Politics
The Scalvoris Military is split into four sections (Land, Water, Air, Flame) detailed below. For more detail on Scalvoris' military please see this post and also Scalvoris' NPC repository.
Badge | Troop Name | Overview |
Land Troops | Guards and city militia, the LTs are the most common sight around Scalvoris. Stationed in both towns and all major regions they are the "face" of the Scalvoris military. They wear brown cloaks, to be easily recognisable. | |
Air Troops | Those of the military who protect Scalvoris from the air, using the many strange beasts to allow them to do so. They wear blue cloaks, to be easily recognisable. | |
Flame Troops | A group of the military who have additional skills which make them specialists. What those skills are varies by individual. They wear orange cloaks, to be easily recognisable. | |
Water Troops | Either mounted water troops or Mer, these are the members of the military who patrol and protect Scalvoris' waters. They wear green cloaks, to be easily recognisable. |
Joining The Military
To join the military, players should go to the offices either in Almund or Scalvoris Town. Conversely, you could go to one of the Command Posts for Water Troops, Flame Troops, Land Troops or even the Air Troops!
Players will start as troops. This applies to everyone, no matter your skill set or experience.
You are expected to work 20 trials experiencing each of the four branches. Then, they choose one or two branches which will be theirs.
Promotion is via merit, not a skill list. If you wish to progress in the Scalvoris military, you'll need to prove yourself.
Players may self mod being hired and the initial time in each of the branches ~ in order to keep track of who's where - please pm Peg before this. However, the graduation to full troop status and any promotions thereafter require a moderater approval.
When hired, you are expected to provide your own weapons etc, none are provided.
New troops will not be given mounts specific to them, they will be expected to try out a number of different ones. Once the character has decided on their one (or two) branches, their commanding officer will discuss mounts with them (PM a mod to discuss, please!)
Players will start as troops. This applies to everyone, no matter your skill set or experience.
You are expected to work 20 trials experiencing each of the four branches. Then, they choose one or two branches which will be theirs.
Promotion is via merit, not a skill list. If you wish to progress in the Scalvoris military, you'll need to prove yourself.
Players may self mod being hired and the initial time in each of the branches ~ in order to keep track of who's where - please pm Peg before this. However, the graduation to full troop status and any promotions thereafter require a moderater approval.
When hired, you are expected to provide your own weapons etc, none are provided.
New troops will not be given mounts specific to them, they will be expected to try out a number of different ones. Once the character has decided on their one (or two) branches, their commanding officer will discuss mounts with them (PM a mod to discuss, please!)
The Military Structure
The Militant
The Head of Scalvoris Military has the title "The Militant".
Has overall responsibility for all of the military.
Represents the military on Scalvoris Council.
Can come from any of the four branches of the military.
Has four deputies, one from each branch (see below).
Wears the Element Medal (left).
Has overall responsibility for all of the military.
Represents the military on Scalvoris Council.
Can come from any of the four branches of the military.
Has four deputies, one from each branch (see below).
Wears the Element Medal (left).
Form of Address: | Sir, Ma'am or Militant |
Currently: | Rand Broson |
Location: | Almund |
Military Branches, Role and Ranks
The Air Troops
Pin | Info |
Air Deputy:
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|
Air Assistants
| |
Those of the military who protect Scalvoris from the air, using the many strange beasts to allow them to do so. |
The FlameTroops
Pin | Info |
Flame Deputy:
| |
Flame Assistants
| |
A group of the military who have additional skills which make them specialists. What those skills are varies by individual, these are the investigative and 'special operation' branch of the Scalvoris military. |
The Land Troops
Pin | Info |
Land Deputy:
| |
Land Assistants
| |
Land Troops Guards and city militia, the LTs are the most common sight around Scalvoris. Stationed in both towns and all major regions they are the "face" of the Scalvoris military. |
The Water Troops
[
Pin | Info |
Water Deputy:
| |
Water Assistants
| |
Either mounted water troops or Mer, these are the members of the military who patrol and protect Scalvoris' waters. |