• Out of Character • [Ne'haer] Development and Requests Thread

If you would like to see things added to the city (Holidays, NPCs, Locations, etc) post here!

This is an Out of Character forum for the players of Ne'haer looking for further information about the city.

Moderators: Jade, Chronicle


• Out of Character • [Ne'haer] Development and Requests Thread

Postby Jade » Wed Jul 29, 2015 8:04 pm

Ne'haer Development Thread
Welcome to the Ne'haer Development Thread!

All PCs interact with their environments, thus all players are invested in the cities they RP in. Why, then, should we as staff be so selfish as to stop you from helping us to build this beautiful world that a part of us all lives in? All development projects must be approved by a Prophet... but, trust me, as long as you haven't developed a spaceship which crash-landed... we're all pretty easy going!

Here, you can post ideas and creations you have for the city of Ne'haer. There are many things you can develop, whether it be a new Location, a City NPC, or even some new Flora & Fauna. Templates for these commonly developed (and needed) items are below. But that is by no means a complete list of things that can be added to Ne'haer, so if you have an idea for anything else... feel free to post them here also! Games, sayings, celebrations, fables, they're all welcome!

Location Template : 
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[style=width: 780px; margin: auto; background-image: url(http://previews.123rf.com/images/mg1408/mg14081204/mg1408120400004/13037682-White-marble-texture-High-resolution--Stock-Photo.jpg); background-repeat: repeat; box-shadow: 0px 0px 3px 2px #000000; padding-top: 20px; padding-bottom: 30px;][style2=width: 560px; background: rgba( 248,248,248,0.88 ); margin: auto; padding: 5px; box-shadow: 0px 0px 3px 1px #000000;][size=250][googlefont=Raleway][align=center][shadow2=#000000]Location[/shadow2][/align][/googlefont][/size][/style2][style2=width: 680px; background: rgba( 248,248,248,0.88 ); margin: auto; margin-top: 20px; padding: 15px; box-shadow: 0px 0px 3px 1px #000000;font-size: 14px;][googlefont=Raleway][center][img]IMAGE%20HERE[/img][/center]
[center][b]Developed by CHARACTER NAME[/b][/center]
Content of Location.

[tabs][tabs: NPC][imageleft]image here[/imageleft]
[center][b]Name:[/b]
[b]Created by:[/b] Your PC name here.[/center]
[b]Race:[/b]
[b]Birthday/Age:[/b]
[b]Title:[/b] Or Rank if military.
[b]Skills:[/b]
[b]Details:[/b][tabs: Price List][/tabs]
[i]Note about location or NPCs needing moderator approval here. Yes? No?[/i][/googlefont][/style2][/style]
NPC Template : 
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[style=width: 780px; margin: auto; background-image: url(http://previews.123rf.com/images/mg1408/mg14081204/mg1408120400004/13037682-White-marble-texture-High-resolution--Stock-Photo.jpg); background-repeat: repeat; box-shadow: 0px 0px 3px 2px #000000; padding-top: 20px; padding-bottom: 30px;][style2=width: 680px; background: rgba( 248,248,248,0.88 ); margin: auto; margin-top: 20px; padding: 15px; box-shadow: 0px 0px 3px 1px #000000;font-size: 14px;][googlefont=Raleway][imageleft]small 150 x 150 image here[/imageleft][b]Name:[/b]
[b]Created by:[/b] Your PC name here.
[b]Race:[/b]
[b]Birthday/Age:[/b]
[b]Title:[/b] Or Rank if military.
[b]Skills:[/b]
[b]Details:[/b][/googlefont][/style2][/style]
Flora Template : 
Code: Select all
[style=width: 780px; margin: auto; background-image: url(http://previews.123rf.com/images/mg1408/mg14081204/mg1408120400004/13037682-White-marble-texture-High-resolution--Stock-Photo.jpg); background-repeat: repeat; box-shadow: 0px 0px 3px 2px #000000; padding-top: 20px; padding-bottom: 30px;][style2=width: 560px; background: rgba( 248,248,248,0.88 ); margin: auto; padding: 5px; box-shadow: 0px 0px 3px 1px #000000;][size=250][googlefont=Raleway][align=center][shadow2=#000000]Flora Name[/shadow2][/align][/googlefont][/size][/style2][style2=width: 680px; background: rgba( 248,248,248,0.88 ); margin: auto; margin-top: 20px; padding: 15px; box-shadow: 0px 0px 3px 1px #000000;font-size: 14px;][googlefont=Raleway][center]small image here[/center]
[center][b]Developed by CHARACTER NAME[/b][/center]
[b]Found: [/b]
[b]Toxicity/Hazard: [/b]
[b]Appearance: [/b]
[b]Properties: [/b]
[b]Other Information: [/b][/googlefont][/style2][/style]

Fauna Template : 
Code: Select all
[style=width: 780px; margin: auto; background-image: url(http://previews.123rf.com/images/mg1408/mg14081204/mg1408120400004/13037682-White-marble-texture-High-resolution--Stock-Photo.jpg); background-repeat: repeat; box-shadow: 0px 0px 3px 2px #000000; padding-top: 20px; padding-bottom: 30px;][style2=width: 560px; background: rgba( 248,248,248,0.88 ); margin: auto; padding: 5px; box-shadow: 0px 0px 3px 1px #000000;][size=250][googlefont=Raleway][align=center][shadow2=#000000]Fauna Name[/shadow2][/align][/googlefont][/size][/style2][style2=width: 680px; background: rgba( 248,248,248,0.88 ); margin: auto; margin-top: 20px; padding: 15px; box-shadow: 0px 0px 3px 1px #000000;font-size: 14px;][googlefont=Raleway][center]small image here[/center]
[center][b]Developed by CHARACTER NAME[/b][/center]
[b]Price: [/b]
[b]Habitat: [/b]
[b]Lifespan and Development: [/b]
[b]Diet: [/b]
[b]Temperament: [/b]
[b]Abilities:[/b][/googlefont][/style2][/style]
Drug Template : 
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[style=width: 780px; margin: auto; background-image: url(http://previews.123rf.com/images/mg1408/mg14081204/mg1408120400004/13037682-White-marble-texture-High-resolution--Stock-Photo.jpg); background-repeat: repeat; box-shadow: 0px 0px 3px 2px #000000; padding-top: 20px; padding-bottom: 30px;][style2=width: 680px; background: rgba( 248,248,248,0.88 ); margin: auto; margin-top: 20px; padding: 15px; box-shadow: 0px 0px 3px 1px #000000;font-size: 14px;][googlefont=Raleway][imageleft]small 150 x 150 image here[/imageleft][center][b][size=150]Name of Drug[/size]
Developed by [u]Your PC name here.[/u][/b][/center]
[b]Price:[/b]
[b]Details:[/b]
[b]How To Use: [/b]
[b]Side Effects:[/b]
[b]Status:[/b] Illegal? Legal?[/googlefont][/style2][/style]


Monsters Temp. : 
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[style=width: 780px; margin: auto; background-image: url(http://previews.123rf.com/images/mg1408/mg14081204/mg1408120400004/13037682-White-marble-texture-High-resolution--Stock-Photo.jpg); background-repeat: repeat; box-shadow: 0px 0px 3px 2px #000000; padding-top: 20px; padding-bottom: 30px;][style2=width: 560px; background: rgba( 248,248,248,0.88 ); margin: auto; padding: 5px; box-shadow: 0px 0px 3px 1px #000000;][size=250][googlefont=Raleway][align=center][shadow2=#000000]Monster Name[/shadow2][/align][/googlefont][/size][/style2][style2=width: 680px; background: rgba( 248,248,248,0.88 ); margin: auto; margin-top: 20px; padding: 15px; box-shadow: 0px 0px 3px 1px #000000;font-size: 14px;][googlefont=Raleway][center]small image here[/center]
[center][b]Developed by CHARACTER NAME[/b][/center]
[b]Details: [/b]
[b]Lifespan and Development: [/b]
[b]Diet: [/b]
[b]Temperament: [/b]
[b]Abilities:[/b]
[b]Weaknesses:[/b][/googlefont][/style2][/style]
Antagonist Temp. : 
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[style=width: 780px; margin: auto; background-image: url(http://previews.123rf.com/images/mg1408/mg14081204/mg1408120400004/13037682-White-marble-texture-High-resolution--Stock-Photo.jpg); background-repeat: repeat; box-shadow: 0px 0px 3px 2px #000000; padding-top: 20px; padding-bottom: 30px;][style2=width: 560px; background: rgba( 248,248,248,0.88 ); margin: auto; padding: 5px; box-shadow: 0px 0px 3px 1px #000000;][size=250][googlefont=Raleway][align=center][shadow2=#000000]Antagonist Name[/shadow2][/align][/googlefont][/size][/style2][style2=width: 680px; background: rgba( 248,248,248,0.88 ); margin: auto; margin-top: 20px; padding: 15px; box-shadow: 0px 0px 3px 1px #000000;font-size: 14px;][googlefont=Raleway][center]small image here[/center]
[center][b]Developed by CHARACTER NAME[/b][/center]
[b]Found In: [/b]
[b]History: [/b]
[b]Crimes: [/b]
[b]Bounty Price:[/b] Estimated bounty for person/people.
[b]Fame:[/b] Estimated fame for bringing in or killing person/people.
[b]Other Information: [/b][/googlefont][/style2][/style]

Material Temp. : 
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[style=width: 780px; margin: auto; background-image: url(http://previews.123rf.com/images/mg1408/mg14081204/mg1408120400004/13037682-White-marble-texture-High-resolution--Stock-Photo.jpg); background-repeat: repeat; box-shadow: 0px 0px 3px 2px #000000; padding-top: 20px; padding-bottom: 30px;][style2=width: 680px; background: rgba( 248,248,248,0.88 ); margin: auto; margin-top: 20px; padding: 15px; box-shadow: 0px 0px 3px 1px #000000;font-size: 14px;][googlefont=Raleway][imageleft]small 150 x 150 image here[/imageleft][center][b][size=150]Material Name[/size]
Developed by [u]Your PC name here.[/u][/b][/center]
[b]Type of Material:[/b] Metal/Leather/Cloth/Wood/Pelt/Scale/Bone/etc
[b]Acquired By:[/b] Tanner/Mining/Fishing/etc.
[b]Rarity:[/b] Common/Uncommon/Rare/Legendary
[b]Details: [/b]
[b]Price:[/b]
[b]Other Information:[/b][/googlefont][/style2][/style]

Alcohol Temp. : 
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[style=width: 780px; margin: auto; background-image: url(http://previews.123rf.com/images/mg1408/mg14081204/mg1408120400004/13037682-White-marble-texture-High-resolution--Stock-Photo.jpg); background-repeat: repeat; box-shadow: 0px 0px 3px 2px #000000; padding-top: 20px; padding-bottom: 30px;][style2=width: 680px; background: rgba( 248,248,248,0.88 ); margin: auto; margin-top: 20px; padding: 15px; box-shadow: 0px 0px 3px 1px #000000;font-size: 14px;][googlefont=Raleway][imageleft]small 150 x 150 image here[/imageleft][center][b][size=150]Alcohol Name/Wine Name/Spirit Name[/size]
Developed by [u]Your PC name here.[/u][/b][/center]
[b]Type of Alcohol:[/b] Wine/Liquor/Beer/Ale/etc.
[b]Appearance:[/b]
[b]Taste:[/b]
[b]Price: [/b] Per shot(if applicable)/glass/bottle.
[b]Alcohol Potency:[/b] Does it get you smashed quick? Is it weak?[/googlefont][/style2][/style]

Illness Temp. : 
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[style=width: 780px; margin: auto; background-image: url(http://previews.123rf.com/images/mg1408/mg14081204/mg1408120400004/13037682-White-marble-texture-High-resolution--Stock-Photo.jpg); background-repeat: repeat; box-shadow: 0px 0px 3px 2px #000000; padding-top: 20px; padding-bottom: 30px;][style2=width: 680px; background: rgba( 248,248,248,0.88 ); margin: auto; margin-top: 20px; padding: 15px; box-shadow: 0px 0px 3px 1px #000000;font-size: 14px;][googlefont=Raleway][imageleft]small 150 x 150 image here[/imageleft][center][b][size=150]Illness Name[/size]
Developed by [u]Your PC name here.[/u][/b][/center]
[b]Rarity:[/b] Common/Uncommon/Rare/Deadly
[b]Contagious:[/b]
[b]Appearance:[/b]
[b]Symptoms: [/b]
[b]Cure:[/b]
[b]Details:[/b]
[/googlefont][/style2][/style]
Image
"All we have to decide is what to do with the time that is given us.”J.R.R. Tolkien
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Jade
Thank you for supporting me through my hardships.
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Posts: 1612
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Idalos Awards 2016 (1) Crush The Reviews! 717 (1)

Saison's Stitchery

Postby Qia'nru » Sat May 14, 2016 4:10 pm

Siason's Stichery
Image


Siason's Stitchery has been doing business in Ne’haer for over twenty arcs. They provide the finest alterations and custom clothing creation in the city. Their quality work isn’t the only thing that keeps people coming through the doors; it’s as much the professional environment and superb customer service. There are scant few seamstress shops in Idalos that are able to offer such fine craftsmanship with a guarantee of timeless on garments altered or ordered from the shop. It’s also why they’re able to boast members of the Council of Minäihe as some of their top clientele.

Each of the warmly painted walls in the waiting area is adorned with pictures of the owner’s work, making it as much a showroom as a work space. Colorful garments hang from racks around the room, so that customers might sample her stitching for themselves. Behind the counter is a large, open room where the seamstress’s workstations are set up. Customers can view them hard at work on various projects at any given time. The transparency of the open space both creates excitement and helps the fledgling seamstresses better their work.

Nicasia Saison, the shop’s owner is as passionate about teaching others as she is about her work. She has a sharp eye when it comes to picking out new talent and while her methods of squeezing the best out of them may seem odd at times, she has turned out many of the season’s top seamstresses.


NPC : Name: Nicasia Saison
Race: Human
Age: 42 Arcs
Skills: Sewing 55 Expert, Business Management 50 Expert, Negotiation 30 Competent, Politics 35 Competent, Teaching 40 Competent

Nicasia is beautiful and passionate. It’s under her steady hand that Saison’s Stitchery has grown into the successful business that it is. When she bought it all those arcs ago, it was falling apart at the seams. It is her unwavering will and steel backbone that helped her build it back up to what it is today. She's given up everything personal to invest all of her time, energy and nels into the shop, so there is no way the rumors about her long-standing affair with one of the Council members could be true.

Price List : 
Garments

Item Name Pricing Item Name Pricing
Undergarments (Women) 5 sn Coat 7 gn
Undergarments (Men) 2 sn Cloak 5 gn
Dress 5gn Stockings 10 sn
Overdress 2 gn Robes 18 gn
Underdress 1 gn Shirt 12 sn
Gown 9 gn Gambeson 3 gn
Corset 10 sn Brigandine 7 gn
Skirt8 sn Tabard 5 gn
Blouse 6 sn Doublet 3 gn
Chemise 12 sn Jerkin 15 sn
Bodice 10 sn Briefs 8 sn
Tunic 8 sn Gloves 2 gn
Vest 1 gn Pants 3 gn
Breeches 1 gn Trousers 5 gn
Jacket 3 gn Cape 1 gn


Trimmings and Modifications

Item Name Pricing
X-Small x.15
Small x.20
Medium x.30
Large x.60
X-Large x.80

Item Name Pricing Item Name Pricing
Lace (Trim) 5 sn Ribbon (Trim) 5 sn
Fur (Trim) 4 gn Gimp (Trim) 15 sn
Passementerie (Trim) 2 gn Fur (Misc.) 10 gn
Buckles 12 sn Bells 7 sn
Lining 1 gn Fastener 5 sn
Cord (Braided) 18 sn Cord 12 sn
Embroidery 8 gn Tassels 2 gn
Fringe 5 sn Chains 12 sn
Beads 8 sn Feathers 15 sn
Bone 9 gn

Note: Custom orders can be arranged.

Moderator's Note: Players are welcome to use this NPC if they're writing about this location.
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Qia'nru
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Posts: 16
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Race: Mortal Born
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Helper (1)

City Development and Requests Thread

Postby Jade » Wed May 25, 2016 3:07 am

Image
Thank you for your submission! ~ Jade
Image
"All we have to decide is what to do with the time that is given us.”J.R.R. Tolkien
User avatar
Jade
Thank you for supporting me through my hardships.
Storyteller - Rank 3
 
Posts: 1612
Joined: Thu Oct 02, 2014 5:51 pm
Location: Iulure Isles, Northern & Western Idalos
Race: Prophet
Profession: Prophet
Renown: 0
Office
Player Review
Personal Journal
Templates
Medals: 18
Contributor of the Month (1) Guest on Live Chat! (1) World Developer (1) Artíst (1)
Painting With Words (1) Vlogger Extraordinaire (1) Ambassador (1) Supporter (1)
Alpha Testing (1) One Arc Later... (1) Puppet Master (1) Survivor (1)
Lol Worthy (1) Storyteller (1) Holy Tax Accountant (1) Vhalar 716 (1)
Idalos Awards 2016 (1) Crush The Reviews! 717 (1)

[Ne'haer] Development and Requests Thread

Postby Inali » Wed Aug 31, 2016 11:15 am

Image

Name: Lysorian Lotus

Frequency: The Lysorian Lotus can be found around the edges of Lake Rea, the shallow portions of the Anari River, and the smaller inland lakes of Western Idalos. The vibrant pink lotus flowers are in full bloom through Ymiden and Saun. During the middle of Vhalar, the petals of the flower begin to fall into the lakes and the leaves begin to wither and perish. After the first few days of Zi’da, only the fibrous roots and hardy seeds of the plant remain, both of which are hidden well below the surface of the water. New leaves and flower bulbs appear in the final days of Ashan and fully grown flowers can be harvested starting anywhere from 25 – 35 trials into the season of Ymiden.

Toxicity/Hazard: While the plant is non-toxic, precautions must be taken when harvesting the lotus flowers. The elongated stem and roots of the Lysorian Lotus intertwine beneath the surface of the water, creating a maze of tendrils that can make harvesting the flowers a feat of endurance. Strong swimming and wading skills are encouraged. Lysorian citizens that collect the plant also advocate the use of a long staff that can be worked into the muddy bottom of the lake for an additional location to balance and regain energy. Collected stems can be attached to the pole without fear of damaging the delicate flower petals that trail behind them.

Appearance: A fully grown Lysorian Lotus will be surrounded by large water-repellant leaves that lay atop the surface of the lake or river. The flower is most notable for its striking yellow center and rosy pink petals. The petals extend outward from the pollen filled center in the shape of a basket. Lysorian lotus’ are found in large patches of thirty or more lotus plants until there is no more room for new root systems to take hold.

Properties: The leaves of the Lysorian lotus are edible, though few have found any method of cooking that tenderizes the fibrous material into something the denizens of Western Idalos prefer. The lotus can also be eaten, though most are saved for decorative arrangements or flower pressing. The brightly hued tips of the flower have been rumored to have properties similar to that of potent aphrodisiacs, but the process needed to refine the petals (if one exists) has been lost to time.

Other Information:
The Lysorian Lotus is the subject of many folktales, and the flowers are often used to decorate lakeside weddings of affluent couples. The flower is believed to promote a sense of open communication within the couple, provided it is harvested the afternoon of the wedding. More rarely, the lotus can be found in temple bouquets dedicated to deities in towns where lotus harvesting is a profitable endeavor. A silhouette of the lotus is often featured in wax seals – a subtle reminder to be honest and open in all written communication.



Image
Thank you for your submission! ~ Jade
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Inali
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Survivor (1) Lol Worthy (1) Vhalar 716 (1)

[Ne'haer] Development and Requests Thread

Postby Ilied Loraeva » Mon Sep 05, 2016 10:44 pm


Name: Jovira Qau'fnaj
Created by: Ilied Loraeva
Race: Biqaj
Age: 18
Born: 1st Trial of 1 Ymiden, 698
Title: Unknown
Languages: knows Rakahi, Common
Occupation/Location: Fishmonger, frequents the Sea Port Docks and City Square
Skills: Seafaring: Competent, Swimming: Expert, Fishing: Expert, Negotiation: Novice, Etiquette: Novice
Other Information:
Jovira "Jovi" Qau'fnaj is one of the more familiar Biqaj faces around Ne'Haer. This bright eyed, ever-smiling fishmonger can often be found along the ports selling her crew's daily catch. Rumors have it she might even haggle a bit, if someone can pique her interests. When not selling fish, Jovira can be found wandering the city, though she's mostly likely to be found around the City Square and nearby locations. A seeming inhabitant of Ne'Haer (though merely a Biqaj making business in the city with her Clan), it's not unlike Jovira to be found at other locations or to tag along to cultural events throughout the city. Outgoing, friendly, and a bit on the wild side, she seems to be a wonderful person to befriend. There's no telling what she might know having so many acquaintances…
Notes: If encountering Jovira on the market, please see a Narrator or appropriate Staff Member if your character desires to haggle for prices or information. When encountered outside of work, Jovira is less comfortable engaging in business relations, but more open to friendship. Feel free to befriend the NPC and take her on a date in the great city of Ne'Haer!

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Thank you for your submission! ~ Jade
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Ilied Loraeva
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Posts: 78
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Location: Ne'haer, Western Idalos
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[Ne'haer] Development and Requests Thread

Postby Jade » Tue Sep 06, 2016 11:02 pm

Image
Both are approved, thank you for your submissions! ~ Jade
Image
"All we have to decide is what to do with the time that is given us.”J.R.R. Tolkien
User avatar
Jade
Thank you for supporting me through my hardships.
Storyteller - Rank 3
 
Posts: 1612
Joined: Thu Oct 02, 2014 5:51 pm
Location: Iulure Isles, Northern & Western Idalos
Race: Prophet
Profession: Prophet
Renown: 0
Office
Player Review
Personal Journal
Templates
Medals: 18
Contributor of the Month (1) Guest on Live Chat! (1) World Developer (1) Artíst (1)
Painting With Words (1) Vlogger Extraordinaire (1) Ambassador (1) Supporter (1)
Alpha Testing (1) One Arc Later... (1) Puppet Master (1) Survivor (1)
Lol Worthy (1) Storyteller (1) Holy Tax Accountant (1) Vhalar 716 (1)
Idalos Awards 2016 (1) Crush The Reviews! 717 (1)

[Ne'haer] Development and Requests Thread

Postby Jade » Thu Sep 08, 2016 4:04 pm

Ilied requested to work on these NPC's, however, if you'd like to work on one of them, please let us know via posting in this section. Thank you!

Name: Kenneth Baskaran
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Lucille Martinelli
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Criseida Saraphis
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Sirida Farrow
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Dasi Waem
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Alienor De'Vaux
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Shaundra Wolfward
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Alyvia Bickmore
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Glynna Ivorian
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Thana Fougeres
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Kawa'Uvagna
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Eryk Vachon
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Lexuri Serrão
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Tedric Bosiet
Race:
Age:
Title: Or Rank if military.
Blessings/Curses: (Delete if not applicable)
Languages:
Skills:
Other Information:

Name: Maucolyn Diril
Race:
Age:
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[Ne'haer] Development and Requests Thread

Postby Ilied Loraeva » Thu Sep 08, 2016 11:33 pm

Notice" It's a package deal! This is still a work-in-progress though, just wanted to let the location be posted and make that face claim for the NPC. The other Ellune NPC portraits are going to be built into this location somehow if I get my hands on them first. :D

dina-qalar-Treid "Oscillette" –under Food, Drink, & Lodging
Tagline: A cold spa, bar, and lodge maintained by immigrant Ellune (guaranteed to be the coolest place in town)

History:
A project 20 years in the making, Oscillette – as the venue is popularly known in Ne'haer – is the life's work of Baelam Sheulai qalar-Treid, an immigrant Ellune and citizen of Ne'haer. As the story goes, Baelam's quest find a means to save Treid led him to the corners of the world. Having sailed all the frozen seas of Idalos without an answer, he dared the warm waters of Central Idalos at the risk of his life. As his Ellune brethren fell beside him, he called for a settlement to be made to offer refuge to Ellune from the raging heat of these lands so far from home. Making landfall in Ne'haer, Baelam erected a palace of ice, becoming its lord, and offering refuge to any Ellune who sought relief in their life-born quest.

Of course, Baelam would tell a more modest and accurate story. Though Baelam did sail in his own quest for help to save Treid, his stop in Ne'haer was not expected to be something of permanence. Noticing the dangers of the world outside of Oscillus, he worked to creating a small home-away-from-home. Taking advantage of his mastery of Nilas and the Ne'haer's limited access to ice, Baelam struck a deal with a young Rauve de Visci and Ne'haer's council at the time and secured himself citizenship, wealth, and fame.

Founded in 693, Oscillette started as an ice distributor and packing business operated almost solely by Baelam and the occasional Ellune passing through. Noting an opportunity, Rauve de Vesci capitalized on Baelam's initiative and struck a deal with the Ellune (much to the disappointment of other investors of the time). In the 20 years since, it has grown to a sizable feature of Ne'haer's economic ring dabbling in just about anything there is to do with ice. Baelam has retained ownership of the facilities since its founding, but it's thought that Rauve still receives some kickback or benefit from the Ellune's venture to this day.

Reputation and Business:
Oscillette is a resort most locals cannot afford. Oscillette operates a cold spa, offering an assortment of skin tingling services to help relax and cool its clientele. As night approaches, however, Oscillette is transformed into an evening bar, offering exclusive drinks and treats unlike any other in Ne'haer (and quite likely, unlike any in West Idalos).

The true prize of Oscillette's business is its ability to create and sell ice. A majority of the complex is dedicated to this function. Ice is made, cut, and sold for a myriad of purposes. Purchased by weight, ice as a raw material is available for purchase by any customer, provided orders are appropriately made and paid for. Baelam's services are popular among ship captains with any temperature sensitive cargo sailing great distances. Luxury businesses in Ne'haer similarly benefit from the operation. Lastly, though there's no certainty of it being an act of good will or good measure, Oscillette is known to provide ice freely to Seacres Hospital as well.

Baelam, being a master of his trade, realizes ice can melt quickly. Though he does not disclose his secrets to insulting Oscillette freely, his services can be contracted to help alter a holding unit to safely transport ice. Ship holds, carriages, and small ice boxes are a few examples. Customers may even order ice boxes from Baelam's business directly, though there's a bit of time for the product to be properly made.

Though not commercialized, Baelam and Ellune among him are vigilant of traveling kinsmen. Knowing full well the dangers of the heat, Oscillette offers lodging services strictly to Ellune. For a pledge of service, the lodging may even be free of charge.

Employment:
Oscillette's management, namely Baelam, hires a surprisingly wide variety of persons to his service – given the service he provides is nearly irreplaceable without the power of Nilas. Strongmen and laborers are always welcomed to aid in security and operation of the ice and packing business. Masseurs (namely those with softer hands!), bar tenders, and part-time entertainers are also welcomed in the operation of other facilities. Most business operations are permanently staffed by Baelam and his Ellune kin, though the old winter king of the west isn't one to turn down talent. While not widely advertised, Baelam wouldn't mind the help of Ellune gifted with Nilas or mages skilled in the ways of ice when it comes to helping maintain Oscillette. The Ellune draws closer to his dying breath with every day, after all.

Appearance:
Oscillette's façade is simplistic in its elegance and design given the functionality of the facility far outweighs its appearance in value. The entire complex is engineered for maximum insulation of heat (or lack thereof) to preserve the ice and prevent melting. That being said, there are no openings in the structure save for exits, and window spaces tend to be thickly glassed and narrow. Small lanterns are the primary source of light in climate controlled areas such as the warehouse and bar, while other areas may have more exposure flames and heat sources. Through the main entrance, customers come to the main lobby (which serves as the bar during evening hours). Here services and transactions for all of the facilities features are handled during day time hours. A pathway through the back leads to the main spa. Cloistered from the city proper, the area offers a number of beds, hot baths, and a large swimming pond among the décor. Offshoots from the main cloister lead to small rooms for massages, ice baths, and more. Closer to the city harbor and walls is the ice packaging complex. In a large warehouse styled setting, enormous ice-blocks are frozen in molds, cut or chipped apart, and picked up. Oscillette features a quick access to a smaller pier in the west part of the city for ships to efficiently load their cold cargo for later use. Similarly, carriages can pull around to this back area for pick up too. Residual ice chips are collected and sold in small sacks as well, though this is the least reliable way to get ice from Oscillette.

For those Ellune seeking refuge from the heat, Baelam offers lodging in his private quarters. Dug into the rock and densely structured in ice, the lower quarter is a near replication of a home in Treidhart. The residence is as cold as Ne'haer's climate will permit and designed with an array of Ellune works of art and other sentiments of Oscillus. Most rooms are simply places to store things and rest, though with the power of Nilas they may also be customized. The immediate areas of the lower quarter are mainly dedicated to storage, along with some office spaces and restricted rooms. Note: These rooms follow the typical starting package space and item arrangements offered to players. Any upgrades within the confines of Oscillette will need to be pursued in-game. Enjoy!

Services:
[tabs=Spa]30 minute session | | any service
1 hr session | | any service
Day package | |
Services provided: swimming pond, hot/ice/mud bath, massage (body parts and full body), hair and skin treatments, body waxing,
[tabs=Bar]Item | Price | Note
A drink | an expensive drink | a strong, expensive drink!
Smoothies | |
Cocktails | |
Frozen treats | |

[tabs=Ice and Packaging]Item | Price | Notes
Ice | ##gn per pound | chipped or blocked, containers and transportation not provided
Ice box (small) | ##gn | lunchbox sized
Ice box (medium) | ##gn | chest sized
Ice box (large) | ##gn | bed sized
Custom Container | Inquire within | Some designs on hand, other designs require blueprints provided by customer
[tabs=Lodging]Inquire within.

NPCs:
Name: Baelam Sheulai qalar-Treid
Race: Ellune
Age: 38 (born )
Title: Owner of Oscillette, "Ice King of the West" among high society
Blessings/Curses: Ezere: Hated
Languages: Leni, Common, Rakahi
Skills: Business Management (master), Nilas (master), Observation (expert), Deception (competent), Interrogation (competent), Logistics (competent)

Other Information: Making landfall in Ne'haer over twenty years ago, Baelam made a lucky encounter with the young Rauve de Vesci. Starting an ice business in the city, Baelam spread his wealth beyond anything he could have imagined in Treidhart and became a permanent resident of Ne'haer. Though abandoning his quest to help restore Treid, Baelam became a caretaker of fellow Ellune who strayed too far from home. Founding Oscillette, dina-qalar-Treid – "Little Treidhart" in his native tongue, Baelam rapidly established himself as a talented figure among the people of Ne'haer and its surrounding territories for his entrepreneurial spirit, though perhaps at the cost of his honor.

Baelam is known for his keen business practices. Brief with his words, he mostly keeps his head in his books. Though he often operates within Oscillette, it is unbecoming of him to interact freely if it does not suit his interests. He tends to show some friendliness to his kin, though he retains a coldness about him that's even discomforting to Ellune - courtesy of the curse he bares. He is incredibly private in all aspects of his life, successfully so as he is still a mystery in Ne'haer today. He is tall by Ellune standards and well-kept, despite his lankiness, after years of operating Oscillette's ice mill. His face has few wrinkled grooves and a notable lack of laugh lines. Without a serious means of getting his attention, Baelam is more likely than not to walk by anyone without even a passing glance.


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Ilied Loraeva
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[Ne'haer] Development and Requests Thread

Postby Kian Esshai » Fri Sep 09, 2016 11:09 am

Name: Tedric Bosiet
Race: Human
Age: 36 Arcs
Title: Captain of The Eight Winds
Languages: Fluent: Common, Rakahi
Skills: Seafaring (Master), Navigation (Expert), Weapon Skill: Cutlass (Expert), Business Management (Expert), Negotiation (Competent)
Other Information: As the Captain of The Eight Winds, Tedric is rarely seen off his ship. The Winds is one of the most successful merchant vessels in Ne'haer, due in part to Tedric's uncompromisingly high standards. Though there are rumors of some unsavory business practices, there was never sufficient evidence to lend them any credence. It is often said that Tedric's ships were always too clean, but he just prides himself on running an above-the-deck business. Or so he says.


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and added to the NPC directory! Thanks!
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Kian Esshai
 
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[Ne'haer] Development and Requests Thread

Postby Ilied Loraeva » Sun Sep 11, 2016 8:32 pm

Name: Kenneth Baskaran
Race: Human
Age: 35 (born 83 Vhalar 681)
Title: Head Gamekeeper of Ne'haer, "The Bear Whisperer", and other aliases (i.e. "Ken", "Thennek", "Neth", "Baskar", "Skar", etc.)
Languages: Common (fluent)
Skills: Field Craft: Master, Tactics: Expert, Detection: Expert, Deception: Competent, Trap Making: Master, Hunting: Expert, Animal Training: Competent, Mount: Willow Redbear: Novice, Ranged: Short Bow: Expert, Axes: Hand Axe: Competant

Other Information: A man of many talents, Kenneth Baskaran serves diligently as Ne'haer's head gamekeeper. Born in Treth, Kenneth fell in love with working with animals at a young age, and would go on to live a life involved with them, having a natural gift for "reading animals" – as he puts it. Kenneth's success took him from the Rolling Red Hills to the Willow Wood and beyond; though when approached by Ne'haer's council for a more permanent position he accepted. Kenneth's position today puts him in charge of helping preserve the lands around Ne'haer in order to maintain balance and safety. Though bound to the council's will, rumor has it he still interacts freely among the local territories on his ranges, especially him home village.

Kenneth is a happy and spirited person, truly someone blessed to have found his life's joy. The natural world seems to suit him best of all places, and it shows in his character. Playful as ever, Kenneth is good-humored with most he comes across, even when on a hunt or scout. People who threaten the well-being of the land, such as poachers, pirates, and bandits, are the ones most likely to summon Kenneth's ire. The gamekeeper is diligent in his efforts, practicing his disciplines with traps and tracking as if it were performance art. Beyond his normal duties, Kenneth also serves as a guide through the wilds around Ne'haer. He carries with him much wisdom and experience when it comes to surviving terrors in the woods, especially Cliffwalkers.

Kenneth's occupation makes him a rarity to be found in Ne'haer itself. The gamekeeper normally only stops in the city for a week to report, resupply, and resume his watch. During this time he is often found on post at one of the gates or around the city exterior interacting with the locals, guards, and wildlife. On his outings, which can last weeks at a time, Kenneth may be scouting areas, training others, or head hunting. Kenneth reports directly to Captain Ziri Cospa at the Willow Wood Outpost - which is like the best place to get a hold of the gamekeeper.

Regardless of what Kenneth is up to, he is never without his companion, Jori. Jori is a Willow Redbear with a "smile" to match Kenneth's. The Ne'haer bear was rescued on one of his outings, the young bear's mother killed in a poaching incident. Having never encountered a problem with Jori before, the city guard seem trusting enough to let the bear roam the city so long as Kenneth is with him (though Kenneth is never far away, as it is). The extent of Jori's talents and abilities are unknown, though Kenneth assures anyone who asks that the bear is the best ranging partner one could have. Even then, Jori is young, still growing, and still learning.


This one's good to go for a review, and would likely be placed at the Willow Wood Outpost in terms of NPC listings/references - until another lodge is developed. ;) The extent of Jori's existence will be verified once Incubus finalized the Willow Redbear write up in the fauna listing - but I don't want to miss the opportunity of such a character until then!

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Ilied Loraeva
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Location: Ne'haer, Western Idalos
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