[Location] Smooglenuff Manor

A small island with an active volcano, Faldrass is the home to Saoire's school and to the Faldrass Induk.

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[Location] Smooglenuff Manor

Smooglenuff Manor
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Smooglenuff Manor is a beautiful, huge, sprawling manor house that is located west of the Sentinel and that houses the three new Barons of Faldrass, Darius, Devin and Nir’wei, that succeeded the late Baron Rodrigues Von Smooglenuff. It is surrounded by a wall with a cast-iron gate and made of exquisite and very sturdy stone in various shades of grey that can even withstand a volcanic eruption or an earthquake (Not that it is located in an earthquake zone, there was just one earthquake, and it was a special one!).

While the walls themselves look comparatively normal, the roof itself is a dark kind of purple, because purple is the favorite color of Devin, the Baron of the Manor. It’s a comparatively tasteful kind of purple though, and what more, the roof shimmers slightly due to the addition of Gemmi Wood to the shingles (that also makes the roof much more durable).

There are balconies and terraces, one of them being on the roof, and numerous chimneys.

Upon walking down the path from the gate that is framed by flowerbeds that are filled with beautiful and sometimes very strange flowers, visitors will find themselves at a large, imposing door that is made of thick wood and has a large iron knocker on it. Upon knocking, they are usually greeted by a guard, or a servant and asked to wait in the entrance hall that contains comfortable looking chairs and a grand staircase that leads to the upper floors, unless there are other orders.

The interior of Smooglenuff Manor is quite tasteful, for the most part, with marble floors, exquisite wall panels, tasteful paintings, expensive windows, some of them made of stained glass, crystal chandeliers and curtains that are made of the finest velvet. The furniture is no less expensive, fine, exotic wood, with intricate carvings, marble and glass. Everything has obviously been chosen with the goal of showing off in mind though.

The floorplan of the new Smooglenuff Manor was inspired by the old manor; there are certain differences though. While the old manor resembled a large tower, the new manor looks like a proper manor house. In addition to a private study, there is a big library that is filled with numerous books on all kinds of topics now. It contains a painting of the late Baron, and it was created in order to remember and honor the man and his love of stories.

There are a meeting room, a ballroom, a large dining room, a kitchen, bathrooms, servant quarters and everything else that you would expect from the residence of three Barons and their charges (and a very spacious basement that is neither damp nor particularly dark, but actually kind of nice, for storage and other purposes). The more formal rooms are separate from the living quarters and the guest rooms, of course, and the servant quarters are separate from those of the Barons as well as their charges Alyssia and ChiChi. Every Baron’s living quarters are furnished to their own specifications and tastes to make sure that they are as comfortable as possible.

In addition to the aforementioned, one of the rooms has also been turned into a small clinic.

There are stables next to Smooglenuff Manor that house horses and other animals, and furthermore, there is a large garden that is surrounded by hedges and that contains a small pond, a rock garden and a small collection of fruit trees.

The wall that surrounds the manor is not the only protective measure. A small military force patrols inside and outside the manor.

Player Notes

 ! Message from: Pegasus
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Anyone is more than welcome to visit Smooglenuff Manor
Please be aware: this is PC owned and run location - if you wish to use it you must contact 1 or more of the three Barons.

Location NPCs

Ada, Head Cook
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Name: Ada Annalise Adams
Created by:Devin
Race: Human
Birthday: Cylus 3, Arc 680
Title: Head Cook
Skills: Cooking (Master), Brewing (Expert), Storytelling (Competent), Leadership (Competent), Logistics (Competent), Socialization (Competent), Detection (Competent)
Details: Ada has ruddy curls that are very hard to tame, rosy cheeks, freckles and lively green eyes. She is a bit of on the curvy side, and she prefers to wear floral dresses and frills. For the better part of two decades, she owned a restaurant in Scalvoris Town. When her husband died, she felt the need to get away from everything though. Fortunately, it was just then that she found out that Smooglenuff Manor was looking for a cook.

Ada is a very sociable woman that smiles a lot. She prefers to focus on the good things in life and look to the future rather than mourning what she’s lost, because her husband wouldn’t want her to be sad all the time. Ada has a twenty-arc-old son, Anthony, who is a student of engineering at the university of Scalvoris and lives in his own apartment in Scalvoris Town.

As far as hobbies are concerned, Ada absolutely loves reading and telling adventure stories, and she enjoys hiking and going for walks which is why you can often find her outside in her spare time.

Bant Mihandi, Barony Ecosystem Lead
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Name: Bant Mihandi
Created by: Nir'wei.
Race: Sev'ryn
Birthday/Age: 25 arcs.
Title: Faldrass Barony Ecosystem Lead.
Skills: Logistics (Master), Research (Expert) Leadership (Expert), Intelligence(Expert), Science (Competent), Tactics (Competent), Mathematics (Competent)
Details: Bant is a generally recognised 'odd duck'. Reclusive, aloof, and emotionally indifferent, she runs a very small team of individuals that have almost never been seen in the same room as each-other. However, they are entirely responsible for overseeing the management of Resources, Agriculture, and Hunting activities under Baron Nir'nuff von Smooglewei. She acts as upper management for all other activities and therefore does not typically interact with members of the public - but can be found in Smooglenuff Manor at most hours of the day, and can provide information on almost all ongoing activities in Faldrass at any time.
Dean Grassroot, Barony Agriculture Lead
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Name: Dean Grassroot
Created by: Nir'wei
Race: Human
Birthday/Age: 30 arcs.
Title: Faldrass Barony Agriculture Lead.
Skills: Gardening (Expert), Leadership (Expert), Teaching (Expert), Animal Husbandry (Competent), Medicine (Competent)
Details: Dean is loud, excitable and extremely energetic. Far from the typical quiet and restrained stereotypes of a common farmer, he shows an active and overt delight in his craft, as he champions proper agricultural maintenance as the future for society's growth and development - he even derives his own leadership and teaching skills, and even deeper things such as political and religious beliefs, from common gardening techniques and the structures and behaviours of plants and crops.

Dean leads a small group of farmers at the request of the Faldrass Barony, with the express purpose of supporting the budding settlements of Faldrass and the Barony itself with creating and maintaining farmlands and pastures for the production of crops and food for the population. He also stands ready to train up any aspiring farmhands in the ways of agriculture at no charge, and when not working in one of the fields of Faldrass, can be found in Smooglenuff Manor.
Felpur Bikaar, Barony Hunting Lead
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Name: Felpur Bikaar
Created by: Nir'wei.
Race: Aukari
Birthday/Age: 29 arcs.
Title: Faldrass Barony Hunting Lead.
Skills: Hunting (Expert), Fieldcraft (Expert), Leadership (Competent), Teaching (Competent), Navigation (Competent), Stealth (Competent)
Details: Felpur is a defecting Aukari Occult member tasked with hunting down fellow rogue operatives. After hearing the testimonies of her own targets however, she ultimately went rogue herself, and used her inside knowledge to completely evade the hunters sent in turn to find her. She eventually found solace in Saoire, and now works on behalf of the Faldrass Barony, hunting game, tracking down materials and animals of unique interest, and occasionally acting as a wilderness guide for expeditions. She also manages her own team of hunters that are freely available to any of the budding settlements of Faldrass at no charge, and happily trains others in how to hunt down game.

However, Felpur has taken a personal oath to never raise her weapons or use her skills to hunt down people ever again.
Korim, Butler
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Name: Korim Nij’Ihadi
Created by:Devin
Race: Human
Birthday: Vhalar 14, Arc 693
Title: Butler
Skills: Etiquette (Master), Discipline (Expert), Politics (Competent), Socialization (Competent), Logistics (Competent), Leadership (Competent), Art (Competent), Cosmetology (Competent)
Details: Korim is the son of a Biqaj father and a human mother who spent the first couple of arcs of his life on his father’s ship before his mother moved back to Scalvoris with him. The typical Biqaj way of life never agreed with Korim; he doesn’t care about the sea, he doesn’t enjoy swimming, he doesn’t meddle in other people’s affairs, and he does not care about money.

At least that’s what he claims. He does have a bit of a mischievous streak, even though he denies it!

Korim is annoyed by the reputation that his father’s race has and all the stereotypes. He doesn’t want other people to see him as some sort of uncivilized and mysterious being that wants to cause trouble. Korim is particular about etiquette and aims to uphold certain standards in his daily life. He does have a penchant for pretty jewelry though and appreciates art, just like his father’s kind. In fact, he is quite a decent painter.
Lars Tremura, Barony Resource Lead
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Name: Lars Tremura
Created by: Nir'wei.
Race: Biqaj
Birthday/Age: 23 arcs.
Title: Faldrass Barony Resource Lead.
Skills: Socialization (Expert), Mathematics (Expert), Business Management (Expert), Logistics (Competent), Mining (Competent), Appraisal (Competent)
Details: Lars is a man of two halves. One is that nurtured by Saoire in his later years, a kind and charitable soul who puts his hand into his pocket without hesitation to help those he sees are in genuine need - and with lofty aspirations to help the less fortunate and find everyone a place in the world where they are truly happy and prosperous.

The other is the half he tried to leave behind when he arrived from Nashaki, built by Chamadarst and the teachings of his priests. He does not see people, only potential profits, and is able to completely detach himself from emotions and personal feelings as he conducts the business deals that may result in the suffering of hundreds of unknowing people. Lars is in a constant state of personal discord, managing the two halves of his life, but many have learned to understand which side they are talking to, depending on whether he is smiling... or wearing an expression so unmoving it could be a mask.

He manages the resources of the Faldrass Barony under Baron Nir'nuff von Smooglewei, along with a team of accountants, businessmen, and researchers of various fields. They are responsible for identifying the various minerals, plants, animals, or other materials that can be found and harvested from the island, helping to establish suitable prices for the goods, create supply lines, and support ethical extraction methods. They are also responsible for monitoring the regular imports and exports of Faldrass, and help negotiate new contracts with other contacts and businesses outside the island. His services are also available to all other Faldrass settlements, however the price will need to be negotiated with Lars.
Marvin, Master Engineer
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Name: Marvin
Created by:Devin
Race: Cadouri
Birthday: Ashan 30, Arc 699
Title: Master Engineer
Skills: Engineering (Master), Woodworking (Expert), Science (Expert), Endurance (Competent), Detection (Competent), Strength (Competent), Logistics (Competent), Leadership (Competent)
Details: Marvin and his older sister Miranda, two small brown mouse Cadouri, were students at Saoire's Dream that sometimes accompanied Herman McGerman in order to learn more about matters of construction and such. They've recently decided to move to the newly established Smooglenuff Barony in order to work there.

Marvin is a curious fellow. He doesn't talk a lot - in fact - one might be wondering if he is mute, or perhaps somewhat hard of hearing - but when he talks, he sometimes shares unexpected nuggets of wisdom with people.

And what more he is quite creative.

Marvin is very passionate about his work which involves anything from smaller repairs to overseeing the construction of roads, walls and small buildings - but there is one thing that he is even more passionate about - food.

He absolutely loves food, and his appetite equals that of a man twice his size!
Miranda, Head Maid
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Name: Miranda
Created by:Devin
Race: Cadouri
Birthday: Ymiden 24, Arc 697
Title: Head Maid
Skills: Logistics (Master), Leadership (Expert), Caregiving (Expert), Gardening (Competent), Detection (Competent), Appraisal (Competent), Needlework (Competent), Intimidation (Competent), Etiquette (Competent)
Details:Miranda and her younger brother Marvin, two small brown mouse Cadouri, were students at Saoire's Dream that sometimes accompanied Herman McGerman in order to learn more about matters of construction and such. They've recently decided to move to the newly established Smooglenuff Barony in order to work there.

Miranda tends to be a quiet, soft-spoken young woman most of the time, but she can get quite loud if she has to which is why you shouldn't get on her bad side.

Don't underestimate her because of her size!

At Smooglenuff Manor, Miranda is responsible for coordinating the rest of the employees and helping the Baron of the Manor make sure that everything runs smoothly - which she does efficiently and with passion.

That's not the only thing that she is passionate about though. Miranda also loves gardening, and needlework. Sometimes, she will fuss over the people in her vicinity, and if she sees a hole in your clothes, you shouldn't refuse to let her mend it!

Changelog

Credits to: Devin
Submitted for Development: June 20th, 2021
Approved June 2021
Posted to Faldrass Forum: August 2021.
NPCs Added: September 2021
Developed by: Devin
word count: 2319
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~~Red in hoof and claw... ~~


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