Mages of Idalos [WIP]

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Mages of Idalos [WIP]

INTRODUCTION
A list of magic NPCs that can be utilized by players during quests/etc all around the world. Some can be used as magic instructors - this will be specified per individual. The most prominent magic NPCs require permission by Plague, Incubus, or your city moderator to self-moderate. You are not allowed to kill any of these NPCs without permission from Plague or Incubus.

Note: While these mages have specific locations, they can be utilized outside of their locations. Many of these mages are the best of the best and ply their trades all across Idalos, cycling between regions, especially considering most places are unwelcome to prominent mages.

You cannot use these NPCs for initiation without approval from Plague.

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Last edited by Alistair on Sat Jan 28, 2017 3:22 pm, edited 4 times in total. word count: 252
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Magical NPCs [WIP][DNP]

REYARD SEYMOUR
Name: Reyard Seymour
Title: The Great Dreamer
Created by: Incubus
Status: Unknown
Location: Unknown
Race: Biqaj
Age: 104
Birthplace: Rharne, Central Idalos
Marks: A'belah (Exalted)

Notable Mutations: A large blotch shared between his forearms, right shoulder and right pectoral. Its color is slightly darker than the rest of his skin. His eyes glow a bright silvery white when he casts a portal.

What actually occurred within him alongside his full Revelation is unknown to all but him. What is known is that it did not change his appearance by much, at least not by the measure of anyone who knew him.

Quote: "To be a mage is to challenge the limitations set by the mortal form. To be a Rupturer is to claim that the idea of a limitation itself is obsolete."

Magics: 100 Rupturing
99 Defiance
81 Schism

Mundane: 93 Ensorcellment
91 Mathematics
78 Research
76 Teaching
62 Philosophy
58 Detection
54 Navigation

Details:

Note: Note: Special permission from Incubus must be given to employ Reyard into a plot. The details must be discussed. Reyard has essentially vanished from Idalos, and so there must be a good reason to find him.
Last edited by Alistair on Wed May 02, 2018 12:44 am, edited 4 times in total. word count: 203
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Magical NPCs [WIP][DNP]

ELAINE FREMONT
Name: Elaine Fremont
Title: The Inquirer
Created by: Incubus
Status: Alive
Location: Scalvoris, Eastern Idalos
Race: Human
Age: 38
Birthplace: Eastern Idalos
Mark(s): Palenon (Favored)

Notable Mutations: Unknown.

Quote: "Express yourself."

Magics: 83 Rupturing
54 Transmutation
46 Dustforge

Mundane: 63 Mathematics
52 Psychology
45 Cosmetology
43 Persuasion
38 Gardening
28 Meditation

Details: Elaine Fremont, apprentice and adoptive daughter of Reyard Seymour, is a woman renowned throughout mage society for her history of strife - and overcoming strife. For the first fourteen years of her life before she had been adopted by Reyard, Elaine lived as the slave of a tribal warlord of a yet-to-be-conquered tribe on the northwestern front of what is now the Eternal Empire. She suffered victimization and beatings from the man himself, as well as psychological abuse and ridicule at the hands of his jealous wife, who imagined that Elaine would become his "favorite" in time as she grew older.

It was not by stealth, or words, or by the spilling of blood that Elaine escaped her shackles and found her freedom. No - it was with Rupturing. In a moment of sympathy, the 'witch doctor' of the tribe initiated the girl, and taught her the basics so she may uncover ways to unbind herself. Through arcs of dedication and discipline, the young girl had uncovered what is now known to her as the basics of compression, as well as nearly mastering the art of blinking by the time she'd undergone her transition to womanhood (in the pubescent sense).

At the age of thirteen, Elaine had learned enough, and in the depth of the night she crafted a compression portal and determined to leave her life in Eastern Idalos behind. Journeying to Rharne, stealing and lying all the way there, the young girl eventually found Reyard - the father of modern Rupturing - and instantly grew on him. It wasn't more than a dozen trials before he decided to adopt her, and the two of them formed a bond of magic and friendship alike, Elaine fondly referring to Reyard as the "father she'd always wanted" even despite being adopted late in her development.

With Reyard eventually disappearing from Idalos, Elaine (who was 26 at the time), needed to find her own path. She took over the Scions after his disappearance, and rather than searching for him, she vowed to complete his mission. Since then, she has expanded the organization dramatically, and has left Rharne behind with the news of Coven growth in the city. Bringing her and her colleagues to set up a new headquarters in Scalvoris, the woman has begun an exciting business venture that could change the world.

Note: Anyone may use Elaine for conversations or instruction.
Last edited by Alistair on Sat Jan 28, 2017 3:02 pm, edited 1 time in total. word count: 465
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Magical NPCs [WIP][DNP]

LILITH ODAM
Name: Lilith Odam
Title: The Lady of the Maw
Created by: Incubus
Status: Alive
Location: Western Idalos
Race: Human
Age: 36
Birthplace: Ne'haer, Western Idalos
Marks: None - Despises Immortals

Quote: Mortals can achieve great things. I certainly did.

Notable Mutations: Sharp and pointed heels, clawed fingers, flesh that appears withered and rotten if she does not satiate her addiction to flaying. Her revelation - as an Aberrant - is one that many find disgusting. Lilith can shape her mouth into a hideous maw, hundreds of sharp teeth displayed as it devours the entirety of the bottom of her face. This is easily retractable.

Magics: 100 Aberration
78 Abrogation
63 Amplification/Honing

Mundane: 90 Blades - Dagger
84 Disguise
76 Stealth
65 Deception
63 Persuasion
60 Poisons
59 Endurance
56 Running

Details: Little is known of Lilith Odam's early life. It is said that the woman grew in the care of a disabled, mentally ill father, an only child yet caretaker to the elderly of her family. Later in life, she became a "facilitator of peace" with in North Ne'haer, using her talents in Abrogation to incapacitate and detain highly wanted criminals.

Somewhere, somehow, she picked up Aberration - and revealed. Since her first taste of chaotic ether, life in the lands north of Ne'haer has never been wholly the same.

Note: Special permission by your city moderator, Incubus or Plague must be given to employ Lilith into a plot.
Last edited by Alistair on Wed May 23, 2018 9:44 pm, edited 1 time in total. word count: 249
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Magical NPCs [WIP][DNP]

SAEMUS NORELEN
Name: Saemus Norelen
Title: The Phoenix
Created by: Incubus
Status: Alive
Location: Northern Idalos
Race: Aukari
Age: 26
Birthplace: Sirothelle, Northern Idalos
Faction: The Seekers
Rank: Warlock
Marks: Elithem (Adored)

Magics:

Mundane:

Details:

Note: Self moderation is allowed.
Last edited by Alistair on Sat Jan 28, 2017 3:24 pm, edited 2 times in total. word count: 48
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Magical NPCs [WIP][DNP]

SECT PRASEM
Name: Sect Prasem
Title: The Arcane Chancellor
Created by: Whisper
Faction: The Seekers
Rank: Founder/Emeritus
Race: Human (currently something?)
Date of Birth: 5th Trial of Saun, 561st Arc
Birthplace: Augiery, Southern Idalos
Current Location: Viden, Northern Idalos

Notable Mutations: Unknown.

Mark(s): Xypha (Adored by Yvithia)

Magics:
Abrogation - 64
Attunement - 98
Empathy - 100
Illusionism - 73

Mundane: Endurance - 82
Leadership - 71
Linguistics - 37
Meditation - 100
Politics - 44
Research - 75
Teaching - 96

Details: The youngest of the three founders of The Seekers, it is not in any written history how it came to be that Sect joined Ellasin and Taliesin in their quest for knowledge of the Arcane ways… nor was it passed down through oral retellings. A few profess to knowing the truth of the story, however, and the most common is that Sect and Ellasin were childhood friends. Born with only a few arcs to separate them, it is not improbable that Sect looked up to the older girl, and followed her in her quest for answers. Other popular tales suggest that two of the three were siblings, though few can agree on which two.

When the Seekers was originally formed, Sect had no intention that it would expand to become a faction such as it is now - to her, it was always the union of three like-minded individuals seeking enlightenment. In the beginning, the three worked in unison, each pursuing their own interests. Sect’s singular interest was of the mind, and how the arcane worked within it, and her knowledge and skill flourished within the environment they had created.

It was not long, however, before others heard of their endeavours, and begged to join them. Reluctantly, Sect joined her contemporaries in taking on apprentices and the faction started to grow. It was at this time that Sect began to notice strife within the Seekers. To even a keen observer, it might not be noticeable, but Sect could feel the tension growing, even if she didn’t understand it. The worrying lack of control over her growing Empathy quite probably aggravated the growing issues until word reached her of the death of Taliesin.

Knowing of Ellasin's involvement in the corruption of Samson, and the death of Taliesin, Sect gave to the Necromantress an ultimatum to leave the Seekers, though it was soon after that Ellasin, too, was presumed to have passed. The death of the two other Founders left an aging Sect to preside over the Seekers alone. Decades would pass under Sect's careful guidance and, as she grew to understand and control her Empathy and Illusionism more, she delved into new arcana. Yet still see was left with an entire faction of followers, which required structure and leadership in order to return it to what she and the other Founders had envisioned: the seeking of enlightenment. With time, she split the organisation into cells and dispersed them, spreading their influence across Idalos.

Wearied by years and trials, Sect passed more and more authority on to her five Inquisitors, who each began to realise that their leader was failing. Desperate, they sought out methods of prolonging her life, investigating mundane, arcane and divine approaches.

OOC Note: To know of Sect's continued existence, a player must discover it in active roleplay and must be awarded said Specific Lore.
Last edited by Alistair on Sat Jan 28, 2017 3:20 pm, edited 1 time in total. word count: 563
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Magical NPCs [WIP][DNP]

TALIA EISENWALD
Name: Talia Eisenwald
Title: The Night Sky
Created by: Incubus
Status: Alive
Location: Etzos, Central Idalos
Race: Mixed Blood (Sev'ryn/Human)
Age: 41
Birthplace: Nashaki, Eastern Idalos
Mark(s): None - Despises the Immortals
Faction: The Coven of Ellasin
Faction Rank: Black One, Ellasin's Fifth
Base of Operations: Etzos, Central Idalos

Quote: "Come, midnight."

Notable Mutations: Unknown.

Magics: 92 Transmutation
78 Dustforge
66 Attunement

Mundane: 98 Ensorcelling
78 Alchemy
69 Herbalism
58 Teaching

History: Talia Eisenwald, born to a Sev'ryn mother and a human father, had always been lost among her flock. Pulled from the natural atmosphere of Desnind before birth, to the bustling metropolis of Nashaki, she was raised with a strict set of guidelines and the task to succeed her father in his lucrative business practices. She would take over the entirety of his market enterprise, and in doing so become unimaginably wealthy, as Talia's father - Richard Eisenwald - was one of the richest men in Nashaki, and for that matter all of Eastern Idalos.

But Talia, in her deep connection to spirituality and energy, cared not for wealth. In fact, it was never her talent to oversee wealth; time and time again she proved her father's expectations to be placed falsely, and so in desperation he created a second child to inherit his name. This time, it was a son, but unlike Talia the boy had a natural talent for wealth and numbers; he was everything she wasn't, and in her father's eyes, that made him much better. A healthier investment. She was given her allowance and her villas in the hills, and she and her mother enjoyed much luxury, but her relationship with Richard grew ever more empty.

In the void of the attention and love she once knew, a jealousy grew; eventually, this jealousy would consume her feelings for her young brother, and the boy ultimately became the symbol of Talia's induction into the Coven. When Ellasin first encountered Talia, singing alone overlooking the desert from a rocky cliff, she could immediately feel her wroth as much as she could her potential. The anger - if handled - could become a source of power. With the sacrifice of her brother's life, the symbol of her relegation to that of a failed financial investment, she could realize her potential. All Ellasin asked for was the boy's skull, and she would craft Talia a necklace of exceptional arcane power.

And she did - and with their exchange, she found herself venturing into the darkness as she never had before.

Note: Anyone in the coven of rank Sotrosei or above may utilize Talia for instruction or, with moderated approval, initiation.
Last edited by Alistair on Sat Jan 28, 2017 3:21 pm, edited 1 time in total. word count: 457
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Magical NPCs [WIP][DNP]

JADEN MALEK
Name: Jaden Malek
Title: Cryptwalker
Created by: Incubus
Status: Alive
Location: Western Idalos
Race: Yludih
Age: 28
Birthplace: Ne'haer, Western Idalos
Mark(s): Irreligious

Notable Mutations:

Magics:

Mundane:

Details:

Note:
word count: 41
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Mages of Idalos [WIP]

KAHONU KIOWA
Name: Kahonu Kiowa
Title: The Skincrawler
Status: Alive
Location: Rynmere, Northern Idalos
Race: Sev'ryn
Age: 34
Birthplace: Desnind, Southern Idalos
Mark(s): Sesser (Favored)
Faction: The Coven of Ellasin
Faction Rank: Corrupted One (Sotrosei)

Notable Mutations:

Magics:

Mundane:

Details:

Note:
word count: 51
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Mages of Idalos [WIP]

RAPHAEL VAKARION
Name: Raphael Vakarion
Title: The Incubus
Status: Alive
Location: Rharne, Central Idalos
Race: Biqaj
Age: 48
Birthplace: Nashaki, Eastern Idalos
Mark(s): Elithem (Adored)
Faction: The Coven of Ellasin
Faction Rank: Corrupted One (Sotrosei)

Quote: "It's called sexual therapy."

Notable Mutations: Unknown.

Magics: 73 Empathy
49 Mirage
46 Dustforge

Mundane: 58 Seduction
53 Ensorcellment
39 Deception

History: To be discovered IRP.

Note: Self moderation is allowed, though not for initiation.
word count: 81
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