Squeaks of a Squirrel

Nir'weis Plotnotes

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Nir'wei
Approved Character
Posts: 1050
Joined: Mon Apr 18, 2016 6:38 am
Race: Mortal Born
Profession: Councillor of Natural Affairs
Renown: 987
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Wealth Tier: Tier 5

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Squeaks of a Squirrel

Greyden Settlement:

Founding Thread 1:
Founding Thread 2:
Founding Thread 3:

Peltbacks:



Elemental Wolves:

Fire Wolf:
Ice Wolf:
Air Wolf:
Earth Wolf:

Jacadons:

Last edited by Nir'wei on Mon Oct 28, 2024 3:53 am, edited 113 times in total. word count: 23
We return to where we started, and pass onwards into history.
User avatar
Nir'wei
Approved Character
Posts: 1050
Joined: Mon Apr 18, 2016 6:38 am
Race: Mortal Born
Profession: Councillor of Natural Affairs
Renown: 987
Character Sheet
Character Wiki
Plot Notes
Personal Journal
Templates
Letters
Wealth Tier: Tier 5

Featured

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Squeaks of a Squirrel

Current Placeholder Threads:

Priority Placeholders:

Mending the Broken (Cold)

Stormwaste Woes III (Squeak)

Thunder Roars (Rharne)

Storming the Wastes (Rharne)

Burning Sins (Rharne)

The Embers of War (Rharne)

Excess Placeholders:

Rynmere, Saun 716 Thread: Here.
Rynmere, Vhalar 716 Thread: Here.

Rynmere, Zi'da 716 Birthday Thread: Here.
Rynmere, Zi'da 716 Thread: Here.
Rynmere, Zi'da 716 Thread: Here.

Scalvoris, Saun 717 Thread: Here.

Desnind, Zi'da 717 Thread: Here.
Desnind, Zi'da 717 Thread: Here.
Desnind, Zi'da 717 Thread: Here.
Desnind, Zi'da 717 Thread: Here.
Desnind, Zi'da 717 Thread: Here.

Rynmere, Ashan 718 Thread: Here.
Rynmere, Ashan 718 Thread: Here.

???: Here.
Last edited by Nir'wei on Sun Aug 27, 2023 11:55 pm, edited 35 times in total. word count: 105
We return to where we started, and pass onwards into history.
User avatar
Nir'wei
Approved Character
Posts: 1050
Joined: Mon Apr 18, 2016 6:38 am
Race: Mortal Born
Profession: Councillor of Natural Affairs
Renown: 987
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Wealth Tier: Tier 5

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Re: Squeaks of a Squirrel

Wesley / Rhouvius / Taonostih

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Name: Wesley (Human) / Rhouvius (Eidisi) / Taonostih (White Fire)
Race: Yludih (Human / Eidisi)
Age: 12 Saun 700
Title: Personal Assistant to the Councillor of Natural Affairs.
Skills: Intelligence 51, Logistics 51, Etiquette 51, Disguise 26, Politics 26, Writing 26, Stealth 21
Moderation Type: Self
Other Information: Distant and aloof, Tao makes for a perfect assistant as he hardly draws any attention to himself at the best of times, however his arcs of standing around in important conversations have granted him a knack for picking out important snippets of information and storing them away for later reporting; making Tao not just an excellent personal assistant to the Councillor of Natural Affairs, but a passable informant.

Credit:

Tylar Erasmi

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Name: Tylar Erasmi
Race: Human
Age: 28th of Cylus, 692
Title: Second-in-Command to the Councillor of Natural Affairs.
Moderation Type: Self
Skills: Leadership 76, Animal Husbandry 51, Politics 51, Detection 51, Investigation 26, Fieldcraft 26
Other Information: Unlike the Councillor himself, Tylar is very loud and open with the other members of staff, making noticeable efforts to make himself approachable in times of crisis or doubt. As befits a second, Tylar is also the most well-informed on the plans of the Councillor, and as such is more often accompanied by the Councillor's bodyguard than the Councillor himself. The only meaningful difference between them is Tylar's utterly unwavering loyalty to Scalvoris and its people.

Credit:

Gwynevere

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Name: Gwynevere Threvenetah
Race: Qi'ora
Age: 20 Ymiden 695
Title: Administration Assistant
Moderation Type: Self
Skills: Mathematics 76, Logistics 51, Business Management 51, Tactics 51, Politics 26, Leadership 26, Intimidation 26
Other Information: A woman of little words and many numbers, Gwyn manages the technical aspects of the Office of Natural Affairs with a meticulous sterility - which frequently comes at odds with the Councillor's frivolous use of assets for acquisition purposes. Due to her nocturnal hours, she comes across as assuming, pale and thin; however, make no mistake whom is truly in charge of the Offices, as Gwyn has a tendency to talk - and indeed walk - straight over anyone that tries to argue with her. Often when she makes suggestions, the provisions have already been bought and signed in triplicate, and her polite requests are as solid as marching orders.

Credit:

Silk

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Name: Silk
Race: Ithecal (Wyvarnth)
Age: 45 Vhalar 689
Title: Bodyguard
Moderation Type: Self
Skills: Polearms (Spear) 51, Shield (Kite) 51, Unarmed Combat 51, Acrobatics 51, Tactics 26, Detection 26,
Other Information: Silk began as a slave, prized for her exotic appearance and talents, but soon ended as a pit-fighter slave, riddling her body with scars to mark her victories. She was eventually freed during a raid on a slave transport ship, and she landed in Scalvoris, looking to put her talents to more noble goals. Her manners are impeccable, but she has a talent for feeling the tension of a room; the kind that only comes from a lifetime of waiting for the next beating. Unfortunately, this also means that she lacks a 'flight' instinct.

Credit:

Marcus Anser

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Name: Marcus Anser
Race: Human
Age: 12 Ashan 699
Title: Receptionist
Moderation Type: Self
Skills: Etiquette 51, Research 26, Writing 26, Bookbinding 26
Other Information: Marcus is a bit of an unusual receptionist, but given the unusual environment, it's little surprise that he's learned to adapt. Instead of futilely trying to control and organise the utter chaos that often is the Office of Natural Affairs, Marcus has learned to embrace and simply operate within it, alternating his time between regular duties and seeing to the various needs of exotic beasts and plants that fill the room. He is often so engrossed with his various other duties that he seems to barely have time to chat with visitors, but he always seems to find a spare minute to fill them in.

Credit:

Tel'wehn

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Name: Tel'wehn
Race: Sev'ryn
Age: 91 Ashan 775
Title: Political Advisor
Moderation Type: Self
Skills: Politics 76, Rhetoric 51, Persuasion 51, Intimidation 51, Teaching 26
Other Information: A world-wise Sev'ryn that flew Desnind at his first chance, Tel'wehn is a Ne'haer migrant that spent much of her life debating and politicking for the good of the common people. Emerging onto the scene in Scalvoris after promises of founding a new democratic landscape, she's quickly settled into the role of adviser and consultant to the first promising Councillor he set his eyes on - only to find that she may have bitten off more than she can chew in the Councillor himself, who seems to have very little, if no regard at all for the proper ways of political negotiations.

Credit:
word count: 784
We return to where we started, and pass onwards into history.
User avatar
Nir'wei
Approved Character
Posts: 1050
Joined: Mon Apr 18, 2016 6:38 am
Race: Mortal Born
Profession: Councillor of Natural Affairs
Renown: 987
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Wealth Tier: Tier 5

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Re: Squeaks of a Squirrel

Archived Points Bank Tracker
+ 150 + 1125 - 500 (1 Male Hyx) - 500 (1 Female Hyx) - 150 (1 Scython)
Archived Skill Information
SkillPoints AcquiredKnowledgesProficiency
    
Animal Husbandry265/25060Grandmaster+
Animal Training265/25060Grandmaster+
Tactics250/25091Grandmaster
    
Detection151/25091Master
Mount (Sohr Khal)151/25038Master
Leadership151/25058Master
Ranged Combat (Shortbow)151/25040Master
Field Craft*100/100 40Master
    
Hunting78/25024Expert
Discipline76/25061Expert
Endurance76/25060Expert
Meditation76/25034Expert
Stealth76/25027Expert
    
Investigation27/25059Competent
Negotiation26/25035Competent
Politics26/25025Competent
Business Management27/25019Competent
Teaching26/25016Competent
Woodworking26/25016Competent
Strength26/25025Competent
Siege Weaponry (Ballista)26/25011Competent
Unarmed Combat (Feral Wolf) 26/25023Competent
Blades (Longsword)26/25011Competent
    
Linguistics25/2506Novice
Dreamwalking14/1000Novice
Etiquette1/2509Novice
    
Logistics0/25023Unskilled
Medicine0/25010Unskilled
Athletics0/2508Unskilled
Navigation0/25010Unskilled
Psychology0/25012Unskilled
Research0/2504Unskilled
Needlecraft0/2504Unskilled
Deception0/2503Unskilled
Intelligence0/2503Unskilled
Intimidation0/2503Unskilled
Philosophy0/2502Unskilled
Socialization0/2502Unskilled
Caregiving0/25010Unskilled
Dancing0/2501Unskilled
Interrogation0/2501Unskilled
Seduction0/2501Unskilled
Sociology0/2501Unskilled
Storytelling0/2505Unskilled
 
*Fast-Track Skill.
XP Ledger
ThreadGainedSpentOngoingTotal
Starting Points + 50 50
- 15 Animal Husbandry 35
- 15 Animal Training 20
- 15 Ranged Combat 5
- 5 Hunting 0
Racial Bonus + 25 25
- 25 Meditation 0
Completion Bonus (BK) + 10 40
- 5 Fletching 5
- 3 Hunting 2
- 2 Animal Husbandry 0
Bitey Little Buggers, aren't they? +6 6 6
-3 Animal Husbandry 3
-1 Endurance 2
-1 Etiquette 1
-1 Persuasion 0
An Unexpected Rescue. +14 14 20
-5 Animal Husbandry 9
-5 Fletching 4
Stranger Danger? +15 19 35
Chasing a Headline! +15 34 50
-25 Fieldcraft 9
-9 Animal Training 0
Stray of the Pack. +14 14 64
-10 Animal Husbandry 4
-4 Animal Training 0
Cheers! +15 15 79
-12 Animal Training 3
-3 Hunting 0
Asking the Big Questions. +10 10 89
-10 Animal Husbandry 0
I Did It For Art. +15 15 104
-15 Animal Husbandry 0
Punching Above Your Weight. +10 10 114
-10 Animal Training 0
Wagon Woes and Friendly Foes. +15 15 129
-15 Animal Husbandry 0
Destiny, or as it's otherwise known, Luck. + 15 15 134
Destiny, or as it's otherwise known, Luck. + 2 DW 15
The Killing Fields. + 15 30 159
The Killing Fields. + 2 DW 30
- 25 Linguistics 5
- 5 Mount 0
Lessons in Logic and Seminars in Sewing. + 15 15 174
Lessons in Logic and Seminars in Sewing. + 2 DW 15
A Guided Tour. +15 30 189
Beautiful. +15 45 204
- 45 Animal Husbandry 0
It's Not All Smiles and Dragon Rainbows. + 10 10 214
- 10 Animal Training 0
The bored ward snored, Faith sawed the gorde. Good lord! + 15 15 229
- 15 Animal Husbandry 0
A Light in the Darkness. + 15 15 244
A Monumental Task. + 15 30 259
A Monumental Task. + 2 DW 30
- 30 Animal Training 0
A New Journey. +11 11 270
The Diagnosis. +14 25 284
The Great Hunt. +15 40 299
Unwelcome News. +15 55 314
It's Not Rocket Science, It's Brain Surgery! +15 70 329
- 64 Animal Training 6
- 4 Animal Husbandry 2
- 2 Fieldcraft 0
Another Day In Andaris. + 15 15 344
- 15 Animal Husbandry 0
Dolphin's Cry +15 15 359
Off The Beaten Path +15 30 374
Lending A Hand +15 45 389
Getting On Top Of Things +15 60 404
It's Cold Outside +15 75 419
The Animal Master +10 85 429
In The Cemetery With A Lead Pipe + 15 100 444
A Safe Landing + 15 115 459
- 96 Animal Training 19
Beneath the Veil. + 10 29 469
Just Another Trial At The Office... + 15 44 484
Saltwater Contemplation. + 15 59 499
- 10 Mount 49
- 25 Leadership 24
Sanctuary. + 20 49 529
- 10 Ranged Combat 39
- 14 Hunting 25
How is it this Hot? + 15 40 544
- 10 Ranged Combat 30
The Grand Hunt. + 10 40 554
- 10 Leadership 30
What's Wrong with Eating Horses? + 15 45 569
- 15 Mount 30
Counting Clouds. + 15 45 584
- 20 Tactics 25
Raising Spirits or Raising Spirits? + 15 40 599
Old McFaith Had a Farm. + 15 55 614
- 20 Ranged Combat 35
- 20 Leadership 15
The Grander Hunt. + 10 25 624
- 25 Siege Weaponry 0
Velduris Skills I + 3 Animal Husbandry 0
Mixed Messengers. + 20 20 644
- 10 Ranged Combat 10
- 10 Mount 0
The World Beneath The World. + 15 15 659
- 10 Ranged Combat 5
- 5 Mount 0
Spending Spree. + 10 10 669
- 2 Hunting 8
- 7 Tactics 1
Take My Hand, Erase The Past Forever. + 15 16 684
An Early Wedding Gift. + 15 31 699
- 26 Endurance 5
- 5 Investigation 0
The Return I. + 10 10 709
- 10 Mount 0
The Return II. + 10 10 719
- 10 Mount 0
The Adventurous Birthday Girl. + 15 15 734
- 12 Investigation 13
- 1 Siege Combat 2
Familiar Company. + 15 17 749
- 3 Ranged Combat 14
- 13 Mount 1
Leader Of The Pack. + 15 16 764
Flowing Like Time. + 15 31 779
The Forgotten Alpha. + 10 41 789
Unseen Enemy. + 15 56 804
- 27 Business Management 29
- 27 Discipline 2
Choosing A Side + 10 12 814
- 11 Fieldcraft 1
The Return + 10 11 824
Stormwaste Woes + 10 21 834
Running with Horses + 15 36 849
Wings and Things + 15 51 864
Empty Moons + 15 66 879
Inquisitive Initiates + 15 81 894
Through the Fire and the Flames + 20 101 914
- 99 Animal Husbandry 2
Stormwaste Woes II + 10 12 924
The Next World + 15 27 939
Hitting The Books + 10 37 949
Welcome to the Thunder Den! + 15 52 964
- 51 Hunting 1
Stealthy? I don't think so. + 15 16 979
Spitfire. + 15 31 994
Puppies, Pegasus, Padraig and Potatoes. + 15 46 1009
Fireborn, Airborn. + 15 61 1024
(CiTW) The Waiting Place. + 25 86 1049
(CiTW) The Waiting Place. + DW Initiation
- 76 Mount 10
(CiTW) Endgame 4: Oblivion. + 20 30 1069
Three Wise Wolves. + 10 40 1079
The Invasion Begins. + 15 55 1094
- 26 Stealth 29
(CiTW) The Brave. + 15 44 1109
(CiTW) The Dead 2. + 15 59 1124
- 21 Leadership 38
Thundermaw Stampede. + 15 53 1139
Prologue: Shadows Awaken. + 15 68 1154
The Siege of Storm's End. + 15 83 1169
Brace for Impact. + 15 98 1184
- 1 Meditation 97
- 73 Ranged Combat 24
The New Chaos. + 10 34 1194
The New Chaos II. Requiem's Memory. + 10 44 1204
The New Chaos II. Requiem's Memory. + 2 DW 44
The New Chaos III. Requiem's Riddle. + 10 54 1214
The New Chaos III. Requiem's Riddle. + 2 DW 54
The New Chaos IV. Requiem's Curse. + 10 64 1224
The New Chaos IV. Requiem's Curse. + 2 DW 64
Poor Choby. + 15 79 1239
A Wolf, a Ghost and a Baby. + 15 94 1254
Storm Roc Training. + 15 109 1269
- 49 Tactics 60
- 49 Endurance 11
Lady Mercy Won't Be Home Tonight. + 15 26 1284
- 26 Detection 0
Velduris Skills II + 6 Animal Training 0
Renown Reward +3 Animal Husbandry 0
Renown Reward +3 Animal Husbandry 0
The Pain Of Saying Goodbye. + 10 10 1394
The New Chaos VII. Ichorous Edge. + 10 20 1404
The New Chaos VIII. The Sixth Being. + 10 30 1414
Loose Ends. + 15 45 1429
Keep Calm and Carry On. + 15 60 1444
Descent to Asphodel. + 50 110 1494
- 26 Teaching 84
- 26 Negotiation 56
- 26 Blades: Longsword 32
- 26 Unarmed Combat 6
The New Chaos V. The Thing From The Stars. + 10 16 1504
The New Chaos VI. Otherworldly Alliances. + 15 31 1519
The New Chaos XII. Ascendance. + 15 46 1534
The New Chaos IX. Order Manifest. + 10 56 1544
The New Chaos XI. The Empyrean Gateway. + 15 71 1559
No Haven For The Guilty. + 15 86 1574
+75 Tactics 11
Siege of Zuudaria. + 20 31 1594
Solid Ground. + 10 41 1604
Council Meeting: Rebirth 720. + 20 61 1624
Down By The River. + 15 76 1639
+50 Detection 26
The Real World. + 15 41 1654
A Long Night Out. + 15 56 1669
A Dire Dilemma. + 10 66 1679
Market Mayhem. + 15 81 1694
Nir, Far, Wherever You Are. + 15 96 1709
A Chance In Hell. + 15 111 1724
+50 Meditation  61
+26 Carpentry 35
We're All Going On A Dragon Hunt. + 15 50 1739
We're All Going On A Dragon Hunt 2. + 15 65 1754
+50 Stealth 15
A Curious Celebration? + 15 30 1769
Almund's Missing Children + 15 45 1784
Forged in Fire: Fighting. + 30 75 1804
+75 Leadership 0
Forged in Fire: Basecamp. + 15 15 1819
Forged in Fire: Group A. + 15 30 1834
Nothing Personal. + 10 40 1844
The Green March. + 10 50 1854
The Branched Paths. + 10 60 1864
+49 Fieldcraft 11
Burial Rites. + 10 21 1874
Forged in Fire: Group B. + 15 36 1889
In Our Spare Time. + 15 51 1894
Cylus Dusk. + 20 71 1914
+5 Persuasion 71
Keeping a Promise. + 15 86 1929
A Bedtime Story. + 20 106 1949
When Predator Becomes Prey. + 15 121 1964
Salting the Wound. + 15 136 1979
Keeping a Promise. + 15 151 1994
Finding Von Smooglenuff. + 15 166 2009
Home Is Where The Heart Is. + 15 181 2024
Consulting the Expert. + 15 196 2039
Three Men Walk Into A Barony. + 20 216 2059
The War of Slags Deep: Exposition 4. + 20 236 2079
+83 Tactics 153
+75 Detection 78
+49 Discipline 29
+26 Politics 3
Velduris Skills III + 9 Training 0
Life Forged, Death Forged. + 20 23 2099
[The Forging] Souls. + 20 43 2119
Saoire's Heroes: The Air Table. + 20 63 2139
Ruin's Dawn: Conquering Hive. + 25 88 2164
Ruin's Dawn: Ascension. + 25 113 2189
Lean-tos for Lean Times. + 15 128 2204
Saoire's Heroes. + 15 143 2219
The Heart Burns. + 15 158 2234
Outside The Box. + 15 173 2249
Forward Facing. + 15 188 2264
Reinforcements. + 15 203 2279
Skill Scale Down 2021 XP Pool
SkillPoints AdjustmentXP Pool
Fletching 10XP to Pool 10
Negotiation 26XP to Socialisation 10
Persuasion6XP to Pool 16
Tactics16XP to Tactics 0
word count: 1682
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