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One set of clothing (Leather hide tunic, wolf fur mantle, rawhide and leather arm guards, undergarments)[/li]
One set of Weather Gear (thick wooly yak coat, thick leather pants, undergarments)
One leather belt - gifted by her grandfather as a parting gift (RM)
One long thin black cotton dress
One black chiffon shawl with white beading
One pair fur lined knee high leather boots
One crocheted hemp twine dress
One Hemp bodice and undergarment
One pair of red low heel formal shoes
One red chiffon and satin dress with gold embroidery
One pair gold hoop earrings with rubies
A single gold slave cuff earring. It is recognizable by pirates and might be used to get her out of trouble or bartered for a pirate favour
One beautiful pale yellow dress. Strapless and just knee length.
For protecting Schubert at a critical moment, Kali'rial has been gifted a set of masterwork leather armour. It fits her perfectly and is very comfortable to wear.[/columns]
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Toiletries (SP): Soap, a comb, razor, toothbrush, toothpaste
Black Khol eyeliner
Hand mirror[/columns]
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One tent (sized to accommodate two people or one person and their possessions.)
One sturdy chestnut riding horse.
One horse-pulled wagon (two feet wide, three feet long, two feet deep) - currently left in Desnind
100 feet of ropes
One tinderbox.
A set of six torches
One Lantern
One bedroll
A compass
A fishing net
A blanket
Four rucksacks
A knife
One waterskin
One set of toiletries
Two rags
one chum bucket
one ten yard rope made of twined fishing line
An old treasure map. The X is on a small island in the middle of the sea
A small vial of a strange purple liquid. It is a "Truth Serum" and will cause the person who drinks it to tell the truth for half a break. There are 3 doses in it
A small blank journal is in Kali'rial's belongings. This is a
book of riddles
Having been completely spun out by the sight of a dead flunny ear still moving, Qit and Kali both found a lucky rabbits foot (one each). For whatever reason it might be, that rabbit foot seemed to be completely immune to fire - although whoever held it, isn't. However, that meant that they gained a rabbit-foot-eternal-candle which burns at about the brightness of 2 or 3 normal candles. Poor bunny.[/columns]
1 x Snowcrystal
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Encyclopaedia Herbalicum Idalosica
Caring For Your Plants: A Herbologists Tale
Map Of The Circulatory System: Idalos Race Guide
Herbalist Kit
1/2 cup mortar and pestle set
Blank Journal
Ink well
Ink Pen
Cloth bandage strips (bundle of 15)
Dried purple peach flowers
Pot Snekvine Salve - (5 average sized wounds)
Yellow Dragonbark Tea - (10 serves)
Iffliol flower seeds - (3 healing doses)
Dried Rhyth flower petals - (5gn per dose x 10 serves)
Dried Laki-Laki leaves - (1 bush is 25gn, I assume it provides a generic 10 serves?)
Dried Moukou Beans - (5gn per dose x 3 serves)
Dried yarrow - (10 serves)
Elderberries dried - (10 serves)
Echinacea dried leaves - (10 serves)[/columns]
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One beaded necklace - heirloom[/columns]
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A small pirate coin. Whilst they are in proximity of another person with a coin like it (in the same room, line of sight etc), they are able to send one telepathic message. This is to all others with a coin in the vicinity and can be no more than ten words. It works once a trial.
A small statue of an aye-aye. It is of masterwork standard and seems to follow you with its eyes
One Hafrein Hide
1 x map of Immortals’ Tongue
2 x otter hides
4 x Oh-Deer (whole)
One pair of Dorothy/Portal Boots
One large stag (whole)
For voting to give the goblet to the pirates, gains a favour from the ghosts. Holding the pirate coin, she can make herself invisible to nearby spirits or souls for 1 break per trial
One of the feathers from her stinky undead halloween chicken has fallen. This makes an excellent quill and never seems to get blunt or smudge ink or anything. It remains a bit stinky, though
U'frek's Shell. A small shell gifted to you by U'frek as a memento of the time you aided him. It's used it's power, but keeps a slight glow to it.
Schubert's Statue: A small, masterwork statue of Kali'rial
Kali's Book of Dreams: A small book which has in it images from your dreams. Also, the image from the puzzle in the picture frame you solved.
Cassion's Pin: An eight-pointed star brooch
+1 Rubert's Gem. The huntress' gem gives her an enhanced sense of smell. When in contact with her skin, this gem allows Kali'rial to ascertain details about others that would be outside of her remit otherwise. With this enhanced sense of smell she can determine emotions via scent. Kali'rial is able to smell fear, panic, attraction etc, giving her the kind of sixth sense possessed by many animals. This works within a fairly limited range of about twenty foot. Of course, it also makes her a lot better as a huntress, but that's probably the least useful bit to her.
A small mushroom with one stalk and three caps. When a cap is eaten and for a quarter break afterwards, Kali'rial has a one level boost to her leadership. So, if she's expert, she becomes master, etc. This is due to it giving a chemical boost to confidence. There are three uses.[/columns]
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One Short Bow and 12 Arrows (optional item from travellers pack)
One Mastercraft Shortbow
One enchanted ornate master craft bow - The Huntress - gives an increase in accuracy when hunting animals. However, against mortals it is just a bow with no bonuses. It is masterwork quality.
One of Karems Wolves (Sarkis)
Forty Colbalt Mastercraft arrows
Forty Colbalt Mastercraft barbed arrows
Six Skypearl Arrows - These arrows fire through water with the same speed, distance and impact as if fired through air. In addition, they prevent water from causing any detrimental effect to the weapon. Lastly, and perhaps most important, they clarify the distorted trajectory of firing at an object IN the water, when you are on the surface. You will see your target in the position you truly need to fire to hit accurately. Beyond that, your own good aim is still required. You should also be warned that there is a slight swoon of vertigo when your vision returns from the affected vision granted by the arrows' magic. They will retain their power indefinitely, and can be recovered to be used again. But this has the downside of them being able to be used by your enemies as well, if they should be able to determine their unique quality.
For acting in a moment of crisis, Pash, Kali and Kura are rewarded by the Scalvoris Council. They are each given a different item. Kali is given a beautiful masterwork skinning knife. Not only is it functional, it has in it's pommel a large rainbowstone. It makes for a very unique item.[/columns]
Spendings and Wages
Item | Debit | Credit |
Starting Package | ... | 25GN |
Arm Guards | 5 GN | ... |
Monthly Wages | ... | 473GN, 1SN |
Ymiden Bonus | 100GN | ... |
Linen Dress with fur trim, embroidery and hood | 5GN, 78SN | ... |
Thin Leather Breeches | 4GN | ... |
Leather Dagger Holster | 1GN, 2SN | ... |
Thin long black cotton dress | 8GN, 5SN | ... |
Black chiffon shawl with white beading | 42SN | ... |
Fur-lined knee high leather boots | 7GN, 6SN | ... |
Crocheted hemp twine dress | 6GN, 5SN | ... |
Flagon spiced mead | 8GN | ... |
Mug spiced mead | 2GN | ... |
Green glass orb | 5SN | ... |
Mastercraft Shortbow | 80GN | ... |
Hemp bodice and undergarment | 19SN,5 CN | ... |
Monthly Wages | ... | 304GN |
Memory NPC change | 10GN | ... |
Forty Colbalt Mastercraft arrows | 16GN | ... |
3hrs with Callie | 3GN | ... |
Pirate coins worth 200GN | ... | 200GN |
Herbalism Shopping | 223GN | ... |
Forty Colbalt Mastercraft barbed arrows | 16GN | ... |
one chum bucket | 3GN | ... |
one ten yard rope made of twined fishing line | 1GN | ... |
Season Wages Vhalar | ... | 1958 |
Total Currency: 0 ON, 2650GN, 94SN, 5CN