[Seasonal Event] Blackberry Picking!

38th of Saun 722

The home to the Induk Sweetwine and populated by fairies, this enchanted forest has many secrets

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Areia
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Re: [Seasonal Event] Blackberry Picking!

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The land person who spoke, Rengar, was not intimidated by her~ that was good. It was good, too, that he was not hostile. The other land people, though they did not speak~ were not hostile, too. When Rengar spoke, Areia breathed out a long breath~ it was good that he was biqaj, that he was able to speak to her. Her big white body ~which had been wary, despite its softness~ became less wary. Areia let the wariness go with her breath, when the biqaj Rengar spoke.

"I am Areia~ I am mer," Areia said, when the biqaj Rengar wondered what she was~ if she was a mer.

What was going on with her ~what had gone on in the deep woods~ was not so simple to say, because Areia didn't know what had gone on, or what was going on there. But she said, "I was in the woods." She didn't know what woods she had been in; she didn't know where she'd been, or where she was. But~ "In the woods, I met the Merl bug~ the little faery," Areia said.

What had gone on with the Merl bug and the other little faeries was weird and bewildering to her, but Areia spoke of it because the biqaj Rengar wondered about it. But, it was obvious that she didn't know half of what had gone down.


"The Merl bug brought me deep in the woods. There were other little faeries there, and other people brought by the little faeries~ though no other mer. There, in the deep woods, was the Blackberry~ the little faeries' Blackberry. The Blackberry spoke. It was dying and it said it needed the new Blackberry. We were to pick the new Blackberry. Then it said we needed to devour some~ berries."

"But when we devoured the berries~" she said, "~they transformed our bodies!" The moment when it had gone down was the moment when she had known that the little faeries were deceivers.

"They were deceivers!" Areia said indignantly. "They brought us deep in the woods, they gave us berries to devour~ and I devoured them because I honored them! We were there on their honor! But devouring the berries transformed our bodies! The one of the others, his insides were going out! The other one, the land-plant-like one, it became blue! The one got old, so old he would die! I was transformed into this body, big and white and~ and soft!"

Soft!


"I decided I would devour the little faeries because they were deceivers. But I didn't get to devour them. In the moment there was a lot of~" She didn't know what had been going on. "~things going on. I bit the little blue faery, or it bit me, or~ I don't know. There were other things going on, too. Then there was the big voice that spoke out of the Blackberry, the voice of the ground, that stopped the biting. The voice of the ground brought me out of the deep woods, out of the deceivers' woods. It was then that I was here."

When the biqaj Rengar spoke of water, "You are a long way from water," Areia's big white body was wary, though she was not wary of the biqaj Rengar or of the others. She was wary of being so distant from the water.

"I do not know where the water is, now that I am not in the deceivers' woods," Areia said. The land was bewildering to Areia, who had not yet learned the lands' ways. It was not like the water; the limitations of land-walking bewildered her. "Do you know the direction of the water?" she inquired. "Being mer, I will need to walk to the water if I am to live."

But, before she went to the water, she had important words to impart. "If you go in the deep woods," Areia said, "Be wary of the little faeries."
Notes~ I'm okay with stopping. Areia is not hostile to the others. If you would like to go on because of something Rengar or one of the others would do, I'm ok with going on. But if not, if you'd like to stop, I'm ok with it too.

Thanks for modding this!
word count: 723

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Zoro Astrian
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Re: [Seasonal Event] Blackberry Picking!

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Zoro felt entirely unable to comprehend what was going on around him. One moment he was dangling precariously, his feet swarmed by fairies and his arms reaching for Kisaik and the next he was standing upright and it was all over.

He had heard what Kisaik and the fairy he had joined with said and Zoro had to agree. Oram had tried to help, to engage with the plan, but for some reason which Zoro didn’t entirely understand Elisabeth had just decided it wouldn’t work. It would have been difficult for Wolf-Balthazar, but not impossible, and Oram had suggested some good changes, so Zoro was confused. Once Elisabeth decided it wouldn’t work, Balthazar had sided with her and Nir’wei was just shouty and angry and so, the team split. Why Elisabeth and Balthazar had felt the need to split the team up like that, why Nir’wei thought that they’d be able to walk around it was all just confusing to him.

Perhaps, the young biqaj decided, that was it. Maybe he was confused. He hadn’t been there, and he’d been dangling upside down and he’d been hit on the head. Maureen, his diri, disagreed, though. “You’ve got the right of it, Zoro,” she said. “Some folks think that if it isn’t their idea, it’s not the right one.” She sounded irritated, and that didn’t improve as Cage spoke.

Zoro was glad that Winston was offered to become Song Forged. As a fellow Song Forged, he bowed to Cage who was undoubtedly the Induk Sweetwine, and he spoke. “I’m sorry we let you down,” he said. “I promise you, for my part, the lessons that this failure have taught us will stay with me.”

And that said Zoro decided that he would have a good time and he danced the night away, in the Sweetvine Woods.



word count: 320
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Elisabeth Black
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Re: [Seasonal Event] Blackberry Picking!

Arc 722, 38 Saun


Elisabeth was confused.

They had been in the thick of things, and it was over just like that. And she was being admonished – again.

Jacien. Doran. The Council. It seemed like every time Elisabeth tried to help, it wasn’t quite right. She didn’t understand how looking for a better solution wasn’t being a team player or how they were supposed to realize that Kisaik’s plan would have worked in the blink of an eye. Haven was built on a foundation of teamwork and helping others. As much as she tried to understand other people, perspectives, and entities, she and her own were constantly judged harshly, making the young settlement leader sad.

Within that sadness, however, came clarity.

She accepted the rebuke with an inclination of her small head and curtsy, but no words – Elisabeth had none, which was perhaps a first. Instead, her mind was fully engaged, making decisions for the future. The experience gave her a fresh perspective, a path forward, and hope.

Reunited with Fintan, who perhaps sensed her unease, the phoenix sat quietly on the young girl’s shoulder, watching the festivities around them. There was a joy to be had in celebrating the new Blackberry, and she was happy that the cycle would continue, but at the moment, merriment wasn’t in her heart. She wanted to join in but couldn’t.

Turning to the diri, she offered a small smile, watching him bob and weave to the commotion. “Go..enjoy yourself.”

With hesitation, he replied. “I can stay with you?”

Shaking her head gently, Elisabeth sought to reassure her companion. “I’ll be fine.”

Belle also reappeared, but she seemed not to know what to say. Instead, the fairy played a tune on her tiny flute for the small one, to which Elisabeth smiled.

Hand resting on Balthazar’s back, she stood there and observed those around them, keeping her thoughts to herself as the festivities continued, deciding to focus on him instead of her melancholy. They would talk about what happened later, but there was something she needed to remind him of right then. The man often chided her about her need to repeat things he already knew to him, but Elisabeth didn’t care, tired voice reaching out to him quietly.

“I love you.”

Hope came in many forms. It was time to go back to basics and what she knew. Getting knocked down didn’t mean the end of the world. Hope was being able to still see the goodness and light, despite misfortune or darkness, and Elisabeth certainly did. Those other things were finite and transient; they would begin and end.

Hope endured. She would take the lessons of the trial and move forward with renewed focus.

word count: 464
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Nir'wei
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Re: [Seasonal Event] Blackberry Picking!

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He felt reasonably confident that his plan would work. It wasn't that Kisaik and Oram's plan wouldn't, but it was a rare moment that he felt like such a burden as he did now. Arthritis-riddled bones and sapped strength, relying on someone else to haul him up the path that others made. Why wouldn't he want to make himself useful? Why not see if something else might work even better?

For all his good intentions, he got a china teacup to the forehead, and before he could even begin to set off, they were back in the clearing. Apparently, they had passed two of the three trials, but failed at the third - and Cage, or perhaps Sweetwine himself, seemed confused at him. "I volunteered because I wanted to help," he answered when the opportunity arose. "I always want to help, when asked. But when you ask for help, and then do everything you can to make that as hard as possible, I tend to stop liking you pretty fast." He still didn't like Sweetwine, he decided. Or the fairies, for that matter. Their games, while ultimately harmless, were frustrating to navigate.

At the very least, he didn't seem to be the only one that felt a little peeved. "You mean to say, we completed the first and second tasks through teamwork, but that didn't count, because the final task had one answer you decided was correct and we all didn't jump to do it?" He stared in disbelief for a long pause. "I hope you find your envoys. But I think it'll be a long day before you find a bunch of random strangers that can be thrown together and do that." Sweetwine could talk down on them all he wanted, filled with disappointment and disrespect, but the old spirit was nothing but a hypocrite to him. Even the offer of celebration and dance couldn't really rouse much more than a laugh. "Think I've had enough. Enjoy your new Blackberry." He didn't really like Sweetwine as much as Faldrass, definitely not as much as Lovalus, but there was still a little bit of sadness as he turned away from the dragon-turned-spirit.

Well. No, he decided after a moment's thought. While there was something interesting about Cage and the fae, he'd realised that acting as their envoy might not have been the boon that Sweetwine made it sound like, if it meant more of dealing with his 'help'.
word count: 424
We return to where we started, and pass onwards into history.
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Balthazar Black
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Re: [Seasonal Event] Blackberry Picking!


38 Saun 722
It was over faster than Balthazar would have expected. He didn't even get an answer to his question directed towards Nir'wei before someone was dangling through the portal beyond their reach and then the lot of them were back where they'd been in the Sweetwine woods. The fairies seemed... disappointed? Balthazar couldn't tell whether it irritated him or made him happy to have let them down when they were playing such abstract and strange games. None who'd come to answer their call were fairies. None had any real good reason to know the strange and wicked way that fairies played their games. At least Cage relayed and answer to his question through Winston. Cryptic but not exactly useless, the portal would have probably worked. However it seemed that the fairies were not content for the lot of them to get out, the fairies had wanted to make them toil for their own amusement once again.

It was strange how the portals the fairies made were so quiet. They came into and out of life with little more than a pop whereas Balthazar's portals seems to burn the edges of reality where they came to life. If the fairies knew anything of making portals the way he did, they did not show it. They did not seem to heed the difficulty that came with bending space and they did not seem to consider Balthazar's effort to work with Nir'wei to see if a portal would get them out. Then again, if he could bend reality as easily as they could then he might have been more dismissive of others' effort too. He might have felt that even asking the man who'd left him to die twice for any help was close to teamwork but he realized, as others seemed not to, that the only definition of teamwork which mattered was the one that the fairies believed in. Did people who played games like this deserve to be helped? He was too used to people actually telling him exactly what they wanted.

An older voice, a familiar voice from the moment when fighting had begun, emerged from the maw of Cage once again and Balthazar listened, though he didn't feel one way or another about what had happened. He still wanted his thumbs back but with the effort to hold the strange leaf in his mouth, he couldn't be bothered to spare many words. The fairies got what they wanted. They had their Blackberry, whether or not the mage felt like they deserved it. If anything they'd said might have made him angry, he was doing his best not to show it.

"Could not." Balthazar said in a low voice when the ancient voice behind Cage's own words said that they would not work together. It felt childish to correct the spirit but Balthazar felt it was fair. If fairies wanted to work with people, they would need to learn more about the way people communicated. To Balthazar the failing was equally on the side of the fairies as it was on the side of those who'd been chosen. Had the little singers said exactly what they wanted, they'd have gotten it. Instead, for some reason probably beyond the understanding of most non-fae, they had decided to be cryptic throughout. Moreover, they'd only given a little time for teamwork to grow where it would have needed more.

Balthazar held in a laugh when Cage called the fae fickle creatures. At least he was aware of their own nature, though he must not have seen how being a fickle creature could be problematic when it came to working as a team- especially with others who were not fae. Others were quick to voice their concerns and their protests but Balthazar, apart from his earlier correction, chose to keep his opinions to himself. If the fan wanted teamwork, they could probably find that most there would gladly work as a team to comment and debate the fairy's method of doing things. However unless they'd outright lied, there was little to do to pass their tests now. Why sully the celebration with the question of 'what if?'

To that end, the mage kept mostly to himself. Winston came over and offered them cake but Balthazar, still bound to the form of a beast, politely refused with a small shake of his head. He still had his leaf and he still didn't have thumbs. He didn't want to have to subject himself to a snout full of frosting. The thought of it seemed... unpleasant. Plus on the off chance the cake was the same consistency as the one thrown at Nir'wei, Balthazar was fairly certain he was tired of fairy food.

Elisabeth, in her little form, came over and whispered words to him that he had heard many times before. Words that meant the same to him now as they had when he first heard them. He could tell she was unhappy. He could feel it through their bond. He knew there was little he could do about it other than to be there for her.

"I love you too." He said as the sole thing he thought would comfort her. He was not one to typically make such statements in such a public setting, but he knew she needed it- even if she'd feel the small discomfort rise in him. Not long after that, the familiar form of the fairy who had brought him to the strange place flew over to him and came to a stop a little too close for his personal comfort, but he didn't retreat. He was simply not used to people getting so close to his face when he face had a snout he thought might hit them if he turned his head too quickly.

"Are you angry? You're being quiet." March asked as she fluttered a few inches in front of Balthazar's face.

"I'm still holding the leaf." Balthazar pointed out from the corner of his mouth, "Hard to talk. Miss my thumbs."

"They'll come back." March said as she carefully set herself down on the top of Balthazar's head. "Why didn't you climb the ladder?"

"Show me how to climb a ladder like this, and I'll do it next time."

"They could have pushed you up it, or carried you?"

"Could have all gone through a portal too." Balthazar said calmly, "Let's not discuss what could have been. At least no one died playing your games." March did not immediately reply to that and if she'd shrugged, Balthazar only felt a small shifting of her weight atop his head.

"Come celebrate with us?" March asked the wolf.

"I'll watch. Can't dance in my normal form, no idea how I'd do it now." Well... he couldn't dance rhythmically. He was very good at dancing as it related to defiance. When Winston called out with a remark about sponge cake turning him into a sponge, the wolf tilted his head slightly. That would be a very unfortunate transformation. At least Balthazar would still move around as a wolf. A sponge just had to sit until it wore off.
word count: 1228

Visible Mutations/ Marks

Mutations
Defiance: Skin always glows faintly and he is warm to the touch. His is also the center of a field of static electricity so people get shocked touching him on occasion.
Rupturing: Orange etheric cracks spider-web up his arms to his elbows. His eyes and the glowing cracks going down his cheeks glow dark blue.
Transmutation: He has a series of emerald, glowing cracks on his right pectoral.
Marks
Bellinos: His fingernails are always black. The color fades into his fingers.
Celarion: A dim glowing ring surrounds his left forearm.
Palenon: A silver lightning shaped mark about the size of a hand stretching up towards his torso.

Scars

  • Oops, Oops, Ouch: Balthazar Black has twenty scars across his back from a lashing as well as scars on his hands and arms from jagged rocks on Faldrass. There are two scars on the sides of his abdomen from being stabbed and a slash across his back which blends in with the whip scars.
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Re: [Seasonal Event] Blackberry Picking!

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The Review.......

All Players

  • Language: Scalveen
Trinket Abilities
  • 1. Trinket: The small trinket you found has a quirky ability on it. Once a trial you can activate it and it will randomly apply one of the effects given from eating a berry. Please note that this is entirely random and I'd ask that you use it as such (dice rolling, ftw!)
  • 2. Trinket II: The small trinket you found has a single use ability on it. This ability should be roughly equivalent to a Exalted level mark and must be PSF'd.
  • 3. Trinket III: The small trinket you found has an ability on it which may be used once a cycle. This ability should be roughly equivalent to a Favoured level mark and must be PSF'd before use.
  • 4. Trinket IV: The small trinket you found allows you to turn into a fairy, once a trial. This lasts as long as you wish but it only works in Sweetwine. If you leave Sweetwine, you are no longer a fairy.
  • 5. Trinket V: The small trinket you found provides you with the ability to resist the effects of fairy food. This is always on, as long as you are carrying the trinket.
  • Trinket VI: The small trinket you found allows your fairy companion from this adventure to be called to you at any time.
Oram

Forum: Sweetwine Woods
Feedback: I know it was a last minute decision on your part to join this, but I'm so glad you did! It was really interesting to see Oram here, because he had this sense of grumpy but resigned - like he'd seen it before (he has, kinda) and it annoys him, but he goes with it. Despite the scowls, there's a fundamental positivism and hopefulness to Oram, and that comes across here - he's someone you want on your side to get things done! I really enjoyed your contribution to this thread and I sincerely hope that you enjoyed your very well-earned rewards. Oram is a beautifully-written pc and he's great fun!

Oram Mednix

  • Renown: 15
  • XP: 20
  • Knowledges:
    • Field Craft: Setting up a campsite to deal with very hot weather
    • Psychology: Fairy spirits return to Ol’ Tuck after fairies die
    • Psychology: Fairies harbor misconceptions about mortals just as mortals do about fairies
    • Field Craft: Chokecherry leaves are poisonous when eaten in large amounts, but their berries are not.
    • Cooking: Cooking chokecherry berries improves their flavor
    • Animal Training: Certain animals need to be handled with firmness and strength
    • Discipline: Not getting swept along with a collective panic
    • Leadership: Getting a panicking group to stand down before they do something drastic
    • Detection: Picking out an undertone in a low rumble
    • Leadership: Leading the way
    • Tactics: Take stock of surroundings before charging in
    • Logistics: Adjusting plans based on participants’ injuries and indisposals.
    • Leadership: Never leave a man behind!
    • Leadership: Standing up to unfair criticism
    • Etiquette: Give credit where credit is due, even when you feel aggrieved.
    • Socialization: Putting up with an unpleasant social situation for the sake of a friend.
    • Etiquette: x5
    • Psychology: x5
    • Resistance: x5
    • Storytelling: x3
    • Leadership: x3
  • Forged Faction Points: 6
  • Wealth Points: 5

Loot

When you leave, you are given a bag of gifts.
Your Fairy Companion Acherontia decides that Oram is a "good sort" and, whenever he visits Sweetwine Woods, Acherontia will be there to greet him.
Berries : You are given some of each type of berry from this thread (so not only your own, everyone's). While in Sweetwine, they act as Fairy Food, but once outside Sweetwine, they're just berries. It would be possible to grow them, also, should you wish. (If you do, the fruits from them will have the same thing - Fairy Food while in Sweetwine, normal berries elsewhere).
Your Trinket Your trinket is a small red marble. It has 1 of the following on it (your choice, please let me know). You may choose from the following
  • 1. Trinket: The small trinket you found has a quirky ability on it. Once a trial you can activate it and it will randomly apply one of the effects given from eating a berry. Please note that this is entirely random and I'd ask that you use it as such (dice rolling, ftw!)
  • 2. Trinket II: The small trinket you found has a single use ability on it. This ability should be roughly equivalent to a Exalted level mark and must be PSF'd.
  • 3. Trinket III: The small trinket you found has an ability on it which may be used once a cycle. This ability should be roughly equivalent to a Favoured level mark and must be PSF'd before use. Chosen
  • 4. Trinket IV: The small trinket you found allows you to turn into a fairy, once a trial. This lasts as long as you wish but it only works in Sweetwine. If you leave Sweetwine, you are no longer a fairy.
  • 5. Trinket V: The small trinket you found provides you with the ability to resist the effects of fairy food. This is always on, as long as you are carrying the trinket. Chosen
  • Trinket VI: The small trinket you found allows your fairy companion from this adventure to be called to you at any time. Chosen

Objective Met!
  • Share a story with your fairy - and have them share one back. MET! ~Oram is given a book: "What Happens When We Die: A Cross-Cultural Examination of Death" By Cage Twinkwhistle. It has chapters on death and the afterlife for Mortal, Fairy, Yludih , Blessed and Spirits (Induk, Anak etc). OOC, it's an accurate telling of the Judging (Pier/Pre, Vri, Famula), of how those Blessed by the Imms have their patrons there, etc. It explains what Ghosts are etc. The section on Fairy death is that Fairy go back to the Induk, and are re-born as new Fairy. How accurate that is? Who knows.
  • Do something embarrassing IC. MET! ~ You get given a medium-sized drawing of your own embarrassing moment (Oram's trellis-covered naked back and bum) and a large drawing of all of the embarrassing moments, put together like you did them all in a group. So that is:
    • The back and behind of naked Oram with the criss-cross marks of having been in a hammock.
    • Winston coughing up a berry he's choking on and splattering a flower head
    • Balthazar with his hands clamped over his mouth and a group of fairies around him all looking very very shocked
    • Kisaik holding a whistle, which he's looking at in complete incomprehension, with fairies fluttering around him, clutching their tummies and laughing
    • Elisabeth, mid fall with her foot stuck in the ground, an exaggerated expression of shock on her face and a half dozen fairies all looking shocked too
    • Elisabeth, mid fall with her foot stuck in the ground, an exaggerated expression of shock on her face and a half dozen fairies all looking shocked too
    • Nir'wei, standing in front of a chalk board pointing at a diagram. The board has the words "Sex. What it is and why we do it" and the image is of a couple having sex. There are a class of fairies all making notes.
    • Zoro is standing in front of a group of very bored looking fairies - some are visibly sleeping - reading from a book with the title "Zoro's Boring Kitten Mittens"
  • Ol'Tuck's Peacekeeper: Ol'Tuck appreciates your actions in the face of violence. He tells Faldrass of this, and you are rewarded with 6 Fire Forged Points. (new total 26)
  • The Poet You completed the objective of "Talk in rhyme! That would be fine! Or you can do it some of the time!": For this you are awarded a small wooden carved blackberry. The carving is exquisite and it opens like a locket. The blackberry is usually about the size of a small trinket on a necklace, but it can grow to roughly three foot in height. When it is big, it can be used to store things and, when it shrinks back down, the item(s) in there shrink with it. Should you open it when it is small, the items tumble out and are normal size before they even hit the floor. Useful for hiding things! You may shrink / unshrink it twice a season.
  • The Whole Post!? You did your whole post in rhyme! That earns you 5 WP in various trinkets and treasures.
  • Included the Words! You included the words "Unicorn", "Basketweaving" and "Wee-Wee" in your post. You are given a basket of cooking ingredients. It's things like glitter which changes colour, an orange that tastes like a lime, things like that. Weird. Wild. Wacky. Enjoy.
  • The Trial of the Flapdoodle : You helped the Flapdoodle to find her courage. Either Your trinket has +1 ability on it OR Another item you have, if you don't have a trinket, has one of the Trinket abilities.
  • The Trial of the Flopsy Although your group failed the trial of the Flopsy, you are identified as someone who would have passed, had the group passed. Either Your trinket has +1 ability on it OR Another item you have, if you don't have a trinket, has one of the Trinket abilities.

Winston

Forum: Sweetwine Woods
Feedback: He cracks me up - and I'm so sorry about the Cup-Cake! I love Winston - he could easily become a stereotype or a bit of simply comic relief, but he's got real depth. I love how insightful he is, how thoughtful and considered. He's very much like an onion, in that way - definite layers! And his enthusiasm is contagious. I don't have words to tell you how much I enjoyed your writing in this event - I hope you enjoy your rewards !

Winston

  • Renown: 15
  • XP: 20
  • Knowledges:
    • Etiquette: Ol'Tuck carries a fairy city
    • Etiquette: Induks are protectors of Scalvaris
    • Psychology: Ol'tucks city has been on his back since it was young
    • Athletics: Pick up your feet to avoid tripping on root
    • Endurance: Even and regulated breaths make for controlled exertion
    • Detection: Focus on one thing at a time
    • Athletics: Get a rithm and use it to your advantage
    • Discipline: Think of NOTHING else but your goal
    • Acting: Projection comes from the diafram
    • Acting: Public Speaking
    • Detection: Watching for movement
    • Hunting: Ambush
    • Detection: Watching while busy
    • Hunting: Foraging for trapping supplies
    • Acting: Audience participation
    • Detection: Vantage points.
    • Discipline: Sticking to the plan
    • Tactics: Technicalities
    • Cooking: Fairy Food Affects
    • Detection: Lip Reading
    • Socialization: Getting the party started
    • Etiquette: x5
    • Psychology: x5
    • Resistance: x5
    • Storytelling: x3
    • Politics: x3
  • Forged Faction Points: 24

Loot

Your Fairy Companion Kelpie decides that she loves Winston. Major fangirling happens. Whenever he he is in Sweetwine Woods, Wendy is there and talks at / with him - lots.
Berries : You are given some of each type of berry from this thread (so not only your own, everyone's). While in Sweetwine, they act as Fairy Food, but once outside Sweetwine, they're just berries. It would be possible to grow them, also, should you wish. (If you do, the fruits from them will have the same thing - Fairy Food while in Sweetwine, normal berries elsewhere).
Your Trinket Your trinket is a small golden bell It has 1 of the following on it (your choice, please let me know). You may choose from the following
  • 1. Trinket: The small trinket you found has a quirky ability on it. Once a trial you can activate it and it will randomly apply one of the effects given from eating a berry. Please note that this is entirely random and I'd ask that you use it as such (dice rolling, ftw!)
  • 2. Trinket II: The small trinket you found has a single use ability on it. This ability should be roughly equivalent to a Exalted level mark and must be PSF'd.
  • 3. Trinket III: The small trinket you found has an ability on it which may be used once a cycle. This ability should be roughly equivalent to a Favoured level mark and must be PSF'd before use.
  • 4. Trinket IV: The small trinket you found allows you to turn into a fairy, once a trial. This lasts as long as you wish but it only works in Sweetwine. If you leave Sweetwine, you are no longer a fairy.
  • 5. Trinket V: The small trinket you found provides you with the ability to resist the effects of fairy food. This is always on, as long as you are carrying the trinket.
  • 6. Trinket VI: The small trinket you found allows your fairy companion from this adventure to be called to you at any time.

Objective Met!
  • Share a story with your fairy - and have them share one back. MET! ~Winston is given a book: "Idalos, Saoire's Dream and the Realm of Bob" By Cage Snurdlepond. Split into three sections, this is a book of maps and then short, but informative, write ups of key places. It's entirely accurate for both Saoire's Dream and Idalos (although remember that this is written by a fairy - they describe the temple of Delroth, for example, as "the place for poo-poo heads"). It also has the same for the Realm of Bob. Where it is, or how you get there is unclear, but by all accounts it's a very nice place - a large island with gentle hills and a single city (Bobville). There are bear-people there, too. Biiiig bear people.
  • Do something embarrassing IC. MET!~ You get given a medium-sized drawing of your own embarrassing moment (Winston coughing up a berry and the flower head falling off) and a large drawing of all of the embarrassing moments, put together like you did them all in a group. So that is:
    • The back and behind of naked Oram with the criss-cross marks of having been in a hammock.
    • Winston coughing up a berry he's choking on and splattering a flower head
    • Balthazar with his hands clamped over his mouth and a group of fairies around him all looking very very shocked
    • Kisaik holding a whistle, which he's looking at in complete incomprehension, with fairies fluttering around him, clutching their tummies and laughing
    • Elisabeth, mid fall with her foot stuck in the ground, an exaggerated expression of shock on her face and a half dozen fairies all looking shocked too
    • Nir'wei, standing in front of a chalk board pointing at a diagram. The board has the words "Sex. What it is and why we do it" and the image is of a couple having sex. There are a class of fairies all making notes
    • Zoro is standing in front of a group of very bored looking fairies - some are visibly sleeping - reading from a book with the title "Zoro's Boring Kitten Mittens"
  • Songforged! Ol' Tuck makes you Song Forged! You start with 16 points and gain the following:
    • A new Diri. Please submit your diri write up here
    • Reforged: Forged are not named as they are for no reason. By accepting an Induk's deal their body is filled with their power and tempered by it, making it tougher than it was before. A Forged will find that their skin is like a leather armour and their bones like iron rods, making them more resistant to blunt physical damage.
    • Light Hearted: Music is special to the Songforged. It is an expression not just of the wonders of the air, but also of the inner thoughts and feeling of the one who plays it. With this ability the Songforged is able to replicate the sounds of any instument without needing the instument itself. They still require skill in the instrument in order to make this sound effective, but simply by moving their fingers through the air in the right way they can replicate the sounds of a flute, harp, drum, or any other instrument they have heard before.
    Please note that your Diri must be approved before you may utilise these abilities.
  • Singer of Ol'Tuck's Song: Ol'Tuck appreciates your actions in the face of violence. You are rewarded with 6 Song Forged Points. (new total 22 )
  • A Wild Theory : It doesn't count! Winston's wild theory identifies him as an optimist He finds a very pretty, yet sturdy, glass bottle which is perfectly sized for him. It's got fresh water in it and no matter how much he drinks from it, it's always (at least) half full.
  • Sharing The Theory! He shared his theory and Cage approves : +2 Forged Points. (new total: 24)
  • The Coin You have also got a small coin which you used to open the portal. It allows you to understand any fairy and to sense even invisible diri within 100ft.
  • Fairy Cakes You have a selection of Fairy Cakes and, considering your enthusiasm for them, you will find that when you are in Sweetwine, Fairies will drop by with cakes (feel free to either use the ones I've identified or - if you wish - dev some others)
  • Included the Words! You included the words "Unicorn", "Basketweaving" and "Wee-Wee" in your post. You are given a basket of cooking ingredients. It's things like glitter which changes colour, an orange that tastes like a lime, things like that. Weird. Wild. Wacky. Enjoy.
  • The Trial of the Flapdoodle : You helped the Flapdoodle to find her courage. Either Your trinket has +1 ability on it OR Another item you have, if you don't have a trinket, has one of the Trinket abilities.
  • The Trial of the Flopsy Although your group failed the trial of the Flopsy, you are identified as someone who would have passed, had the group passed. Either Your trinket has +1 ability on it OR Another item you have, if you don't have a trinket, has one of the Trinket abilities.
  • The Trial of the Pinch You passed the Trial of the Pinch! Your trinket has +1 ability on it.

Areia

Forum: Sweetwine Woods
Feedback: I feel bad that Areia doesn't have more rewards! But I have to say that I am super impressed with how you played your PC and stayed true to her, even in the face of big difficulties, IC. If you want to pursue the possibility of more integration of Mer society, let me know and we can work on that together! Your writing is beautiful and your character is intriguing. Thank you so much for joining this event!

Areia

  • Renown: 15
  • XP: 20
  • Knowledges:
    • Linguistics: Vocabulary~ Faery, a little bug-like thing that is not a bug.
    • Discipline: Letting irritating things, be.
    • Linguistics: Vocabulary~ Spirits, the drink that makes you dizzy and wonderful and all warmed up (or, so says Merl).
    • Linguistics: It is possible to
    • Politics: One tribe might be very non-diverse ~like the Sovor'n tribe~ or very diverse~ like the
    • Politics: Generally, a tribe is defined by their culture. Because of this, culture is very important~ do not disrespect culture.
    • Politics: Disrespecting another tribe ~or a member of another tribe~ might very well mean war.
    • Tactics: Know your mark's weaknesses.
    • Tactics: Devour them before they devour you.
    • Combat: Unarmed: In combat, one moment is many moments in one.
    • Combat: Unarmed: Engaging in combat despite impending death.
    • Detection: Detecting the voice of Ol' Tuck.
    • Detection: Sometimes the lack of noise ~of normal sonance~ indicates a nearby danger.
    • Tactics: Don't question why, when there is danger. Sometimes, it doesn't matter why it is dangerous~ it matters that it is.
    • Stealth: Making yourself little is one method of hiding yourself.
    • Intimidation: Little is less intimidating than big.
    • Detection: Knowing when others are not hostile.
    • Storytelling: When telling a tale, tell them what you know you know.
    • Storytelling: When telling a tale, emotion is important.
    • Combat: Unarmed: x5
    • Stealth: x5
    • Detection: x5
    • Socialization: x3
    • Tactics: x3
  • Wealth Points: 5

Loot

Your Fairy Companion Merl does not like Areia. No fairies do, after this. Areia is banished from Sweetwine Woods.
Objective Met!
  • Share a story with your fairy - and have them share one back. MET! ~Unfortunately, Areia does not get any gifts from the fairies at the end of this. However, there are other rewards for you.
  • Do something embarrassing IC. MET! ~Unfortunately, Areia does not get any gifts from the fairies at the end of this. However, there are other rewards for you.
  • The Poet You completed the objective of "Talk in rhyme! That would be fine! Or you can do it some of the time!": You find a small wooden carved blackberry. The carving is exquisite and it opens like a locket. The blackberry is usually about the size of a small trinket on a necklace, but it can grow to roughly three foot in height. When it is big, it can be used to store things and, when it shrinks back down, the item(s) in there shrink with it. Should you open it when it is small, the items tumble out and are normal size before they even hit the floor. Useful for hiding things! You may shrink / unshrink it twice a season.
  • The Whole Post!? You did your whole post in rhyme! That earns you 5 WP in various trinkets and treasures which you find on the ground.
  • Included the Words! You included the words "Unicorn", "Basketweaving" and "Wee-Wee" in your post. You find a basket of cooking ingredients. It's things like glitter which changes colour, an orange that tastes like a lime, things like that. Weird. Wild. Wacky. Enjoy. (can be sold for 2WP)
  • New Friends: Areia has happened to come across a group of people who will help her. They are happy to offer her accommodation and lessons in how land-walkers live etc. She finds that they are quite well-known in Harvardr and would be happy to work with the Mer. There is the possibility here for a plot in the new Cycle for Areia to become an "ambassador" for the Mer-Folk if she chooses. Let me know and I'll arrange stuff.

Plot Point

This is an entirely optional plot for you going forward.
Areia has the chance to become an ambassador for the Mer folks. Does she want this? If so - what form does it take?

Balthazar

Forum: Sweetwine Woods
Feedback: It's not often that we see Balth so very out of his comfort zone and I thought you played that really well. He was more "hold back" than I'm used to seeing him, which I found really interesting and your inner dialogue with him is just excellent. He's a really interesting pc and I'm so glad that he joined the event. I hope he remembers the whole wolf thing for a time to come! Well written, great and consistent character - well done!

Balthazar Black

  • Renown: 15
  • XP: 20
  • Knowledges:
    • Detection: Some fairy wings give off perceivable noise
    • Intelligence: Places: The Fairy Ring is a popular artist hangout
    • Psychology: Fairies prefer Ol' Tuck to people.
    • Etiquette: Ol' Tuck is the induk of the Sweetwine
    • Etiquette: It is rude to ask why a fairy looks the way they do
    • Etiquette: Don't talk during someone's speech
    • Endurance: Being zapped by your own lightning
    • Tactics: Evaluating the effectiveness of a group
    • Investigation: Noticing contradictions in fae logic
    • Tactics: Line up shots so allies are not hit
    • Investigation: Confirming your account with other witnesses
    • Investigation: Ask the source before witnesses
    • Tactics: Planning to move a group through a distant portal
    • Discipline: Suppressing negative feelings towards fairies
    • Etiquette: Refusing fairy cake as politely as possible while in wolf form
    • Etiquette: x5
    • Psychology: x5
    • Socialization: x5
    • Storytelling: x3
    • Animal Husbandry: x3
  • Forged Faction Points: 2

Loot


When you leave, you are given a bag of gifts.
Your Fairy Companion March decides that Balthazar is her new BFF. Whenever he he is in Sweetwine Woods, March is there to provide advice and companionship.
Berries : You are given some of each type of berry from this thread (so not only your own, everyone's). While in Sweetwine, they act as Fairy Food, but once outside Sweetwine, they're just berries. It would be possible to grow them, also, should you wish. (If you do, the fruits from them will have the same thing - Fairy Food while in Sweetwine, normal berries elsewhere).
Objective Met!
  • Share a story with your fairy - and have them share one back. MET! ~Balthazar is given a book: "Scaltoth: The Place, The People" By Cage Gurglesmoot. This book is about the Scaltoth Jungle. There are detailed maps and information on the flora and fauna. It's mostly accurate, but it is biased - it's written from the point of view of someone who really isn't aware of what is dangerous for mortals - just fairies).
  • Do something embarrassing IC. MET!
~ You get given a medium-sized drawing of your own embarrassing moment (Balthazar with his hands clamped over his mouth and a group of fairies around him all looking very very shocked) and a large drawing of all of the embarrassing moments, put together like you did them all in a group. So that is:
  • The back and behind of naked Oram with the criss-cross marks of having been in a hammock.
  • Winston coughing up a berry he's choking on and splattering a flower head
  • Balthazar with his hands clamped over his mouth and a group of fairies around him all looking very very shocked
  • Kisaik holding a whistle, which he's looking at in complete incomprehension, with fairies fluttering around him, clutching their tummies and laughing
  • Elisabeth, mid fall with her foot stuck in the ground, an exaggerated expression of shock on her face and a half dozen fairies all looking shocked too
  • Nir'wei, standing in front of a chalk board pointing at a diagram. The board has the words "Sex. What it is and why we do it" and the image is of a couple having sex. There are a class of fairies all making notes
  • Zoro is standing in front of a group of very bored looking fairies - some are visibly sleeping - reading from a book with the title "Zoro's Boring Kitten Mittens"
A Wild Theory : A Bell In Every Tooth! Balthazar's wild theory identifies him as an optimist He finds a very pretty, yet sturdy, glass bottle which is perfectly sized for him. It's got fresh water in it and no matter how much he drinks from it, it's always (at least) half full.
Sharing The Theory! He shared his theory and Cage approves : +2 Forged Points. (new total: 34)
Included the Words! You included the words "Unicorn", "Basketweaving" and "Wee-Wee" in your post. You are given a basket of cooking ingredients. It's things like glitter which changes colour, an orange that tastes like a lime, things like that. Weird. Wild. Wacky. Enjoy.
The Trial of the Flapdoodle : You helped the Flapdoodle to find her courage. Either Your trinket has +1 ability on it OR Another item you have, if you don't have a trinket, has one of the Trinket abilities.

Kisaik

Forum: Sweetwine Woods
Feedback: Sir Chip was very much a hero in this one! His determination to help the Flapdoodle was fantastic and - while it was undoubtedly shared by others - his determination to make it all succeed was second to none. He is a really well-written pc and your ability to write him with a totally different voice to any other pc of yours is amazing. I hope you enjoy your well-earned rewards and thank you so much for joining this event!

Kisaik

  • Renown: 15
  • XP: 20
  • Knowledges:
    • Musical Instrument: Wind (General): Turtle Whistle: Playing a high note first to get the turtle's attention.
    • Musical Instrument: Wind (General): Turtle Whistle: Play a low note to calm the turtle, and get on its level.
    • Musical Instrument: Wind (General): Turtle Whistle: Play a medium note last, to get the turtle intrigued enough to inspire movement.
    • Flying: Doing a horizontal twirl in midair
    • Flying: Fluttering about on a task.
    • Flying: Working as you hover over your work.
    • Flying: descending on the air.
    • Etiquette: x5
    • Leadership: x5
    • Psychology: x5
    • Storytelling: x3
    • Discipline: x3
  • Forged Faction Points: 8

Loot


When you leave, you are given a bag of gifts.
Your Fairy Companion Wendy thinks that Kisaik is "just delicious". Whenever he he is in Sweetwine Woods, Wendy is there with a positive outlook and a cheery greeting
Berries : You are given some of each type of berry from this thread (so not only your own, everyone's). While in Sweetwine, they act as Fairy Food, but once outside Sweetwine, they're just berries. It would be possible to grow them, also, should you wish. (If you do, the fruits from them will have the same thing - Fairy Food while in Sweetwine, normal berries elsewhere).
Objective Met!
  • Share a story with your fairy - and have them share one back. MET! ~Kisaik is given a book: "Songs of the Fae" By Cage Quackalong. This book is full of songs and music scores. It has instructions for instruments such as the "Wipsie-Woopsie", the "Snortalgong" and the "TinkleWinkle".
  • Do something embarrassing IC. MET!
~ You get given a medium-sized drawing of your own embarrassing moment (Kisaik holding a whistle, which he's looking at in complete incomprehension, with fairies fluttering around him, clutching their tummies and laughing) and a large drawing of all of the embarrassing moments, put together like you did them all in a group. So that is:
  • The back and behind of naked Oram with the criss-cross marks of having been in a hammock.
  • Winston coughing up a berry he's choking on and splattering a flower head
  • Balthazar with his hands clamped over his mouth and a group of fairies around him all looking very very shocked
  • Kisaik holding a whistle, which he's looking at in complete incomprehension, with fairies fluttering around him, clutching their tummies and laughing
  • Elisabeth, mid fall with her foot stuck in the ground, an exaggerated expression of shock on her face and a half dozen fairies all looking shocked too
  • Nir'wei, standing in front of a chalk board pointing at a diagram. The board has the words "Sex. What it is and why we do it" and the image is of a couple having sex. There are a class of fairies all making notes
  • Zoro is standing in front of a group of very bored looking fairies - some are visibly sleeping - reading from a book with the title "Zoro's Boring Kitten Mittens"
Singer of Ol'Tuck's Song: Ol'Tuck appreciates your actions in the face of violence. You are rewarded with 6 Song Forged Points. (new total 24 ~ a new rank! )
The Poet You completed the objective of "Talk in rhyme! That would be fine! Or you can do it some of the time!": You find a small wooden carved blackberry. The carving is exquisite and it opens like a locket. The blackberry is usually about the size of a small trinket on a necklace, but it can grow to roughly three foot in height. When it is big, it can be used to store things and, when it shrinks back down, the item(s) in there shrink with it. Should you open it when it is small, the items tumble out and are normal size before they even hit the floor. Useful for hiding things! You may shrink / unshrink it twice a season.
A Wild Theory : We can beat it together! Kisaik's wild theory identifies him as an optimist He finds a very pretty, yet sturdy, glass bottle which is perfectly sized for him. It's got fresh water in it and no matter how much he drinks from it, it's always (at least) half full.
Sharing The Theory! He shared his theory and Cage approves : +2 Forged Points. (new total: 26)
Secret Objective Met: You Told A Story To The Flopdoodle-Fae!: You may call on the new Blackberry at any time you're in Sweetwine Woods and she'll grant you 1 favour
Included the Words! You included the words "Unicorn", "Basketweaving" and "Wee-Wee" in your post. You are given a basket of cooking ingredients. It's things like glitter which changes colour, an orange that tastes like a lime, things like that. Weird. Wild. Wacky. Enjoy.
The Trial of the Flapdoodle : You helped the Flapdoodle to find her courage. Another item you have, if you don't have a trinket, has one of the Trinket abilities. ( 4. Trinket IV: The small trinket you found allows you to turn into a fairy, once a trial. This lasts as long as you wish but it only works in Sweetwine. If you leave Sweetwine, you are no longer a fairy. )
Flapdoodle's Favour: You went the extra mile in helping the Flapdoodle. She offers to aid you in one quest This might be a modded thread, or a solo or a collab. If I'm not modding it, just check that she's capable of what you're wanting her to do and I'll modnote for you . Whilst she doesn't fight, she is a fundamentally magical creature who can pull more than one or two tricks out of her sleeve.
The Trial of the Flopsy Although your group failed the trial of the Flopsy, you are identified as someone who would have passed, had the group passed. Another item you have, if you don't have a trinket, has one of the Trinket abilities. 6. Trinket VI: The small trinket you found allows your fairy companion from this adventure to be called to you at any time.


Elisabeth

Forum: Sweetwine Woods
Feedback: Little Lizzy! Elisabeth was superbly played in this event, she was confused in places, determined in others and consistently herself all the way through. You write Elisabeth beautifully, showing the depth of her character, and here was no exception. Even when she's tripping over in front of Balthazar, there's a grace about Elisabeth which is inherent in how you write her. Awesome work - enjoy the rewards!

Elisabeth Black

  • Renown: 15
  • XP: 20
  • Knowledges:
    • Detection: Tone varies depending on emotion
    • Gardening: Bloodleaf trees only grow good in Sweetwine
    • Gardening: Bloodleaf trees have sap that tastes like honey
    • Storytelling: Know your audience
    • Navigation: There is a place called Immortal's Clearing in Sweetwine
    • Singing: Slower melodies are easier for beginners
    • Investigation: Identifying markers might indicate if the wolf is your husband or not.
    • Detection: It's not something else growing bigger, it's you shrinking!
    • Psychology: Disorientation can result in lashing out violently
    • Tactics: Considering all tactical opportunities, expected or not
    • Endurance: Purposely shocking oneself to wake up
    • Tactics: Being child-size limits physical options in conflict
    • Discipline: Ignoring the call from your child-sized bladder
    • Etiquette: x5
    • Psychology: x5
    • Tactics: x5
    • Endurance: x3
    • Investigation: x3
  • Forged Faction Points: 8

Loot


When you leave, you are given a bag of gifts.
Your Fairy Companion Belle thinks that Elisabeth is fun to be with!. Whenever she is in Sweetwine Woods, Belle is there with a song and melody
Berries : You are given some of each type of berry from this thread (so not only your own, everyone's). While in Sweetwine, they act as Fairy Food, but once outside Sweetwine, they're just berries. It would be possible to grow them, also, should you wish. (If you do, the fruits from them will have the same thing - Fairy Food while in Sweetwine, normal berries elsewhere).
Your Trinket A child's letter-block. It has 1 of the following on it (your choice, please let me know). You may choose from the following
  • 1. Trinket: The small trinket you found has a quirky ability on it. Once a trial you can activate it and it will randomly apply one of the effects given from eating a berry. Please note that this is entirely random and I'd ask that you use it as such (dice rolling, ftw!)
  • 2. Trinket II: The small trinket you found has a single use ability on it. This ability should be roughly equivalent to a Exalted level mark and must be PSF'd.
  • 3. Trinket III: The small trinket you found has an ability on it which may be used once a cycle. This ability should be roughly equivalent to a Favoured level mark and must be PSF'd before use.
  • 4. Trinket IV: The small trinket you found allows you to turn into a fairy, once a trial. This lasts as long as you wish but it only works in Sweetwine. If you leave Sweetwine, you are no longer a fairy.
  • 5. Trinket V: The small trinket you found provides you with the ability to resist the effects of fairy food. This is always on, as long as you are carrying the trinket.
  • 6. Trinket VI: The small trinket you found allows your fairy companion from this adventure to be called to you at any time.

Objective Met!
  • Share a story with your fairy - and have them share one back. MET! ~Elisabeth is given a book: "Trees: A Study" By Cage Bigglesnort. This book is full of diagrams of trees and information about them. It's a good job there are diagrams, as the trees are named different - fairy - things. Also, the "facts" about the trees are written from a fairy perspective - so for example, Phoenix Wood is described as "good for making swing-seats and whirlipops" - but the information is good, so long as she can get around that.
  • Do something embarrassing IC. MET!~ You get given a medium-sized drawing of your own embarrassing moment (Elisabeth, mid fall with her foot stuck in the ground, an exaggerated expression of shock on her face and a half dozen fairies all looking shocked too!) and a large drawing of all of the embarrassing moments, put together like you did them all in a group. So that is:
    • The back and behind of naked Oram with the criss-cross marks of having been in a hammock.
    • Winston coughing up a berry he's choking on and splattering a flower head
    • Balthazar with his hands clamped over his mouth and a group of fairies around him all looking very very shocked
    • Kisaik holding a whistle, which he's looking at in complete incomprehension, with fairies fluttering around him, clutching their tummies and laughing
    • Elisabeth, mid fall with her foot stuck in the ground, an exaggerated expression of shock on her face and a half dozen fairies all looking shocked too
    • Nir'wei, standing in front of a chalk board pointing at a diagram. The board has the words "Sex. What it is and why we do it" and the image is of a couple having sex. There are a class of fairies all making notes
    • Zoro is standing in front of a group of very bored looking fairies - some are visibly sleeping - reading from a book with the title "Zoro's Boring Kitten Mittens"
    Ol'Tuck's Peacekeeper: Ol'Tuck appreciates your actions in the face of violence. He tells Ishallr of this, and you are rewarded with 6 Ice Forged Points. (new total 34)
    Secret Objective: Helping Another Elisabeth tried to help another with their trinket. She is granted 1 Fairy Favour. This is one thing from the following list:
    • A small team of fairies come and help you with a particular task. The nature of the task will depend how helpful they are (if you're building a house, they'll be more hindrance than help - if you're growing something, they'll be super helpful, that kind of thing).
    • An audience with Cage, who is an Ambassador to Sweetwine
    • A Fairy Feast: they'll cook for you for a trial. Yes, this will be fairy food :P
    • A request. You may ask one thing of your choosing - but be sure to be clear.
  • The Poet You completed the objective of "Talk in rhyme! That would be fine! Or you can do it some of the time!": For this you are awarded a small wooden carved blackberry. The carving is exquisite and it opens like a locket. The blackberry is usually about the size of a small trinket on a necklace, but it can grow to roughly three foot in height. When it is big, it can be used to store things and, when it shrinks back down, the item(s) in there shrink with it. Should you open it when it is small, the items tumble out and are normal size before they even hit the floor. Useful for hiding things! You may shrink / unshrink it twice a season.
  • A Wild Theory : It's a Star! It's Chocolate! It is!!!! Elisabeth's wild theory identifies her as an optimist She finds a very pretty, yet sturdy, glass bottle which is perfectly sized for her. It's got fresh water in it and no matter how much he drinks from it, it's always (at least) half full.
  • Sharing The Theory! She shared her theory and Cage approves : +2 Forged Points. (new total: 36)
  • Secret Objective Met: You Told A Story To The Flopdoodle-Fae!: You may call on the new Blackberry at any time you're in Sweetwine Woods and she'll grant you 1 favour
  • Included the Words! You included the words "Unicorn", "Basketweaving" and "Wee-Wee" in your post. You are given a basket of cooking ingredients. It's things like glitter which changes colour, an orange that tastes like a lime, things like that. Weird. Wild. Wacky. Enjoy.
  • The Trial of the Flapdoodle : You helped the Flapdoodle to find her courage. Either Your trinket has +1 ability on it OR Another item you have, if you don't have a trinket, has one of the Trinket abilities.
  • Flapdoodle's Favour: You went the extra mile in helping the Flapdoodle. She offers to aid you in one quest This might be a modded thread, or a solo or a collab. If I'm not modding it, just check that she's capable of what you're wanting her to do and I'll modnote for you . Whilst she doesn't fight, she is a fundamentally magical creature who can pull more than one or two tricks out of her sleeve.

Nir'wei

Forum: Sweetwine Woods
Feedback: Mr Angry-Nir! You write him so consistently, it's fab - and he's so clear and unshakeable in his thoughts that writing him to such depth is even harder - but you make it look easy! He was not a happy bunny in this thread and your writing of those emotions was exquisite. I hope, very much, that you enjoy the rewards and I, for one, am really glad you were in this event. He gave a different perspective which was great!

Nir'wei

  • Renown: 15
  • XP: 25
  • Knowledges:
    • Athletics: Balancing lots of small things on your head and shoulders.
    • Socialization: Calling on powerful friends when things aren't going your way.
    • Athletics: Walking carefully through crowds.
    • Etiquette: x5
    • Endurance: x5
    • Psychology: x5
    • Leadership: x3
    • Resistance: x3

Loot


When you leave, you are given a bag of gifts.
Your Fairy Companion Pix tells Nir'wei that he's a "shouty bum" and that he should be nicer. Whenever he is in Sweetwine Woods, Pix greets him and asks him about his anger management issues.
Berries : You are given some of each type of berry from this thread (so not only your own, everyone's). While in Sweetwine, they act as Fairy Food, but once outside Sweetwine, they're just berries. It would be possible to grow them, also, should you wish. (If you do, the fruits from them will have the same thing - Fairy Food while in Sweetwine, normal berries elsewhere).
Your Trinket Your trinket is a silver tooth. It has 1 of the following on it (your choice, please let me know). You may choose from the following
  • 1. Trinket: The small trinket you found has a quirky ability on it. Once a trial you can activate it and it will randomly apply one of the effects given from eating a berry. Please note that this is entirely random and I'd ask that you use it as such (dice rolling, ftw!)
  • 2. Trinket II: The small trinket you found has a single use ability on it. This ability should be roughly equivalent to a Exalted level mark and must be PSF'd.
  • 3. Trinket III: The small trinket you found has an ability on it which may be used once a cycle. This ability should be roughly equivalent to a Favoured level mark and must be PSF'd before use.
  • 4. Trinket IV: The small trinket you found allows you to turn into a fairy, once a trial. This lasts as long as you wish but it only works in Sweetwine. If you leave Sweetwine, you are no longer a fairy.
  • 5. Trinket V: The small trinket you found provides you with the ability to resist the effects of fairy food. This is always on, as long as you are carrying the trinket.
  • 6. Trinket VI: The small trinket you found allows your fairy companion from this adventure to be called to you at any time.

Objective Met!
  • Secret Objective : The Dragonfly Fairy: For meeting this secret objective, you are awarded an additional reward - pick any one from the rewards given to others, and just drop me a DM and I'll change this!
  • Share a story with your fairy - and have them share one back. MET! ~Nir'wei is given a book: "The Beyond: An Anthropological Study of the Void" By Cage Schmurfledale. This book is full of information about Emeyans and Emean Beings. There's a lot of good information there, but it's all named in a very fairy way.
  • Do something embarrassing IC. MET!
~ You get given a medium-sized drawing of your own embarrassing moment (Nir'wei, standing in front of a chalk board pointing at a diagram. The board has the words "Sex. What it is and why we do it" and the image is of a couple having sex. There are a class of fairies all making notes) and a large drawing of all of the embarrassing moments, put together like you did them all in a group. So that is:
  • The back and behind of naked Oram with the criss-cross marks of having been in a hammock.
  • Winston coughing up a berry he's choking on and splattering a flower head
  • Balthazar with his hands clamped over his mouth and a group of fairies around him all looking very very shocked
  • Kisaik holding a whistle, which he's looking at in complete incomprehension, with fairies fluttering around him, clutching their tummies and laughing
  • Elisabeth, mid fall with her foot stuck in the ground, an exaggerated expression of shock on her face and a half dozen fairies all looking shocked too
  • Nir'wei, standing in front of a chalk board pointing at a diagram. The board has the words "Sex. What it is and why we do it" and the image is of a couple having sex. There are a class of fairies all making notes
  • Zoro is standing in front of a group of very bored looking fairies - some are visibly sleeping - reading from a book with the title "Zoro's Boring Kitten Mittens"
Wolfberries: Nir'wei snarfled some wolfberries, hiding them away. He finds that he has a bag of 10 of them. It will refill itselt twice, then is spent.
Secret Objective: A Second Trinket!? Nir'wei found 2 trinkets. The second has 1 thing from the following list:
  • Fairy Call: A small team of fairies come and help you with a particular task. The nature of the task will depend how helpful they are (if you're building a house, they'll be more hindrance than help - if you're growing something, they'll be super helpful, that kind of thing).
  • Fairy Chat: An audience with Cage, who is an Ambassador to Sweetwine
  • A Fairy Feast: they'll cook for you for a trial. Yes, this will be fairy food :P
  • A Fairy Favour: A request. You may ask one thing of your choosing - but be sure to be clear.

A Wild Theory : She's not a spirit!! Nir'wei's wild theory identifies him as a pessimist He finds a ugly-looking but sturdy glass bottle which is perfectly sized for him. It's got fresh water in it and no matter how much he adds to it, it's always (at least) half empty.
Sharing The Theory! He shared his theory. Cage disapproves : for the next two Cycles, he becomes a bird-poop magnet. Like... really. Poor Nir.
Secret Objective Met: The Cage Irony You recognised the irony of Cage's name. You are awarded an additional 5 XP which must be spent on Investigation or Cryptography.
Included the Words! You included the words "Unicorn", "Basketweaving" and "Wee-Wee" in your post. You are given a basket of cooking ingredients. It's things like glitter which changes colour, an orange that tastes like a lime, things like that. Weird. Wild. Wacky. Enjoy.
The Trial of the Flapdoodle : You helped the Flapdoodle to find her courage. Either Your trinket has +1 ability on it OR Another item you have, if you don't have a trinket, has one of the Trinket abilities.

Zoro

Forum: Sweetwine Woods
Feedback: I really enjoy Zoro and I'm glad you stuck with the event and posted after a bit of a break! Your writing for Zoro is great, he's a really funny and fun pc and yet, he's got this strong moral code which is unshakeable. His contribution here was great and I really enjoyed the image of him dangling over a portal, trying to help folks. Maureen is also gold, great fun. I hope you enjoy your rewards!

Zoro Astrian

  • Renown: 15
  • XP: 20
  • Knowledges:
    • Resistance: Not spending all day in an hallucinogenic garden
    • Etiquette: Naming practices among fairies
    • Storytelling: Children’s tales often sound nonsensical to adults
    • Storytelling: Some people are very bad storytellers, but somehow that makes them good!
    • Etiquette: x5
    • Psychology: x5
    • Storytelling: x5
    • Tactics: x3
    • Athletics: x3
  • Forged Faction Points: 6

Loot


When you leave, you are given a bag of gifts.
Your Fairy Companion Bob thinks that Zoro is quite the most interesting fella he's ever met and he adores Maureen. Whenever he is in Sweetwine Woods, Bob will meet Zoro, chatter and have fun and flirt outrageously with Maureen.
Berries : You are given some of each type of berry from this thread (so not only your own, everyone's). While in Sweetwine, they act as Fairy Food, but once outside Sweetwine, they're just berries. It would be possible to grow them, also, should you wish. (If you do, the fruits from them will have the same thing - Fairy Food while in Sweetwine, normal berries elsewhere).
Your Trinket Delicate Metal Chain. It has 1 of the following on it (your choice, please let me know). You may choose from the following
  • 1. Trinket: The small trinket you found has a quirky ability on it. Once a trial you can activate it and it will randomly apply one of the effects given from eating a berry. Please note that this is entirely random and I'd ask that you use it as such (dice rolling, ftw!)
  • 2. Trinket II: The small trinket you found has a single use ability on it. This ability should be roughly equivalent to a Exalted level mark and must be PSF'd.
  • 3. Trinket III: The small trinket you found has an ability on it which may be used once a cycle. This ability should be roughly equivalent to a Favoured level mark and must be PSF'd before use.
  • 4. Trinket IV: The small trinket you found allows you to turn into a fairy, once a trial. This lasts as long as you wish but it only works in Sweetwine. If you leave Sweetwine, you are no longer a fairy.
  • 5. Trinket V: The small trinket you found provides you with the ability to resist the effects of fairy food. This is always on, as long as you are carrying the trinket.
  • 6. Trinket VI: The small trinket you found allows your fairy companion from this adventure to be called to you at any time.

Objective Met!
  • Secret Objective : Not All Fairies Are Girls! : For meeting this secret objective, you are awarded an additional reward - pick any one from the rewards given to others, and just drop me a DM and I'll change this!
  • Share a story with your fairy - and have them share one back. MET! ~Zoro is given a book: "Tales From Viden: A Literature Review" By Cage Snortbumflurry. This book is full of information about Fairy Tales (as in, Fairy Stories - stories by fairies!) from Viden. You have such wonders as "When Wilma's Nose Froze" and "Snow, Snow, Snow, Dead."
  • Do something embarrassing IC. MET!
~ You get given a medium-sized drawing of your own embarrassing moment (Zoro is standing in front of a group of very bored looking fairies - some are visibly sleeping - reading from a book with the title "Zoro's Boring Kitten Mittens) and a large drawing of all of the embarrassing moments, put together like you did them all in a group. So that is:
  • The back and behind of naked Oram with the criss-cross marks of having been in a hammock.
  • Winston coughing up a berry he's choking on and splattering a flower head
  • Balthazar with his hands clamped over his mouth and a group of fairies around him all looking very very shocked
  • Kisaik holding a whistle, which he's looking at in complete incomprehension, with fairies fluttering around him, clutching their tummies and laughing
  • Elisabeth, mid fall with her foot stuck in the ground, an exaggerated expression of shock on her face and a half dozen fairies all looking shocked too
  • Nir'wei, standing in front of a chalk board pointing at a diagram. The board has the words "Sex. What it is and why we do it" and the image is of a couple having sex. There are a class of fairies all making notes
  • Zoro is standing in front of a group of very bored looking fairies - some are visibly sleeping - reading from a book with the title "Zoro's Boring Kitten Mittens"
Ol'Tuck's Defender: Ol'Tuck is pleased that you defended Marl the fairy. You are awarded 6 Song Forged Points.(new total 32)
The Poet You completed the objective of "Talk in rhyme! That would be fine! Or you can do it some of the time!": For this you are awarded a small wooden carved blackberry. The carving is exquisite and it opens like a locket. The blackberry is usually about the size of a small trinket on a necklace, but it can grow to roughly three foot in height. When it is big, it can be used to store things and, when it shrinks back down, the item(s) in there shrink with it. Should you open it when it is small, the items tumble out and are normal size before they even hit the floor. Useful for hiding things! You may shrink / unshrink it twice a season.
Included the Words! You included the words "Unicorn", "Basketweaving" and "Wee-Wee" in your post. You are given a basket of cooking ingredients. It's things like glitter which changes colour, an orange that tastes like a lime, things like that. Weird. Wild. Wacky. Enjoy.
[*] A Wild Theory : The Dog Ate My Homework! It was the Dogs! !!!! Zoro's wild theory identifies him as an optimist He finds a very pretty, yet sturdy, glass bottle which is perfectly sized for him. It's got fresh water in it and no matter how much he drinks from it, it's always (at least) half full.
[*] Sharing The Theory! He shared his theory and Cage approves : +2 Forged Points. (I noticed this post review - please check that these have been awarded additionally)
The Trial of the Flapdoodle : You helped the Flapdoodle to find her courage. Either Your trinket has +1 ability on it OR Another item you have, if you don't have a trinket, has one of the Trinket abilities.
The Trial of the Flopsy Although your group failed the trial of the Flopsy, you are identified as someone who would have passed, had the group passed. Either Your trinket has +1 ability on it OR Another item you have, if you don't have a trinket, has one of the Trinket abilities.
The Trial of the Pinch You passed the Trial of the Pinch! Your trinket has +1 ability on it.


Your RPG rewards are in your UCP - please check and make sure I didn't forget anything.
If I missed an objective you met - please let me know - it's entirely possible with a thread this size.
If you have any questions or concerns regarding this review - drop me a PM.
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~~Red in hoof and claw... ~~


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