The Court of Miracles

A thieves guild operating in Scalvoris

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Tio Silver
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Wealth Tier: Tier 6

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The Court of Miracles

Business Proposal
The Court of Miracles

  • ABOUT THE PC
    • Character Name: Tio Silver
    • Current Wealth Tier: Tier 6
    • Business Management Skill: Competent (35/250)
    • Profession's Main Skill (your level in it): Intelligence (250/250)
  • ABOUT THE BUSINESS STARTUP Refer to the Business Guide
    What is your target tier? 10
    • Step 1: What is your startup wealth differential? -4
    • Step 2: What is the base cost of set up for your business? 55
    • Step 3: What is the startup cost? (Step 2 - Step 1)? 59
    • Step 4: Is this business a small or large business? If so, please show working out. 59 x 1.5 = 88.5 < 89
    • How will this be funded? Will you lose the WPs or are you taking a loan? Please link to ledger or bank. Personal Finance
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  • ABOUT THE BUSINESS
    • Business Name: The Court of Miracles
    • Business Location: Scalvoris, Almund. Hidden underneath Windwing Stables.
    • Business Description: The Court of Miracles is a thieves guild operating in Scalvoris. Using their network of underworld contacts they gather intelligence about highly valuable prizes or customers who want to request their services, then post that information up on the board in the guildhall. Any members of the guild can then pick up the job and, armed with the detailed information provided, steal the prize. The Court takes a small cut of the profit, however because the thief saves time spent on gathering information, and because the prizes tend to be more valuable than ones they could have discovered on their own, members tend to make more money for themselves in the long run. Members can include many classes of thieves: burglars, pirates, conmen or even small-time pickpocket gangs, and prizes for all these types of crooks are on offer. The Court also offers its members additional services to make their lives easier through its connections with fences, forgers, back alley doctors and common thugs.

      Jobs offered by the Court of Miracles are sorted into three categories:
      • Free Jobs: Prizes that the guild has found information on, but has no active interest in obtaining, are displayed on the job board. Any member can pick these up, however once a job is taken it must be completed in a set amount of time before the job is reopened to other members.
      • Request Jobs: When a civilian has a request for a thief's services and a member takes the job the guild will organise a meeting between the member and the client somewhere where the anonymity of both parties can be assured, where they can properly discuss details. This allows member to build their own connections and gain repeated custom from other individuals or organisations, however the guild will charge fees for additional information and services on these jobs. These jobs can be open to anyone and posted on the job board, or specific requests can be made for certain members.
      • Guild Jobs: When the guild discovers information on super valuable prizes, such as priceless jewels or shipments of gold, they post special requests asking for people with certain skills sets to form a team, and only reveal the information to those chosen. These jobs are the rarest and most dangerous, but offer the highest reward.
      For a small bonus members can also leave the Court's calling card behind at the scene of a high-profile mission in order to boost the Court of Miracles' reputation.

      To join the Court a current member must recommend you, who will then pass on the details of a prize you must steal to prove your worth before you are told the location of the guildhall. One curious facet of the Court is that many of its recruits are cursed, mainly by Immortals but sometimes in rarer and more extraordinary ways, or considered outcasts by society. The Court has no ironclad rules, however operates under three key principles that all members are expected to uphold.
      1. Do not betray or cause undue trouble for the Court or other members. There needs to be honour even amongst thieves.
      2. Keep your identity hidden during missions whenever possible. Anonymity is our greatest defence.
      3. Use the minimum amount of violence necessary during missions. The less bloody our reputation, the less trouble we'll get from the law.
      Only fully-fledged members of the Court are trusted with the location of the guildhall, which is located in a secret room beneath a stable on the outskirts of Almund. From here members can also take secret tunnels leading to the sewers beneath Almund or to a secret cove wide enough for small boats to dock. The guild can offer food, drink and basic accommodation to members, holds regular poker games, and even has a small study with basic alchemy and ensorcelling equipment where special magical items can be made for jobs. Although the Court wishes to spread the reputation of the business as a whole it actively encourages its members to hide their real identities, even from each other, and so many members wear masks and use an aliases both on jobs and in the guildhall.
    • Number of Employees: 1 PC, 1 Personal NPC, 8 business NPCs and a variable number of flavour NPCs.
    • Which Categories from the Shoppe does your business sell? None
    • Which non-Shoppe items / goods / services do you provide? Stolen goods and thief hiring to non-members. Information, fencing, forgeries, food, drink, basic accommodation and medical care to members.
    • Are there any exceptions? No.
    • Which Wealth Tier does your business target at? 10
    • What is your Business Management Skill? 35 (Competent)

Goods & Services Available
Rules:
  1. Since this is a PC run business, you may buy certain items here at a lower cost than the Shoppe.
  2. Only the goods & services identified in this post may be purchased.
  3. This location is open for you to post in: any and all purchases must be posted with time stamps below.
  4. You can make multiple purchases per season, but log only ONE purchase post
  5. If you make a thread out of your transaction, the link should be posted here.

Kyari

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Name: Kyari
Race: Aukari
Date of Birth:13th of Saun, 700.
Skills:
  • Acrobatics: 30
  • Stealth: 30
  • Intelligence: 30
  • Pickpocketing: 20
Personality: Kyari comes across as very relaxed, informal and flirty, however sometimes this attitude can seem a little forced. When tense situations arise she becomes disturbingly focused and brusque, revealing signs of her military training back from when she lived in Sirothelle.
Job Role: Head Informant.
Anything else: Kyari bears the despised curse of Al'deurn and the blessing of Sylvein.

Mr Darkwood

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Name: James Darkwood
Race: Biqaj
Date of Birth: 72nd of Ymiden, 690.
Skills:
  • Logistics: 30
  • Business Management: 30
  • Intelligence: 30
  • Falconry: 20
Personality: By far the most sensible member of the Court, James Darkwood is the glue that holds everything together. He manages the day-to-day running of the guild, which has led to him developing the patience of a saint. He acts logically, and prides himself on never loosing his composure.
Job Role: Guildhall Manager.
Anything else: James bears the hated curse of Koriel and the blessing of Sylvein.

Cobra

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Name: Cobra
Race: Human
Date of Birth: 21st of Zida, 701
Skills:
  • Persuasion: 30
  • Deception: 30
  • Acting: 30
  • Disguise: 20
Personality: Fierce and foul-mouthed, Cobra is the voice of the Court. Once a skilled conman, she was robbed of the ability to lie or break her word. Cobra now handles the recruitment of new members into the guild. She is a hard woman to impress, and is happy to berate people for making mistakes.
Job Role: Head Recruiter.
Anything else: Cobra bears the hated curse of Vaelus and the blessing of Sylvein.

Goldfingers

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Name: Goldfingers
Race: Human
Date of Birth: 3rd of Saun, 702.
Skills:
  • Appraisal: 30
  • Business Management: 30
  • Mathematics: 30
  • Shoemaking: 10
Personality: Unfailingly peppy and cheerful, Goldfingers is the fence that most prizes stolen by the Court are sold to. Due to her curse she has extreme farsightedness, and so has to hold a spyglass in reverse over her eye when examining goods. Her hands are usually made of a material such as gold.
Job Role: Fence.
Anything else: Goldfingers bears the hated curse of Maerzek.

Pilchard

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Name: Pilchard
Race: Human
Date of Birth: 9th of Ymiden, 695.
Skills:
  • Forgery: 30
  • Painting: 30
  • Needlecraft: 30
  • Linguistics: 10
Personality: It's rather hard to tell what Pilchard is thinking, as due to her curse she finds it extremely difficult to communicate. Her actions portray her as rather shy and a bit of a loner, but it is clear that she adores art and takes great pride in her forgeries. Practice has made her good at communicating through mime.
Job Role: Forger.
Anything else: Pilchard bears the despised curse of Xypha.

Wraps

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Name: Wraps
Race: Human
Date of Birth: 9th of Clyus, 680.
Skills:
  • Surgery: 30
  • Medicine: 30
  • Poisons: 30
  • Butchering: 10
Personality: Wraps has a very morbid and twisted sense of humour. He likes to make pretty dark jokes referring to his own condition in order to scare the people he is operating on, but is otherwise a pretty reasonable and polite guy with a real passion for helping the injured.
Job Role: Doctor
Anything else: Wraps is a Mortise, hence his disturbing appearance, and though he has found a way to slow the decay of his body he is slowly dying.

Arthur Coal

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Name: Arthur Coal
Race: Human
Date of Birth: 46th of Vhalar, 670.
Skills:
  • Deception: 30
  • Mount: 30
  • Animal Husbandry: 30
  • Strength: 10
Personality: Arthur is a very gruff and grumpy man with a thick Korlasir accent. He knows a lot about riding, but due to his horrendous customer service is not a very successful at running a stabling business. Oddly enough this makes his the perfect person to guard the entrance to the guildhall.
Job Role: Stable Owner.
Anything else: Arthur bears the curse of Krorros.

Anna Coal

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Name: Anna Coal
Race: Yludih (Appears human.)
Date of Birth: 22nd of Vhalar, 704.
Skills:
  • Cooking: 30
  • Mixology: 30
  • Gambling: 30
  • Disguise: 10
Personality: If Mr Darkwood is the glue holding the guidhall together, then Anna is the spark that gives it personality. She is energetic, cheerful, and remarkably tolerant of the attitudes and differences of guild members. If you're having a bad day you can be sure she'll find a way to cheer you up.
Job Role: Chef and Bartender.
Anything else: Anna is the daughter of Arthur Coal. She has no curse marks.

Goods & Services

Shoppe Items
Certain items from the Shoppe may be purchased here at 1 Wealth Tier lower than usual. (eg: if you are Tier 5, you may purchase items for sale here as though you were Tier 6)
Specifically, the following categories of items may be purchased here:
  • Anything, so long as it is stolen from somewhere in a thread.
Exclusions: If any items from that/ those categories are not included, please state so here.

This business is targeted at clients at Tier 10. This represents the majority of NPCs who shop here. PCs from any Tier may frequent a PC business.

Goods / Services Not Explicitly Listed in the Shoppe
The following Goods and Services not listed in the Shoppe are available here.
  • None.

Job information

Jobs are available here. To apply for a job, contact the player.

Player notes

Put notes from the city's mod(s) to the city's players here. Also put a "transaction template" for PCs?

Change log

Record any changes here that have been made to the location.
word count: 1918
Fast Facts
Noticeable quirks your character can see when threading with Tio.

Floats

Tio floats in the air, usually just a foot off the ground.

Explodeibur

Tio wears a scary looking gauntlet on his right hand that is clearly magical. It creates explosions.

Mercury

Tio has a masked alter ego who leads The Court of Miracles.

Enchanting Voice

Tio's voice has hypnotic properties.
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Pegasus Pug!!!
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Re: The Court of Miracles

 ! Message from: Pegasus
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I think this is a great addition to Scalvoris and I'm pleased to see it! Feel free to post it and then nudge me and I'll edit the location / link map. Thanks!!!
word count: 36
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~~Red in hoof and claw... ~~


Focusing on my PCs. Replies will be slow!
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