The evening drew on and they each found themselves in a slightly different place than they had been.
Tio was making the most of every moment, his crew having long since given up and called it a night. He, sporting a very dapper (depending on who you asked) eye patch, made his way around. Not the fortune teller, no. He made his way towards the girl and she smiled at him with an alluring smile.
"Well, hello sailor," she greeted him. She seemed to be much more friendly to him than she was to almost anyone else and she moved over to speak to him, whispering quietly to him so that only he heard.
"Tell me," she more or less purred at him.
"Would you like to.. sample my wares?"
Dang, I'm Hawt!! - Secret Achievement Unlocked! ~ As a result of this Secret Achievement being unlocked, Tio has a
choice to make. This choice will have a consequence.
Your choice is:
Do I Stay or Do I Go? -if Tio stays and spends time with the biqaj woman (and the format of that assignation is up to you!) then Tio may ask her
three questions, which you ask me in PM. This may gain you some important information which may, depending on what you ask, benefit the group in terms of
information but it will take
time.
Arlo mingled, looking around the crowd. He snagged some food from the biqaj woman's tray, just before Tio got there and spoke to her. Thanks to his nature, his choices and maybe even his Immortal-mingled blood, Arlo had taken full advantage of what was freely on offer here. Dropping his hand into his pocket, he saw a small stone and wondered what it was.
"Oh, that's a gypsy stone, that is. You must be lucky," spoke a voice and it was a woman - one of the crew members. Strangely, there seemed to be more of the female crew over this side of the party, for whatever reason.
"Biqaj stories say that gypsy luck stones ward off Chrien's spite and bring good luck." The woman seemed to be human, not biqaj, but knew a lot about it.
"They say that crunching it underfoot brings out its power." She took a sip from a small vial in which was a glowing florescent blue liquid.
"Want a hit?" She asked, looking at him with an air of slightly amused, like she already thought he wouldn't.
Living it Large! - Secret Achievement Unlocked! ~ As a result of this Secret Achievement being unlocked, Arlo has a
choice to make. This choice will have a consequence.
Your choice is:
Hit or Miss? - Arlo is being offered an unknown substance - one of many he's been offered tonight, but this one seems to be specifically an unknown drug. If he
takes it or
refuses it, there will be a consequence to either action, but he does not yet know what that consequence is or who, precisely, it might impact.
Krest walked on land and his time with the fortune teller was tricky for him, hitting on unknown and secret worries, concerns and unspoken lines. He felt the anger burning up inside him as he walked away yet Krest had seen and heard a lot in his time. His unique situation meant that he had sampled more of almost everything.Whether it was something he had eaten, or drunk, something he had breathed in or simply a trick of the moment, Krest felt the annoyance in him grow, like the emotions he was feeling were just too much, too strong, too bright.
A child, maybe ten arcs old - probably less - touched his hand.
"Are you alright?" Her eyes swirled in shades of violet and blue, her pointed ears evident and the silver of her blood glowing slightly in the flickering candlelight. Atop her head she wore a tricorn hat, which was far, far too big for her. She frowned slightly in some concern.
Small Help's Better! - Secret Achievement Unlocked! ~ As a result of this Secret Achievement being unlocked, Krest has a
choice to make. This choice will have a consequence.
Your choice is:
NPC Based - Krest's reaction to the NPC will bring about a consequence.
Victor had spent some time in the pleasure tent and that had left him feeling
wonderful. The feeling was like nothing he had ever experienced before and it remained with him even after he had left the tent. In fact, as the action-hero-researcher stumbled through the crowd, his sights on the captain, he might realise that the people were a little blurry and, for all that he felt
amazing, his memories of what had gone on in that tent were overwhelming. Washing over him like a wave, images of the biqaj woman he'd bedded flooded his mind and he was more focused on that than on where he was.
Victor moved towards the ship, to speak to the captain, but then the woman in front of him was the captain. He was already there. Like someone had squashed time flat, just for him! He asked her the questions he had to ask and she looked at him and laughed, carrying on with the dancing. Was it even her that he was speaking to? In that moment, he was suddenly not sure, but it didn't matter because he felt
good.
Intense in the Tents - Secret Achievement Unlocked! ~ Victor has had sex with a woman who is (or seems to be) physically addictive. Whilst the act itself was incredible and he is left with a residual high, he is also briefly disoriented. By the time the last part of this post finishes, he will start to feel this wearing off and it will leave him with a sense of being emotionally drained.
Merces had wandered the place, he'd seen a lot of the things and places. He caught sight of a woman who seemed to be calling to him and he walked to her, but she retreated from him before he could do more than begin to greet her. If she was a whore, she was a strange sort of one, it must be said. However she left behind a small trinket. It was, actually, a locket. Inside it there was a portrait of a woman - tiny in size though the locket was, it was incredibly detailed and beautifully engraved. The portrait, too, was exquisite.
Standing there, where the woman had run from, Merces realised that he was at a good vantage point and he was able to see a lot of what was happening. That broader view gained from being slightly higher up meant that he could watch what was going on in the party. He could see a number of things, potentially. But, before things changed, he had limited time.
I Spy With My Little Eye.... - Secret Achievement Unlocked! ~ As a result of this Secret Achievement being unlocked, Merces has a
choice to make. This choice will have a consequence.
Your choice is:
Is Intelligence Gathering Intelligent? -Merces has the option of gathering extra information on up to
two of the IC locations / people identified in this thread. This may gain you some important information, or nothing at all. It may, depending on what or who you watch, benefit the group in terms of
information but it will take
time. This is entirely your choice, and does not have to be followed up.
Roland put on quite a show, trying to get to a point where he could listen in to the fortune teller. He found a small hole and he made it larger and then he snuck to the back of the tent, where he could listen. It got his attention, there was no doubt, for the fortune teller he was listening to had a voice which seemed to drag him in and was utterly entrancing. He heard her speaking to a man, saying that he would be listened to, spied upon by his enemies but he should be brave, because little did his enemies know that they, in their turn....
"Money. Now." The first that Roland knew was the knife against his throat. He hadn't heard the man sneak up behind him, but the knife there was unmistakable. Roland had been so focused on the fortune teller that he hadn't detected the man, two men in fact. One holding the knife to his throat and the other divesting him of any and everything which might be of value. Jewelry, coin purse, weapons. Unless, of course, Roland fought back.
It's Rude to Eavesdrop! - Secret Achievement Unlocked! ~ As a result of this Secret Achievement being unlocked, Roland has a
combat situation. This will have a consequence.
Roland may:
Fight or flight. This is entirely your choice, but there are two of them, they are armed and armoured (he would notice, light, leather armour) and they have the drop on him. If he allows them to, they will grab his coins etc, and run. If he fights, then we'll see how that goes.
They each had their situations to deal with, and those probably kept them busy in those few moments. But then,
after they had each dealt with their things, they heard a scream pierce the night. It was a woman no doubting and as the men-folk looked around they might realise that there were a lot of people here.
Now, it was a party. That was unsurprising. But a lot. Like, more than there had been previously. Some of them, at the sound of the scream, started to turn and walk back towards the ship. Many of them who did that were men dressed in clothing which identified them as crew - and each of the men-folk who had come to this party this trial had the opportunity to see a man grabbing one of the women by the arm, just a little too roughly, or another one scooping up a young child who didn't seem to want to be scooped up. Or perhaps, just elbowing someone in the crowd out of the way so hard that they fell over.
Not good, not good at all. The scream had come from the direction of the ship and suddenly (was it suddenly? Probably not) there were a lot of people in between each one of our heroes and that area.
Must Do Objectives:
1. ~ Please split your post into two sections. What happens to you individually is a few minutes before the scream.
2. ~ Ensure that you are clear if you choose to "use" your resources, how you will.
3 ~ Be aware that your actions in your next (and every post hereafter) post can gain or lose you resources.
4 ~ Most importantly, remember that what you do will impact the story.