Tracking Thread
72nd of Ymiden - 78th of Ymiden
"The White Silence. Brought on by the Obelisk of Ati'el, it is a phenomena that has begun to spread through the roots of the West, from birch trees to each and every blade of grass. Once, they say, the Heart of the World was not so surrounded by a ring of ice as now - but after the fall of the Selfish, Ati'el, the world around her Tower began to alter. It is not known if somehow, latently, she prowls within the halls she left upon the finalization of her demise.
But something does lay there. Something powerful, sheer and perfect. It was once said that miles around the Tower were unreachable, shrouded in a violence of freezing gusts that made it madness to even consider entry. Now, the same words are spoken, but for dozens of miles. Some say it will be hundreds before long.
The frost is spreading, and everything within it goes dark. Where the Horde once settled well into the Northern Reaches, the settlements that once stood have lived silent for hundreds of arcs. For this reason, it is called the White Silence, this phenomena of the Black Tower's spreading cold. It cannot go on any longer.
For this reason, the Great Shaman of the Free Tribesmen has embarked on a journey to find heroes - saviors to force the Silence into a deafening roar. He claims that they have found the source of the blight of cold, a great levitating structure near to the Tower known as the Obelisk of Ati'el. Sending shards outward to chill the land around them, this apparently sapient structure has been marked as the bringer of the Silence.
Promising rewards and secrets from the maw of Abanaxus, the Shaman -- known to you as Kem -- has sent you to the northern wastes with an artifact of incredible perplexity, capable of holding the Silence at bay while you travel into the depths of the unknown and destroy the source of this plague."
. . .
Each of you, individually. Geminius, Covah, Fridgar, Aeon, Anakol and Robin. You have all been selected by the Oracle of the Free Men to confront the Obelisk, and have been gathered from lands near and far to work together in this task.
This story will begin in an abandoned fortress north of Raen Kai, where all of you have been called. You will gather, meet and be introduced individually before the Shaman sets your task and sends you all forth on your mission into the north. Please post as soon as possible -- your order of posting will determine the post order for this thread.
Rules
1. You must post within three days of the previous poster. If you do not post within 72 hours of the previous poster, you will be barred from posting that turn. If this happens multiple (3) times, you will be expelled from the thread and disallowed from the plot. There are no exceptions. If you must, you can make a post just to keep things moving if you truly can't make it in time. However, notice of hiatus/etc is not valid. This plot has too many players to allow for even one or two of them to hold up the plot.
2. By joining this questline you accept that you may face severe injury, and possibly even death with your permission. However, I will be fair and not force consequences upon players arbitrarily.
3. Players will all be given rewards at a fairly equal level. Rewards will certainly be within this plot, but I ask that people do not try to hoard them and hide them from the group, it just gets people salty.
4. You are all making the plot, not just responding to it. Please feel free to throw in curveballs and improvise, as long as you're not deciding plot secrets/etc for yourself.
With all of that in mind, welcome to the Seat of the Selfish plot. I'll be posting after all of you have joined in! Please be aware that if you do not post your intro by July 25th, I will be expelling you from the plot.
72nd of Ymiden - 78th of Ymiden
"The White Silence. Brought on by the Obelisk of Ati'el, it is a phenomena that has begun to spread through the roots of the West, from birch trees to each and every blade of grass. Once, they say, the Heart of the World was not so surrounded by a ring of ice as now - but after the fall of the Selfish, Ati'el, the world around her Tower began to alter. It is not known if somehow, latently, she prowls within the halls she left upon the finalization of her demise.
But something does lay there. Something powerful, sheer and perfect. It was once said that miles around the Tower were unreachable, shrouded in a violence of freezing gusts that made it madness to even consider entry. Now, the same words are spoken, but for dozens of miles. Some say it will be hundreds before long.
The frost is spreading, and everything within it goes dark. Where the Horde once settled well into the Northern Reaches, the settlements that once stood have lived silent for hundreds of arcs. For this reason, it is called the White Silence, this phenomena of the Black Tower's spreading cold. It cannot go on any longer.
For this reason, the Great Shaman of the Free Tribesmen has embarked on a journey to find heroes - saviors to force the Silence into a deafening roar. He claims that they have found the source of the blight of cold, a great levitating structure near to the Tower known as the Obelisk of Ati'el. Sending shards outward to chill the land around them, this apparently sapient structure has been marked as the bringer of the Silence.
Promising rewards and secrets from the maw of Abanaxus, the Shaman -- known to you as Kem -- has sent you to the northern wastes with an artifact of incredible perplexity, capable of holding the Silence at bay while you travel into the depths of the unknown and destroy the source of this plague."
. . .
Each of you, individually. Geminius, Covah, Fridgar, Aeon, Anakol and Robin. You have all been selected by the Oracle of the Free Men to confront the Obelisk, and have been gathered from lands near and far to work together in this task.
This story will begin in an abandoned fortress north of Raen Kai, where all of you have been called. You will gather, meet and be introduced individually before the Shaman sets your task and sends you all forth on your mission into the north. Please post as soon as possible -- your order of posting will determine the post order for this thread.
Rules
1. You must post within three days of the previous poster. If you do not post within 72 hours of the previous poster, you will be barred from posting that turn. If this happens multiple (3) times, you will be expelled from the thread and disallowed from the plot. There are no exceptions. If you must, you can make a post just to keep things moving if you truly can't make it in time. However, notice of hiatus/etc is not valid. This plot has too many players to allow for even one or two of them to hold up the plot.
2. By joining this questline you accept that you may face severe injury, and possibly even death with your permission. However, I will be fair and not force consequences upon players arbitrarily.
3. Players will all be given rewards at a fairly equal level. Rewards will certainly be within this plot, but I ask that people do not try to hoard them and hide them from the group, it just gets people salty.
4. You are all making the plot, not just responding to it. Please feel free to throw in curveballs and improvise, as long as you're not deciding plot secrets/etc for yourself.
With all of that in mind, welcome to the Seat of the Selfish plot. I'll be posting after all of you have joined in! Please be aware that if you do not post your intro by July 25th, I will be expelling you from the plot.