Name: Thray
Quick Facts:
Height: Up to 8'5"
Width: 2'5"
Weight: Up to 300 lb
Native to: Hotlands and Nashaki
Locations: Eastern Idalos.
Appearance: Standing anywhere between five and eight and a half feet tall, the Thray are an intimidating sight, men made of clay body shells and when cut open, bleed dry sand. Their facial features aren’t very detailed or animated, but they do look rather sinister with knitted brow and narrowed, black, empty eyes. Rather than working by sight these abominations seem to rely on their sense of hearing, or perhaps the vibrations they feel in the sand or rock through their feet. They look chiselled, muscular and strong, and though they move relatively slowly, these sandmen pack a mean punch.
Habitat: The Thray are found nowhere else in Idalos but the Hotlands of Nashaki, specifically in and around The Mud Flats, though they have been known to move about. They need water to form their clay-like, protective outer shell and have the ability to reform their limbs or even build duplicates of themselves in the right conditions. They are most likely to attack during the day when the heat of the sun is available to help them form, but night attacks are not unheard of. Thray do not speak and cast no shadow on the sands, seemingly defying certain laws that apply to the rest of the world.
Temperament: These clay warriors of the Hotland sands are particularly aggressive towards all races excluding Qi’ora, Sev’ryn, and (still in development). No one knows why these sand guardians stalk the sands, what purpose they serve, nor for whom, but they won’t let anyone near the wrecked tall ship beached on The Mud Flats, and don’t attack unless they deem someone or something a threat. Often the Thray can be seen standing like tan statues, unmoving and ominous, almost cryptic in their existence. Thray men will give chase if someone trespasses on their turf, but usually don’t stray too far from their territory unless provoked.
Abilities: Made of sand and held together by clay. Thray cast no shadows on sandy ground. They have no eyes but are believed to hear and feel vibrations through their feet and limbs, acting on these quickly. Thray can sense the difference between a hostile and nonaggressive target and will tolerate certain races more than others. Thray are also resilient to arcane and can only be incapacitated by physical force, usually with sharp or heavy, blunt weapons.
Credit: Nefere