Thread Name: A Shot In The Dark
City/Area: Melrath wilds
Notes/Warnings: Transmutation initiation. Violence?
Balthazar Skills Used: Attunement (Master), Discipline (Expert), Mediation (Expert), Strength (Competent), Endurance (Competent), Socialization (Competent), Mount (Competent)
Victor Skills Used: Master Research (100x/45k), Expert Transmutation (110x/32k), Competent Mount (Horse) (26x/16k), Competent Etiquette (26x/29k), Competent Detection (26x/19k), Competent Discipline (30x/25k), Competent Meditation (30x/15k), Competent Persuasion (26x/16k), Competent Linguistics (26x/15k), Untrained Teaching
Requested Rewards:
Balthazar Knowledge:
Meditation x 3
Endurance x 2
Transmutation - The initiation transmutes the initiate
Transmutation - Ether can corrode materials
Transmutation - Ether can bolster armor
Transmutation - Ether can be turned into light
Transmutation - Ether can restore transmuted items
Transmutation - It is important to study material's qualities
Transmutation - Sensations can be qualities
Transmutation - Transmuted items decay over time
Transmutation - Items are transmuted by being immersed in a field of ether
Transmutation - Transmuted items may have flaws
Victor Knowledge: Detection x2
Meditation x2
Research (Specialism: Arcane Theory): Defiance: All Defiers are initiated by being consumed by an element
Teaching x6
Transmutation (Initiation): Initiating for the second time
Transmutation (Initiation): What happens during the initiation
Transmutation (Initiation): Affects people differently
Transmutation (Ether Missile): Part of the initiation
Non-skill:
Balthazar Black: I initiated him into Transmutation
Loot: Balthazar Black initiated into Transmutation, gets his mage papers for Melrath, and he and Victor get a pair of Echo Scrolls to stay in communication.
Injuries/Overstepping: If applicable.
Renown: None.
Wealth Points: None.
Collaboration: Yes
Magic Experience?: Yes (Transmutation)