• Graded • Three Idiots at a Bar

Rob & Zip & Gan

24th of Vhalar 717

With the escalation of hostilities between Etzos and Rhakros, a series of small walled towns is being established as a network of early warnings and defenses against Rhakros' reprisals. Only the very bravest and most formidable of characters should risk themselves on the Witches' Wilds frontier.

Moderator: Basilisk Snek

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Pash Raj'oriq
Approved Character
Posts: 1200
Joined: Fri May 05, 2017 5:31 pm
Race: Biqaj
Profession: Tankbard
Renown: 315
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Wealth Tier: Tier 1

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Three Idiots at a Bar

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The defier. The witch. The knight. I like these titles. How the three of you get anything done between ‘splaining and sarcasm’ing is beyond me, but somehow it happens. Some…how. I’m interested in seeing this dynamic trio in action once you have your plan.

Robin

Points

XP:
15 | These points can be used for magic.

Fame:
N/A

Loot

N/A

Injuries + Overstepping

N/A

Knowledge

Skill Knowledge:
Endurance: Feeding a Spell
Discipline: Not Breaking a Table
Discipline: Holding back from starting a fight
Tactics: How to Kill a Mutant
Tactics: Considering Reinforcements
Tactics: Weighing Your Chances
Intimidation: A Defier’s Smile
Intimidation: An Upsetting Lie

Other Knowledge:
Zipper: Full name: Zippomaria
Gangui: The Turkey Knight
Gangui: Possesses a magic sword that can absorb and reflect magic
Attunement: Detects Magic
Lotharro: Warrior Giants of Uthaldria
Gangui

Points

XP:
15 | These points cannot be used for magic.

Fame:
N/A

Loot

N/A

Injuries + Overstepping

N/A

Knowledge

Skill Knowledge:
Discipline: Calming one nerves in the face of fear
Leadership: Keeping the group on track
Discipline: Refraining from the use of violence
Etiquette: Don’t spit.
Discipline: Not wavering on a contract's terms.
Tactics: How to kill a mutant.
Politics: Magic is a taboo subject.
Discipline: Sticking it out when intuition tells you to quit while you are ahead.

Other Knowledge:
PC: Robin
Robin: Black Guard
Robin: Defier
Robin: Zipper’s apprentice
Robin: Knows of Gangui’s secret sword
Zipper: Crippled Attuner
Zipper: Knows of Gangui’s secret sword
Zipper: Must touch item to detect magic.
Defiance: Controls elements
Attunment: Detects magic.
Lotharro: Warrior giants of Uthaldria
Zipper

Points

XP:
15 | These points cannot be used for magic.

Fame:
N/A

Loot

N/A

Injuries + Overstepping

N/A

Knowledge

Skill Knowledge:
Deception: Presenting an incomplete picture of the truth
Deception: Working your lies around a social saboteur
Deception: Not a combat mage
Detection: Sensing hidden displeasure
Discipline: Suffering the consistent nuisance that is Robin Stark
Intimidation: Uttering a single word for terrifying emphasis
Intelligence: Using Transmutation to seek out and confirm information
Leadership: Asserting authority over a subordinate
Politics: The taboo of magic

Other Knowledge:
Lotharro: Warrior giants of Uthaldria
Gangui: Possesses a magic sword that can absorb and reflect magic
Gangui: Ignorant of the nuances of magic
Gangui: Ever-ready to start a scene
Gangui: Not fond of Robin
Robin: Refuses to shut the fuck up
Robin: Uncooperative
Robin: A liability in professional settings
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Rakahi | Rakahi Pidgin | Common | Xanthean

Because of his Competency in Empathy magic, Pash exudes an aura of calm emotion that is always "on." While it's not strong enough to overcome extreme emotions and it also loses strength the more people he's around, it's still up to you how that affects your character in whatever situation we're in. PM with questions!
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