[Work in Progress] Poppy

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[Work in Progress] Poppy

Postby Poppy » Tue Dec 19, 2017 12:09 pm

Poppy

"It's A Glorious Thing To Be A Pirate Queen."
Image
User avatar
Poppy
Pirate Mistress
 
Posts: 44
Joined: Sun Dec 10, 2017 3:29 pm
Location: Scalvoris
Race: Biqaj
Profession: Pirate
Renown: -30
Character Sheet
Prophets' Notes
Medals: 1
Artíst (1)

Poppy

Postby Poppy » Tue Dec 19, 2017 1:12 pm

Penelope Nji'Azour
"Poppy"


Basic Information

Age:
22 Arcs

Date of Birth:
12th Ymiden, Arc 695

Race:
Biqaj

Languages Spoken:
Fluent: Rakahi
Broken: Common

Factions:
N/a

Profession:
Pirate

Alignment: Chaotic Neutral

Face Claim:
Kaya Scodelario
User avatar
Poppy
Pirate Mistress
 
Posts: 44
Joined: Sun Dec 10, 2017 3:29 pm
Location: Scalvoris
Race: Biqaj
Profession: Pirate
Renown: -30
Character Sheet
Prophets' Notes
Medals: 1
Artíst (1)

Poppy

Postby Poppy » Tue Dec 19, 2017 3:07 pm

Further Information

Appearance

Image

Penelope, or rather Poppy, is notably an attractive woman. Standing at 5'6" and weighing in at 121 pounds with a rather hour-glass figure; emphasized at times with her wardrobe choices. Unruly brunette curls rest just below her shoulder blades and often times smell like the ocean, the salty air typically keeping her hairstyle wild and voluminous. However one side is always tucked aside, revealing her pointed ear usually embellished with sparkly gems. Freckles pop along her pale skin and become more concentrated around her buttoned nose and fade out even around her rosy, chapped lips. Thick eyebrows forgo any attempt at hiding her true reactions towards circumstances but act as a signal to her most unique feature; her eyes. It isn't far from the truth when mentioned that the Biqaj's eyes hold the stars within them. Interchanging colors depending on her mood; a hue of turquoise and gold are always present in Poppy's eyes.

Holding herself in a relaxed posture, Poppy generally has a laid-back appearance that seems comical. However, like every good pirate, her walk displays swagger to the max. Confident, smug, and cocky with a generally sway of her hips and tilted back shoulders. Staying true to the Biqaj traits, a heavy accent coats her words in a seductive manner and usually provides a soft slur on certain vowels; her vocabulary mixing with her pirate lifestyle. Due to this, it can be hard to understand her at times when she speaks too fast or mumbles her words.

Mutations
Upon her initiation into Necromancy, Poppy has the feel of a dead person. Upon touch, her skin is frozen cold and at times during the use of her abilities, has a clammy feeling as well. Beneficially it provides some resilience to extreme cold or heat but does not prevent injuries naturally. Poppy simply has trouble feeling the temperatures like heat but if she were to stick her hand into fire, the skin would begin to burn. As a result of this unnatural coldness, Poppy generally wears gloves over her hands when in public to avoid suspicion if contact is made by hands.

Due to being initiated into Attunement, "The Gentle Magic", Poppy's witchbrand is barely noticeable until close inspection; especially with her already constantly changing eyes. Almost as if intertwined with frequencies themselves, her pupil and sclera are broken but intertwined with equally spaced lines that sometimes shift. An amazing jigsaw illusion that gives away her spark. Due to being full blooded Biqaj with color changing eyes, the lines sometimes are more apparent based on the hue and other times seem transparent; giving her eyes a normal appearance instead.


Image


Post Creation Changes


Personality

CUNNING ☠ GALLANT ☠ VENTURESOME ☠ VIVACIOUS

Pirates are known for being deceitful creatures, it gives them the reputation of being untrustworthy. Poppy, like many others, shares such traits but is often times trusted unlike her fellow mates. Years on the sea and many life experiences has taught her the cunning ways of weaving people into believing lies and often times having positive repercussions instead of negative. Along with being on the sea, Poppy's personality has adapted to being gallant. Battling treacherous waves, fighting among the bearded members aboard other ships, and risking her tongue with multiple lives definitely requires a lot of balls. Living life on the edge though, taking such risks has never been a problem. Venturesome to the heart of her soul, Poppy has the notable traits of a Biqaj with her adrenaline-junky personality for crazy adventures and animated ways of reacting. A lively pirate, Poppy generally motions a lot with her hands and it is rare to see her depressed and slow. She is always on the move and enjoys being the center of attention when it doesn't risk her head.

MANIPULATIVE ☠ GREEDY ☠ DECEIVING ☠ BOISTERIOUS

Coming with the job and lifestyle of a pirate, Poppy has picked up the talent of manipulating others. While it has always been in her nature to tell white lies or twist the truths, Poppy has gotten quite the silver tongue when it comes to tricking people for her own benefit. Never being the one to have close relationships with others, she has a greedy nature that is shown through her ways of negotiating with people. Chaotic Neutral as her alignment for now, she is easily persuaded based on whoever provides the most valuable things to her; her trust never won by many and her alliances constantly changing with the nels. However, when having a victory that is worthy, Poppy has very little to no filter; becoming loud and obnoxious in showing off her prizes. She sees no point in sugarcoating and her vocabulary is filled with words no lady should use. On top of all her disastrous traits, Poppy finds her comfort in the bottom of a bottle and a bar is the likely place to find her if she's not on the docks.

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History

Pre-Creation
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Biqaj. A race that was destined for the sea, following the maps that were highlighted in the stars, and most importantly; valuing the expression of freedom, also known as doing what was wanted in life. As long as they are within moral code for the sea navigators, if not, it was better to just lock the handcuffs now into a sealed fate of endlessly pleasing and never living. Seems justifiable.


--
Beginning Journeys


Penelope, named after her great grandmother, is not originally from Scalvoris. Brought into the world on a rocking fisherman’s boat battling waves of a Ymiden storm off the coast of Ne’haer, her birth story was remembered and retold in the family due to the sheer luck of the delivery; many believing the immortal U’frek was blessing them that night. Youngest sibling among three brothers, her parents were overjoyed to have a daughter. Due to working hard most of their lives and managing a small fishing business, the large family was hardly ever left hungry or cold during the arcs. Neither having too little in nels nor too much. It was a happy childhood. Loving family, protective brothers, and the world as her playground.

How or why did a happy child end up in the slums of Scalvoris then?

Learning the ropes of ships and the way to become one with the waves, Penelope had developed the taste for adventure at the young age of 16. Along with the eye for shiny prizes. Often found in mischievous situations with her elder brothers, “borrowing” things from fellow ship members was at first a game to past time; challenging each other to see which valuable possessions could be picked up with the slight of hand under the noses of these people (her brothers often times returning the items out of their own kindness and morals). Of course, most of the time the members were drunk anyways, but it didn’t stop Penelope’s growing desire of wanting more. Each game was the downfall as each object Penelope brought back was racking up in value which began concerning her brothers. They were only playing games but the look in the her eyes after each success hinted at different motives. Arguments sprung and damaged the siblings relationships as the situation was addressed, confronting their sister on her greedy manner. Never seeing an issue though with having a few treasures herself, Penelope continued her theft, despite the playful games stopping. Until her parents caught wind of this mischief.

Biqaj were people of the sea, loving freedom, but despising one occupation a little more than certain others; pirates. Viewed as a disgrace for abusing their gifted privileges and thieves unworthy of their seamanship.

One could imagine how a greedy teenager would find herself wrapped up with some of these people, living her double life as a free spirited woman with wind in her hair and pockets to represent her earnings. Only to return to the mundane style of a fisherman’s daughter. Penelope was 18 when her eldest brother, Joseph, caught her with the scoundrels and immediately reported it to their parents. Strangely, there was no lectures. No punishments for being like this. There didn’t have to be, not with the look in her mother and father’s eyes when they found out their baby girl was in cahoots with pirates. Disappointment was a constant cloud that covered her family clan after that and it became unbearable. Biqaj emphasized on following the journey which your heart desired but no one mentioned the downsides of following one’s heart.

Penelope’s family didn’t withdraw their love nor abuse her despite her actions but it hardly mattered. Relationships were strained and Ne’haer was no longer the place that could be called her home; not with her reputation in the heavily Biqaj populated area.

In the late night of Vhalar, the 18 arc old Biqaj set out for Scalvoris. Packing a sack stuffed with necessary food and water, clothes, navigation equipment, along with a few other random items; one memorable possession being the family picture taken when she was 15. Sneaking away to the docks, Penelope hopped aboard a previously docked sloop from the earlier trading hours and hardly looked back. She didn’t see this as running away but rather exploring her life now that Ne’haer had no place for her.

Taking a sloop onto the sea was dangerous than if she took her family fishing boat, it was smaller and despite the good condition it was in prior to stealing, it wasn’t perfect. Maybe it was the luck of U’Frek, another immortal, or her gained life skills of being a fisherman’s daughter but after a treacherous and long journey, however, Penelope found her new home at Scalvoris. The scumlands where people did what they pleased and pirates weren’t foreign occupations.

In commemoration of her newfound life and ways of pirating and pickpocketing, Penelope found a new name for herself. Poppy. Many only know her by this name as to Penelope, her old name was a form that was not accepted among society or her own race. Poppy was her newfound chance at freedom.


--

Scalvoris Mischief

New beginnings found their way to Poppy as she lived in Scalvoris. Marking the sloop as her new home,
she quickly began her pirating antics without the reminders of the constant disappointment she was bringing on her family. No one knew who she was, no one had to know her background unless she wanted. While it was not the best environment for a young woman alone, Scalvoris was more of a home for the next few arcs than Ne'haer ever was. Pickpocketing and persuading with her accented tongue became a way of life for the young pirate; sometimes getting herself into a sticky situation where her precious loot was given up as payment. Nothing horrid every happened though considering her location; not until her once closed off world opened to someone else.

Dimitri Folkrov; an older human whose eye had caught the Biqaj in the tavern one night. Poppy was quick to learn about his skill of being an doctor who examined the dead, shortly after discovering Dimitri's interest in Necromancy. Young and naive at only 20 arcs, it wasn't hard to see where the story was going. Newfound emotions made Poppy blind to the rather odd obsession Dimitri had for the Biqaj and instead marked them off as just harmless overprotecting at times. Unexplained visits to "check in" on her during odd hours of the night, possessive affection in public places, and the constant persuasion of dabbling in some darker arts. Never did it occur to the naive Poppy that each trial that ticked by lead to Dimitri's revelation of why he was so obsessed.

On a peacefully cool night of Zi'da, Poppy had been taken to the morgue where Dimitri performed most of his job requirements. It was like an ice box and compact, one room holding the cabinets containing the dead and the other connecting room holding the autopsy table with every material needed for such activities. Convinced that he had left some paperwork behind, Poppy was skeptical to help but eventually did, creeps rolling down her spine each trill. Everything became a blur for Poppy after entering the autopsy room and seeing a slowly decaying body on the table. Death never caused her to be woozy but tonight was different.

"Imagine, we could be greater than the Dead King if we joined forces."

Those words had confused the young Biqaj at the time but forever stuck with her, the icy deception being a stab in her back in realization. Dimitri wanted to initiate her.

Perhaps, if it were not forced, the initiation wouldn't have caused the amount of pain and trauma it did, or if it was performed correctly. Dimitri had sliced their hands and intertwined them; the blood burning like her body was on fire as the spark was transferred. Not in a large building that was suppose to be provided for getting into Necromancy, Poppy had a difficult time controlling the undead husk that rose from the autopsy as pain raged her abused body and the spark fought inside her. Anyone else could have given up especially if it was unwanted to become a Necromancer; Poppy knew giving up was all too easy.

Painful and dreadfully long, the night ended in success. Sweat had beaded along her forehead, eyes were a mixture of reds and golds, and in front of her was a controlled husk gnawing and drooling. Each burning limb on her body fell numb and the initiation was complete as the concentration broke and her own thrall returned. Poppy didn't remember much of that night, shortly blacking out as the sun began rising over the horizon and Dimitri's arms caught her.

The next morning, she was fast asleep in her sloop and her former romance was no where in sight. All that was left was an aching body and a small bag of bones on her nightstand, no bigger than that of a canine, to remind her of the night previous. From then, Dimitri has yet to make another appearance in her life and Poppy has struggled dealing with her magic which is viewed more as a curse towards the pirate. Following the waves of the dead was difficult but at least a warm bottle of liquor soothed the soul after the days of making thralls and hacking meat from bones.


Frequencies Intertwined

While Dimitri wasn't present in her life now and necromancy was practiced to the best of her abilities, Poppy was 22 arcs when meeting Renee Paden.

Renee was an Eidisi of mystical beauty, sporting periwinkle skin and dark black hair that reached just above her rump. Poppy had become wary since Dimitri's betrayal but the two made great friends after a few initial flukes, their first meeting having been under peculiar circumstances at the local Inn. Renee, a kindhearted professor, had stumbled into the Inn with Poppy who had a few too many drinks and was making a fool of herself. The two spent their night together and when questioned in the morning for why she would do such a thing; Renee simply smiled. Never one to reveal a mystery, both females decided on exploring their friendship on a whim. Soon enough, Poppy had grown close to this Eidisi and it wasn't unlikely to see the two joined at the hip. As their friendship progressed, Renee had begun speaking of her magic - Attunement. Frequency reading of people, object, places, and even at times sparks. In retrospect, attunement sounded heavenly compared to her deal with the dead.

"You've been broken, Penelope. Shattered like a piece of pottery that once told a beautiful tale. You feel like you are destined to remain defeated in your life, but you have so much potential."

Renee didn't even have to finish her request. While Dimitri had forced her into a spiral with awakening the undead, this woman's approach was gentle and warm; a soothing fire compared to the previous ice she felt. Both ventured into the silence of her classroom and began the process. To begin describing the experience would have been like writing out the words of an immortal in their true tongue with no prior skill. Hauntingly beautiful sounds vibrated into the air around the pirate as her eyes slipped closed and listened to the humming around her. Each second was like an odd, long forgotten, warmth that spread throughout her until the song began changing. Frequencies raised in pitch and became frantic; wildly changing now instead of remaining consistent like before. Poppy had thought Attunement would be less agonizing than fighting to control a rotting body but it was far worse.

It felt like her head was being split apart, her brain spasming almost as her relaxed mood turned into a writhing motion of squirms and groans. Momentarily even the dim lit classroom seemed glaringly white. Not knowing how long the sensations actually lasted, Poppy had slumped out of her chair and onto the floor by the end of the initiation. Spotted lights blurred her vision as the hum disappeared momentarily, Renee returning to her side and cupping her face. Once odd Biqaj eyes were now broken apart, appearing like odd jigsaw pieces upon closer inspection of the Eidisi. With the pearly white smile, the pirate only managed to push her aching head into the woman's bosom and enjoy the fact that she survived another dreadful initiation.


Magic : Necromancy- Initiated by Dimitri Falkov; Location Unknown; Negative Relationship
Attunement- Initiated by Renee Paden; Location Known; Positive, Friendly Relationship
Initiation Story : ***To be written in detail through role-play and memory threads***
Brief description listed above for purpose of understanding relationship between the initiator and build up to initiation. It also gives a brief look on how it went and how she is currently dealing with it.



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Post-Creation
As the trails tick by and people along with events filter into her life, this will be updated.




Relationships
This Little Spot Will Be Reserved For Significant Other, Friends, Family, etc

User avatar
Poppy
Pirate Mistress
 
Posts: 44
Joined: Sun Dec 10, 2017 3:29 pm
Location: Scalvoris
Race: Biqaj
Profession: Pirate
Renown: -30
Character Sheet
Prophets' Notes
Medals: 1
Artíst (1)

Poppy

Postby Poppy » Tue Dec 19, 2017 3:09 pm

Possessions

Items

ItemsQuantityQuality
Starter Pack Items
Hammock 1 Normal
Gangplank 1 Normal
Small Table 1 Normal
Chair 1 Normal
Chest 1 Normal
Plates (assorted) 6 Normal
Eating Knives 2 Normal
Fish Smoker 1 Normal
Lantern 1 Normal
Scalvoris Map 1 Normal
Set of Clothing 1 Normal
Set of Toiletries 1 Normal
Tinderbox 1 Normal
Waterskin 1 Normal
Compass 1 Normal
Spyglass 1 Normal
Small Fishing Net 1 Normal
Small Anchor 1 Normal
Dried Food Rations 7 Normal
Specialty Items
Cutlass 1 Normal
Hat 1 Normal
Bought Items
Bodice 1 Normal
Knee High Boots 1 Normal
Leather Gloves 1 Normal



  
Prized Possession : Image
Acquired since making friends with the pirates back in Ne'haer at the age of 17 arcs, Poppy has treasured this beautiful hat. While time has made the purple become dull and some of the chains to be tarnished, it reminds her of her family back home. Not blood, of course, but those who gave her the inspiration for what she is today. Close to her "friends" back home, on her 17th birthday, she was given the hat and officially marked as part of the crew. Not in actuality but it gave the girl high spirits at the time.

Specialty Items : Optional from Starter Pack - Cutlass
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A cutlass named Lady Black. Stolen from a fellow sailor after a steamy night in the local Tavern and Inn.
Weapons : 
Wardrobe : Coat- Starter Pack
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Blouse-Starter Pack
Image
Pants-Starter Pack
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Bodice - Purchased
Image
Leather Gloves - Purchased
Image
Knee High Boots - Purchased
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Place Of Residence

Housing


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Poppy resides in the same sloop taken from Ne'haer that was used to travel into Scalvoris. Quaint and small. On the side of the sloop displays the name Oracle ; Poppy never bothering to change the name it was given. White trimming outlines against the dust blue color of the ship and large white sails billow outwards regularly. Underneath the wooden deck is a compact living space trimmed with dark wood and organized entirely. Bedding remains in the back of the sloop big enough for two people to share while shelves are above, fashioned with a small railing in order to keep objects from sliding off. Underneath, but typically thrown over her chair and chest, is room for storing clothes and other fabric. Currently her hammock, which can be used above on sunny days, is stored beneath. On the other side of the sloop is her "dining" area; though usually has multiple purposes. Food and navigation items remain stored away in her chest and tucked underneath a few more shelves, mainly containing alcohol bottles and her maps. Neatly set up in the corner is her dining table and chair. In case a third person were to journey on the ship, the table could be unhinged and tucked away while seat cushions supply a makeshift bed on the floor. Not the most comfortable but works if needed. Hidden under the stairs leading down to the living space are bags containing bones and other oddities; usually used for her crafting of the dead. Overall, the sloop remains clean and organized to Poppy's best ability but mainly for her own sanity; not because she has frequent guests.

User avatar
Poppy
Pirate Mistress
 
Posts: 44
Joined: Sun Dec 10, 2017 3:29 pm
Location: Scalvoris
Race: Biqaj
Profession: Pirate
Renown: -30
Character Sheet
Prophets' Notes
Medals: 1
Artíst (1)

Poppy

Postby Poppy » Tue Dec 19, 2017 3:12 pm

Knowledge

Skills

SkillPoints AcquiredTotal Points SpentProficiency
Seafaring(RB)25/100 (25/251)Novice
Necromancy 25/100 (25/251)Novice
Blades: Cutlass 15/100 (25/251)Novice
Unarmed Combat 5/100 (5/251)Novice
Attunement 5/100 (00/251)Novice
Navigation(MU)5/100 (05/251)Novice
Resistance(MU)3/100 (03/251)Novice
Stealth(MU)2/100 (02/251)Novice
Skill0/100 (00/251)Level



  
Starting : Seafaring: Basic Techniques
Necromancy: Initiation
Necromancy: Sap
Unarmed Combat: How To Throw A Punch
Attunement: Initiation

Awarded By: MU
Navigation: Using the constellations as a guide
Navigation: Trade routes from Ne'Haer to Scalvoris
Resistance: The warm sting of hard liquor
Resistance: Pacing oneself when drinking
Stealth: It's not stealing it if you're not using it


Arcana : None Yet.
Combat : None Yet.
Other : None Yet
Location Knowledge : None Yet
PC  : None yet.
NPC  : None yet.
Immortals : None yet.


Blessings and Curses

  
Marks : None Yet.
Abilities : None Yet.
Knowledges : None Yet
User avatar
Poppy
Pirate Mistress
 
Posts: 44
Joined: Sun Dec 10, 2017 3:29 pm
Location: Scalvoris
Race: Biqaj
Profession: Pirate
Renown: -30
Character Sheet
Prophets' Notes
Medals: 1
Artíst (1)

Poppy

Postby Poppy » Tue Dec 19, 2017 3:24 pm

Ledgers

Ledger
ItemDebitCreditTotal
SP - Seafaring ... 20 gn 20 gn
Leather Gloves 8gn ... 12 gn
Black Cotton Bodice 1 gn 7 sn ... 10 gn 3 sn
Knee High Boots 1 gn 2 sn ... 9 gn 1 sn
Point Bank (23) ... 115 gn 124 gn 1 sn

Total Currency: 0 ON, 124 GN, 1 SN, 0 CN
Loan Left: 300 gn


Skill Point Ledger
Thread/Skill NameAwardedSpentRunning Total
Starting Package 50 00 50
Seafaring(RB) 25 00 50
Necromancy 00 25 25
Blades: Cutlass 00 15 10
Unarmed Combat 00 5 5
Attunement 00 5 0


Point Bank Ledger
PointsAwardedSpentRunning Total
Reason Awarded Spent Total


Injuries
InjuryDate aquiredTime to fully heal Date Fully healed
... .........
... ......
... ... ... ...


Fame

Pirate| -10
Race - Biqaj | -10
City Fame - Scalvoris| -10

Total Fame: -30
User avatar
Poppy
Pirate Mistress
 
Posts: 44
Joined: Sun Dec 10, 2017 3:29 pm
Location: Scalvoris
Race: Biqaj
Profession: Pirate
Renown: -30
Character Sheet
Prophets' Notes
Medals: 1
Artíst (1)

Poppy

Postby Poppy » Sun Dec 31, 2017 6:48 pm

Threads

All Active and Completed Threads


  
Active : Thread - City - Who
Completed : Thread - City - Who - Graded?




User avatar
Poppy
Pirate Mistress
 
Posts: 44
Joined: Sun Dec 10, 2017 3:29 pm
Location: Scalvoris
Race: Biqaj
Profession: Pirate
Renown: -30
Character Sheet
Prophets' Notes
Medals: 1
Artíst (1)

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