeply. It rushed through her veins, pumping silver blood filled with fear and anger and rage in a rhythm which she still did not fully understand.

But in his words, he said something. In his movements, he showed something. He was as surprised to be here as they were. He thought it was their choice and, when he flapped his jaw and opened his gob, he showed them that it wasn't his. So there was something else, someone else. Maybe they wanted to protect Rharne. Maybe they wanted to save the Stormlands, or the world. Vega didn't know. But she knew something.

Suddenly. She knew something.

He was as confused as they were.

"Hold the line," Vega said, to those gathered. Then, because Varlum and Vivian had said all that needed saying, she raised her sword ready and grinned. Time for the dweeb to die. Varlum had called for surrender, and, if they did not do so, they would die. Unless that surrender was immediate and unequivocal, Vega would attack - in the split second it took for them to do / not do that - she waited, ready to defend herself, or others. If he had not done so by the time Vivian's words were finished, Vega would attack, aiming to slice Rhaum's head clean off his shoulder.

Abilities Vega uses
  • Bond (Moderate) with Vivian, Varlum, GennadiyaThe Adored can Bond with up to 3 other people. In doing so all Bonded individuals gain the single glowing band around their left forearm. The Bond remains as long as both the Adored and those Bonded allow it. The Bond only functions within 1000 feet of the Adored, and dissipates shortly beyond that distance. Images and feeling can be willed across the Bond. The higher the sender’s Discipline, the more details can be relayed.
  • Bound Beyond Blood with Vivian, Varlum, Gennadiya The Adored can share in the Racial Bonus' of those whom they have Bonded, and share their own Racial Bonus with the Bonded. 10 points of the Adored's Racial Bonus are shared with those they have Bonded, and 10 points of each Bonded’s Racial Bonus is shared with the Adored. - Vega's RB is Meditation - Vega gives 10 XP in Meditation to all three.
  • Bound in Battle with Vivian, Varlum, Gennadiya The Favored and those Bonded with them are better able to fight together. Their tactics and movements flow almost seamlessly with little-to-no spoken communication. The Bond passes insights and slight thoughts between those Bonded while in combat together. - we fight together seamlessly
  • Bound Tongue The Favored is able to understand one Fluent Language of those they have Bonded. The selected language can be changed once per trial.
  • Shooting Star - Gennadiya A Bow can be blessed to emit a ray of star light in a path that displays the trajectory of the arrow nocked upon it. This does not affect the shooter's ability to maintain this aim, and if the light moves from the target upon release of the arrow, the shot will still miss the mark. This effect can be called upon three times a trial.
  • Fulcrum of Fervour - all who were there The Blessed can select a single word to empower with the ability to spread optimism. When he cries it, those nearby may take up the cry, compounding the power and range of it's uplifting effect. The fervor generated by this collective outcry will last until dawn of the next trial. This can only be cast once per cycle. At "Exalted", it can be cast three times per cycle. (word is Victory)
  • Spread the Word - Gennadiya & Praetorum Spread the Word The Blessed can make additional individuals the central focus of "Flow of Morale", "Calming Overcast", "Cooling/Warming Trend", "Night Torch" or "Dry Ice Cloud" without it costing him his charge of its use. This second person must be willing, but can only be given one of these boons at a time. The Blessed can bestow several of the same boon, or one each of several if he chooses. One of each -Genna & Prae can use Xiur-granted abilities.
  • Song of Hope - all who heard her play Vega has developed her ability to the point that she can use sound as a means of increasing the skills of those around her. Her devotion to Xiur and Qylios is such that she is determined to be hopeful, and to always do her best. She can play and, when she plays, it gives a boost to the skills of those who hear it. When Vega focuses on a group and actively uses this ability - she is able to inspire them to be the very best version of themselves. Any and all who are in the room / area where she plays (so not someone that hears it in passing, they have to be listening) have a +1 level bonus on a non-magic skill for the next trial (so, novice becomes competent, competent becomes expert etc). This skill will be directly linked to the focus Vega has so - if it is in a camp preparing for battle, for the soldiers it will be a combat skill - but the cook for that camp would gain a bonus to cooking for the troops. No more than one bonus per day can be given. - everyone gains a +1 level to a skill they choose, but must be their focus for this battle. Vega's skill choice is TACTICS - which she'll up to Master.
  • Tune Bound - all who heard her play Following on from her capstone, this ability allows Vega to effective 'buff' a group who hear her play. So inspiring is her music that, when she is attempting to instill any emotion linked with the Domains of Xiur or Qylios, she gives them the ability to fight together, as though they are bonded as per the Qylios mark. Whole groups can function together, fighting as one with each individual having full knowledge of what is going on in the battle. All of the people who are bonded in this way must have heard Vega play at the same time, and within the last trial. This applies to herself, as well.
  • Hold The LineThe Favored is able to bolster the morale of any who stand with them. The call rings out and dispels fear in the defenders, whether mundane or magical. Those affected by the shout gain a small boost in stamina and the use of a shield. The effects of this ability last for ten bits, and can only overcome magical fear effects from other Marks of the same tier or lower. Any fear effects caused by Domain Magic can be overcome as follows: Favored can overcome Magic at a Competent level or lower, Adored can overcome Expert level or lower, and Exalted can overcome Master level or lower. Vega is Adored
  • Flow of Morale- all allies in this threadThe Blessed is able to bring a brief surge of hopeful resolve to those around him. Within 10 feet, this lasts for eight bits; to 20 feet, it lasts for five bits; to 30 feet it lasts for two bits. At "Adored", double either the range or duration. At "Exalted", double both. (Vega is Exalted - so it's allies within 60ft for 4 minutes)
  • Vega's Sword Melody: A masterwork sea blue crystal sword forged from the body of Perfection. This sword is nearly as hard as Adamantite and slices just as cleanly. On the flat of the sword several words will appear when the blade is held in the right light that only Vega can see. The words are: "May You Never Break".

    Melodic Ballad: Melody is unique as it 'sings' when the blade in swung creating a bright resonate tone that sounds similar to the sharp peal of an echoing bell. The sound is not loud enough to startle anyone but it can be heard even amid the din of an ongoing battle. The Melodic Ballad creates an aura around the wielder roughly twenty feet in diameter that will cause enemies to be put on edge and be innately intimidated by the wielder. Enemies will be more likely to flee, especially if they do not possess at least Competency in Discipline. Something about Melody's sharp piercing voice; although beautiful seems to unnerve opponents, while leaving allies completely alone. This effect is dependent on Vega's opinions of the people around her. [NOTE: This effect is strengthened slightly and it's radius of effect increased by ten feet when in use alongside the sword Harmony


    March to Arms: Vega will find over time that, after using the sword for several trials [20 trials] that Melody will return to her hand if she focuses enough on the sword, the blade with resonate with it's telltale song before flying into her grasp, as if borne on an invisible wind. This effect can only be achieved if the sword is within her line of sight. This ability cannot be used to harm others as Melody will always move around obstacles before returning to it's master's hand.
Received / Used on Self
Currently boosted skills:
  • Strength =1,500 / 250 (GM)
  • 3 x speed (already increased greatly), + Rune of Focus
  • Endurance =1064/250. (GM)
  • Blades = 266/250 (Tier 2)
  • Leadership = 192/250 (Master)
  • Tactics = boosted to Master
► Show Spoiler
word count: 2996
Image

Vega's skin has a reflective metallic sheen with a red glow. Her eyes still swirl biqaj colours, but one colour is always bright red which glows like fire. She has a bright red glow in her chest, situated directly under the mark of a heart (Daia mark) in the middle of a glowing silver dragon on her chest (Xiur). She's unnaturally warm to the touch
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Balthazar Black
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Profession: Leader of The Black Cats
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Re: The Rise of Rhaum; The Fall of Rharne.


38 Vhalar 720
Praetorum had come to Balthazar about making a portal for the Lightning Knights. A portal, simple enough. Balthazar didn't ask a lot of questions when his friend's wanted favors. He asked questions after his friends got their favors because then they tended to feel like they owed him something. He agreed and went with to watch the Stormwastes deflate. It was a shame, in hindsight and only in Balthazar's opinion. It was a quick solution but... all those caves and all that knowledge was buried. Terrible knowledge, yes, but knowledge all the same. Maybe there could have been something good in there...

He felt the cry of the earth as everything crashed down and Balthazar let out a small sigh, his hand resting on the hilt of his sword while he watched the ground for any surprises that might emerge. It was an unpleasant sound for the earth to make but there was no stopping it now. Did you do that? Fuego asked Balthazar, thinking he'd somehow been the cause. A magical burp maybe? Balthazar shook his head but thought nothing the diri could understand. Before he thought anything useful to the diri he found himself in another place. One moment he was beside Praetorum and the next he was somewhere else... but still beside Praetorum. Somewhere much less scenic.

Again. Another abduction? Balthazar thought, looking around and finding himself in good company. Praetorum and Woe he recognized most immediately but the others seemed to carry themselves with similar confidence. Woe. What was Woe doing here? When he'd left Quacia, he thought Woe was going to stay behind for his own work. Then again, perhaps Woe had as much say in his arrival here as Balthazar had. Praetorum being here made sense to Balthazar, he knew his friend was in Rharne but he had not put forth an effort to find him yet. He was going to do it soon because he wanted to train, but it seemed some higher power had brought them together for Balthazar. Well not for Balthazar but it certainly worked out regardless.

Another? Fuego asked and Balthazar shrugged, jostling the little diri on his shoulder before looking from the others around him to the duo a little bit across the void from them. Who were they?

Enemies. That much became immediately clear and with it came a conflict. The one without the veil over his face, the one who looked a little like an academic, said that they would not allow him to leave alive. No. That wasn't fair. Balthazar had no say in the decision to stop them. He'd have gladly accepted their unconditional surrender. He was almost going to say as much when someone else spoke, hopefully someone more informed about what was going on than the magical muscle that had been pulled together. The woman with the dark hair and icy blue eyes did not seem sympathetic, nor did the massive ithecal who spoke of giving the man on the other side of the void an undignified end. Varlum grew larger and encased himself in earthen armor while Balthazar began to recognize the same pattern he'd seen quite often now.

They were going to fight. It was a matter of time. Whoever the duo across the void were, they seemed confident in their power. He did not expect them to surrender. Why stand on ceremony? Strike first. Strike hard. Summon and throw a bolt of lightning across the void. Put a hole in one of them with it. There were better ways to fight. Hit smart. Avoid getting hit. He did not know where they'd been taken and he did not like it. He was worried about using his magic in this unknown place but watching others call on the elements without any immediate consequence seemed to encourage him slowly. Varlum seemed like he was trying to negotiate but his negotiation was based on threats and frankly Balthazar had a feeling that negotiations would be short. Balthazar did not use omnivision to further the senses that Rupturing granted him. In this place, he only felt like he really needed to know when something was moving near him. There were better uses for his Attunement spark.

He had an idea but it involved a magic that had burned him before and that made the mage a little nervous. Every time he used it his eyes glowed to remind him and everyone who knew about the the mistake he made. Praetorum stepped beside Varlum with air hardened into an armor around him and Balthazar considered doing the same but waited a few moments more while he considered his other options. He could be on the other side of the void in a literal blink and attack but he didn't know how quick their opponents were. The problem when you didn't ask questions was that you didn't get information.

People were fine. He could manage the frequencies of most people he met. Spirits were less pleasant. Immortals, he'd never tried that despite a few chances. Monsters were more or less manageable as well. In the end it was Vega's mockery that turned the tide in Balthazar's mind. Pimpernickel and the Veiled Blunder? That didn't sound horrible. So he made a decision.

He could manage these two.

While everyone prepared for negotiations to fall apart, Balthazar sought information to keep everyone a little safer. Balthazar reached out, his eyes began to shimmer a little and he attempted to attune to their enemies. It was only the first step in the plan but if he succeeded, he'd try to push the connection further and partially synchronize to Rhaum first as well. If they could mask their own frequencies he wouldn't be able to do it but that itself was information. It it did work, he might consider stretching his spark's 'legs' and trying to partially synchronize with the Purveyor but that was an issue for later. This group, all these people, they made him feel confident in their chances and abilities. They could do this... but could they do it without killing? Even if they had to fight, did they have to kill their enemies. Break arms, legs, cripple them maybe...

Did it matter to Vri? Was this a true need or had he been brought to this place by some deceptive but powerful creature? Any strong opinion here? Balthazar looked up at the strangely empty air above them and after a few trills of silence, he figured Vri was not paying attention. No? Balthazar looked around, still nothing. No one with ink pouring from anyone's eyes this time. He put his focus back on their adversaries. Then I will do what I must.
Buffs
Attunement (Master) - Balthazar is attempting to attune to both Rhaum and the Purveyor.
Attunement (Master) - Balthazar is attempting to partially synchronize to Rhaum.
Rupturing (Master) - Grants Balthazar a ten foot sphere of motion sensing around his body.
Fire Forged - Reforged: A Fireforged will find that their skin is like a leather armor and their bones like iron rods, making them more resistant to blunt physical damage.
Praetorum's Runes - 3x Strength, 3x Speed, 4x Endurance on all four limbs; 8x Focus, 2x Sight on head; Rune of Resistance on back.
Equipment
Masterwork Grave Gold Armor
Masterwork Faldrunium Katana
Two Masterwork Grave Gold Spring Loaded Daggers
Good+ Grave Gold Hammer (Enchanted)
word count: 1251

Visible Mutations/ Marks

Mutations
Defiance: Skin always glows faintly and he is warm to the touch. His is also the center of a field of static electricity so people get shocked touching him on occasion.
Rupturing: Orange etheric cracks spider-web up his arms to his elbows. His eyes and the glowing cracks going down his cheeks glow dark blue.
Transmutation: He has a series of emerald, glowing cracks on his right pectoral.
Marks
Bellinos: His fingernails are always black. The color fades into his fingers.
Celarion: A dim glowing ring surrounds his left forearm.
Palenon: A silver lightning shaped mark about the size of a hand stretching up towards his torso.

Scars

  • Oops, Oops, Ouch: Balthazar Black has twenty scars across his back from a lashing as well as scars on his hands and arms from jagged rocks on Faldrass. There are two scars on the sides of his abdomen from being stabbed and a slash across his back which blends in with the whip scars.
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Gennadiya Lyosha Doctor
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Re: The Rise of Rhaum; The Fall of Rharne.

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Gennadiya had gone alone with the plans to make it appear as if something else was being planned. The healers luckily prepared every trial for a possible confrontation. If anyone noticed that more of the healers were on shift this morning, no one said anything. The Lysorian had actually increased the healing staff each trial. Though it anyone had counted they would have seen every member on staff this trial, though spread through the different shifts.

Genna had prepared for the trial by donning her armor and then sooking her armor and hair in brightgleam waters. It wasn’t exactly comfortable, but it might very well be necessary. She had her war fan with her. She also carried a bow and arrow. She had also donned Vega’s shoes and her own shawl. Other items she kept stored in her bag, including healing supplies, with containers of oasis water, and a couple more magical items. One of the things she had learned quickly was that the monsters didn’t just ignore the healer. She might very well have to join battle this trial as she fought to save those who she loved and promised to serve.

The young woman stood saying a prayer to Moseke that the earth would collapse those tunnels in. Then she watched as it did. She watched as the land rippled, there was a moment of surprise, but then she started to sing the anthem of Rharne as the rippling continued. Her clear voice, no master musician put filled with pride for the Knights, Wardens and the Order who had stood here. This was a victory even if some of the monsters escaped, but this was the first time they had gotten ahead of the mad man and his nickels.

Then she was gone, the last note of the song cut off by the sudden change. The sapphire eyed healer stepped back and quickly took in the situation. This was the mad man, well men? Pimpernickel worked well. The healer stepped back, not in fear but since her starting weapon was the bow she needed a bit more distance. She also had Vega’s shoes on.

Genna began to box step, that allowed her to dance but also keep an eye on what was going on and have her bow ready. Just then the Rharne anthem began to start, first it was the sound of military trumpets, but as it progressed would be joined by a whole marching band. As she did those who were her allies and were planning on defeating this monster would find themselves wrapped in full plate air armor.

Genna released her ability Painted Sunrise on herself so that she would blend into the background, not true invisibility but would make her hard to see. The young woman wondered if she should say something, but held off as others called for him to step down. Genna decided that if he did appear to waver she would help, but her training said this many would need a serious motivation to stop, and she wasn’t sure what that would be.
Buffs and Items
Painted Sunrise (Minor) The Blessed can enhance the color of anything with the colors of the sunrise.

Saoire's Kiss - A small snow-globe that, when shattered, will instantly summon snow clouds and transform the surrounding area into a winter wonderland for the next trial. During this time the player will always find food, the cold will not find them, they will leave no tracks in the snow or scent to follow, and ice will never shatter beneath their feet. It is as if they are temporarily exempt from the dangers of winter. They can only use this item once, but the effect will last for an entire trial and cover the entire city they are in. here

Dancing Shoes - Red leather ankle boots made from soft, supple leather of Good + Quality. When she wears them, they appear to be normal shoes - however - whenever she dances, the music that she is hearing in her head / imagining is heard, playing for all. This can be very quiet or up to the volume of a full orchestra - depending on what Vega is imagining in her mind.

Upon hearing the music play - which continues as long as Vega is dancing - those who are allied to her are afforded a boost. In order to be affected by this they must be allied with her, AND be working towards a common goal. If that is the case, then she and her allies will find themselves surrounded by an individual armour which functions as full plate, but is weighless, totally flexible and invisible to the naked eye other than a ripple of air waves which it is, in fact, made up from.

Mosekes Bandage: The bandage that was used to treat Moseke's wound was left behind. The bandage is impervious to infection and can be used multiple times but must be washed in-between uses.
The Veil of Sight: The wearer finds that their sight is unable to be hindered through magical or physical means. They can automatically see through any material placed over their eyes. They are also able to see through both smoke and darkness without requiring any additional light, though they do not have the ability to see through walls and doors. This ability will also counter the vision aspect of the Naerikk’s Gift of Shadows.
Ilaren's Token: a seemingly normal coin, but with the insignia of Ilaren, three lightning bolts clutched in a fist, printed upon one side. At his time of greatest need, clutching the coin in her fist and offering a prayer to Ilaren has a chance to draw her to answer her call, and perform an act to rescue her from danger. This will only work if Ilaren is not otherwise indisposed at that moment - and Ilaren will only answer this call once, upon which time it becomes an ordinary, if pretty, coin.

Ranged bow skill at Expert for battle thanks to Vega.

Plus the group bonus as set out above by other players.

"Genna", "NPC"
word count: 1020
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Squirrel
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Re: The Rise of Rhaum; The Fall of Rharne.

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Rhaum's eyes scanned briefly overhead, trying to catch a glimpse of something far above and far away. "But first. Your... champions." Men and women, gathered to face him, since his jailor could not; a mere handful, likely the most they could transport at a time. His trained eyes darted to them each once as they spoke and threw their own insults and demands, a racket of overlapping voices met with stony indifference, apart from a slight smile when one told him to surrender. There was a man in the crowd too, hiding behind a Lightning Knight and Warden, too, holding a shaky crossbow and trying to draw messy Runewright circles on his body, but his lacking skillAt 16 Hone, casting a single rune will take a minimum of 3 minutes. meant he'd barely finish one by the time the battle had drawn to its inevitable close. His Eyes of the Discerning drunk every detail as they laid traps in full open viewAt 26 Deception, your runes are noticed., upon Prae's shield so that he knew not to strike it.

"I leave the weakest to you," Rhaum told the Purveyor, who finally lifted both hands and pulled back the veil to reveal a blonde Lotharro face with a strong jaw of stubble and the gaunt, pale skin of an under-dweller. "Make them pay, Icarus, for disrupting your work."

Then, the battle began. He would not surrender, of course, nor answer their whinging calls for peace and order, since they of course had no intention of doing so themselves. So far, only one saw fit to actually raise a sword to him however. Her distinctive sword, frizzy red hair, and lack of hesitation or tact marked her out almost immediately. He couldn't tell whether she saw to catch him off guard or simply couldn't hold her own emotions in check, since either were valid reasons he supposed, but while her techniqueSword: Tier 2 was flawless, her actions and targets were extremely straight-forward. His Eyes of the Discerning drank deep from every errant twitch and waited for her to reach within three steps of range. Then, suddenly, fire and force.

Roaring flames engulfed the robe and left him bare. Those of considerable perceptionExpert Detection or higher would catch only a glimpse of his silhouette before it too was lost in the flame. While the head upon his shoulders was human and scholarly, the body it sported was anything but, with elongated limbs and muscles bunched near the shoulders and thighs. Gennadiya, with her Bright Eyes, saw every inch. His arms and legs sported long holes in the middle, as though she could distinctly make out the ulna and radius. His fingers ended in claws instead of fingernails, and his legs had a raised ankle that gave them the appearance of canine or feline legs more than human. She could even make out the sway of a whip-like tail behind him. The purity of energy was almost... cleansing. Balthazar, attempting to attune to his frequency, could suddenly feel heat in his eyeballs, as if they were being held close to an open flame just by attempting to look upon the walking sun. Sap, for every moment its ability remained active upon Rhaum, was scorched with waves of ethereal fire that threatened to collapse its essence into a Spirit Gem. Vega was perhaps the only one that could survive the heat and pressure, owing to her unique immunity, yet Rhaum knew this; the flames acted as a flare before her eyes to mask how he swept beneath the blade and struck out with an open palm for the middle of her chest with a speed and strength almost beyond human.Acrobatics Expert + 3 tiers buff. Strength Expert + 3 tiers buff.

A perfect moment for the Purveyor, hands outstretched and a malicious smile on his face, to reach into his pocket and pull a handful of black stones from within. Ten, to be exact. One he flicked and smashed against the floor, causing a sudden roaring tear near to Balthazar, Woe, and Praetorum, though only Balthazar would be able to recognise the distinctive sound of a Rupturing portal opening. One second later, the second gem smashed... at the spot directly between the three clustered mages. There was a sizzle, a crackle. Then the ether around them, upon them in runes, and even within them in their reserves, started to burn and erupt in the hideous throes of an Ether Cyclone.
word count: 752
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