Rewards Requested
City/Area: Marcovera, Isle of Koros
Notes/Warnings: Fridgar is mean.
Requested Rewards:
Knowledge:
Fridgar
Deception: Striking a deal that seems to be in another's favor with your own agenda.
Deception: Becoming close to someone you would otherwise see dead.
Intimidation: Using magic in public with those that aren't familiar with it works wonders.
Persuasion: Taking advantage of someone's lack of self confidence.
Persuasion: Taking advantage of someone's doubt.
Psychology: When someone is injured, their mind also turns frail.
Psychology: Honor is a handicap
Seduction: Offering power to someone that lacks it.
Seduction: Offering belonging to a lost man.
Tactics: Establishing a public, positive relationship as a premise to a murder is an effective strategy for deflecting blame.
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Kaelrik: Not dead
Kaelrik: Healing well
Kaelrik: You initiated him into Hone
Kaelrik: Sworn loyalty to you
Kaelrik: You promised to make him strong
Kaelrik: Has a deep rage that you can make use of
Kaelrik: Has an affinity for creation
Kaelrik: Weak enough to let the cruelty of others harm him
Kaelrik: Sees the good in everyone
Kaelrik: Wants others to be happy
Kaelrik: Honorable
Kaelrik
Hone: Initiation
Hone: Recognizing the effects of a Rune of Weakness
Hone: The difference between a Runewright and a Felwright
Negotiation: Using specific wording for personal goals in a bargain
Negotiation: The detriment of weak bargaining tools
Discipline: Mustering the strength to speak past Umbral weakness
Discipline: Remaining level headed in the face of a predator
Psychology: Recognizing signs of manipulation
Tactics: The benefit of taking calculated risk
Fridgar: Has a Stekir form
Fridgar: Sworn an Oath of Fealty
Fridgar: Admire’s me
Fridgar: Practitioner of Hone
Fridgar: Can drain a man of all strength
Fridgar: Can render a person blind
Loot: None.
Injuries/Overstepping: As you see fit.
Renown: +5 for Fridgar for startling folks as a giant cat!
Wealth Points: None.
Collaboration: Yes.
Magic Experience?: Yes. Hone for Kaelrik.