Maxine
Name: Maxine
Theme
Age: 24
Race: Mixed Blood (Avriel/Human-Biqaj Mixed Blood)
Date of Birth: 1st of Cylus, Arc 699
Marks: Rusalkis (Exalted) , Audnev (Blessed)
Curses: Famula (Condemned)
Factions Joined: N/A
Languages Spoken: Fluent: Common and Broken: Rakahi
Partners: None.
Current Location: Almund, Scalvoris
Theme
Age: 24
Race: Mixed Blood (Avriel/Human-Biqaj Mixed Blood)
Date of Birth: 1st of Cylus, Arc 699
Marks: Rusalkis (Exalted) , Audnev (Blessed)
Curses: Famula (Condemned)
Factions Joined: N/A
Languages Spoken: Fluent: Common and Broken: Rakahi
Partners: None.
Current Location: Almund, Scalvoris
Appearance
Maxine is not a girl that's overly fussy with her appearance. Her dark, wavy hair frames her rounded face to hover always just above her shoulders. Her black-lined, striking caramel eyes are rivaled for attention only by her sharp cheekbones and plump lips. If someone were to gaze upon her for some time, however, they might notice some peculiar attributes associated with her mixed heritage. Diluted Biqaj blood from her birth mother sometimes changes the hue of her usually caramel eyes depending on Max's mood. These alterations are certainly not so drastic as a true Biqaj, but they may appear on a spectrum from hazel to nearly black. Likewise, there exists Avriel influence in her irises, too. Flecks of black proliferate it as though the dark abyss in the center were slowly gaining ground against the Biqaj cover. Any other Avriel influence seems to be deeply rooted in psychology rather than appearance.
Chosen clothes tend to be light-weight and breathable, allowing her the most room to breathe in a world that she feels is constantly trying to nail her down and suffocate her. More often than not she'll happily wear a bandeau beneath a tank-top in the warm cycles and layer up with practical furs come the cold. Yet beneath those clothes one can glimpse the wounds of the past. Small, circular burns, lashes and miscellaneous scars mark her tan skin and sometimes peek outside whatever she's wearing. Since Chrien took notice, Max also boasts the goddess's mark upon her torso.
Personality
As someone who was left by everyone practically at birth, it shouldn't come to much surprise that Maxine is geared toward self-preservation. Repeated let-downs and exposure to the cruelty of the human spirit hasn't planted any trusting seeds in the Mixed Blood. Suspicious of virtually everyone and reluctant to get her hopes up, most will be hard-pressed to deceive the girl that is always expecting it. Being passed along from orphanage to orphanage made making and keeping friends hard, and after a while, Maxine became less preoccupied in developing a friendly/fake attitude that might make creating bonds easier later in life. Given the choice it's likely she wouldn't spend more time than necessary with others in general. Only the fittest of the fittest shall survive and Max has every intention of doing just that. She alone is her closest confidant, her most reliable friend, and her own family. No one can protect Max better than Max can...at least that's what she's come to firmly believe. All in all, when it comes to playing with others, Maxine doesn't play well. If the going gets precarious one shouldn't rely on the Mixed Blood to unreasonably risk her own life for anyone else's.
In many ways Maxine hasn't grown up. Besides her hypervigilance and paranoia, her emotions are tumultuous in that there's very little regulation. While guarded, her ego is easily wounded. Disrespect is answered with violence either verbally or physically. Those that have received both might even admit a verbal lash from the girl packs just as much stopping power as one of her bare-knuckle punches. Even criticism is met with strong resistance. Demanding too much of her can trigger her into a spiral of spite, the end result of such a mistake being entirely unpredictable but no doubt carrying heavy consequences for all. It's probably easier to lead a stubborn horse to water and make it drink than it is to force Max to do something she doesn't want to.
Despite her stark flaws, Max does have some merits. Unless seen as a necessity, the Mixed Blood prefers blunt candor over telling lies. What integrity she does have will manifest strongly despite the punishment she might earn for it. The very, very rare few that manage to create a bond with her will be protected fiercely and enjoy perks of her loyalty. Getting in the way of her determination when she has her mind set on something is extremely difficult. When she likes and is truly dedicated to something, it may manifest like an obsession.
History
For as long as she can remember, Maxine was always some sort of nomad. Perhaps it's due to some defense mechanism that she can recall so little of her early childhood. Whatever the case, even she admits there are glaring holes in her origin story. Most of what she does know has been filled in by caregivers she's had over the years. Born a Mixed Blood to a venturing Avriel man and half-Human, half-Biqaj woman, there's reason to believe she was never born out of love. From the moment she was abandoned at the first, orphanage after orphanage took turns passing the little abomination. Each place of asylum was different: some serving as waking nightmares, and others offering a glimpse into a life filled with genuine compassion and affection. After many arcs she landed in one particularly abhorrent place. It was the sort of establishment that smiled when young couples walked in the door but viciously lashed a starving child with the audacity to reach for seconds. One bout of corporal punishment too many sent a small Max slipping into the night with a sack of stolen, stale bread. The next morning she awoke to find that the docked sloop she'd hidden inside to safely sleep was well out to sea, and a few pairs of pointy-eared sailors blinking down at their stowaway with eyes that changed in light of their curiosity.
For the most part, the Biqaj people had embraced her rather warmly since they discovered her stowed away as a child in one of their sloops. She was fed, clothed, and taught like any other child in their communities. One would've assumed such an upbringing would've resulted in the Mixed Blood practically becoming no different from the pure-blooded adventurers that had taken her in. The charisma and light-hearted attitudes that defined the sea-farers was the part that never seemed to take. Everyday she seemed to wake up just as angry, just as distrusting of the intentions of those around her. No matter how much she practiced her smile never quite reached her eyes. Rolling with the punches was a foreign concept. Yet her prior trauma and paranoia weren't the only problems that barred her from becoming a proper Biqaj. There was simply no denying it: Maxine was a poor sailor. Everyone knew it. Her knots were never quite tight enough, the deck never quite clean enough, but the orphan had did her best to do her part all the same. Max was an unruly ward. Joking slights and ridicule by other children had almost always resulted in fist-to-cuffs. Even the smallest indiscretions seemed capable of setting the emotionally unstable half-Avriel off. Where Max went trouble always followed. Whether one wished to blame it on her genetics or early childhood trauma, the fact was that Max would never fit in. Still she always tried.
A series of altercations, disappointments, and failed jobs convinced Max her best bet would be to join a trading or pirating crew. With her best childhood friend Ned, she joined a ship with good intentions. Yet as the pattern prevailed, repeated conflict with the ships' captain escalated into outright violence. Max struck the last nail in her proverbial coffin when she hit him in the back of the head with the mop, humiliating him in front of his crew after he'd cruelly admonished her for the last time. After a firm kick to the face she was tossed into the ship's stores as punishment. In the midst of her childish tantrum below deck, Max spilled a large volume of gunpowder. By the time she was sent up to take watch the whole night as part of her reparations, a sea swell knocked a lantern lose. The explosion blew the ship apart and sent both Max and Ned into the sea. While those that perished in the explosion or the ship's sinking likely didn't know who was to blame for the tragedy, Ned did.
After a day of drifting a ship appeared on the horizon. At first relief washed over her. Then dread. Before the ship was upon them, Max plunged Ned's own sword into his middle and dropped him in the sea. Though she mourned the murder of her only friend, self-preservation was the strongest instinct. And dead men tell no tales. The Goddess Chrien took notice of this deceitful, devastating performance and elected to mark Max with Rusalkis; effectively unleashing a new, unpredictable, uncontrolled weapon to bring devastation upon the Human world. Soon after Chrien's storm, the ship returned to view to scoop the sea goddess's "Little Storm" from the sea. The simple lie of a ferocious storm breaking her ship apart in the water was bought by the benevolent crew. Without further suspicions, they dropped her off at the nearest trade port: Scalvoris. Now, with a dark secret to keep, Max will see how far she can go before her self-destructive tendencies reveal her again.
Business and Housing
Maxine currently lives and operates out of her modest lounge in Scalvoris Town, The Red Hand.
Knowledge & Skills
Skill | Points Acquired | Total Points Spent | Proficiency |
Detection | 100/100 | (251/251) | Grandmaster |
Unarmed Combat: Brawling | 100/100 | NA: FT | Master |
Blades: Gladius (RB) | 100/100 | (251/251) | Master |
Resistance | 100/100 | (251/251) | Master |
Intimidation | 100/100 | (251/251) | Master |
Athletics | 76/100 | (151/251) | Master |
Deception | 76/100 | (151/251) | Master |
Endurance | 76/100 | (151/251) | Master |
Leadership | 76/100 | (151/251) | Master |
Stealth | 76/100 | (151/251) | Master |
Thrown Weapon (Dagger) | 76/100 | (151/251) | Master |
Tactics | 76/100 | (151/251) | Master |
Acting | 51/100 | (76/100) | Expert |
Intelligence | 51/100 | (76/251) | Expert |
Investigation | 51/100 | (76/251) | Expert |
Seduction | 51/100 | (76/251) | Expert |
Socialization | 51/100 | (76/251) | Expert |
Strength | 51/100 | (76/251) | Expert |
Axes and Bludgeons | 26/100 | (27/251) | Competent |
Business Management | 27/100 | (27/251) | Competent |
Discipline | 27/100 | (27/251) | Competent |
Larceny | 26/100 | (27/251) | Competent |
Medicine | 26/100 | (27/251) | Competent |
Mount (Horse) | 26/100 | (27/251) | Competent |
Navigation | 26/100 | (27/251) | Competent |
Swimming | 26/100 | (27/251) | Competent |
Torture | 26/100 | (27/251) | Competent |
Dreamwalking | 10/100 | (10/251) | Novice |
Gambling | 25/100 | (25/251) | Novice |
Seafaring | 25/100 | (25/251) | Novice |
Knowledge:
Skill Point Ledger
Thread or Skill Name | Points Awarded | Points Spent | Running Total |
Starting Package | 50 | 00 | 50 |
Blades(RB) | 25 | 00 | 50 |
Acrobatics | .. | 10 | 40 |
Unarmed Combat | .. | 10 | 30 |
Endurance | .. | 10 | 20 |
Intimidation | .. | 10 | 10 |
Stealth | .. | 10 | 00 |
Navigation(DJ) | 5 | 00 | 00 |
Endurance(DJ) | 4 | 00 | 00 |
The Regulars | 10 | 00 | 10 |
Unarmed Combat | 00 | 10 | 00 |
Shadows in the Tavern | 15 | 00 | 15 |
Unarmed | 00 | 5 | 10 |
Intimidation | 00 | 10 | 00 |
Rusalkis I | 3 | 00 | 3 |
Swimming | 00 | 3 | 00 |
Dancing Into The Night | 15 | 00 | 15 |
Seduction | 00 | 5 | 10 |
Deception | 00 | 10 | 00 |
Kenneled | 10 | 00 | 10 |
Deception | 00 | 10 | 00 |
Every Time, You Remind Me | 15 | 00 | 15 |
Deception | 00 | 7 | 8 |
Endurance | 00 | 8 | 00 |
A Violent Reunion | 15 | 00 | 15 |
Endurance | 0 | 3 | 12 |
Intimidation | 0 | 5 | 7 |
Stealth | 0 | 7 | 0 |
The Enemy of My Enemy | 15 | 0 | 15 |
Unarmed Combat | 0 | 15 | 0 |
Fist to Cuffs | 10 | 0 | 10 |
Unarmed Combat | 0 | 10 | 0 |
Buggin’ Out | 10 | 0 | 10 |
Who Crazy Is | 10 | 0 | 20 |
Knuckle Duster | 10 | 0 | 30 |
Unarmed Combat | 0 | 25 | 5 |
Stealth | 0 | 5 | 0 |
Saboteur | 10 | 0 | 10 |
The Unemployed | 10 | 0 | 20 |
A Poorly Played Hand | 15 | 0 | 35 |
Strength | 0 | 25 | 10 |
The Butcher's Cut | 15 | 0 | 25 |
Blades | 0 | 24 | 1 |
Blackout | 15 | 0 | 16 |
Resistance | 0 | 16 | 0 |
The Darkest Shadow Can Be Found | 20 | 0 | 20 |
Endurance | 0 | 20 | 0 |
Dead Tales | 10 | 0 | 10 |
Intimidation | 0 | 2 | 8 |
Unarmed Combat | 0 | 8 | 0 |
Ladies’ Night Out | 15 | 0 | 15 |
Yet The Resolute Never Give In to Darkness | 15 | 0 | 30 |
When It Rains, It Pours | 15 | 0 | 45 |
Rumble in the Dark | 15 | 0 | 60 |
How Fire Starts | 10 | 0 | 70 |
Intimidation | 0 | 50 | 20 |
Detection | 0 | 20 | 0 |
The Underclass | 10 | 0 | 10 |
She Who Made Me Choose | 10 | 0 | 20 |
Seduction | 0 | 20 | 0 |
Sleepless in Scalvoris | 10 | 0 | 10 |
Detection | 0 | 9 | 1 |
Pies and Pints | 15 | 0 | 16 |
Back So Soon? | 10 | 0 | 26 |
A Revolutionary Walks Into a Bar | 10 | 0 | 36 |
Into the Deep | 15 | 0 | 51 |
Endurance | 0 | 33 | 18 |
Slave to the Mask | 10 | 0 | 28 |
Anguished by the End | 15 | 0 | 43 |
Tides of Change | 20 | 0 | 63 |
Detection | 0 | 46 | 17 |
And It All Came Crashing Down | 15 | 0 | 32 |
Blades | 0 | 29 | 3 |
Little Fish in a Sea of Sharks | 10 | 0 | 13 |
Masks in the Night | 15 | 0 | 28 |
Seduction | 0 | 2 | 26 |
Drought | 15 | 0 | |
Ruined Soil | 15 | 0 | 56 |
Run, Girl, Run | 10 | 0 | 66 |
Stealth | 0 | 5 | 61 |
All That Glitters | 10 | 0 | 71 |
Strength | 0 | 2 | 69 |
The Horrors of War | 15 | 0 | 84 |
Detection | 0 | 76 | 8 |
A Deal with the Devil | 10 | 0 | 18 |
The Fool's Errand | 15 | 0 | 33 |
Shattered Earth | 15 | 0 | 48 |
Breaking Silence | 15 | 0 | 63 |
A World of Hurt | 15 | 0 | 78 |
Of Blood and Stone | 15 | 0 | 93 |
White Buffalo | 10 | 0 | 103 |
Detection | 0 | 96 | 7 |
Unarmed Combat | 0 | 7 | 0 |
The Hyena Den | 10 | 0 | 10 |
Until the Last Drop | 15 | 0 | 25 |
A Second Smile | 15 | 0 | 40 |
Secrets and Lies | 15 | 0 | 55 |
Healing Hurts | 15 | 0 | 70 |
The Sisters | 15 | 0 | 85 |
Thrown Weapon | 0 | 25 | 60 |
The Long Way Down | 10 | 0 | 70 |
Acrobatics | 0 | 17 | 53 |
A New Edge | 10 | 0 | 63 |
Something to Stick | 10 | 0 | 73 |
Just the Tip | 10 | 0 | 83 |
Intruder Alert | 10 | 0 | 93 |
Thrown Weapon | 0 | 50 | 43 |
Strays and Orphans | 15 | 0 | 58 |
And So Sanity Slipped | 10 | 0 | 68 |
Deeds Most Foul | 10 | 0 | 78 |
Thrown Weapon | 0 | 75 | 3 |
Just As You've Seen Me | 15 | 0 | 18 |
Begin the Vendetta | 10 | 0 | 28 |
Come All Ye Needy | 15 | 0 | 43 |
Stupid is as Stupid Does | 20 | 0 | 63 |
Picking Up the Scent | 10 | 0 | 73 |
Where's Francis?! | 10 | 0 | 83 |
You Think Darkness is Your Ally? | 10 | 0 | 93 |
Where You've Been | 10 | 0 | 103 |
Before The Trail Goes Cold | 10 | 0 | 113 |
What's In The Box?! | 10 | [/td] 0 [/td]123 | |
Blades | 0 | 75 | 48 |
The Slow Knife | 10 | 0 | 58 |
Mask Off | 10 | 0 | 68 |
Dig Two Graves | 10 | 0 | 78 |
Deception | [/td]0[/td]50 | 28 | |
Coming Down | 10 | 0 | 38 |
Swimming | [/td]0[/td]24 | 14 | |
The Ashcloak | 10 | 0 | 24 |
Preying Mantis I. | 10 | 0 | 34 |
Preying Mantis II. | 10 | 0 | 44 |
Preying Mantis III. | 10 | 0 | 54 |
Resistance | 0 | 11 | 43 |
Of Clay and Bricks | 15 | 0 | 58 |
Stealth | 0 | 50 | 8 |
The Tell | 10 | 0 | 18 |
Turn Cloak | 15 | 0 | 33 |
Business Management | 0 | 25 | 8 |
Fiery End | 10 | 0 | 18 |
Masks Come Off | 15 | 0 | 33 |
He Ain't You | 10 | 0 | 43 |
I'm Sending You Away | 10 | 0 | 53 |
The Fire of One's Soul | 15 | 0 | 68 |
The Maze: The End | 20 | 0 | 88 |
Acting | 0 | 27 | 61 |
Maximum Trouble | 15 | 0 | 76 |
Whose Side Are You On? | 15 | 0 | 91 |
Seduction | 0 | 49 | 42 |
No Loose Ends | 10 | 0 | 52 |
No Loose Ends (Part 2) | 10 | 0 | 62 |
The Maze | 15 | 0 | 77 |
Deep Shadows | 15 | 0 | 92 |
Hard Knock Life | 15 | 0 | 107 |
Bumps and Bruises | 10 | 0 | 117 |
Deception | 0 | 75 | 42 |
The Maze Round 4 | 15 | 0 | 57 |
The Maze Round 5 | 15 | 0 | 72 |
Thelma and Louise | 15 | 0 | 87 |
CitW: The Waiting Place | 30 | 0 | 117 |
Not Another Word | 10 | 0 | 127 |
CiTW Nightmares | 20 | 0 | 147 |
Resistance | 0 | 50 | 97 |
Intelligence | 0 | 76 | 21 |
The Kind Sailor Man | 10 | 0 | 31 |
Cruelty's Track | 10 | 0 | 41 |
The Prick with the Knife | 10 | 0 | 51 |
The Culinary | 15 | 0 | 66 |
The Ghost the Haunts | 10 | 0 | 76 |
Acting | 0 | 50 | 26 |
A Meeting Among Tombstones | 15 | 0 | 41 |
The Letter from Rharne | 10 | 0 | 51 |
Alcohol for the Inside, Bruises for the Outside | 10 | 0 | 61 |
What the Birds May Sing | 10 | 0 | 71 |
All Sins Come to Light | 15 | 0 | 86 |
Interrogation | 0 | 75 | 11 |
The Curiously Nice House | 15 | 0 | 26 |
The Curiously Spooky House | 15 | 0 | 41 |
CitW Round 3: The Prison | 15 | 0 | 56 |
Saving Private Rey'na | 15 | 0 | 71 |
Bargaining Chip for a Raven | 10 | 0 | 81 |
Lady Mercy Won't Be Home Tonight | 15 | 0 | 96 |
The Call | 15 | 0 | 111 |
Til Death Do You Part | 20 | 0 | 131 |
The Door of Life | 20 | 0 | 151 |
The Lost | 20 | 0 | 171 |
I. It Can't Be | 15 | 0 | 186 |
Too Late For Healing | 15 | 0 | 201 |
Calling Mum[/td | 15 | 0 | 216 |
No Haven for the Guilty | 15 | 0 | 231 |
A Mountain Problem | 15 | 0 | 246 |
Epic Bard Battles of Idalos | 15 | 0 | 261 |
Blind Date | 20 | 0 | 281 |
Tactics | 0 | 151 | 130 |
Endurance | 0 | 73 | 57 |
All Debts Paid | 10 | 0 | 67 |
The Space Between | 15 | 0 | 82 |
All Debts Paid II | 10 | 0 | 92 |
The Bottom Line | 15 | 0 | 107 |
Running | 0 | 27 | 80 |
Fire Forged | 20 | 0 | 100 |
What's Left of Me | 10 | 0 | 110 |
Mortalborn Misery | 15 | 0 | 125 |
The Nightblade Chronicles I | 15 | 0 | 140 |
Acrobatics renamed to Athletics | 27 | 27 | 140 |
Running dissolved | 27 | 0 | 167 |
Start-Up Skill Points Adjusted | 32 | 0 | 199 |
Athletics | 0 | 49 | 150 |
Days Gone By | 10 | 0 | 160 |
Intimidation | 0 | 73 | 88 |
Athletics | 0 | 75 | 13 |
Feel Something | 10 | 0 | 23 |
Mommy Issues | 10 | 0 | 33 |
A Small Swipe | 10 | 0 | 43 |
A Bad Batch | 10 | 0 | 53 |
A Bad Batch II | 10 | 0 | 63 |
A Bad Batch III | 10 | 0 | 73 |
Plucked from the Sea | 10 | 0 | 83 |
Dark Truths | 10 | 0 | 93 |
Are You There, Audrae? It's Me, Max | 10 | 0 | 103 |
Stealth | 0 | 75 | 28 |
Larceny | 0 | 25 | 3 |
The Sea and Me | 10 | 0 | 13 |
Getting the Ball Rolling | 15 | 0 | 28 |
A Threat Swiftly Punished | 10 | 0 | 38 |
Correcting Corruption | 10 | 0 | 48 |
Falling Out | 10 | 0 | 58 |
Falling Out II | 10 | 0 | 68 |
Torture | 0 | 25 | 43 |
Falling Out III | 10 | 0 | 53 |
Falling Out IV | 10 | 0 | 63 |
Falling Out V | 10 | 0 | 73 |
Wave of Terror | 10 | 0 | 83 |
Seafaring | 0 | 25 | 58 |
Malevolent Mer | 10 | 0 | 68 |
Tavern Talk | 10 | 0 | 78 |
Strength | 0 | 49 | 29 |
Gambling | 0 | 25 | 4 |
Larceny | 0 | 2 | 2 |
Torture | 0 | 2 | 0 |
Take It All Back | 10 | 0 | 10 |
The Words I Never Said | 10 | 0 | 20 |
All My Friends Are Dead | 10 | 0 | 30 |
Medicine | 0 | 27 | 3 |
Young and Reckless I | 10 | 0 | 13 |
Young and Reckless II | 10 | 0 | 23 |
Major Key | 10 | 0 | 33 |
The Sea Wench | 10 | 0 | 43 |
Hey Man, Nice Shot | 10 | 0 | 53 |
The Lion's Den | 15 | 0 | 63 |
Lousy Liar | 10 | 0 | 73 |
Chrien's Night | 15 | 0 | 88 |
Leadership | 0 | 76 | 12 |
Business Management | 0 | 2 | 10 |
In The Flesh | 15 | 0 | 25 |
Whispers of a Savior | 10 | 0 | 35 |
Whispers of a Savior II | 10 | 0 | 45 |
Whispers of a Savior III | 10 | 0 | 55 |
Whispers of a Savior IV | 10 | 0 | 65 |
Mount (Horse) | 0 | 25 | 40 |
Words to Die Over | 10 | 0 | 50 |
The Unluck of the Draw | 10 | 0 | 60 |
In The Cold Light | 15 | 0 | 75 |
Mining for Answers | 10 | 0 | 85 |
Unluck of the Draw II | 10 | 0 | 95 |
Axes and Bludgeons | [td[0[/td]25 | 70 | |
On The Beaten Path | 15 | 0 | 85 |
Birds, Stones, Bastards, Broken Things | 15 | 0 | 100 |
What We Tell Ourselves | 15 | 0 | 115 |
One Step Beyond | 15 | 0 | 130 |
Revenge Without Blood | 10 | 0 | 140 |
Council Conspiracy | 10 | 0 | 150 |
Socialization | 0 | 76 | 74 |
Tunnel for a Tomb | 10 | 0 | 84 |
Show Me What Ya Got | 15 | 0 | 94 |
Dancing Bait | 10 | 0 | 104 |
Lion Trap | 10 | 0 | 114 |
The Stranger | 10 | 0 | 124 |
Lion Trap II | 10 | 0 | 134 |
Sabrina | 10 | 0 | 144 |
Lionheart | 10 | 0 | 154 |
Truth Serum | 10 | 0 | 164 |
A Taste of Poison | 10 | 0 | 174 |
Liquid Death | 10 | 0 | 184[/td]|
The 24th Arc | 10 | 0 | 194 |
The Soft-Of Dog | 10 | 0 | 204 |
Blades | 0 | 100 | 104 |
Intimidation | 0 | 100 | 4 |
An Untouched Paradise | 15 | 0 | 19 |
A Drop in the Water | 10 | 0 | 29 |
Squatters | 15 | 0 | 44 |
Night of Lies | 10 | 0 | 54 |
Troubled Path | 15 | 0 | 69 |
Never Live It Down | 15 | 0 | 84 |
Dying Wish | 10 | 0 | 94 |
Congratulations! You're a Winner! | 20 | 0 | 114 |
Definitions of Insanity | 15 | 0 | 129 |
Discipline | 0 | 27 | 102 |
Axes and Bludgeons | 0 | 2 | 100 |
Faith's Will | 15 | 0 | 115 |
The Ride Out | 10 | 0 | 125 |
The Rumble | 10 | 0 | 135 |
Well, Here We All Are | 20 | 0 | 155 |
The Golden Road | 15 | 0 | 170 |
Boogeymen | 15 | 0 | 185 |
Mount | 0 | 2 | 183 |
Navigation | 0 | 22 | 161 |
Leadership | 0 | 75 | 86 |
Before We Run | 15 | 0 | 101 |
Company in Misery | 10 | 0 | 111 |
Dying Wish III | 10 | 0 | 121 |
The Price of a Talent | 15 | 0 | 136 |
Delivering to Death | 15 | 0 | 151 |
Words Over Wine | 10 | 0 | 161 |
Mending Armor | 10 | 0 | 171 |
Reckoning | 15 | 0 | 186 |
The Rumble | 10 | 0 | 196 |
No More Masks | 15 | 0 | 211 |
Mending Armor | 10 | 0 | 221 |
Words Over Wine | 10 | 0 | 231 |
Resistance | 0 | 176 | 55 |
One Way Or Another | 10 | 0 | 65 |
Dying Wish IV | 10 | 0 | 75 |
Consequences | 15 | 0 | 85 |
Morning Call | 15 | 0 | 100 |
Marks Section
Items
- Acquired via City Dweller's Starting Package
- One set of clothing (cloak, shirt, pants, undergarments, and a pair of boots)
- One Set of Toiletries: Soap, A brush, razor, toothbrush, toothpaste (lost)
- One waterskin (lost)
- Two sets of eating utensils (lost)
- Tinderbox (lost)
- Compass (Loot)
- Leather Armor
- Leather Gauntlets
- Leather Greaves
- Leather Fauld
- Leather Padding
- Leather Helmet (lost)
- Heirloom: Ned's Gladius Sword
- Lavana's Necklace
- Good Quality Bone Dagger
- Gladius, Mercy's Embrace
- Chalice of Fortune
- 1 Kindred Bracelet (2nd given to Sephira Blackwood)
- Cloak of Hiding
- Silver Cutlery Worth 50gn
- Stolen Earth Element Pin
*All above items are currently in a box with Max's name on it in Slags Deep Prison* - Robe (Cotton, Itchy)
- Pickaxe (Good Quality, Steel)
- Gladius
- Multi-colored Ribbon (The Maze)
- Companion: Beatrice the Honey Badger (The Maze/Dreamwalker)
- Night Clothes
- Headband
- 2 Burho Beneath Coins (Etzos)
Mercy's Embrace
“Mercy's Embrace”
Mercys Embrace is a master-crafted Gladius with a blade length of 68 cm(27 in), and a pommel length of 7 inches. The weapon has a total length of 34 inches, and the blade width of 2.5 inches; the blade is composed of embersteel, and is thus heavier than the average Gladius. As a result of the master-level of craftsmanship it is incredibly durable. The weapon possesses an elemental illusion thus it always appears to glow a bright cerulean hue, and the entire weapon from blade to pommel dances with azure flame. Max might notice that the weapon is far heavier than any of her older blades, and has a far more ornate design in the metal alone. The pommel of the weapon bares striking similarities to that of a long-sword. With a heavy pommel designed to deliver blunt force crushing blows, and a somewhat abrasive grip as to promote proper hand placement. Unlike the average gladius this one features a hand guard as to protect the wielder. Price deducted from Mercedes Ledger
Mercys Embrace is a master-crafted Gladius with a blade length of 68 cm(27 in), and a pommel length of 7 inches. The weapon has a total length of 34 inches, and the blade width of 2.5 inches; the blade is composed of embersteel, and is thus heavier than the average Gladius. As a result of the master-level of craftsmanship it is incredibly durable. The weapon possesses an elemental illusion thus it always appears to glow a bright cerulean hue, and the entire weapon from blade to pommel dances with azure flame. Max might notice that the weapon is far heavier than any of her older blades, and has a far more ornate design in the metal alone. The pommel of the weapon bares striking similarities to that of a long-sword. With a heavy pommel designed to deliver blunt force crushing blows, and a somewhat abrasive grip as to promote proper hand placement. Unlike the average gladius this one features a hand guard as to protect the wielder. Price deducted from Mercedes Ledger
Current Injuries
Adjustment | Wealth Tier | Total Wealth Points |
---|---|---|
Transition Link | 5 | 66 WPs |
- | A number | XX WPs |
Point Bank Ledger
Item | Earned | Spent | Total |
Earned a Medal (Murder) | 5 | 0 | 5 |
+50 in a Skill (Unarmed Combat) | 5 | 0 | 10 |
Complete a Collab. Thread with +2 PCs (x2) | 10 | 0 | 20 |
Event Participation and Completion (Cylus 718) | 2 | 0 | 22 |
Meet a Mortalborn (x2: Lavana and Kura) | 4 | 0 | 26 |
Create Approved NPC (x5: Red Ravens Sharks) | 10 | 0 | 36 |
Small Renown Reward (1) | 50 | 0 | 86 |
Small Renown Reward (2) | 50 | 0 | 136 |
Kindred Bracelets | 0 | 30 | 106 |
Chalice of Fortune | 0 | 30 | 76 |
Cloak of Hiding | 0 | 60 | 16 |
Pain is Near | 15 | 0 | 31 |
Bumps and Bruises | 10 | 0 | 41 |
The Price of a Talent (2+ Collab Thread) | 5 | 0 | [/td]46[/td]|
Reckoning (+2 Collab) | 5 | 0 | 51 |
Renown Ledger
]Item/ Thread | Fame | Total |
Starting Race | 10 | 10 |
Starting Race in City | 10 | 20 |
Mercenary | 10 | 30 |
Dancing Into the Night | 1 | 31 |
Kenneled | 3 | 34 |
A Violent Reunion | 20 | 54 |
The Enemy of My Enemy | 15 | 69 |
Knuckle Duster | 4 | 73 |
Fist to Cuffs | 5 | 78 |
Buggin' Out | 2 | 80 |
The Unemployed | 2 | 82 |
A Poorly Played Hand | 10 | 92 |
Saboteur | 25 | 117 |
Aftermath | 15 | 132 |
The Butcher's Cut | 10 | 142 |
Ladies’ Night Out | 5 | 147 |
Yet The Resolute Never Give Into Darkness | 5 | 152 |
When It Rains, It Pours | 5 | 157 |
Rumble in the Dark | 5 | 162 |
How Fire Spreads | 10 | 172 |
A Revolutionary Walks Into a Bar | 5 | 177 |
Pies and Pints | 10 | 187 |
Anguished by the End | 5 | 192 |
Tides of Change | 0 | 212 |
And It All Came Crashing Down | 15 | 227 |
Masks in the Night | 15 | 242 |
Run, Girl, Run | 5 | 247 |
Shattered Earth | 5 | 252 |
The Hyena Den | 5 | 257 |
The Sisters | 5 | 262 |
The Long Way Down | 5 | 267 |
Intruder Alert | 5 | 272 |
And So Sanity Slipped | 5 | 277 |
Come All Ye Needy | 5 | 282 |
Stupid is as Stupid Does | 10 | 292 |
Picking Up the Scent | 10 | 302 |
Where's Francis?! | 10 | 312 |
The Slow Knife | 5 | 317 |
Dig Two Graves | 15 | 332 |
The Ashlocka | 5 | 337 |
Preying Mantis II. | 10 | 347 |
The Tell | 5 | 352 |
Turn Cloak | 1 | 353 |
Fiery End | 5 | 354 |
The Fire of One's Soul[/td | 10 | 364 |
The Maze: The End | 15 | 379 |
Maximum Trouble | 5 | 384 |
No Loose Ends (Part 2) | 10 | 389 |
The Maze | 5 | 394 |
Deep Shadows | 10 | 404 |
Hard Knock Life | 10 | 414 |
Bumps and Bruises | 5 | 419 |
Pain is Naer | 10 | 429 |
Maze Round 4 | 5 | 434 |
Maze Round 5 | 10 | 444 |
Thelma and Louise | 10 | 454 |
CitW: The Waiting Place | 20 | 474 |
Not Another Word | 5 | 479 |
CiTW Nightmares | 30 | 509 |
The Kind Sailor Man | 5 | 514 |
The Ghost that Haunts | 5 | 519 |
The Culinary | 5 | 524 |
The Prick with the Knife | 10 | 534 |
Alcohol for the Inside, Bruises for the Outside | 10 | 544 |
The Curiously Nice House | 5 | 549 |
The Curiously Spooky House | 5 | 554 |
CitW Round 3: The Prison | 5 | 559 |
Saving Private Rey'na | 5 | 564 |
Bargaining Chip for a Raven | 15 | 579 |
Lady Mercy Won't Be Home Tonight | 10 | 589 |
Til Death Do You Part | 20 | 609 |
Calling Mum | 15 | 625 |
No Haven for the Guilty | 10 | 635 |
A Mountain Problem | 15 | 650 |
Epic Bard Battles of Idalos | 5 | 655 |
Blind Date | 15 | 670 |
All Debts Paid | 10 | 680 |
Fire Forged(Basecamp+GroupC+Ground) | 35 | 715 |
Mortalborn Misery | 5 | 720 |
A Threat Swiftly Punished | 5 | 725 |
Falling Out | 5 | 730 |
Falling Out II | 5 | 735 |
Falling Out IV | 10 | 745 |
The Sea Wench | 5 | 755 |
Lousy Liar | 5 | 760 |
Birds, Stones, Bastards, Broken Things | 5 | 770 |
One Step Beyond | 10 | 780 |
Tunnel for a Tomb | 10 | 790 |
Show Me What Ya Got | 10 | 800 |
Lionheart | 10 | 810 |
The Sort-Of Dog | 5 | 815 |
An Untouched Paradise | 5 | 820 |
Squatters | 5 | 825 |
Troubled Path | 10 | 835 |
Congratulations! You're a Winner! | 10 | 845 |
The Rumble | 10 | 855 |
The Golden Road | 15 | 870 |
Truth Serum | 5 | 875 |
Falling Out VII | 10 | 885 |
Boogeymen | 5 | 890 |
The Price of a Talent | 5 | 895 |
Reckoning | 10 | 905 |
The Rumble II | 10 | 915 |
Mending Armor | 5 | 920 |
Dying Wish IV | 5 | 925 |
Consequences | 10 | 935 |
Morning Call | 10 | 945 |
Thread List
Saun 723
1: Murder Mystery
18: Morning Call (Graded)
Sowing The Seeds (PH)
The Way Things Go (PH)
The Return (PH)
Ymiden 723
1: Company in Misery (Graded)
5:Faith's Will (Graded)
6: [The Sunken Temple] Mending Armor (Graded)
7: The Rumble (Graded)
The Rumble II(Graded)
18: Words Over Wine (Graded)
22: [The Burho Beneath] Boogeymen (Graded)
23: The Price of Talent (Graded)
25: Delivering to Death (Graded)
26: Reckoning (Graded)
27:Consequences (Graded)
28: One Way Or Another... (Graded)
Ashan 723
Definitions of Insanity (Graded)
Before We Run (Graded)
The Golden Road (Graded)
Cylus 723
1: [The Imperial Baths]The 24th Arc (Graded)
The Sort-Of Dog (Graded)
2: Dying Wish (Graded)
3: The Ride Out (Graded)
Chats Around the Fire (WIP)
5: Dying Wish II (WIP)
7: Dying Wish III (Graded)
10: Dying Wish IV (Graded)
12: Dying Wish V (WIP)
15: Dying Wish VI (WIP
Zi'da 722
10: Well, Here We All Are... (Graded)
12: No More Masks (Graded)
50: Troubled Path (Graded)
85: A Drop in the Water (Graded)
90: The Stranger (Graded)
Vhalar 722
1: Revenge Without Blood (Graded)
Council Conspiracy (Graded)
4: On The Beaten Path (Graded)
7: Mining For Answers (Graded)
10: Tunnel For a Tomb (Graded)
11: What We Tell Ourselves (Graded)
13: Dancing Bait (Graded)
14: Lion Trap (Graded)
Lion Trap II (Graded)
15: Sabrina (Graded)
16: Lionheart (Graded)
A Taste of Poison (Graded)
20: Birds, Stones, Bastards, Broken Things (Graded)
27: Liquid Death (Graded)
29: Truth Serum (Graded)
31: Congratulations! You're a Winner! (Graded)
32: One Step Beyond (Graded)
37:Show Me What Ya Got (Graded)
47: Squatters (Graded)
89: Never Live It Down (Graded)
Saun 722
10: Chrien's Night (Graded)
20: Whispers of a Savior (Graded)
21: Whispers of a Savior II. (Graded)
31:Whispers of a Savior III. (Graded)
37: In The Flesh (Graded)
38: In The Cold Light (Graded)
39:Whispers of a Savior IV. (Graded)
Ymiden 722
1: Malevolent Mer (Lucid Dream) (Graded)
2: The Words I Never Said (Graded)
10: The Sea Wench (Graded)
15: Lousy Liar (Graded)
30: Major Key (Graded)
32: Hey Man, Nice Shot (Graded)
35: The Lion's Den (Graded)
37: Words to Die Over (Graded)
40: Young and Reckless I. (Graded)
Young and Reckless II. (Graded)
60: The Unluck of the Draw (Graded)
The Unluck of the Draw II. (Graded)
Ashan 722
1: A Threat Swiftly Punished (Graded)
5: The Sea and Me (Graded)
12: Are You There, Audrae? It's Me, Max (Graded)
18: Correcting Corruption (Graded)
20: Tavern Talk (Graded)
25: Falling Out (Graded)
70: Falling Out II (Graded)
Falling Out III (Graded)
Falling Out IV (Graded)
Falling Out V (Graded)
Falling Out VI (Graded)
Falling Out VII (Graded)
120: Take It All Back (Graded)
Three Headed Lion (Unwritten Placeholder)
Wave of Terror (Graded)
Cylus 722
1: Days Gone By (Graded)
3: A Small Swipe (Graded)
15: Feel Something (Graded)
20: Mommy Issues (Graded)
25: A Bad Batch (Graded)
A Bad Batch II (Graded)
A Bad Batch III (Graded)
27: Dark Truths (Graded)
Cylus 721
1: Rough Landing (Graded)
Vhalar 720
17: Plucked from the Sea (Graded)
Ashan 720
120: Fire-Forged (Graded)
Fire-Forged Group C (Graded)
Fire-Forged On the Ground (Graded)
Cylus 720
3: All Debts Paid (Graded)
All Debts Paid II (Graded)
Zi'da 719
90: All My Friends Are Dead (Pending)
Vhalar 719
3: Blind Date (Graded)
Ymiden 719
1: Too Late for Healing (Graded)
2: Alcohol for the Inside, Bruises for the Outside (Graded)
8: A Meeting Among Tombstones (Graded)
9: What the Birds May Sing (Graded)
10: The Letter from Rharne (Graded)
12: Calling Mum (Graded)
13: A Mountain Problem (Graded)
15: The Bottom Line. (Graded)
70: It Can't Be (Graded)
Ashan 719
10: The Ghost that Haunts (Graded)
10-15: The Prick with the Knife (Graded)
30: The Call (Event) (In Progress)
120: The Waiting Place (CiTW Event) (Graded)
The Culinary (CiTW Event) (Graded)
The Prison (CiTW Event) (In Progress)
The Curiously Nice House (CiTW Event) (Graded)
The Curiously Spooky House (CiTW Event) (Graded)
Endgame 2: Nightmares (CiTW Event) (Graded)
Cylus 719
1: Bittersweet Success (In Progress)
9: Pain is Naer (Graded)
10: A Meeting of Shadows and Darkness (In Progress)
11.No Haven for the Guilty (Graded)
12: All Sins Come to Light (Graded)
15: Not Another Word (Graded)
18: On Your Own Supply
13: No Loose Ends (Graded)
14: No Loose Ends (Part 2) (Graded)
No Loose Ends (Part 3) (Graded)
25: The Kind Sailor Man (Graded)
27: Cruelty's Track(Graded)
Zi'da 718
60: To Find the Stone (In Progress)
12: Epic Bard Battles of Idalos (Graded)
Vhalar 718
1: Begin the Vendetta (Graded)
A Reluctant Alliance (Pending)
The Maze (Graded)
Maze Round 4 (Graded)
Maze Round 5 (Graded)
The Maze: The End (Graded)
Maximum Trouble (In Progress)
5: Storms Collide, Ships Sail (Pending)
13: He Ain't You (Graded)
16: Keep to the Law (In Progress)
Ecdysis (In Progress)
Enter the Bog (In Progress)
20: Deep Shadows (Graded)
21: Vice Grip (In Progress)
40: Picking Up the Scent (Graded)
Where's Francis?! (Graded)
45: Where You've Been (Graded)
56: Wonderland (In Progress)
60: The Fire of One's Soul (Graded)
Thelma and Louise (Graded)
63:Before the Trail Goes Cold (Graded)
65:What's In The Box?! (Graded)
Mask Off (Graded)
Dig Two Graves (Graded)
67:Coming Down (Graded)
The Ashcloak (Graded)
68:The Fiery End (Graded)
69:Preying Mantis I. (Graded)
70:Preying Mantis II. (Graded)
71:Preying Mantis III. (Graded)
72: The Tell (Graded)
80: Turn Cloak (Graded)
Whose Side Are You On? (In Progress)
84: I'm Sending You Away (Graded)
85: Masks Come Off (Graded)
90: Saving Private Rey'na (In Progress)
Saun 718
39: Stupid is as Stupid Does (Graded)
Ymiden 718
1: Ruined Soil (Graded)
Drought (Graded)
2: Shattered Earth (Graded)
3: The Horrors of War (Graded)
The Fool's Errand (Graded)
4: Until the Last Drop (Graded)
5: White Buffalo (Graded)
The Hyena Den (Graded)
The Long Way Down (Graded)
10: A Second Smile (Graded)
The Sisters (Graded)
50: Secrets and Lies (Graded)
60: A New Edge (Graded)
70: Something to Stick (Graded)
75: Just the Tip (Graded)
80: Intruder Alert (Graded)
Deeds Most Foul (Graded)
83: The Slow Knife (Graded)
You Think Darkness is Your Ally? (Graded)
90: An So Sanity Slipped (Graded)
Ashan 718
3: The Underclass (Graded)
4: How Fire Spreads (Graded)
5: And It All Came Crashing Down (Graded)
10: She Who Made Me Choose (Graded)
11: A Revolutionary Walks into a Bar (Graded)
12: Masks in the Night (Graded)
13: Back So Soon? (Graded)
14: A Deal with the Devil (Graded)
20: Sleepless in Scalvoris (Graded)
52: Fun In Games (In Progress)
61: Adrenaline and Other Drugs (In Progress)
65: Tides of Change (Graded)
Into the Deep (Graded)
Run, Girl, Run (Graded)
68: [Slags Deep - The Beneath] Little Fish in a Sea of Sharks (Graded)
69: [Slags Deep - The Beneath] And Way Down We Go (TBD)
70: [Slags Deep - The Beneath] Slave to the Mask (Graded)
75: [Slags Deep - The Beneath] Breaking Silence (Graded)
77: [Slags Deep - The Beneath] Hush (In Progress)
80: [Slags Deep - The Beneath] A World of Hurt (Graded)
85: [Slags Deep - The Beneath] Of Blood and Stone (Graded)
Something in the Sweet (Wine) Water? (Redacted)
88: All That Glitters (Graded)
90: [Slags Deep - The Beneath] I Am Not Afraid Anymore(TBD)
95: [Slags Deep - The Beneath] Genesis (TBD)
123: [Slags Deep - The Beneath] See What I've Become (TBD)
Cylus 718
3: The Unemployed (Graded)
5:Dead Tales (Graded)
7: The Butcher's Cut (Graded)
8: Counting Crows (In Progress)
10: Ladies Night Out (Graded)
Rumble in the Dark (Graded)
11: Come All Ye Needy (Graded)
17: Anguished by the End (Pending)
20: When It Rains, It Pours (Graded)
29: Healing Hurts (Graded)
30: The Darkest Shadow Can Be Found (Graded)
Yet The Resolute Never Give In To Darkness (Graded)
Zi'da 717
10: Aftermath (Graded)
15: Who Crazy Is (Graded)
30: Every Time, You Remind Me (Graded)
Blackout (Graded)
36: Night of Lies (Graded)
39: Pies and Pints (Graded)
41: An Untouched Paradise (Graded)
50: Knuckle Duster (Graded)
60: A Poorly Played Hand (Graded)
70: The Enemy of My Enemy (Graded)
Vhalar 717
20: The Twelve fold (Abandoned)
68: Shadows in the Tavern (Graded)
Dancing into the Night (Graded)
105: Kenneled (Graded)
110: The Regulars (Graded)
111: Buggin' Out (Graded)
112: Fist to Cuffs (Graded)
120: A Violent Reunion (Graded)
123: Chasing Ghosts (In Progress)
Memories:
Ashan 710
45: Just as You've Seen Me
50: The Outsider (In Progress)
60: Bumps and Bruises (Graded)
Zi'da 711
50th: Of Clay and Bricks (Graded)
60th: Hard Knock Life (Graded)
63: The Space Between (Graded)