• Solo • The Last Order of Whoduniht

Because I just *had* to put in one last placeholder. also, because Oram wants to test drive some of his once-a-season abilities ETA: This PH has been re-purposed to complete another story from the previous cycle.

The shallow bay Egilrun is situated upon is used, these trials, for crafts and crafting. From boatmakers to weaponsmiths, glassblowers to metalworkers, the sound of hammers and saws can be heard almost every break of the trial, with crews working in shifts to produce the beautiful craftsmanship which they might, one trial, become famous for.

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The Last Order of Whoduniht

4 Ymiden 721

…continued from here

Oram’s two companions seemed to share his skepticism about charging into the brigands’ camp with weapons swinging. Even the best result they could achieve from such an onslaught was less than ideal, leading to much loss of life, and likely to endanger the abducted healers as much as themselves. Likewise, neither Woe nor Hop liked the idea of approaching under a flag of truce. These men had killed helpless guards, after all. Why should they be trusted to parlay?

That left going back for reinforcements the only option. Or did it? They had found the camp, but only knew a little about the people in it. And ideally they would want eyes on the objective until the Elements (those would be the main reinforcements, yes? Elements?) arrived on scene. There was the problem as well of avoiding a hostage situation with the healers.

After deliberating for a moment, Oram announced that he would be staying, not accompanying Woe and Hop. The older Ranger let out an unbelieving snort. ”You’re staying?! he exclaimed. ”To do what? Die? This is foolish, Oram, come with us, now!”

The hunter shook his head. ”You need eyes on, and we haven’t done a complete reconnaissance yet,” he pointed out. ”And maybe I can get the healers out before the Elements come.”

Hop looked at him as if he had lost his senses. ”Have you lost your senses, Oram?!” he demanded. Oram just looked back at him in mulish silence. Exasperated, Hop opened his mouth to say something else, then clamped it firmly shut. Finally, after regarding his colleague for a few trills, he raised his finger warningly.

”Listen, young man. I can’t tell you what to do. Even though I’m senior, you’re the one that Elliott, in his infinite wisdom, put in charge. So I’m going to ‘recommend’ that you reconsider and come back with us. Failing that, I ‘recommend’ that you only scout them from a safe distance, avoid any contact. I ‘recommend’ that you *not* try any heroics such as trying to apprehend any of the wrongdoers or saving the healers yourself. And if you think there is even the slightest chance you’ve been noticed, you get the Beneath out of there. Got it?”

Oram nodded. ”I’m not a fool, Hop,” he responded simply.

”I know you’re not a fool, but this is a bad plan, mark my words. See to it that you don’t get yourself or those Healers killed.”

The traveler raised his hands in a gesture he meant to be reassuring. ”I won’t. I’m asking you to trust me, alright?” He glared at Hop after saying that, a look that was half a plea and half a challenge.

After a few heartbeats, the old Ranger sighed and shrugged. ”I hope you know what you’re doing. Come on, Woe.”

Oram waited several bits for the pair to draw away. While he did that, he ran through his next steps in his mind. First, he would scout more extensively around the bandits’ campsite. He had only approached from one direction, seen it from one side. And he hadn’t seen all the people he knew must be there, nor seen much of their camp routine. More importantly, he hadn’t spied either of the healers. He would plot his next move after that. If he ended up agreeing with Hop that doing anything further would be too dangerous, the hunter would then simply hole up here, letting Amoach keep an eye on the camp for him for any new activity, until the reinforcements arrived.

After checking his camouflage to make sure it was adequate, Oram set off. He asked his diri to keep an eye out slightly ahead, the better to avoid stumbling upon somebody wandering out of the perimeter to gather firewood or take a pee.

Oram agreed with Hop about one thing: he hoped he knew what he was doing, too.
word count: 671
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Re: The Last Order of Whoduniht

It’s almost too easy…

Oram’s walk outside the perimeter of the camp was time-consuming and nerve-racking but, in the end, uneventful. Oram learned several more things about the camp and the people in it: the brigands had not posted any other dedicated lookouts; the latrine was indeed dug too close to the camp, as the hunter had expected; the draft horses from the wagon had both been brought here, and still were, or at least one of them was. Judging from other signs he saw, Oram guessed that the bandits were keeping the horses for meat rather than for riding or pulling burdens.

The surviving horse, it turned out, was the only thing in the camp that was carefully watched, more so even than its perimeter. A large, rough-looking man, conspicuously armed with a cudgel and a falchion, lounged menacingly against a nearby tree. Fortunately for Oram, he seemed mainly concerned with theft from within the camp, not from outside, so he never once looked at the hunter’s direction as he skulked passed, slipping quietly from tree to tree.

The bandits had set up the camp on level ground close to, yet not too close to, the water. Ease and convenience had played more of a role in picking their site than security, or even concealment. A wicker fence of sorts ringed the site, and more than once Oram ducked behind it to avoid an unwanted glance in his direction, yet the place did not seem otherwise foritified or improved. Definitely not rangers, or even hunters, he thought. Nor, although they had shown an ability to ambush and kill, would he have guessed that any of them were militarily trained, or that at most one or two were.

Oram edged closer to the river. There he found where the bandits had stowed both a raft and a canoe. Neither, to his surprise, were guarded, nor were they easy to observe from the camp. That piece of information might prove useful, he thought. Not wanting to try squeezing between the river bank and the camp, Oram instead began to double back, making a somewhat wider arc this time around the camp, to examine the surroundings more generally. He saw a number of rubrum bushes, as well as edible mushrooms, largely undisturbed. The hunter guessed that they weren’t foraging much, nor did they seem to be hunting. In addition to medicine, then, the group must be pretty desperate for food; hence the horses.

Bit by bit, a plan of sorts began to form in his head. Once Woe and Hop got back and told Ona and the other Rangers about the location, it would only be a matter of time -most likely no more than a couple trials- before a decent-sized force moved on the camp. Oram hoped to retrieve the healers before then, as well as any other hostages the bandits might have taken (although the murdered guards indicated there were not likely to be any such), and secure their escape before the inevitable standoff happened.

The first part of Oram idea -calling it a “plan” was probably generous- was the riskiest: approach the perimeter of the camp openly and try to engage the bandits in a conversation. If this went badly, things would end quickly, and perhaps violently, for his intentions, and likely for his person, as well. He had considered waving a white flag, but that implied forces in conflict in the first place. No, he would present himself simply as a hunter who had wandered innocently into their neck of the the woods, and offer to help them with their obviously dire food and camp health situations.
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Re: The Last Order of Whoduniht

It’s almost too easy…

As he emerged into the open and began to approach the camp, Oram asked himself why he was doing this. Was this not foolhardy? Wasn’t this exactly the sort of macho stunt that had gotten his father killed.

It isn’t a stunt, Amoach told him, unseen and unasked. You’re taking a risk to save lives and bring murderers to justice.

The diri had a point, yet that did not make the traveler feel better about what he was doing. He did not have long to mull the issue, however, as the sentry finally saw him and loudly challenged with: ”Hey! I see you, stranger! Stop right there.” Nearby, the old dog’s ears twitched and its eyes, somewhat clouded with cataracts, opened to regard the intruder. It rose slowly to its feet and then began to growl and bark, though it did not approach.

About four other people, all male, and mostly pretty tough-looking, stepped into view, glaring at Oram suspiciously. None except the sentry were armored, nor indeed even that well-clothed. The sentry himself wore a ratty, rusty iron hauberk with a couple black-stained rents in it, suggesting it had failed its last owner. He had a spear not unlike Oram’s own, and a knife. The others did not carry proper weapons, yet the hunter could guess that there were several knives, shovels, sticks, hatchets and axes to hand, though in what condition he could not say.

The men had muscles and scars suggesting they were not strangers to hardship and strife, yet Oram could tell they were underfed. A couple of them started to step forward, yet they paused when Oram stared them down.

The sentry himself was more resolute. ”We’ve got you outnumbered and surrounded, stranger,” he called out, advancing out front of the others. ”Put down your weapons and step forward.”

Oram looked at him appraisingly, while keeping an eye out for motion at the edge of his vision. ”Outnumbered, yes, but not surrounded,” he responded. ”You’re the only sentry, and you just noticed me now. And I’ll keep my weapons, thank you.” He could feel the tension rise as the sentry bristled at this. Before the man could speak again, Oram turned his spear point-down and then held one hand palm out towards him.

”I’m a hunter,” Oram stated simply, ”and I’m not here to start a fight. I saw your fire and thought maybe you were hunters too, and that maybe we could trade information, about game and such. Folks call me Or.” Which was true, albeit he could count the ‘folks’ who had ever called him that since adolescence on one hand.

”And now why would you think you’d be welcome in our camp, Hunter Or?” drawled the sentry. From his attitude, he was obviously confident he had the upper hand. The others, although they still made no move to approach Oram, began to settle into similar attitudes of self-assurance. The old dog, still all snarls and suspicion and grumpiness at being awakened, stalked forward to take the sentry’s side. Oram could also see movement inside the mouths of the nearby tents, although nothing issued out of them.

”Because it looks like you need help,” he pointed out. ”Your camp is unsanitary, you aren’t keeping yourselves clean, and you look hungry.”

The sentry sneered; however, Oram noticed that he cast a questioning glance towards both the other men and towards the largest tent before he offered his next counter. ”We don’t want your help, Or. We got plenty of meat now, and we don’t need strangers poking around our campsite.”

Oram looked at the man. ”By ‘plenty of meat’, you mean that horse, right? Do you know how to keep all that meat from spoiling until you can eat it? Do you have the means to salt or smoke it? Because if you don’t, you’ll only have edible meat for a couple, maybe three trials, no matter how big the horse is. It’s Ymiden.”

The sentry bristled. ”What do you know about the horse? You been spying on us?”

”Of course,” said the hunter, as blandly as he could manage. ”I’m a hunter; I stalk before I approach.”

Just then, something stirred in the largest tent, and a man emerged, followed by a middle-aged woman in what Oram guessed to be a healer's cloak. Neither of them immediately said a thing, yet the group confronting Oram clearly noticed them, and started eyeing them expectantly.

Oram noted them but did not turn to address them at first. Instead, he swept a meaningful gaze all around the woods. ”You’re probably right about one thing: there should be enough food around here. Fish and fowl and forage for the taking, if you know where to look.”

”We find plenty of sorel and rubrum berries, but it’s meat we’re after,” the man said. His partner gave him a sharp look, and he stopped talking, realizing too late that he had said too much.

”Don’t forget the mushrooms and cattails.” That met with a scoff for some reason.

”’Mushrooms and cattails!” the sentry snorted. ”Most of the mushrooms around here are poisonous, hunter, and eating cattails is a prank kids play on each other.”

It was Oram’s turn to scoff. ”Plenty of the mushrooms around here are edible; I eat them myself, and eating cattail *seedpods* is a prank kids play on each other. You can eat the lower stalks just fine. Roots, too, as long as you boil ‘em first.”

”You said there was fish and fowl, too? How we supposed to catch those? We don’t have nets or tackle.”

Oram swept his eyes conspicuously over the camp and its environs again. ”Then make them. Nets, poles, lines, hooks… I reckon everything you need for those is around here. You just need to know how to use it. I do.”

Suddenly the man from the big tent spoke, his voice deep and authoritative, if somewhat hoarse as if from a cold: ”I’ve heard enough. Stranger, why don’t you tell us who you really are? There’s no game around here to hunt.”

If Oram was disturbed by this new challenge, he did not let it show. Even if he had not recently surveyed the game in this area, he felt certain that, when it came to hunting and field craft, there was no one in *this* camp who had anything to tell him. He turned to regard the new man steadily.

”I say there is, and I already told you that I’m a hunter. And I can see that none of you are. Where have you looked for game, anyway? Have you scouted farther from this site than you do for gathering firewood? Of course you aren’t going to feed all your mouths with just the quarry that walks right up to this unsanitary, overcrowded camp!”

The man from the tent crossed his arms, looking Oram up and down appraisingly. ”Why would you help us, stranger?” he demanded after a few tense trills of silence. ”What’s in it for you?”

”What’s in it for me?” Oram repeated, now fixing most of his attention on Tent Man, who was probably what passed for the boss in this camp. ”Not having to live with myself after walking away from people who are maybe five, six trials from starting to die off.”

Tent Man now offered his own dismissive scoff, but Oram could tell it was not entirely sincere. ”We’ll be fine a lot longer than that, with or without any help from rude hunters,” he bluffed.

Oram held his gaze. ”No, you won’t,” he said. ”You won’t be the first poor outdoorsmen I had to rescue from their own bad choices. I know the signs. You’re hungry. You’re talking about killing and eating horses even though you’ve got nothing in place for harvesting and preserving the meat. Your camp is filthy and unsanitary. Your people are dirty, tired and hungry, and they’re starting to get sick. Aren’t they?”

He directed the last bit to the healer, a middle-aged woman in a yellow, hoodless cloak with a green trim. ”Tell them,” he urged, still talking to her. ”Tell them how much time they have before they start losing folks to fever and dysentery.”

The woman, to Oram’s surprise, and concern, did not speak; instead, she regarded him with the same hostile suspicion as the men; she went to stand, arms crossed on her chest, next to Tent Man. For a trill, Oram started to wonder if he might have misread the situation badly, to his peril.
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Re: The Last Order of Whoduniht

So let’s go hunt some piggies, mister/Let’s go pick the flowers, sister

As Oram was trying to figure out what the gold cloak’s unfriendly demeanor meant, something else moved in the mouth of the large tent, and a second healer, younger, in a blue cloak with a torn gold hem, emerged and caught her older colleague’s attention. Oram noticed that she moved her hands, and realized she was signing to the older healer, something about: “need you…getting worse.” The senior healer frowned at her and did not respond. Then, the younger healer looked up and noticed Oram, and some sort of flashed in her eyes. Fear? Relief? Hope? Joy? The hunter had no idea, but she definitely seemed to regard his appearance as if it were something momentous.

Oram decided to try something with this new situation and turned back to Tent Man. ”I can show your healers where some herbs are,” he offered, ”and I can also show some of your people where I saw some boar spoor. Might help you catch some meat. After we get back from that, I can show you how to make some snares and some fishing lines. And I’ll be on my way.”

Tent Man sneered. ”What makes you think we’ll let you leave, hunter?” he asked nastily. A tense expectancy fell over all the onlookers.

Oram met his gaze steadily. He bit back the urge to counter the threat. Instead, he opted to be reasonable. ”I’m offering you help that you need,” he rejoined, as calmly as he could. ”I can’t provide it just standing here. As I said, I can show you a hunting spot.” Vaguely recalling what Faith Augustin had told him about the several healing uses of Yellow Dragon trees, he looked at the healers. ”There’s a Yellow Dragon stand not far from here, and some stink cabbage and rubrum berry bushes near there, too.”

”I’ll go with him,” offered the young healer. ”We need to know where the herbs are.”

That suggestion didn’t seem to go over well with the others. Tent Man smirked, and the elder healer’s unfriendly frown intensified. But then the man said, ”You can go, but Udo’s coming with you. Udo!” he shouted, loudly enough to make the hunter wince. A trill later, the man Oram had seen earlier watching the canoe and raft appeared into view. .

”This here’s Or,” the leader explained. ”He’s offered to show us where about here to forage and even hunt. Why don’t you go with him. Keep him honest.” Udo nodded, eying Oram with an expression as unpleasant and menacing as the club he carried, and the leer he gave when he found out the young healer was coming as well was even worse. Udo was bigger than Oram, and the traveler did not relish the idea of getting in a fight with him.

A few bits later, Oram, Udo, and the young healer whose name he still didn’t know were walking from the camp. So the first part of Oram’s plan had worked, at least partly: he had managed to get one of the healers, at least, away from the camp. Now he just had to find a way to lose Udo while giving him and the woman a chance to escape. Then he would return to Rangers’ lookout, from where he could start to gather the reinforcements they would need to surround apprehend the bandits.

Remembering what Woe had told him about the weakness rune, Oram led the group towards the ambush site he, Woe, and Hop had set up earlier.
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Re: The Last Order of Whoduniht

Let me join your club

The site in question was perhaps two hundred paces from the brigands’ camp, far enough away that what Oram was about to try would not be seen, nor, barring some very loud screams which he intended to do his best to prevent, heard. Oram hardly spoke as they went, and did so in little more than a whisper when he did. ”There is a clearing not far from here,” he said at last, pointing ahead. ”There’s nothing remarkable about it; I had to put some stakes down to ensure that I could find it again.”

Woe, he recalled, had put stakes down to mark the rune trap, which the hunter had realized he would need to explain, lest the brutish bandit with the cudgel grow suspicious. When he spotted the stakes, Oram stopped them, pointing them out. ”The tracks I saw earlier were hard to spot. Stand there a moment. I need you out of my light.”

Udo and the healer, whose name Oram still did not know, waited, the bandit giving the woman a look that made Oram feel guilty for leaving her with him, even though he was walking all of ten paces away. The hunter circled around octagon laid by Woe, peering at the ground as if looking for something. When he got to the opposite side of the octagon, he looked up, and suddenly realized a flaw in what he was about to try next. He planned to lure Udo straight across the staked area towards him, which would take the bandit into the rune. But the healer might move to follow, which would then make escorting her to safety much more difficult.

This is where I spotted the pigs, he gestured to the pair in Common Sign. I tracked them from north of here, from a line of weird-looking plants. Healer and bandit alike gave him puzzled looks, especially Udo. ”What are you doing?” he demanded irritably.

Oram shrugged, doing his best to look sheepish. ”I saw her signing earlier. I thought it was something you all knew how to do. Sorry.”

His tone didn’t come across as sincerely as he had intended, and Udo noticed. Instead of growing suspicious, however, the man flew into anger. ”I’m not ignorant!” he growled, pointing his club menacingly at Oram. ”I’m tired of people saying that!”

”I’m not saying that you’re stupid,” Oram hastened to assure him. ”I made a bad assumption. My fault.” Meanwhile, with his hands urgently formed the signs: Stay there; don’t move for the healer’s benefit. Udo saw the signs, misunderstood their import, and grew even angrier. ”You’re doing it again!” he fumed. ”I’m not dumb just because I don’t know a bunch of stupid languages! That’s it! I put up with that crap from Bern; I don’t need to take it from you, though. I’m gonna show you some respe-”

The bandit strode furiously towards Oram, brandishing his cudgel with the apparent attempt of teaching the hunter to show him some respe-
He froze abruptly, his face growing pale. ”My legs!” he gasped in a suddenly shaky, hoarse voice. A trill later, his knees buckled and fell onto all fours. ”Something’s wrong…” he rasped out dully.

Shooting the healer a warning glance, Oram ventured forward to the stricken man’s side. He had never seen a weakness rune work before, and had only guessed at what its effects would look like. ”What’s up, Udo?” he asked, sidling over and “accidentally” putting a foot on the man’s cudgel where it lay under his limp fingers. The brigand couldn’t even speak, his eyes bleary.

”You’re going to be alright,” Oram assured him. ”Just take it easy, don’t try to get up.” Carefully, he placed his left hand on Udo’s right shoulder as he rolled the club with his foot away from the man’s grasp.

”You’re going to be fine,” the hunter repeated. ”The healer’s right here. She’ll help you.” Numbly, Udo glanced back at the healer. Meanwhile, Oram snatched up the club in his right hand, raised it, and swung it at the back of the man’s head as hard as he could. It struck with a dull thump, and the bandit at once slumped face-down into the ground. The healer let out a gasp, and Oram, fearing for just a trill that she might scream, shot her a sharp glance and raised his fingers to his lips. Thankfully, she did not scream, but only stood in horrified silence, watching him with eyes suddenly doubled in size and filled with shock and fear.
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Re: The Last Order of Whoduniht

Let’s make like some time off and leave

Oram knelt over the now-helpless Udo and looked about, thinking frantically. Knocking out the magically-weakened thug did not end their problems, and in fact presented new ones just as vexed and perilous. He needed to make sure that the downed bandit stayed down. Killing Udo outright was most expedient, but the Ranger quickly decided against murder. Next best seemed to be binding and gagging him, something which the hunter was equipped to do. He unslung his satchel and began rifling through it for the twine and cloths he would require.

Pausing, he recalled one of the other urgent issues he needed to handle. Looking up at the frightened healer, he announced: ”My name is Oram Mednix. I’m a Ranger, and I’m here to help you and your colleague escape.” In spite of being scared, the healer seemed to take in Oram’s words, and nodded until he got to the words: ‘your colleague’ whereupon, to his surprise, the young woman’s expression darkened for just a fraction of a trill. Recalling the gold cloak’s surprisingly reception of him in the camp, Oram wondered fleetingly what the story behind that might be; however, now was not the time for puzzling such things out.

He turned back to his ligatures, and began arranging Udo’s limp limbs for tying up. ”There are others nearby,” he continued as he worked: ”I can take you to them. Now that we know where the camp is, we can organize a posse to capture the bandits and rescue your friend.”

The young healer stepped forward and held out a hand, pointing to the binds. ”I can help you with that,” she announced simply, with surprising firmness considering how frightened she had been just a few moments before.

Oram was hesitant to accept the offer. ”I don’t plan to try to help him,” he explained, feeling for some reason as if he had to. ”It may seem harsh, but our lives depending on us getting out of…”

The healer shot him a look of sour reproach that cut Oram short; rather than keep talking, he mutely offered her one of the lengths of twine. She knelt down near Udo’s head and instead picked up two of the bits of cloth. ”Let me do the gag,” she said.

Healer and hunter worked then in silence, and, in spite of having just met, they cooperated with surprising efficiency. Very shortly they had Udo, who was starting to stir weakly and groan faintly, firmly bound and gagged. Instead of trying to drag the large man to a tree in order to tie him to the trunk, Oram decided instead to repurpose the stakes Woe had used to mark the area and anchor Udo to the ground with them and some lengths of rope, right in the middle of the clearing.

As Oram and the healer rose from their work and prepared to flee, the young woman announced: ”I’m Daytha. Thank you for helping me.” Then the dark expression the hunter had noticed earlier came back to her face, and stayed their a while. ”I wouldn’t trouble about Melith. Traitor bitch is with them.”

That caught Oram up short, though a breath later he realized it should not have. The reports about the previous attacks on the Order had suggested that they appeared to benefit from inside knowledge. Who else would that be but one of the healers? More things to sort out later.

From there, Oram led the way, moving as quickly as Daytha could manage to follow. She was young, seemed fairly fit, and wore suitable boots; even though she was clearly not used to making time cross-country, she did not shy from making the effort. She was also clearly no fool; she understood and accepted the urgency of their situation without being overwhelmed by it, and Oram felt briefly guilty for assuming earlier that she might not.

The pace the pair adopted was not as fast as Oram would have liked, but it would hopefully be adequate. It was almost evening now, and Oram wanted to find his way to the raft his party had stashed earlier before it got dark. From there, they would cross and rejoin the Rangers. Then, after taking Daytha back to Egilrun, they would marshall the Elements to close in on the brigand’s camp and capture them, along with their errant gold cloak, hopefully alive, so as to bring them to justice.
 ! Message from: Avalon
Oram - Congratulations on completing the bounty! +3wp added to your next wealth thread! Please link to here in your wealth thread request.
Woe - For participation in the bounty thread, +1wp is awarded, added to your next wealth thread. Please link to here in your wealth thread request.
Well done both! It was a great series to read!
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Re: The Last Order of Whoduniht

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Oram:

Knowledge:
[Combat: Axes & Cudgels] A club makes an even better impromptu club*
[Cryptography] Simple language barriers can sometimes help secure communications.
[Deception] Welcoming and encouraging a convenient misunderstanding.
[Intelligence] Ascertaining whether an enemy can understand your signals.
[Intelligence] Identifying the state of enemies’ health and morale.
[Tactics] Send for reinforcements when you’re outnumbered.

Loot: -
Lost: -
Wealth: + 2 WP
Injuries: -
Renown: 15
Magic XP: -
Skill Review: Appropriate to level.
Points: 10
- - -
Comments: I appreciate that you decided to finish this series without Woe. I agree with Hop – Oram staying behind does seem a bit foolish, but someone needs to do a complete reconnaissance. I really enjoyed reading about their disagreement. Hop is a well-realized NPC!

The second post gave me the impression that the bandits were not that competent – there were no dedicated lookouts, and the latrine was too close to the camp – which was good for Oram.

Still, I was a little worried when he decided to retrieve the healers before the rangers moved on the camp and try to engage the bandits in a conversation.

I really liked the way that you described the bandits and their camp. Your descriptions are quite vivid at times, and there is often a hint of humor that makes everything very entertaining to read!

The conversation with the bandits didn’t go the way I expected. I couldn’t help but smirk when “Or” pointed out that the camp was unsanitary, and the bandits weren’t keeping themselves clean and looked hungry. He gave them pretty good advice in my opinion though!

Oram’s Deception skill is a little low in my opinion, and his Socialization skill is only Competent, but you made it work regardless as all the things that Oram told the bandits about the bad conditions in their camp and how survive in the wilderness were actually true!

The way Oram got the first healer away from the camp and led the group to the weakness rune and subsequently knocked him out with a club was pretty clever in my opinion.

I was quite surprised by the end of the thread. I didn’t expect Melith to be in league with the bandits. I wonder what causes a member of the Order of the Adunih to do such a thing!

Enjoy your rewards!

P.S.: I would have added "Socialization" to the list of skills used.
word count: 399

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Worn Items

Ring of Reversal
Ring of Immunity
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