Q u i o
(Quio, pronounced Kyo, or Key-yo)
A p p e a r a n c e
R a c e Yludih
F u l l N a m e Quiome (pronounced Key-yo-may), meaning 'Of Eternity' (named for his father Quaome (Kay-yo-may), also 'Of Eternity')
O t h e r T i t l e s Quio (a nickname);
Q (a nickname);
Eloquoi* (pronounced El-oh-koi), a family-given title to the last-born child);
Ruq Qy'ihadi (pronounced Rook Ki-eh-ha-di, a biqaj alias);
Iaan Krome (a second, Rymere-specific, alias burned in Rynmere);
Earnest Freeman (Quio's 'mercenary' alias, picked up in Rynmere; outed in Etzos);
Korim Nji'ra (pronounced Koh-rem Nhe-rah, a biqaj alias in Etzos; outed in Etzos)
G e n d e r Male
B i r t h d a t e 18th of Cylus, Arc 694
B i r t h p l a c e Willow Woods, Ne'haer
F u l l N a m e Quiome (pronounced Key-yo-may), meaning 'Of Eternity' (named for his father Quaome (Kay-yo-may), also 'Of Eternity')
O t h e r T i t l e s Quio (a nickname);
Q (a nickname);
Eloquoi* (pronounced El-oh-koi), a family-given title to the last-born child);
Ruq Qy'ihadi (pronounced Rook Ki-eh-ha-di, a biqaj alias);
Iaan Krome (a second, Rymere-specific, alias burned in Rynmere);
Earnest Freeman (Quio's 'mercenary' alias, picked up in Rynmere; outed in Etzos);
Korim Nji'ra (pronounced Koh-rem Nhe-rah, a biqaj alias in Etzos; outed in Etzos)
G e n d e r Male
B i r t h d a t e 18th of Cylus, Arc 694
B i r t h p l a c e Willow Woods, Ne'haer
*THE ELOQUOI
The Eloquoi is an 'Ome--' family tradition, a self-proclaimed duty passed down from one generation to the next. Started a few generations before on Quio's father's side, it was a title created through desperation. His father's great-ancestor had been born the child of a defector, one who had done a part in committing the greatest atrocity known to the yludih people. Thus, the defector's son was looking for redemption for his family line.
In the end it came down to sacrifice: he and his children and his children's children would act as humble purveyors of knowledge. While it is a yludih's goal to learn the humanoid races and end up immortalized in Uleuda, it fell to their family to master the opposite: the animals. Each of the great-ancestor's five children selected a world biome and began their study; the sixth child, named the Eloquoi, sought to compile his siblings' knowledge, along with a knowledge of all the humanoid races. He then ascended to Uleuda as a teacher, to act as servent to his people forevermore. In this way the family line sought recompense for its prior wrongdoing. Quio's great-ancestor believed that amassing such knowledge was paramount for their races' survival.
In the end it came down to sacrifice: he and his children and his children's children would act as humble purveyors of knowledge. While it is a yludih's goal to learn the humanoid races and end up immortalized in Uleuda, it fell to their family to master the opposite: the animals. Each of the great-ancestor's five children selected a world biome and began their study; the sixth child, named the Eloquoi, sought to compile his siblings' knowledge, along with a knowledge of all the humanoid races. He then ascended to Uleuda as a teacher, to act as servent to his people forevermore. In this way the family line sought recompense for its prior wrongdoing. Quio's great-ancestor believed that amassing such knowledge was paramount for their races' survival.
SCARS AND INJURIES
Winter, Arc 705 PERMANENT Quio is attacked and wounded with a knife. A long line is dragged along his side, from a point in his back to under his ribs. The wound is through only the skin, but receives no proper medical attention and leaves an ugly scar. The scar is on his born human form.
16th of Saun, Arc 716 Quio is gut-punched. His stomach is sore for a day.
1st of Vhalar, Arc 716 Quio is wounded on his right calf when a shadowbeast bites into him. It will take 12 trials to fully heal.
15th of Vhalar, Arc 716 PERMANENT Forced into a rage, Quio attacks his shipmates and earns a sickle-shaped burn on his arm. Along with myriad small bruises and cuts, any injuries earned during this time will heal within 15 days. However, due to the psychological nature of the burn it will form a vivid brand on Quio's right shoulder. The brand is on all of Quio's forms. 31st of Vhalar, Arc 716 Quio takes a beating; he is battered and bruised and will be in considerable pain for the next 4-5 trials. The pain will fade over the following 8-10 trials.
10th of Ymiden, Arc 717 PERMANENT Held as a captive by men who hate him, Quio's right ring and pinky fingers are amputated with shears. Throughtout his captivity (into early Saun 717), he suffers various forms of torture, though no other amputations. His fingers are lost in all of his forms. 1st of Saun, Arc 717 PERMANENT Remaining a captive, Quio is seriously injured when one of the men take an axe to his unconscious form, hitting him in the shoulder and cleaving through his collarbone. The damage is deep and brutual, and the seriousness and position of the injury is enough to threaten his life. Recovering from this injury will take at least the rest of Saun into Vhalar, and perhaps longer depending on healthcare and setbacks. The scar from the injury only shows up on his biqaj form; however, in all of his forms his left arm has been crippled.
6th of Saun, Arc 717 Ingestion of lantern oil and sea water has caused moderate/severe irritation of Quio's mouth, tongue, and throat. These injuries will heal slowly. His mouth and throat are burned and he has temporarily damaged his voice. Due to his circumstances, he's at risk of further dehydration/malnourishment, exhaustion, etc. Quio has lost a lot of blood recently, and a lot of weight during his captivity, and does not have a lot of energy.
9th of Saun, Arc 717 Quio further damages his voice by yelling and screaming. He loses his voice for a few days, and will continue to be hoarse and sore for a few after that. He also takes out old stitches using a stone knife and his teeth. The wounds bleed a little but do not reopen, and will take a handful of trials to heal. The wounds will remain sore during that time.
85th of Ashan, Arc 718 While fighting the men from Ne'haer, Quio recieves a shallow cut to the right forearm from an ax. The cut will heal up fine within a couple weeks. Quio also takes a hit by the ax to his side. The ax shears into his ribs, cutting a flap of skin from his side, but doesn't cut deeply. The wound will bleed a lot, but with bandaging and rest it won't do any permanent damage. It will heal by the end of the season.
1st of Vhalar, Arc 716 Quio is wounded on his right calf when a shadowbeast bites into him. It will take 12 trials to fully heal.
15th of Vhalar, Arc 716 PERMANENT Forced into a rage, Quio attacks his shipmates and earns a sickle-shaped burn on his arm. Along with myriad small bruises and cuts, any injuries earned during this time will heal within 15 days. However, due to the psychological nature of the burn it will form a vivid brand on Quio's right shoulder. The brand is on all of Quio's forms. 31st of Vhalar, Arc 716 Quio takes a beating; he is battered and bruised and will be in considerable pain for the next 4-5 trials. The pain will fade over the following 8-10 trials.
10th of Ymiden, Arc 717 PERMANENT Held as a captive by men who hate him, Quio's right ring and pinky fingers are amputated with shears. Throughtout his captivity (into early Saun 717), he suffers various forms of torture, though no other amputations. His fingers are lost in all of his forms. 1st of Saun, Arc 717 PERMANENT Remaining a captive, Quio is seriously injured when one of the men take an axe to his unconscious form, hitting him in the shoulder and cleaving through his collarbone. The damage is deep and brutual, and the seriousness and position of the injury is enough to threaten his life. Recovering from this injury will take at least the rest of Saun into Vhalar, and perhaps longer depending on healthcare and setbacks. The scar from the injury only shows up on his biqaj form; however, in all of his forms his left arm has been crippled.
6th of Saun, Arc 717 Ingestion of lantern oil and sea water has caused moderate/severe irritation of Quio's mouth, tongue, and throat. These injuries will heal slowly. His mouth and throat are burned and he has temporarily damaged his voice. Due to his circumstances, he's at risk of further dehydration/malnourishment, exhaustion, etc. Quio has lost a lot of blood recently, and a lot of weight during his captivity, and does not have a lot of energy.
9th of Saun, Arc 717 Quio further damages his voice by yelling and screaming. He loses his voice for a few days, and will continue to be hoarse and sore for a few after that. He also takes out old stitches using a stone knife and his teeth. The wounds bleed a little but do not reopen, and will take a handful of trials to heal. The wounds will remain sore during that time.
85th of Ashan, Arc 718 While fighting the men from Ne'haer, Quio recieves a shallow cut to the right forearm from an ax. The cut will heal up fine within a couple weeks. Quio also takes a hit by the ax to his side. The ax shears into his ribs, cutting a flap of skin from his side, but doesn't cut deeply. The wound will bleed a lot, but with bandaging and rest it won't do any permanent damage. It will heal by the end of the season.
Y l u d i h:
H e i g h t 6' 2'' (188 cm)
W e i g h t 170 lbs
Quio is typical of all yludih in form, with a crystalline build and bulk. He is relatively thin and tall for his species, and tends to envision his crystal as made up of clear-white, red, and golden, like sunstone or rutilated quartz. In reality he is still young yet to have developed any true color at all.
extra line here
extra line here
UPDATE: As of Ymiden 717, Quio has started to develop some lasting color in his crystal. No longer does he think of his crystal in terms of sunstone or rutilated quartz, all shining red and gold; instead, the colors he's taken on are bruise-like, purples and browns, though there are parts of him flecked in bloody red.
extra line here
extra line here
extra line here
extra line here
R e n o w n extra line here
W e i g h t 170 lbs
Quio is typical of all yludih in form, with a crystalline build and bulk. He is relatively thin and tall for his species, and tends to envision his crystal as made up of clear-white, red, and golden, like sunstone or rutilated quartz. In reality he is still young yet to have developed any true color at all.
extra line here
sunstone | rutilated quartz |
UPDATE: As of Ymiden 717, Quio has started to develop some lasting color in his crystal. No longer does he think of his crystal in terms of sunstone or rutilated quartz, all shining red and gold; instead, the colors he's taken on are bruise-like, purples and browns, though there are parts of him flecked in bloody red.
extra line here
quartz with amethyst phantom I | II |
III | IV |
extra line here
red lepidocrocite I | II |
R e n o w n extra line here
H u m a n:
I
I
H e i g h t 6' 2'' (188 cm)
W e i g h t 170 lbs
Quio's born human form is that of a tall, gangly man with pale, red-gold hair, a light smattering of freckles, and crisp greyish eyes. When he projects his chosen form, whether human or (eventually) animal, he tends to rely on a red and gold color palette, sometimes washing into browns and greys. Due to his unique upbringing, first as a yludih in the wilds and then as a biqaj, he has little sense of body modesty and is not afraid of showing skin. Even in nudity, however, he will always, always wear a braided necklace displaying a sunstone. And even when he presents as a human, he tends to dress biqaj and speak Rakahi.
R e n o w n
W e i g h t 170 lbs
Quio's born human form is that of a tall, gangly man with pale, red-gold hair, a light smattering of freckles, and crisp greyish eyes. When he projects his chosen form, whether human or (eventually) animal, he tends to rely on a red and gold color palette, sometimes washing into browns and greys. Due to his unique upbringing, first as a yludih in the wilds and then as a biqaj, he has little sense of body modesty and is not afraid of showing skin. Even in nudity, however, he will always, always wear a braided necklace displaying a sunstone. And even when he presents as a human, he tends to dress biqaj and speak Rakahi.
R e n o w n
Note: Starting renown (SR) for Quio in Saun Arc 716 was 10.
extra line here
PERSONA, LOCATION (optional) | RENOWN | TOTAL |
Quio, Ne'haer | 10 (SR), +3 | 13 |
II
H e i g h t 5' 10'' (178 cm)
W e i g h t 170 lbs
Quio's second human form is that of a man in his mid thirties, dark of hair and eyes. Unlike his other forms, this form first belonged to a real person: a man named Earnest Freeman who worked --and perhaps still works-- at the Fighting Pits in Andaris, Rynmere.
Earnest Freeman is shorter but built more strongly than either of the yludih's first two forms, with a thicker neck, arms, legs, and trunk. With muscle designed for use rather than beauty, Earnest's form gives the impression of strength and hard work; he's a man of intimidation, judging by the old lines of anger upon his face and the countless other scars, large and small, which marr his body. While he has many scars, the most telling of these are a slice against the side of his neck, and a small, sword-shaped brand just under the far corner of his right eye, proclaiming him a freed slave.
R e n o w nextra line here
W e i g h t 170 lbs
Quio's second human form is that of a man in his mid thirties, dark of hair and eyes. Unlike his other forms, this form first belonged to a real person: a man named Earnest Freeman who worked --and perhaps still works-- at the Fighting Pits in Andaris, Rynmere.
Earnest Freeman is shorter but built more strongly than either of the yludih's first two forms, with a thicker neck, arms, legs, and trunk. With muscle designed for use rather than beauty, Earnest's form gives the impression of strength and hard work; he's a man of intimidation, judging by the old lines of anger upon his face and the countless other scars, large and small, which marr his body. While he has many scars, the most telling of these are a slice against the side of his neck, and a small, sword-shaped brand just under the far corner of his right eye, proclaiming him a freed slave.
R e n o w nextra line here
B i q a j:
H e i g h t 6' 0" (183 cm)
W e i g h t 170 lbs
Quio's biqaj form was originally intended to be a backup plan, used occasionally as Quio saw fit. However, he soon found himself using it more and more, and eventually adopted it as his dominant form. Somehow when he's in this form he seems more comfortable, more able to be himself. Shorter and more solid on his feet in this form than in his born human shape, Quio finds it's great for living on a ship, especially during high seas.
R a c i a l A b i l i t i e s Has color-changing eyes and slightly pointed ears. A true biqaj's blood is silver, and so in this form Quio's false blood runs silver too. Every once and a while under the moon, this form seems to glow with a faint silver shimmer.
E m o t i o n C o l or C h a r t In biqaj form, Quio's eyes perform the same color-changing tricks that natural-born biqaj display. When not experiencing any particular emotion, his eyes remain a warm brown.
R e n o w n
W e i g h t 170 lbs
Quio's biqaj form was originally intended to be a backup plan, used occasionally as Quio saw fit. However, he soon found himself using it more and more, and eventually adopted it as his dominant form. Somehow when he's in this form he seems more comfortable, more able to be himself. Shorter and more solid on his feet in this form than in his born human shape, Quio finds it's great for living on a ship, especially during high seas.
R a c i a l A b i l i t i e s Has color-changing eyes and slightly pointed ears. A true biqaj's blood is silver, and so in this form Quio's false blood runs silver too. Every once and a while under the moon, this form seems to glow with a faint silver shimmer.
E m o t i o n C o l or C h a r t In biqaj form, Quio's eyes perform the same color-changing tricks that natural-born biqaj display. When not experiencing any particular emotion, his eyes remain a warm brown.
EYE COLOR | EMOTION |
matte black | harmful intent |
brown | base eye color, default |
dark red | confusion |
light red | turmoil |
dark purple | pain, hurt |
light purple | determination, perseverance |
dark pink | friendship, warmth, desire |
light pink | love |
silver-white | fear, anger |
silver-tinted | extreme negative emotions |
flat grey | tiredness, exhaustion, apathy |
gold-tinted | extreme positive emotions |
golden-white | happiness, hope |
light green | other desire, envy |
dark green | sadness |
light blue | contentedness, peacefulness |
dark blue | surrender, acceptance |
Note: Starting renown (SR) for Iaan Krome in Saun Arc 716 was 10.
extra line here
to do
read yludih lore!!!
go through code for old bad things like extra line here
say why they were burned. in thread list, include which alias and forms were used???
do plotnotes. redo links if needed.
check if all reviews are added to cs.
compatibility with mobile!!!
compatibility with mobile for signature!!!
enlightened self-interest add to skill ledger, graded. AT LEAST PARTIALLY ADDED