People who made their living out at sea had a peculiar way of viewing the Immortals, the world, and life in general, Woe reflected. He continued jotting down the contents of his cargo manifest. Under the name of his ship, he wrote out the manifest. On the paper the name was The Scorpion's Smile, a reference to a fable about a scorpion that succumbed to its nature, to spite logic and reason. An unlucky tale, by all accounts, of a scorpion stinging it's turtle companion as it swims him across a pond. The reasoning he'd been given for the name, at the time that they'd christened the vessel in Rharne, was that Chrien would turn her eyes at such an unlucky name, figuring that it was destined for the bottom of the ocean anyway. It was the grandiose and pompous named ships that Chrien loved to harass. The lady of fortune enjoyed bringing the high down to low, and vice versa, so it was said by some of these mariners. Woe just presumed they were suffering from a light form of psychosis.
A bit of reverse psychology wasn't any likelier to turn Chrien's gaze. However, for all it mattered, he allowed them to name it thus. It pleased him to have it named after one of his domains, afterall.
It was early dawn when they arrived on the horizon over the Hollow Seas. Faldrass was visible for many fathoms out to sea, and then Hopetoun's cliffs and the lighthouse besides. An impressive sight it was, and one that Woe hadn't seen before. A large tree, by all appearances, with a grand light shining out to sea from a structure built within its branches. Woe had of course heard of the fixture, a small wonder of Scalvoris, and reportedly holy site of Xiur.
The light showed them the right way safely to the shore, and toward the docks that were well equipped enough to host the Galleon that Woe now rode in on. Woe looked out his window to the Lighthouse, as the men busied themselves about the business of running the ship. Crawford was essentially the commander of the ship, having the most knowledge of seafaring and navigation of them both. The ship belonged to Woe, however. It was a masterwork vessel, with a figurehead of a large scorpion carved out of the wood packed onto the fore of the ship. Copper plates lined the bottom of the vessel, keepiing barnacles from eating away at the hull.
It's sails were strong, and colored gray and white. Woe wasn't certain how many large ships Hopetoun hosted on a regular basis. By all accounts the town was growing into its own, becoming a proper village, a town even. Woe couldn't afford to sit on his hands with regards to the material wealth of Hopetoun. Interests would be convening on the island, trying to make deals and sort out trades and cooperation.
Woe had already assumed some trade negotiations and cooperation with Sweetsong in Sweetwine, southwest of Egilrun. He had designs on the rest of the island now. Starting with the smaller settlements and villages, and working his way up through other centers of population until he came against the big cities, isolating them when they realized that all of the villages had been brought into the fold of the Merchants Guild. Then they would have little choice but to allow his emerging commodities cooperative the leeway to operate with impunity.
Of course, competition between members of the cooperative were to be expected, even encouraged. Stagnation wasn't something Woe wanted to see, nor was monopoly.
The ship made berth in the harbor of Hopetoun, and once the gangplank was lowered, he set off the ship, hoping to find the leader of Hopetoun somewhere nearby. If necessary, he'd ask one of Hopetoun's guards to direct him to the proper place.