Name of Material: Severance
Type of Material: Fluid, 1oz doses, rubbed on area.
How To Gather: Harvesting and processing
Gathering Requirements/Processing Requirements: Detection - Competent / Medicine - Competent
Rarity: Uncommon
Uses: Anesthetic
Estimated Price: 5GN a doze
Native to: Rynmere / Northern Idalos
Information: Harvested from the boiled seeds of a painyun plant, Severance is a local anesthetic that can numb an area of effect as large as a man's forearm. By boiling the seeds until soft, then splitting them and boiling them again, the liquid turns a light green colour and can be stored in sealed bottles until use. Each dose can last three seasons undisturbed, but only six trials if unused after uncorked. This is strong enough to numb a wound, an inflammation, etc.
When consumed, it tastes bitter and old, but isn't harmful to one's digestion.
Credit: Djinn
Type of Material: Fluid, 1oz doses, rubbed on area.
How To Gather: Harvesting and processing
Gathering Requirements/Processing Requirements: Detection - Competent / Medicine - Competent
Rarity: Uncommon
Uses: Anesthetic
Estimated Price: 5GN a doze
Native to: Rynmere / Northern Idalos
Information: Harvested from the boiled seeds of a painyun plant, Severance is a local anesthetic that can numb an area of effect as large as a man's forearm. By boiling the seeds until soft, then splitting them and boiling them again, the liquid turns a light green colour and can be stored in sealed bottles until use. Each dose can last three seasons undisturbed, but only six trials if unused after uncorked. This is strong enough to numb a wound, an inflammation, etc.
When consumed, it tastes bitter and old, but isn't harmful to one's digestion.
Credit: Djinn