The Grand Fracture of Brelt'ek

The Sage's Grotto

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Tio Silver
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The Grand Fracture of Brelt'ek

The Grand Fracture of Brelt'ek
The Sage's Grotto
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History
Among the Originals Brelt'ek was known to be the wisest and most reasonable. Though he walked Idalos he never claimed any territory upon it, and while some shay worshipped him he acted as their adviser rather than their ruler. It could be said that he above all other Immortals respected Idalos the most: participating with the world and fighting to secure a place in it for him and his siblings, but never imposing his own will upon it.

When the shattering came Brelt'ek, perhaps sensing that something was amiss, fled into a huge cave beneath an island at the mouth of a great river where Hiladrith now stands. Perhaps it was because of the respect he held for Idalos, but when he shattered the fracture created by his passing did not warp the laws of nature within its foyer as others do. Instead it did the opposite: reinforcing the natural laws of the world. Anything that tried to enter the fracture bearing the taint of something born from Emea either found itself rejected from entering or bound by the rules of Idalos as it was before the Originals arrived.

Since the dawn of humanity this fracture has been discovered a few times by travellers, some of whom have ventured inside and conversed with the strange beings within. From these rumours have emerged across the land of a mystical cave where those in search of wisdom can seek answers. In a sense Brelt'ek's could be considered the least dangerous of the seven grand fractures, for there are no strange magics or monstrous emean horrors within, and as such the explorers who were wise enough to bring offerings and appeasements for the old spirits sheltered within have returned alive and unharmed. However ignorance is bliss, and those who have returned from the fracture come back changed: haunted by the weight of the answers they found within and never speaking of it to anyone.

Date Opened
The time of The Shattering: 600 arcs before the end of the War of The Immortals and The Oath.

Entrance
The only entrance to this fracture is a humble cave mouth: simple and unassuming.

Foyer
The foyer of Brelt'ek has a power unlike any found in other fractures. Within it the natural laws of Idalos, the way the world was before the arrival of the Originals, is enforced by the fracture's power. Any powers born of Emea are negated, meaning that one can only rely upon the power of the spirits and their own skill to reach the heart. This fracture has the following effects:
  • Immortals, Revealed Mages and other beings of Emea cannot enter this fracture at all. An invisible barrier repels them.
  • Mortalborn can enter the fracture, however always feel weak and lethargic. They cannot use their abilities within the fracture.
  • Immortal marks and magic sparks cannot activate within the fracture. Any transformations granted by them, such as magic witchmarks, disappear upon entering the fracture and reappear when the person leaves.
  • Spirits can enter the fracture and use their powers as usual unless they were summoned by the power of an immortal mark, as can souls.
  • Wells and welled objects are rendered inert, as is anything created via alchemy that used something born of Emea (such as a mage's blood) as a reagent.
In terms of terrain the fracture is actually surprisingly ordinary: a simple cave with a few plants and pools of water inside. There are a number of old spirits who reside within the fracture, usually those hiding from Immortals. Some of these can be hostile, especially to those who bear Immortal marks or magic sparks, but most seem content just converse with explorers or ignore them entirely.

Veins
The veins of this fracture are just tunnels and streams: entirely normal apart from the fracture's nullification ability.

Heart
The heart of the fracture is located in a large pool in the middle of the grotto. If anyone approaches it a voice: deep, rich and capable of conversing in any language on Idalos no matter how obscure, resounds from out of the heart to speak to them. This voice claims to belong to a being from far away across Emea, and if it is to believed is stronger than the Immortals. It promises those who are willing to listen to it knowledge and power beyond their wildest dreams if they agree to help it in turn by leaving the fracture and completing a few simple tasks for it.

Well Information
No fractures of any kind can be found within this fracture, for wells are constructs of Emea and thus have no place in the natural order of Idalos.

Permission
Characters can only access this area as part of a modded thread. Please ask at the PSF if you would like to explore.
Knowledge of this fracture's existence is incredibly rare. Your character must have earned a specific knowledge about its existence in a thread to know that it is real and that it is a grand fracture. This knowledge can be gained by talking to an Immortal, studying The Originals, or even just deciding to did deeper into the myths surrounding Hiladrith and discovering some interesting facts.

Notes
  • Cassion, Mastes, Pier, Pre, Syroa, Thetros and Vri know where to find the entrance to this fracture, but even they know little of what lies within.
word count: 910
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Tio Silver
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Re: The Grand Fracture of Brelt'ek

The Hidden Titan
Voice of the Sage's Grotto
Name: The Hidden Titan
Fauna Type: Unknown
Mod Status: Mod Controlled Only.
Quick Facts: Nobody has ever seen this being. It resides on the other side of the heart Brelt'ek's fracture; whispering through it to those on the other side but unable to cross through.
Height: Unknown
Weight: Unknown
Location Found: Somewhere far away across Emea.
History: Unknown
Habitat: The Hidden Titan lives somewhere far away in Emea, whispering through the fracture. Due to the effect of Brelt'ek's fracture it is unable to cross over into Idalos.
Lifespan: Unknown.
Diet: Unknown.
Temperament: Unknown. It has yet to cause physical harm to any being from Idalos, though whether that is because it doesn't want to or because it is unable to has yet to be discovered.
Abilities: Unknown.
Additional: Unknown.
word count: 143
Fast Facts
Noticeable quirks your character can see when threading with Tio.

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Tio floats in the air, usually just a foot off the ground.

Explodeibur

Tio wears a scary looking gauntlet on his right hand that is clearly magical. It creates explosions.

Mercury

Tio has a masked alter ego who leads The Court of Miracles.

Enchanting Voice

Tio's voice has hypnotic properties.
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Tio Silver
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Re: The Grand Fracture of Brelt'ek

Brelt'ek's Book

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Name: Brelt'ek's Book
History: A journal written by Brelt'ek, within which he wrote his observations of the world or Idalos when he and his siblings arrived upon it, the war he helped wage against the spirits, and descriptions of the visions that came to him in his dreams he believed to be fragments of memories from his time in the world he came from.
Physical Description: An old, brown, leather-bound book.
Abilities: Brelt'ek's book is not magical in any way. The only value it holds is in the knowledge contained within it; a record of ancient history from Brelt'ek's perspective. It is written in the ancient language, which one to be completely fluent in to read. The spirits who live within the fracture forbid anyone from taking the book out with them and will attack anyone who tries.
word count: 150
Fast Facts
Noticeable quirks your character can see when threading with Tio.

Floats

Tio floats in the air, usually just a foot off the ground.

Explodeibur

Tio wears a scary looking gauntlet on his right hand that is clearly magical. It creates explosions.

Mercury

Tio has a masked alter ego who leads The Court of Miracles.

Enchanting Voice

Tio's voice has hypnotic properties.
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Re: The Grand Fracture of Brelt'ek

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Very intriguing. A non-fracture fracture. Very in keeping with Brel'tek's nature.
Approved!
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