History of the Fireforged
The Order of the Fireforged first came into existence during Ashan 720, when a group of heroes travelled into the volcano of Faldrass to try and stop it from erupting. There they discovered that the eruption had been the result of the mighty Induk Faldrass: a spirit of immense power with command over fire, breaking free from his long imprisonment.
Faldrass was not an enemy of humanity. Quite the opposite in fact, for Scalvoris was his home and he wished to protect it. He revealed that there was a secret cabal that'd been hiding in the shadows ever since the disappearance of the pirate lords. They were the ones who imprisoned him, and had been pulling the strings behind many of the disasters that had been plaguing the island for many arcs. He knew not what their goals were, but believed that action needed to be taken in order to uncover the mysteries of Scalvoris and defend it from this unseen threat. Sadly as the Induk of Faldrass he was bound to his island, unable to leave its boundaries without a vessel, and thus was unable to do this himself.
And so Faldrass offered the heroes who had been present for his release a deal. He would grant them and other mortals who were committed to defending Scalvoris a fraction of his power. If they continued to prove themselves trustworthy he would grant them more of his powers, and reveal to them the ancient history of the island. Some of the heroes agreed, and with their bargain struck the Order of the Fireforged was created.
Becoming a Fireforged
You must possess a desire to protect Scalvoris from any who would wish to see it or it's people destroyed, and a willingness to uncover its hidden mysteries. Fireforged are expected to be selfless, brave and compassionate, yet willing to do whatever it takes to ensure the greater good of Scalvoris. The Order of the Fireforged are a secret organisation independent of any other factions, and may only intentionally reveal the existence of this faction to those who they wish to initiate. You may still be a member of The Elements, The Scalvoris Council or any other factions, but be aware that by becoming a Fireforged you are expected to put your duties to this organisation first.
If you wish to become a Fireforged you must either:
A.) Request an existing Fireforged PC to initiate you within the volcano on Faldrass (The Fireforged Headquarters.)
B.) Speak with a local Prophet about being initiated.
C.) Seasonal PC Initiation (Special): Each Fireforged has the ability to initiate one person a season into the Fireforged even while not in the presence of Faldrass. Each Fireforged is connected to Faldrass, so it is technically possible for him to reach out through existing Fireforged in order to initiate a new member in a pinch. However this is an uncomfortable process for the initiator.
Off Topic
Seasonal PC Initiation Details
When initiating at a location other than Faldrass the initiator must go to a quiet place with their initiate, and both must meditate in silence. The initiator’s Diri will then transform, forming a thin thread of fire that connects the initiator’s chest with the initiate’s. The Diri and the initiating Fireforged will begin to feel a searing heat moving through them as Faldrass reaches out toward the initiate through the connection. The initiate must then speak their vow out loud and Faldrass will choose whether or not to accept the vow. If the vow is accepted then the initiator and their Diri will suddenly be in immense pain as power is transferred through them and into the initiate, making them into a Fireforged. Once this has happened, the newly initiated Fireforged will find that their bonded Diri will appear within the next few breaks and introduce themselves. The initiating Fireforged will have a headache and be stiff for the next break but they will quickly recover from the process.
Application Form:
Code: Select all
[b]Character Name:[/b]
[b]Their reason for joining the Fireforged:[/b]
[b]Initiation Method:[/b]
Your Diri:
Once your vow is spoken Faldrass will reach out and bond you with a Diri. Through your connection to this Diri you will be granted the starting powers of a Fireforged; Blazing Heart and Reforged (described in detail below.) These Diri are servants of Faldrass. They will be the new Fireforged’s guide and the source of their power. Diri can appear in a variety of strange forms but these Diri will always appear rather small (around the size of a small animal.) They can levitate, and speak telepathically with the Fireforged. The Diri cannot be seen by anyone other than fellow Fireforged and their Diri, although they can choose to reveal themselves to other mortals. Immortals and Induk can also see them.
You will need to write up your new Diri, and include their name, appearance, and personality, and post it in this thread. This must be approved before you may use your Diri in a thread.
Diri Approval Form: You must fill this out and submit it here upon completing your initiation.
Code: Select all
[b]Diri Name:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
Fireforged Ranks
Ranking up is done automatically. You must keep track of your points in your character sheet and we will strive to do so here as well. Once you have enough points you may begin learning your new ability.
0 Points - Principales: At this level the Fireforged is newly bonded to their Diri and knows little about their new organisation beyond that they have made a deal with Faldrass. They gain the Blazing Heart and Reforged powers.
20 points - Primus Principales: Primus Principales are still considered as new members but have demonstrated some level of commitment to the Fireforged. They have proven that they are capable of protecting Scalvoris, and have shown an interest in discovering its secrets. They gain the Fireball and 1st locked powers.
40 Points - Centurion: Centurions are proven multiple times that they have the determination to fight against any threat for the good of Scalvoris, and for their service Faldrass rewards them with a great deal of his trust. Centurions are entrusted with a great secret; one of the ancient history of Scalvoris itself. They gain the Phoenix Wings and 2nd locked powers.
60 Points - Primus Centurion: Primus Centurions are the captains of the Order of the Fireforged. They have proven that they will not only fight for the protection of Scalvoris, but are capable of leading others (whether they be members of the Fireforged or not) in the service of this goal as well. They gain the Fused in Flames and 3rd locked powers.
80 Points - Legatus: The Legatus are the leaders of the Fireforged. Such is Faldrass' trust in them that he will seek their council on the important decisions, and entrusts them with all the ancient secrets of Scalvoris. They gain the Inferno Forged and 4th locked powers.
100 Points - Arch Legatus: If the Legatus are the leaders of the Fireforged, then the Arch Legatus are its greatest heroes. Faldrass trusts these people not just as capable partners but as personal friends, and as such grants them the authority to speak in his name and make decisions that on the actions the order of the Fireforged should take on his behalf. They gain the Avatar of Faldrass and 5th locked powers.
Fireforged Abilities
0 Points: Blazing Heart: The inner fire of Faldrass dwells within the heart of each and every Fireforged. It regulates their body temperature, keeping them comfortably warm even when in the freezing caves of Ishallr or the blazing heat of Faldrass volcano. The extremes of heat and cold will no longer have any effect upon the Fireforged. (Note: this does not protect them from damage inflicted by fire, ice or lava. It only makes them unaffected by the ambient temperature of whatever location they are in.)
0 Points: Reforged: Fireforged are not named as they are for no reason. By accepting Faldrass' deal their body is filled with his power and tempered by it, making it tougher than it was before. A Fireforged will find that their skin is like a leather armour and their bones like iron rods, making them more resistant to blunt physical damage.
20 Points: Fireball: An old classic. The Fireforged can conjure a ball of fire the size of their palm in their hand. This fire will not harm them or any other Fireforged, but to anything else will burn like any regular fire. They can hold it as if it were a solid object, and throw it at anyone as if it were a baseball. The Fireforged can create one fireball per trial for every five points they possess in the Order of the Fireforged.
20 Points: 1st Locked: This ability has yet to be unlocked for any member of the Fireforged. Only when a secret objective is completed by a member of the order will this be power be granted to all.
40 Points: Phoenix Wings: The Fireforged can conjure wings made of pure flames from their back, like those of the legendary phoenix. These wings will allow them to fly as any tangible wings would, though require the Fireforged to learn the flying skill in order to control. Regular attacks cannot damage these wings, however if they are extinguished this ability will end and the Fireforged will fall to the ground (so beware of rain.) The Fireforged can maintain this ability for ten trills per day for every point they possess in the Order of the Fireforged. If the Fireforged already possesses a natural set of wings they can instead coat these wings with flames that will not burn them, preventing them from being grabbed or restrained.
40 Points: 2nd Locked: This ability has yet to be unlocked for any member of the Fireforged. Only when a secret objective is completed by a member of the order will this be power be granted to all.
60 Points: Fused in the Flames: The Diri of the Fireforged is the embodiment of their link to Faldrass and the source of their power. With this power the Fireforged is able to temporarily fuse themselves with their Diri, becoming a hybrid between mortal and spirit. Their appearance will take on some of the features of their Diri, and their skin will adopt a faint fiery glow. While in this form the Fireforged may act as if their strength, endurance and acrobatics skills are one tier higher than their skill levels (so a novices may act like a competent, a competent may act like an expert, and so on.) Additionally the Fireforged is able to physically touch and harm spirits and ghosts, though may be physically harmed by them in turn. They may maintain this form for one trill per day for every point they possess in the Order of the Fireforged.
60 Points: 3rd Locked: This ability has yet to be unlocked for any member of the Fireforged. Only when a secret objective is completed by a member of the order will this be power be granted to all.
80 Points: Inferno Forged: The bond between the Fireforged and their Diri has now become seamless. Their Diri can now physically shift into whatever weapon the Fireforged desires. This weapon will behave as if it is made of masterwork material, and will burn with the flames of Faldrass. Blades will seem as if made of adamantite as they will cut cleaner and sharper than steel. Bows, arrows, and the like will be equipped with an endless supply of ammunition made of pure fire. Bludgeoning weapons will also feel light as feathers but hit opponents like they are made of solid metal. One weapon may be summoned at any given time. If dropped the weapon will vanish into thin air and the Diri will reappear in their normal form. They can transform into a new weapon once ten trills have passed. The Fireforged must hold out their open hand in order to summon the weapon. You may use Fused in Flames and other Fireforged powers at the same time as this one.
80 Points: 4th Locked: This ability has yet to be unlocked for any member of the Fireforged. Only when a secret objective is completed by a member of the order will this be power be granted to all.
100 Points: Avatar of Faldrass: When inducted as a Fire Forged a special bond is formed between the Forged and the Heart of Faldrass. This bond not only binds the mortal to a Diri but it also forms a silent but residual bond with the Induk. It is only the most powerful of Forged that can call upon this hidden bond and summon forth the power of the Faldrass Induk. This ability can be used anywhere due to the power of Faldrass, linking the Induk to all of its Forged. Capable of being used once a Cycle the Arch Legatus may beseech Faldrass to come to their aid. If this call is accepted, the Induk will reach out and infuse the Arch Legatus with it’s will and it’s power. The Forged for a time will find that their consciousness melds with the strange and wild mind of the Induk. For that one moment they will no longer be wholly mortal. The Arch Legatus' eyes will turn a deep fire red and their skin will be radiant with power.
The Arch Legatus may then control and manipulate any fire within a mile of their position. They will also be capable of summoning a river of lava that is a mile wide and roughly two feet deep.
This ability can last for twenty bits before the Induk will withdraw, otherwise the Arch Legatus' body will begin to fail due to the power flowing through it. The river of lava left behind can remain or be dismissed by the Arch Legatus before the ability ends. If dismissed, it disappears immediately. If it is not dismissed, it will cease to exist within the next hour.
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100 Points: 5th Locked: This ability has yet to be unlocked for any member of the Fireforged. Only when a secret objective is completed by a member of the order will this be power be granted to all.
Gaining Points and Ranking Up
Fireforged are those who have sworn to protect Scalvoris and uncover its mysteries. Any thread in which your character does this after becoming a Fireforged, whether on a mission assigned to them by Faldrass or not, may be eligible for your character to receive points for. You may submit any thread here that you complete where you believe that your character is fulfilling the role of a Fireforged. Once you post the thread here it will be graded and you will be assigned points for the work your character has done. The riskier or more impactful the thread, the more points you will earn.
Collab Points: You may request an extra two points per PC that accompanies your character during the course of the thread. Working with others is important and you should be rewarded for leading others in the defence of Scalvoris.
All Forms:
Current Members
Nir'wei - Initiate - 0
Oram - Initiate - 0
Balthazar - Initiate - 18
Yeva - Initiate - 0
Darius - Initiate - 18
Kura - Initiate - 0
Ela - Initiate - 0
Oram - Initiate - 0
Balthazar - Initiate - 18
Yeva - Initiate - 0
Darius - Initiate - 18
Kura - Initiate - 0
Ela - Initiate - 0