• Closed • Rescue Me (Sabine, Lynessa, Khama, Gem)

Beyond the city of Rharne lies the Stormlands, which is home to a number of farms, forests, fields, and the River Zynyx.

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• Closed • Rescue Me (Sabine, Lynessa, Khama, Gem)

Postby Oracle » Mon Apr 16, 2018 9:27 pm

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70th of Ashan Continuing from here
“Fine, go waste your time with her.” Walden spat toward the group that was following his mother Iris. He stamped his foot against the ground and waved the team of rescuers toward another entrance into Mistral Wood.

The watchman was pleased to see two thunder priestesses in their midst. It was good to know that the uppity city folk still cared enough to send them two of their Priestesses. The women were supposedly talented in combat and spycraft, hopefully some part of their training had prepared them for this particular problem. The gutter rat that had joined the group was given a less-than-welcoming glare by the watchman. Walden was no gleaming moral pillar of the community, but he knew a street-rat when he saw one, and that scrawny ginger headed girl was likely nothing but trouble. Probably had been tempted here on the hope of reward money. He snorted derisively at her before surveying all members of his team in their entirety.

“Alright you lot, head in here and start searchin to the south. If my boy knows anything about the woods, it’s to find water and stay put. “ Walden waved his guttering lantern to illuminate the darker interior of the Wood.

“There is a stream that leads off from the river, it flows west into the deeper reaches. Find the stream and use it as a guide to keep your bearings. With any luck it will lead you right to William…and the others that have disappeared.” The last few words were added on like an afterthought. Clearly the man cared more for his son’s well-being than the others that had been taken.

“I’ll keep watch on the forest’s edge, in the case anyone comes out. Remember to find the stream to the south and follow it. Stay on the paths as best you can, sometimes they change when you aren’t paying them any mind.”

With that Walden waved the group inside, and the rescuers would find themselves in a particularly gloomy part of the forest. Elms as Ash trees reached high overhead, their dense canopies block out much of the afternoon light. The trees grated and whined against each other in the wind, creating a discordant and eerie melody.

A game trail was all that would serve as the group’s path. The trail led to the south, with several twists and turns in it for the first dozen yards. There at a crook in the path sat an overgrown altar. Dead vines and grass grew over it, nearly obscuring it from view. Nature seemed to be reclaiming this place, overtaking anything that mortals left behind.

On the altar rested four objects in various states of disuse. The first item was a rusty hatchet, perhaps only as long as a forearm. It was old but solid and perfect for cutting down small trees. The next item was an old metal bucket. It was well made, if not a little rusty. The third item was a set of flint and steel and the fourth item was a child’s wooden flute. The last item seemed newer than the rest, with little flower petals painted in indigo on its reed surface.

Four items sat on the altar, and the rescuers approached. The offerings were free for the taking. Would they simply take an item, take and replace an item or simply pass the altar by? It was their choice. Ahead of them the path became dense with waist high brambles. It would take a fair bit of hacking and cutting to get past their first obstacle.



"The Road goes ever on and on
Down from the door where it began.
Now far ahead the Road has gone,
And I must follow, if I can. "

J.R.R Tolkien


 ! Oracle wrote:
Welcome Rescuers to Stage 2 of the Mistral Mystery Event!
Hop on in and lets get started.

Posting Order does not matter in this event. I will make a weekly post, and you may post in any order following my post.

All of the actions your character takes can/will have an effect on future events and rewards. Keep that in mind. ;)

Please PM me if you have any questions! This can include details in the scenery that I have left out that may aide you in navigation.

I will post again on 4/23
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Rescue Me (Sabine, Lynessa, Khama, Gem)

Postby Lynessa » Mon Apr 23, 2018 12:03 am

Following Walden’s lead, the group approached the Wood. Even without really entering it, Lyn could feel that there was something ethereal about their surroundings. The sad thing was that she couldn’t exactly describe what. The young priestess had been through the wilderness before, with Alia and Leth, but she couldn’t claim to be familiar with its terrain.

“There is a stream that leads off from the river, it flows west into the deeper reaches. Find the stream and use it as a guide to keep your bearings. With any luck it will lead you right to William…and the others that have disappeared.”

“What’s your boy William look like?” Lyn asked as she followed the watchman’s gaze. Clearly, the man was single-minded in the search for his son. It sounded like he would be satisfied as long as William was found. “Does anyone here know how many people are missing exactly?”

At the watchman’s gesture, the young woman glanced back at her soon-to-be fellow rescuers and smiled warily. “Let’s go then.”

For now, Lyn was willing to spearhead the group, carefully following the faded path in front of her. They were barely entering the forest and the path was already becoming confusing enough. Still, the priestess took the extra caution to memorize every turn. Despite the time, the forest seemed uncharacteristically dark and that didn’t help boost the young woman’s confidence.

In an attempt to break the uneasy silence, Lyn cleared her throat to get her group’s attention as she slipped a loosed strand of dark hair behind her ear. “Has anyone been here before? Any idea what to look out for?” Lyn had very basic knowledge about the place courtesy to her time in the priestesses – they were expected to know everything about Rharne after all – but she had a feeling that it wouldn’t be as easy as navigating a common wood.

She couldn’t tell how far she was supposed to go, but finally the encountered a stone altar and the items on it. With pursed lips, Lyn glanced at the trees behind it, noting how it thickened and stood closer together. It would be more and more difficult for them to pass through. The hatchet would help them, a lot.

Still, the priestess was wary of the idea of taking anything from an altar.

Murmuring a respectful apology and request under her breath, Lyn reached for the old thing. If they ever passed this way again, the young woman promised to return the tool to its rightful place. As an afterthought, she pulled out her throwing knife and placed it on the altar. A weapon for a weapon. New replacing the old.
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Rescue Me (Sabine, Lynessa, Khama, Gem)

Postby Khama » Mon Apr 23, 2018 1:03 pm




Khama was no stranger to the sneers and glares of the guards in Rharne, and Walden's was no less interpretable. Still, the gutterqueen grabbed the ribbon wrapped around her wrist and reached back to tie back the fiery mange of hair on her head. It finally tied back, but looked no more managed than before, simply out of her face. It cleared her grey-green eyes to stare defiantly at Walden, a smirk creasing her freckled face.

"Tsu, jhi'na'," Khama said, evident in her voice that she was telling Walden off, even if he did not understand the language. Coming from Khama, it wasn't any easier to understand because of her delivery, making the pidgin as much slang as pidgin. Smiling derisively, she set off behind the Thunder Priestess as they approached the woods. Her heart pounded, and though she wouldn't admit it to the others in the group, she hated the woods. Especially at night. They were always creepy, and they housed more secrets than most tumblehuts. Khama just shook her tied-back hair, causing a string of crimped hair to fall over her eye. Scowling at it, her eyes crossed, she blew the lock backwards, which caused it instead to stand straight up. Her hair was never manageable, why would now be any different?

Her entire life, she'd been subjected to the ideals of U'frek, the Sunset Sailor, and Cassion, called Koga Khan by her clan. Always stay in motion, live on the horizon, embrace adventure, scale the walls, save the girl, kiss the frog... But never once had they offered to tame her hair for her. In fact, she'd probably have some measure of piety for one of them should they show up and make the cloud of wavy red locks easier to manage in the mornings. She could just see it...

"O' might' Cassion, lord o' adventure n' hair-ties, may m' trial be fill't wit' surprises and pina wind to disturb m' locks." That'd be the life, she thought. Having a higher power contain her features, she could focus more on the important things in life, like whisky and ging. And, apparently, finding this damn boy and his friends. She knew she should've stayed in the Dust. With the two Thunder Priestesses here, she may have had time to pilfer a few establishments in their absence.

Life was a give and take.

As they came to the altar, prickles crawled up and down her arms, causing the hairs on her neck to stand on end. Why was there an altar in the woods? Especially at the end of an overgrown game path, deep in the woods where it was obvious people didn't tread? She had a feeling there was more to the disappearances than a few kids getting lost in the woods. Turning to Lynessa and Sabine, the two Priestesses, Khama voiced her concern in her typical, bored fashion.

"List'n, I ain't a ith'qaj, but some'p ain't right here. Good keel, an' we oughta get underway. S'not the place we wanna be should the jhi'na' who lef' this here come back fer't," Khama said to the two Priestesses, looking between them both with intense eyes. "Ot djal, bira'?"
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