Revision to NPC Rules

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Revision to NPC Rules

Update To NPC Rules


As of this moment, 6/22/18, this does not include currently active Personal NPCs which were created before this update. A later update will follow to determine the fate of these.


We are no longer allowing personal or memory NPCs to have any Domain Magic. This has been done in order to ensure game balance and acting on player feedback . However, we are also acting on feedback whereby players have explained that it is difficult to get a pc initiated into a magic due to the current restrictions, therefore we are creating a new NPC type, the “Mentor NPC”.


NPCs initiating others
Seven out of ten initiations fail. If your NPC (cos some are grandfathered in anywho) is initiating another NPC, then a dice roll of a 1d10 must be undertaken and witness on Discord by a staff member. Depending on the magic, if the initiation fails, the NPC will have died and you will have lost the points. Sometimes, the Initiation can go catastrophically wrong which will change the nature of the thread the initiation is performed in. Magic initiation is dangerous, be prepared.

Revelations and NPC’s:

Revelations are rare joinings of the Spark and the soul into an entirely new being. Most mages will never, even in mastery, come close to truly Revealing with their Spark. The fact of the matter is that most mages do not have the aptitude to fuel the transformation. A magical NPC cannot Reveal unless permission is granted through the PSF. While a properly groomed story driven NPC may have the opportunity to become Revealed, expect that the storytellers will be discerning and looking for a compelling plot or reason.


Magic Initiator NPC:

For mages, the relationship between student and master is often one that is vitally important. Mages do not randomly initiate due to the limited number of students they can bring into Domain and given the low success rate and the dangers of such a practice, each student is appraised for some time before an initiator chooses them.

A mage PC may create a single NPC to serve as the initiator of their starting magics and to control in threads related to magic progression. These NPC’s are special in that they are not PB NPC’s that are fully owned by the PC who created them. As the level of power in these mages is usually fairly high, they will be treated as site NPC’s for moderator plots after creation. Consideration WILL be given to the PC who made them before the NPC might be used in a plot, but control of their fates will generally fall to the mods if that NPC would cross into a larger site plot.

A Magic Initiator must be requested in a PSF and only one per PC may be requested. The application is stipulated below. Use of these NPC’s are to be for character progression in magic. Should that player want them to feature in a personal plot, they will need to alert their city Storyteller or the approver of their PSF ticket with a short summary of what their role might be. Depending on the severity of the intervention, a moderator will either take on this role themselves or approve it for the storyline in question.

A magic mentor is the only time in which a PC can self initiate in a thread and can only be initiated in a magic the mentor holds.

A Magic Mentor NPC cannot increase their skill level under normal circumstances. However, with permission from your City mod or in PSF, alterations and advancements to skills for the NPC can be requested should the narrative need arise.


Mentor NPC Application

Name:
Age:
Race:
Organization (if any):
Skills: Domain Magic 1 (Up to 76), Domain Magic 2 (Up to 51) Domain magic 3 (Up to 45). Non magic skill (Up to 60), Non magic Skill (Up to 50), Non Magic Skill (Up to 40) A Player has a pool of 250 exp to create their Mentor NPC
Bio: In the Bio, please answer three important questions. Who is this mage? What weight of impact do they have on the world or their organization? And finally, Why is this mage seeking a student?
Appearance: Can be written or picture

Relationship: This last area is for you to prove you understand the nature of a Mentor PC. Although it does not have to be exhaustive, we are looking for the nature of the relationship that your PC will establish with their Mentor. Magic is not the story of a random old man who initiated you and vanished forever, it is the story of a relationship with a mysterious and immense power...and the person who felt that you, out of all others, deserved this chance to be a mage.
word count: 807

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