Fridgar's stuff

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Varthakh
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Posts: 1311
Joined: Mon Jan 02, 2017 10:44 pm
Race: Mixed Race
Profession: Jeger
Renown: 580
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Fridgar's stuff

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February 2017
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March 2017
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April 2017
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July 2017
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January 2019
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April Total: 273
July Total: 467 points
Total points since April: 194
Last edited by Varthakh on Fri Jan 25, 2019 1:22 pm, edited 9 times in total. word count: 1030
Whenever one finds oneself inclined to bitterness, it is a sign of emotional failure.
-- Bertrand Russell
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Varthakh
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Posts: 1311
Joined: Mon Jan 02, 2017 10:44 pm
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Renown: 580
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Fridgar's stuff

Azzas Darkat
Name: Azzas Darkat
Born: 14th Saun 554
Race: Ithecal
Deceased: 113th Ashan 578
Rank: Yalical Centra
Skills: 70 Long sword, 40 Dagger, 80 Coffin Shield, 35 Crossbow, 50 Endurance, 20 Strength
Details: Azzas Darkat was a gifted swordsman working his way up to the rank of Supra when he was deployed to Ne'haer to defend Ethelynda's followers during the Lotharen conquest. His body, shield, nor sword were never found and never returned to the shores of Ivorian.
word count: 88
Whenever one finds oneself inclined to bitterness, it is a sign of emotional failure.
-- Bertrand Russell
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Varthakh
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Posts: 1311
Joined: Mon Jan 02, 2017 10:44 pm
Race: Mixed Race
Profession: Jeger
Renown: 580
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Fridgar's stuff

Armory


Armour:
1x Masterwork Terrendyte Plate Helmet = (20gn x 3 x 8) 480gn
1x Masterwork Terrendyte Plate Pauldron = (20gn x 3 x 8) 480gn
1x Masterwork Terrendyte Plate Fauld = (20gn x 3 x 8) 480gn
1x Masterwork Terrendyte Plate Greaves = (20gn x 3 x 8) 480gn
1x Masterwork Terrendyte Plate Gauntlets = (20gn x 3 x 8) 480gn
1x Masterwork Terrendyte Plate Armour = (40gn x 3 x 8) 960gn
Total: 3,360gn

1x Masterwork Terrendyte Chainmail = (20gn x 3 x 8) 480gn
1x Masterwork Terrendyte Chain Greaves = (10gn x 3 x 8) 240gn
1x Masterwork Terrendyte Chain Coif = (10gn x 3 x 8) 240gn
Total: 960gn
Grand Total: 4,320gn


Weapons
1x Masterwork Terrendyte Large Kite Shield = (30gn x 3 x 8) 720gn
1x Masterwork Terrendyte War Axe = (20gn x 3 x 8) 480gn
Total: 1200gn

1x Masterwork Terrendyte Broad Axe = (40gn x 3 x 8) 960gn

1x Masterwork Terrendyte War Sledge = (40gn x 3 x 8) 960gn
Grand Total: 3120gn

Grand grand total: 7,440gn 2995/7440
word count: 167
Whenever one finds oneself inclined to bitterness, it is a sign of emotional failure.
-- Bertrand Russell
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Varthakh
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Re: Fridgar's stuff

When increasing size:

x10 length = x100 surface area = x1000 volume
word count: 10
Whenever one finds oneself inclined to bitterness, it is a sign of emotional failure.
-- Bertrand Russell
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Varthakh
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Joined: Mon Jan 02, 2017 10:44 pm
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Re: Fridgar's stuff



Umbral Hone Spark Theme: Arachnid

Competence:
Runic paradigm shift: Arachnid: Fridgar's skin, scales, fur, feathers all grow paler no matter the form he takes, his hair loses some of its colors as though it has been partially bleached in all his forms. The runes he draws take on a woven web-like appearance. Because of how intricate his runes are drawn, they're more ether efficient and lose less power while chaining. While chaining two runes, each rune loses only a third of its power instead of half and while chaining three runes, each rune only loses a half of its power instead of two thirds. As a consequence, they also take longer to draw, even as standalone runes. The spider is a careful predator that builds its web in advance, and Fridgar's runes reflect that.

Expert:
As Fridgar grows in hone, his skin, scales, fur, feathers, and hair grow paler yet. His self totem's skin has turned from an olive, tan complexion to a fair, pale one. His hair has turned from dark brown to sandy/ash blonde and similar transitions of pigment happen across all his currently collected forms and all forms he might acquire. His web like runes have begun to crawl all along his limbs, starting at his extremities and ending halfway along his shins/forearms. His spark drives him toward others that he can inflict his umbral runes on like most umbral hone users, but the spider waits for its prey to wander unknowingly into its trap. As such, Fridgar's runic traps, as long as he is within a hundred yards of the trap, will alert him to the presence of anyone that his becoming spark doesn't recognize as kin. Just like how prey will alert the spider of their presence by sending vibrations along the silk of the web, Fridgar's runic traps express their disturbance to him mentally. This sense goes both ways, however. The unfortunate person to have wandered into Fridgar's trap will become immediately aware that they are in danger, whether they have seen the trap or not.

Master 1:
Nearing the pinnacle of his union with the hone spark, Fridgar's skin, scales, fur, feathers, and hair have changed pigment beyond recognition or what is natural. His skin and scales are all white as snow and eerily undead-like in appearance while his fur, feathers, and hair are all silver/platinum in appearance. The whites of his sclera have darkened to black and his irises have shifted to a deep red pigment from their light brown. The mural of web-like etchings that paint his skin have grown to envelop all of his arms and legs in the glowing crimson of his umbral runes and even run along his spine.

What is more, whenever Fridgar activates a runic trap, the arachnid in his spark reveals its presence to Fridgar's prey and unleashes another four etheric arms from his back, which take on the same chaotic appearance as his runes. These arms are made entirely of the mage's ether and can grow in length at the cost of more of his ether or shrink and replenish it. These arms function the same as his two biological arms, save for the presence of a joint or any bones at all, and can grasp various objects and lift them with his own strength. If one of the limbs is severed or damaged, then Fridgar is unable to reclaim the ether that has been lost and he cannot regrow the limb until his ether reserves have restored. The arms last until Fridgar draws them back into his body and restores his ether reserves. A fighter with high-expert strength will be able to cut through the arms with ease, while high-competent and low-expert will have some difficulty.

Master 2:
The arachnid in his spark deems Fridgar's vision to be an unnecessary sense, as most spiders make do without their eyes. As such, Fridgar's perception of anything more than five feet ahead of him is extremely blurry and only appears as edgeless colors and shapes. This severely inhibits his rupturing abilities as opening any long distance portals is incredibly difficult. In return for his eyes, the arachnid in his spark has made the web-like runes along his arms and legs a lot more perceptive to the vibrations of motion and sound in the air around him.

word count: 744
Whenever one finds oneself inclined to bitterness, it is a sign of emotional failure.
-- Bertrand Russell
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Varthakh
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Posts: 1311
Joined: Mon Jan 02, 2017 10:44 pm
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Profession: Jeger
Renown: 580
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Wealth Tier: Tier 8

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Re: Fridgar's stuff

viewtopic.php?f=363&t=16904

^Link to unarmed knowledge change request
word count: 12
Whenever one finds oneself inclined to bitterness, it is a sign of emotional failure.
-- Bertrand Russell
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