Celeste "Tessa" Andaris
Age: 21
Race: Human
Date of Birth: 35th Saun 696
Languages Spoken: Fluent: Common, Basic: Rakahi
Family: Daughter to Baron Benji Andaris & Mary Andaris (deceased).
Sister to Peake, Quincy & Leeson
Wife to Xander Andaris (nee Krome).
She does not know the whereabouts of her brothers Quincy & Leeson. Celeste believes her brother Peake to be dead.
Race: Human
Date of Birth: 35th Saun 696
Languages Spoken: Fluent: Common, Basic: Rakahi
Family: Daughter to Baron Benji Andaris & Mary Andaris (deceased).
Sister to Peake, Quincy & Leeson
Wife to Xander Andaris (nee Krome).
She does not know the whereabouts of her brothers Quincy & Leeson. Celeste believes her brother Peake to be dead.
Baroness of Astedia
Barony
Barony of Astedia
Location: Andaris, Rynmere
Population: Very High (Andaris is highly populated compared to the other duchies and this is at an important geographical location)
Imports: Slaves, leather, sugar, stone, metal, and livestock.
Exports: Books, corn, wheat, salt, fish, wood, weapons, armour, medicines and fine / luxury foods.
Leader: Baroness Celeste Andaris
Main Town: Drakengard
Villages: Medium density quite spread out. A good road system and small villages along the main routes.
Overview of the Barony
Astedia sits in the south western corner of Andaris, nestled against the Bay of Cyrene. It is a thriving and rich area within the Andaris duchy. The Barony of Astedia is usually overseen by the first in line for the title of Duke or Duchess, as it is of vital importance to the economy of the Duchy for its placement in the Bay and it's focus on producing fine goods which are sold onward.
The Barony itself combines the rich towns and centers for learning with some of the fertile Andaris farmlands, along its eastern border. It requires careful handling as a Barony as there are very diverse needs between the farming communities and the bustling towns and cities. Keeping both groups in mind and juggling the urban / rural nature of the Barony is the key challenge.
Drakengard
Drakengard is a beautiful town, with buildings constructed from glistening white stone and the Andaris attention to detail in architecture. It is a bustling and busy place which is well known for two distinct things; the smithing industry and the medical centers of learning and production of medicine.
The master smiths who work in the Drakensmit, producing beautiful weapons and gleaming armour. Existing and aspiring smiths come from all over Rynmere to study and work here, learning from and working with the best. This leads to a number of schools training in the use of weapons. In parallel to this focus on weapons, the Verne Andaris Medical School sits on the edge of the town with large herb gardens and forests attached to it, just outside the town walls. In the Medical School the boundaries of medicine are constantly studied and pushed.
The master smiths who work in the Drakensmit, producing beautiful weapons and gleaming armour. Existing and aspiring smiths come from all over Rynmere to study and work here, learning from and working with the best. This leads to a number of schools training in the use of weapons. In parallel to this focus on weapons, the Verne Andaris Medical School sits on the edge of the town with large herb gardens and forests attached to it, just outside the town walls. In the Medical School the boundaries of medicine are constantly studied and pushed.
Downsides
The focus on these two things means that Drakengard does not produce sufficient food to remain sustainable and relies on the importing of food for its citizens. It is not a town which attracts tourists, per se, although there are a high number of visitors per arc. These visitors tend to be coming for the Drakensmit or the Medical School. Tourists are much more likely to be seen in Vernevia, a coastal town past the eastern sides of Astedia's borders, with a focus on producing luxury foods and a number of historical buildings. Whilst it is outside the barony, it is important to the place as Vernevia is a center for tourism.
As the barony which is nestled on Cyrene Bay and since it shares a boundary with its Venora neighbour, Astedia is in a unique position. The trade routes into Rynmere focus on Cyrene bay and so there is the constant push and pull of political negotiation between Astedia and Novilane. Also, those who wish to attack trade routes are often in the waters nearest one of these two baronies and so Astedia is front line in terms of having to defend against pirates and privateers.
As the barony which is nestled on Cyrene Bay and since it shares a boundary with its Venora neighbour, Astedia is in a unique position. The trade routes into Rynmere focus on Cyrene bay and so there is the constant push and pull of political negotiation between Astedia and Novilane. Also, those who wish to attack trade routes are often in the waters nearest one of these two baronies and so Astedia is front line in terms of having to defend against pirates and privateers.
Astedia Estate
This large manor house is the estate of the residing Baron of Astedia. White stone gleams from it and inside the grand entrance opens into a large hall with a double sweeping staircase, large chandeliers and white marble floors. Set in beautiful grounds, this estate is a place very much of two parts.
To those who visit, Astedia Estate is as would be expected for a Barony estate. It is large and opulent with a dining room which can comfortably sit fourty, a ballroom and a lot of marble and ornamentation. There are five large bedrooms and everything appears to be very ostentatious. However, the 'family wing' is just that ~ a four bedroom annex which sits in the existing manor from the outside but which is closed off from the rest of the house if the family wish it. In the family wing the rooms are comfortable and much more functional, a lounge, small dining room, kitchen and study are on the ground floor, with the next two floors being taken by bedrooms ~ the master suite has a small nursery off it and there is a playroom between two of the smaller bedrooms, accessible from both. Whilst undoubtedly still luxury to many, this place is focused on comfort and being able to be lived in, rather than ostentatious statements.
The main estate is staffed by a staff of servants with only the most trusted being asked to work in the family wing.
To those who visit, Astedia Estate is as would be expected for a Barony estate. It is large and opulent with a dining room which can comfortably sit fourty, a ballroom and a lot of marble and ornamentation. There are five large bedrooms and everything appears to be very ostentatious. However, the 'family wing' is just that ~ a four bedroom annex which sits in the existing manor from the outside but which is closed off from the rest of the house if the family wish it. In the family wing the rooms are comfortable and much more functional, a lounge, small dining room, kitchen and study are on the ground floor, with the next two floors being taken by bedrooms ~ the master suite has a small nursery off it and there is a playroom between two of the smaller bedrooms, accessible from both. Whilst undoubtedly still luxury to many, this place is focused on comfort and being able to be lived in, rather than ostentatious statements.
The main estate is staffed by a staff of servants with only the most trusted being asked to work in the family wing.
Location NPCs
Moderator's Note: Players are free to control NPCs in this location without moderation. However, keep in mind that these are NPCs involved in major events / plots and therefore they can only be used in a 'surface' manner. If in doubt, please check with a Ryn mod.
Credit: Celeste Andaris (thanks to Alistair for the layout!)
Approved NPCs
Ala'ni
Approval Link
Name: Ala'ni Snow
Race Human
Age Born 1st Ashan 711 (6 arcs old)
Skills: Caregiving (5), Singing (10), Dancing (5), Sewing (5), Cooking (5), Gardening (5), Basket Weaving (5), Swimming (5), Endurance (5)
Appearance A tiny little cherub-looking child, Ala'ni has pale skin, black hair and blue eyes. When Celeste first adopts her, Ala'ni is a scrawny little thing because she hasn't eaten properly since her parents got sick and died, but as time passes, she grows.
Personality Ala'ni lived in Krome with her parents until the sickness in Ashan 717. She had a happy childhood and her parents were delighted to discover that their daughter had a naturally beautiful singing voice. Although they were not wealthy, they saved up and got Ala'ni a singing teacher. Her first five arcs of life were perfectly happy and she helped her mother in the garden out the back of their house, with the cooking and was just learning to help with the sewing jobs her mother took in. She also used to enjoy helping her mother weave small and pretty baskets to sell in the local market.
With her father, Ala'ni used to go swimming and he would teach her so that she was always safe in the water. When the sickness took them, Ala'ni did her best to look after them both although being so young she could not do much.
At the time that Celeste and Xander come across her, Ala'ni will only speak to Celeste, and only in whispers. This is because Celeste has the same hair colour as Ala'ni's mother and so the child has attached to her. Unable to ignore this, Celeste has taken her in.
Relationship to PC: Adopted daughter / ward.
Race Human
Age Born 1st Ashan 711 (6 arcs old)
Skills: Caregiving (5), Singing (10), Dancing (5), Sewing (5), Cooking (5), Gardening (5), Basket Weaving (5), Swimming (5), Endurance (5)
Appearance A tiny little cherub-looking child, Ala'ni has pale skin, black hair and blue eyes. When Celeste first adopts her, Ala'ni is a scrawny little thing because she hasn't eaten properly since her parents got sick and died, but as time passes, she grows.
Personality Ala'ni lived in Krome with her parents until the sickness in Ashan 717. She had a happy childhood and her parents were delighted to discover that their daughter had a naturally beautiful singing voice. Although they were not wealthy, they saved up and got Ala'ni a singing teacher. Her first five arcs of life were perfectly happy and she helped her mother in the garden out the back of their house, with the cooking and was just learning to help with the sewing jobs her mother took in. She also used to enjoy helping her mother weave small and pretty baskets to sell in the local market.
With her father, Ala'ni used to go swimming and he would teach her so that she was always safe in the water. When the sickness took them, Ala'ni did her best to look after them both although being so young she could not do much.
At the time that Celeste and Xander come across her, Ala'ni will only speak to Celeste, and only in whispers. This is because Celeste has the same hair colour as Ala'ni's mother and so the child has attached to her. Unable to ignore this, Celeste has taken her in.
Relationship to PC: Adopted daughter / ward.
Benji
Approved: here
Name: Benji Anders
Age: 22 (Birthday 1st Ymiden)
Race: Human
Appearance: A tall, wiry man who is strong and it shows in his wiry frame. He is lean and muscular and his face is angular. His eyes are deep green and he has a number of scars. His usual expression is one of arrogance.
Personality: Benji Anders is a brute. He is a violent, selfish man who has a strong desire to live the good life. His wife, Tessa, is a beautiful woman and he is a possessive and jealous man who wishes to own her completely. Therefore, he is often physically abusive to her and then sends her out, usually bruised and visibly so, to turn tricks in order to bring home money. He has a vile nature and treats his wife like a slave, rather than an individual. Of course, while Celeste believes he is her husband because of Labrae's messing - why he thinks she is.... we just don't know.
Skills: Strength: 26, Unarmed: 26, Intimidation: 26, Persuasion: 11, Endurance: 11
Age: 22 (Birthday 1st Ymiden)
Race: Human
Appearance: A tall, wiry man who is strong and it shows in his wiry frame. He is lean and muscular and his face is angular. His eyes are deep green and he has a number of scars. His usual expression is one of arrogance.
Personality: Benji Anders is a brute. He is a violent, selfish man who has a strong desire to live the good life. His wife, Tessa, is a beautiful woman and he is a possessive and jealous man who wishes to own her completely. Therefore, he is often physically abusive to her and then sends her out, usually bruised and visibly so, to turn tricks in order to bring home money. He has a vile nature and treats his wife like a slave, rather than an individual. Of course, while Celeste believes he is her husband because of Labrae's messing - why he thinks she is.... we just don't know.
Skills: Strength: 26, Unarmed: 26, Intimidation: 26, Persuasion: 11, Endurance: 11