Charting from the Skies

The untamed wilderness of Melrath is vast and encompasses frigid mountain ranges, glacial fields, deep alpine lakes, dark ancient forests as well as the expansive shoreline of the nation. Here creatures and spirits dwell together in the remote places of the world, far from the hustle and bustle of civilization.
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Brent Forrester
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Charting from the Skies

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62 Ymiden 720 – Charting from the Skies

It felt like a weight had been lifted off him. He was going to be charting from the skies.

For all of his days of mapping, Brent had never truly considered the idea of being able to scout out the land and conduct his mapping from the air. He had listened in amazement when his cousin Jasper had spoken of owning a Sleipnir, despite not being part of the Ragnari. At the time, he had masked his hint of jealousy with the strong desire to do it the ‘proper’ way. And also at the time, the idea of being so far from the ground with only a good strong gust of wind to knock you off and send you falling… It was an idea easily dismissed as ‘impractical’. The second time he had considered the idea of flight in his charting was when Navyri offered to sketch the land from above. Again, he provided a steady stream of reasons why it would be impractical and potential pitfalls that she would have to look out for including a poor sense of scale and being unable to see forest trails through the trees.

Apparently, he had come around to the idea.

Sinir, the winged horse that was the catalyst for this new way of mapping, was saddled and ready with a few basic supplies, like food, for the journey. In addition, Brent had a leather bag with a shoulder strap containing several of his previously constructed maps, blank sheets of parchment, and several writing implements including charcoal sticks, pens, and ink. His relationship with the Sleipnir was still a bit rocky, as his mount was both spirited and cautious about trusting a new rider, but they had made some progress over the last season.

The morning was still fresh when Brent mounted Sinir in the small village of Svartown and took off at a trot. With a firm kick, he encouraged the Sleipnir faster as he bent low in the saddle. Leaning slightly backwards and tilting the reins so that the winged horse would face the sky, Sinir’s wings opened and with a flurry of wind, they were up in the sky.

Higher and higher with each powerful beat of the Sleipnir’s wings they soared. After gaining some elevation, Brent guided the winged horse to face south with a firm tug of the reins. Soon they were over luscious blue waters of Lake Svariella. Warm wind buffeted his hair and the cartographer kept his eyes peeled on the shorelines, doing his best to memorize the exact shape for when he could sketch it out.

As he veered to the right, such that he could look on towards the Dwynmer Lochs, he recalled the adventures of last season where he had been charting the region on foot. This was the key reason for his current expedition. Although he had detailed maps of the trails below and also the towns across Melrath, he needed to solidify it with accurate coastlines and any features he had not managed to capture from the ground.

Once Sinir had leveled out and was gliding more than he was flapping, Brent hugged the creature’s muscular body with his knees and very carefully took out a single sheet of parchment and a charcoal stick. Even after growing accustomed to the wind, it was not an easy feat to keep the parchment flat and secure. The thicker and heavier medium helped, but Brent was very cautious as he began making sketches of the shoreline for Svariella Lake as well as the mountain rivers that flowed into it.

A sharp turn from Sinir jolted him out of his concentration and he had to quickly grab hold of the saddle. Brent had to take a moment to reframe his point of view, using the Melrathi Mountains and Vynmur River as guides, and then continued to sketch the lake. Almost as an afterthought, Brent decided to add a north arrow to his current sketch. He lined it up with the direction his compass was showing relative to the curves of the lake. Even though for the most part he knew how the lake was situated relative to the cardinal directions, should he ever get disoriented it would help keep his features accurate by referring to the compass.

It was surprisingly chilly being so high up, and Brent was thankful that it was Ymiden and that the day was still warming up. Despite being a native Melrathi, he had rarely explored the lands of the Mer west of Lake Svariella. Swooping low, he was fascinated by the rivers and rapids and waterfalls. Occasionally he even spotted faint signs of the strange underwater people, such as their coral islands.

Despite the efficiency of charting from the air, there were going to be casualties. Brent lost his first charcoal stick a few hours in, and it splashed silently into the waters below. Fortunately, he had brought many along as they were the simplest to acquire and replace.

For the rest of the trial he focused on the waterways of southwestern Melrath. Occasionally he stopped for food and to give Sinir a rest, and a well deserved drink of water. Brent used these breaks to fine-tune his map, as it was much easier to fill in the details and solidify the lines when he wasn’t being jostled in his saddle with the wind blowing at the parchment.

When it came time to find shelter for the night, Brent slept simply. He found a fallen tree that was somewhat propped up by another tree, making a nice sturdy angle to construct a lean-to. Piling branches of evergreens along the two sides, it was suitable to sleep under for such temporary lodging.


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Brent Forrester
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Re: Charting from the Skies

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Over the next few trials, Brent charted easterly. Leaving the mountain lakes and rivers, he plotted the huge and impressive Gates of Melrath that marked the southern border. Keeping in and around the mountains, he traveled east and only caught glimpses of what lay beyond Melrath. A mysterious shroud seemed to cover the forest in one area, which he labeled as the “Myrk Veil”. An immense tree dominated the Myrkvior Forest on the Melrathi side of the border, which he named Yggdrasil after an old legend. He also spotted the ruins of old stone buildings south of the mountains. Vaguely he recalled an ancient Melrathi legend of the False City that had been set up as a decoy for Lotharro raiders. Marking it down beyond the curve of the mountains, he continued northeast to the sea.

The salty tang of the ocean reached his nostrils just as he spotted the deep blue waters in the distance. The closer he got to the ocean, the more immense it seemed to be. Stretching out for what seemed to be eternity, it dominated his view as he started to sketch the edges of the shore. The only thing that broke up the tremendous blue presence, were the islands situated just off the coast.

Brent’s previous maps had always suffered in terms of the coastline. In fact, none of them had even included the islands that he could now see so plainly from the back of Sinir. The gusts from the ocean made sketching even more challenging, so he frequently had to land and use his best memory to draw an accurate depiction from the ground. During one of such landings, he took the time to asks some villagers of Noatun about the tall towers that stood on the two nearest islands.

“You mean Lyngvi and Thrudheim?” The villager replied. “We don’t know much about them other than they are military. Ragnari, if you know what I mean. We supply them with fish and other provisions, but I wouldn’t get too close if I were you. All it takes is a stray arrow due to a perceived ‘threat’, and you’ll be crashing into the sea.”

Brent thanked the man, including the warning, and continued his mapping but in a more cautious nature. Especially when flying near to the towers.

Heading northwards along the coast, Brent frequently referred to his map from Ashan and cross-referenced it with his newly detailed shoreline. Locations such as the Hochojobon Colony and the archway would have been impossible to see from the air. Although the massive black crater that appeared to be a scar on the land was visible for miles away. Upon reaching Raelia, he acquired the names of the other two towers: Nifheim and Laerad. The former had taken a lot more asking around due to its secretive nature. The young woman who finally spoke of it seemed slightly crazed and spoke with such distaste that Brent was a little taken aback.

At last the cartographer was able to rent out a good room in a tavern to finish the last of this final map. By combining features from other charting expeditions as well as details from his Alivilda and Fensalir maps, it was turning into something far more detailed than he had ever done before.

As Brent began to go over the final drawing with coloured ink pens, he wondered what was going to be next. He had lived in Melrath all his life but if he was going to continue his life as a cartographer, could he really stay here forever? One could always add more detail to existing charts, but then what? As much as he loved it here, part of him itched for fame and adventure. There was so much of the world out there. So much to explore. As he finished putting the final touches of the map, he looked at it and wondered what lay beyond Melrath’s borders.

If he was going to leave, he’d have to make preparations. But at the same time, he suddenly knew he couldn’t stay in Melrath forever.
Master Regional Map of Melrath
Link to more legible image quality here: here

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Doran
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Re: Charting from the Skies

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Brent:

Knowledge:
Cartography: Shorelines are easy to distinguish from the air, compared to forest trails
Cartography: Using geographical reference points and compass directions to reorient oneself
Cartography: Combining geographical information obtained from the ground with information obtained from the air
Cartography: Asking locals for names of prominent features
Cartography: Sketching while flying
Mount (sleipnir): Holding on with just legs while gliding

Loot: Masterwork quality of map for Melrath Region (including interior trails/locations, towns, towers, coastlines, and islands)
Lost: -
Wealth: -
Injuries: -
Renown: -
Magic XP: -
Skill Review: Appropriate to level.
Points: 10
- - -
Comments: I had no idea that Brent and Jasper were cousins! That being said, I liked the way that you started this thread, with Brent’s thoughts on flying and him coming around to the idea. The relationship between Sinir and Brent and Brent’s flying across Melrath were beautifully written!

I loved that you included so many different landmarks here, and I appreciate that you also had things such as the weather and the fact that it’s surprisingly chilly so high up play a part. And what more, the conversation with the villager in Noatun made me curious.

I can’t help but wonder what exactly is going on with Lyngvi and Trudheim now. As for Niflheim, it definitely made sense in my opinion that the young woman that Brent talked about it with a lot of distaste. I still remember the event that took place in Niflheim quite clearly …

I also liked that you didn’t end the thread with Brent finishing the map, but wondering about what was going to be next. I wonder if he’ll explore the world beyond Melrath’s borders!

I’m impressed by the map that you made, by the way! It’s definitely masterwork quality!

Enjoy your rewards!

P.S.: I would have added “Field Craft” to the list of skills used as you mentioned Brent constructing a lean-to – and Detection, as Brent noticed various things, such as faint signs of the mer.
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